Log in

View Full Version : ==========WhiteCapsSplash Test


W_clear
04-24-09, 02:14 AM
http://i44.tinypic.com/2nal92u.gif




Today, I am trying to do WhiteCapsSplash,only just the beginning,First made a GIF to show you.
Many problems that need to be resolved, but I am confident that the completion it.

================================================== ====
http://i25.tinypic.com/2wdvszk.gif2009.8.8

Test production again this week,

vickers03
04-24-09, 02:24 AM
awesome:yeah:

Wolfling04
04-24-09, 02:25 AM
Aww, now that looks gorgeous

Sailor Steve
04-24-09, 01:54 PM
Yes it does. Beautiful.

AVGWarhawk
04-24-09, 02:59 PM
Nice work W_clear.

I spelled it out your online name this time(per your request):D

Fish40
04-24-09, 04:32 PM
Excellent as usual Clear!:yeah:

Gumpy
04-24-09, 05:55 PM
I think I just weee OOP'S no I know I just wet myself. That is freaking cool.:yep:

clayman
04-25-09, 03:20 PM
Very nice! :up:

keltos01
04-25-09, 03:22 PM
a beauty ! :up:

keltos

silent killer
04-26-09, 12:27 AM
looking good wclear:up::up::up::up:

Will-Rommel
04-26-09, 01:05 PM
Now thats a sight! :yeah:

thyro
04-26-09, 02:57 PM
If I understood the gif correctly you are positioned them around the sub model rather than be a "normal" wave behavior (appearing only when the waves and wind are related). If this is the case, then they would be always appear in precise position depending on subs movement and speed.

W_clear
04-26-09, 06:57 PM
If I understood the gif correctly you are positioned them around the sub model rather than be a "normal" wave behavior (appearing only when the waves and wind are related). If this is the case, then they would be always appear in precise position depending on subs movement and speed.
LOL.You are very smart.
Of course, this GIF is unsuccessful, because this is just the beginning.
:D (http://translate.google.cn/translate_s?hl=zh-CN&sl=zh-CN&tl=en&q=%E4%BD%A0%E9%9D%9E%E5%B8%B8%E8%81%AA%E6%98%8E)

Will-Rommel
04-27-09, 05:42 PM
W_Clear,

Even if you dont suceed to make the splash appear randomly, i would like to use this gif anyway because it adds a lot to the atmosphere in my opinion!

Keep the news coming i like your work!

W_clear
04-27-09, 06:59 PM
W_Clear,

Even if you dont suceed to make the splash appear randomly, i would like to use this gif anyway because it adds a lot to the atmosphere in my opinion!

Keep the news coming i like your work!

Thanks.:DL

If don't make the splash appear randomly,most difficult to be edit the Shaders document , which involves programming,Also need to produce a 3D model,I can not complete a separate.I hope I can find a good method to do it.

Regio Sommergibile
04-28-09, 06:00 AM
Love u :up:

Soundman
05-01-09, 03:48 PM
As usual Clear, you do outstanding work. You have the eye of an artist man!

Regio Sommergibile
05-02-09, 03:35 AM
Will you put together all your water mods ?

Flybywire
05-03-09, 12:58 PM
W Clear....again fantastic! I also was wondering if you could put all of your latest mods together? If that is not possible...when will the be ready?

W_clear
05-03-09, 08:10 PM
W Clear....again fantastic! I also was wondering if you could put all of your latest mods together? If that is not possible...when will the be ready?
I agree:DL,but need a long time to finish it .

Flybywire
05-03-09, 09:57 PM
Well...all I can say is thank you so very much for all of your efforts. There are so many of us that enjoy your work...as it adds so much to the realism factor. :yeah:

Gumpy
05-14-09, 03:34 PM
Waiting :zzz:

Flybywire
06-01-09, 10:38 PM
This looks so fantastic I just had to asl again...is it still possible?

Armistead
06-02-09, 12:37 AM
Just added the Longer wake and sky env mods...this would be the icing on the cake....

I sometimes am more involved in all the env. mods than the game....

Historic
06-02-09, 06:21 AM
Nice will be keeping an eye on this :yeah:

Gumpy
06-02-09, 12:23 PM
:yawn: Oh I thought I heard something "NO" oh well :zzz:

Task Force
06-02-09, 02:13 PM
So how this mod going W clear.:up:

polyfiller
06-03-09, 06:14 AM
W-clear - from the small clip you posted it looks like you have some big waves .... what values are you usingin sim.cfg for wave amplitude and attenuation ?

I ask because I've been playingwiththese values to make rough weather look ...well more rough. As a result I havehad to try and work out how to stop many ofthe AI merchants from sinking / taking damage. Am interested to know ifyou've increased the wave values and ifyou'vetested damage. FYI, I've set amplitude to 0.8 and attenuation 0.75 - smallamounts of damage, with much reowkr of ships.sim files. If I set amplitude to 1 .... I have real troublewith damage on smaller ships (and I can't stop them taking damage).

Gumpy
06-23-09, 10:27 PM
:hmmm: Someone might want to check on W-clear.I hope he didn't drown :06: Are you ok clear?

Armistead
06-24-09, 07:22 AM
Dern, I thought some news. Would love to see some big waves like they had in SH3 with some white caps....Rolling up then down......ahhhh, oh well.

Armistead
06-24-09, 07:24 AM
Quote:
Originally Posted by Letum http://www.subsim.com/radioroom/smartdark/viewpost.gif (http://www.subsim.com/radioroom/showthread.php?p=1117576#post1117576)
Last one, at least for a while.
How those Flower classes made it across the Atlantic, I will never know.
http://www.b3tards.com/u/57a418c694bc7c6296b3/flower.jpg

LIk

kriller2
06-25-09, 05:26 AM
:hmmm: Someone might want to check on W-clear.I hope he didn't drown :06: Are you ok clear?
Hi all subsimmers,
I think W_clear is okay :yep:, but me and W_clear have been talking about taking a break and await the new silent hunter 5 as it seems like vaste of time modding on the old SH4 engine right now.

The General
06-25-09, 06:18 AM
@Armistead

That screenshot of the Flower-Class in big seas is a Photoshop job right? No-one has ever created seas that big in SH4, right? I don't think it's possible, despite Kriller2's sterling work. :hmmm:

THE_MASK
06-25-09, 06:24 AM
Very nice W_Clear :yeah:

The General
06-25-09, 06:26 AM
Hey K2, has no-one ever managed to fix the Lightning bug in SH4? Of all the modders, I thought you'd be able to pull that off :O:

While we're on the subject; the flares and lightning should be reflected in the surface of the water and not just the suberged Sub. The Spotlights aren't that great either.

Akula4745
06-25-09, 08:17 AM
I for one would love to see this mod become available. Many thanks for all your hard work, W-clear!

kriller2
06-26-09, 03:16 AM
Hey K2, has no-one ever managed to fix the Lightning bug in SH4? Of all the modders, I thought you'd be able to pull that off :O:

While we're on the subject; the flares and lightning should be reflected in the surface of the water and not just the suberged Sub. The Spotlights aren't that great either.

Hi General,
No that's one thing none of the modders have been able to fix. LeoVampire got it working in a single mission though. There is a deep hardcoded bug somewhere that prevents the lightnings from appearing in a career.

W_clear
08-08-09, 03:53 AM
Test do it again this week.

http://i25.tinypic.com/2wdvszk.gif

Armistead
08-08-09, 06:48 AM
Look forward to it....This will about a level of realism that will really make the game, hope you pull it off and it works with TMO.

Akula4745
08-08-09, 06:58 AM
What Mr. A said... I would love to see this mod in action.

xristoskaiti
08-08-09, 01:09 PM
i download "fa18" Files what is this:hmmm:?

this does not have file readme :dead:

rsvette12
08-08-09, 01:30 PM
Looks like an incredible edition, good luck and thank you. :up:

Regards, Rich

donut
08-08-09, 02:00 PM
There will be SH4-FOTRS players me after SH5. keep the faith, sink the meatballs, love the whitecaps. Real sea state:yeah:
http://i44.tinypic.com/2nal92u.gif

Gumpy
08-08-09, 07:57 PM
I hope we can expect a upload soon.Thanks W_Clear :yep:

W_clear
08-08-09, 08:14 PM
i download "fa18" Files what is this:hmmm:?

this does not have file readme :dead:



It was the Atlantic submarine warfare MOD.
http://www.subsim.com/radioroom/showthread.php?t=151592

Canonicus
08-10-09, 08:43 AM
Thanks "W"...for your work on this...

Looks like another great mods on the way!

Gumpy
08-18-09, 03:52 PM
Waiting:zzz:

Gumpy
08-27-09, 07:21 PM
At some point I just have to ask Clear.Will we ever see this mod take fruit?

Gumpy
09-07-09, 08:32 PM
:06:

Stepe47
09-08-09, 02:39 AM
no more news so far?