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- [WIP] Draft Fix for all ships
- [REL] Draft Fix for all ships
- [REL]Sinking Reports Radio Station
- Manual Targetting comes on Automatically.
- [REQ]sh4commander
- [Tut]Donation Narwhal Torp Fix
- CO2 bug
- Hello all. SH4 question.
- [TEC] SH4 Scale
- Having trouble with fuel consumption with RFB 2.0
- TMO 1.9 + patch + New Narwhal
- clapping & cheering
- Really Big Explosions
- [REL] Super Mod Make-Over for RFB 2.0
- [REL] Playable British T Class submarine (Triton)
- I need help with OM, pretty please.
- type A Class
- Is the Shinano now available as a Target ?
- [REL] Stock Map Icons
- A Question about Mods
- Search for two Mods...plz help!
- re-enable contact reports RFB20 RSRD?
- [REL] Dazzle paint scheme for Class T submarine
- [WiP] Borealis
- Mod request ?
- JSEGME
- Seaview from "Voyage to the bottom of the sea"?
- Hi
- T Class CO2 problem ?
- Ain't no fish in this lake...
- Editing Problems
- [REL] Magnified Hud Dials
- Smaller nav tools
- Green "special ability" icon
- Typhoon.
- How to find enemy subs
- Resting on the bottom MOD ?
- Playable Carriers? Is anyone testing
- What are all the playable ships in sh4
- JTxE
- Periscope at night
- [REL] SH4 Database and Captains logbook
- [REL] New Skins for XPETIT RedOctober mod
- The Stopwatch
- Sonar Station View...
- diesel electric option in S3d
- (Tec) Maps & contour lines
- More names on the Map?
- Problems installing TMO mod/ Can someone assist?
- Anyone have Charts Overhaul Mod for TMO?
- Current environmental mods?
- SuperMods for 1.4?
- (Tec)Modifying Tambor Eagle From Early War To Late War
- CareersStart.upc help please
- [TEC] How to save Campaign_NMS.mis
- Mod req
- Porpoise & S-Class in submarine school ?
- Omnimeter
- [WIP] DetailedMapLabels
- Minimum / Maximum target generation ranges?
- how to change keys in TMO
- RFB questions
- [WIP] Modern ships (career playable)
- TMO 1.9 + RSRDC... Crazy attacks on leaving port???
- Smaller Nav tools for RFB 2
- [REL] Agents Report for SHIV
- Donation Narwhal eliminates all deck guns?
- Playable USS Nevada for US campaign
- S-boat Skins?
- Submarine names
- (REQ) Japanese Surfaceship makeover
- Need some kind modders help....
- Release HMAS Australia
- Crimson Tide mod [IDEA]
- Cleavland CL Q
- Japanese Flag Issue
- Which file handles destroyers...
- Missing .dds file in TMaru overhauled.7z
- TMO Questions
- The Gauges interferring w crew slots TMO1.9
- Not sure if GFO is running
- Fixed outside view and animated fans in FORS
- (REQ) Creating playable ships (Basic) Tutorial
- [Req] Dual TBT Stations Attn. RFB Team
- NSS Thresher Maw (Fictive) What do you think?
- Small Nav Tools for RFB 2.0
- Need help with interior modding
- GFO will not run
- [REL] New Release- ALive-Action-Interior-Sound-Mod 1.0
- Same sailor manning all the positions
- Release HNLMS Van Galen
- [REL] We Dive at Dawn
- The American Type IXD2
- REQ Speed,Time, Distance nav map tool
- WIP HMS Leander and HMAS Perth
- (Req) cold weather clothing for TMO
- [REQ] Fleet Mod Comparisons
- Thank you Modders...
- Weapons and ammo Info and Notes files locations
- What tha Duce?
- REQ: Final bearing key
- How to open SHSim.act file?
- Nav / Attack map bearing card
- CHA-1 small subchaser
- Editing controllers with S3D?
- FOTRS below deck camera??
- Mod idea
- [REQ] Pencil in nav map
- Flying Periscop... need help
- Always same crew characters...
- Balao X-II Mod
- [REL] 3D TDC and Radar Range Unit
- mod tools
- [REQ] SH5 Water for SH4
- [REQ]Tambor/Balao
- Whoah... does RFB screw with the estimated speed function?
- Midway scenery
- HELP
- [REQ] Clickable TBT
- A silly question
- CareerTrack Location, TargetLocation
- Raising Shells Damage
- Ohio MK 1 Mod
- Lost sounds with TMO 2.0 & RSRD
- [REQ] Campaign for Pacific Uboats a la RSRDC
- Environment Graphics..
- Balao XVIII Advanced Edition
- [WIP] Career playable Red October
- The Truk Triangle
- Fotrs mission
- Anyone have this 'bug' with TMO 2.0?
- does RSRDC missions jive with TMO missions?
- [WIP] Google Earh/Maps Patrol Log
- Balao Titan Edition
- Living Breathing Ocean
- [REL] SH4 Patrol Map 1.2 for Google Earth/Maps (now with map plots)
- USS PT-109
- playable destroyer
- Cannot DL RFB_2.0_Patch_23April2010
- Stopping damage on the ocean floor.
- [REQ] Captains Log
- zeros
- Armed Merchants in TMO - question
- Radio broadcast question
- I'm goin' down is looking for a multiplayer game on Tunngle
- no visible guns, and sinking ships
- Frequent Crashing to Desktop - Heartbroken.
- DATs, AOs and Animations. Help Please!
- Sonar- Radar- inaccuracy?
- [WIP] Kraken (Hotel Class) 2.0
- Tower emblems
- Shoho needs fixing. SCAF
- USS Normandy / TITAN Class
- Renown ?
- Anyone ever figure out how to remove the triangle in auto target
- What mods combination to install over stock SH4+UBM?
- Misfit Model 3d
- Japanese campaign, hows it coming along?
- Help with TMO aircraft files
- TMO-Kill Flag Mod
- [REL] Decrease airplanes...
- [TEC] Annoying Translucent Scope/TBT interface
- Turn-based Online Dynamic Campaign?
- [TEC] How does "frequency" work for ship skins in the Roster?
- Need some help with Trigger Maru 2.0
- Anyone figure out how to make the subs in TMO act "right" at 600 feet?
- GRRRRRR
- [TEC] Upgrade-Modding Question, Help Appreciated!
- Kilo Class submarine
- A Whale of a tale...
- Missing Atmosphere
- where is that russian crew mod?
- Flotilas.upc
- Battle Of Savo Island - In TMO?
- Campaign
- [WIP] US Patrol Report Layout
- attention shipbuilders...
- [REL] COMSUBPAC Online Patrol Report
- Cleaning the Navigation Map
- Modding the campaign end
- Skin Request
- Any good sinking mods???
- Help with "cannot comply" issue?
- External tubes
- [REL] Radar Training for Nisgeis' 3D TDC and Radar Range Unit UPDATED: 7/31/10
- [REL/WIP] Z-plan
- JSGME Question
- Diving Angle wrong
- cant get any mods to work
- [REL] Convoy Map for TMO
- [REL] Torpedo Graphics for TMO & RFB
- RFB campaign
- rig for red ?
- [TEC] external cargo
- Hi-Poly American Submarines
- [WIP/REQ] Clean Navigation Map
- [Question] What do SH3/4 ship names mean?
- Contact reports now as stars?? How?
- Question about Modding sounds
- How do you turn on the radar?
- adding deck guns and AA guns
- NavMap.......you know when you....
- WARNING !! Virus threat !!! for Moderators
- using new version of JSGME, cannot get mods to load
- [REL] Rusty Pigboat
- [REL] Ai American Heavy Cruisers
- [TEC] Can flag size be changed?
- Ultra short range deck gun issues
- uss seawolf
- playable carriers
- [REL] Stop Shouting!
- uss essex model???
- Problem with the TMO thread
- converting from sh3 to sh4
- TMO - dials obscure 20mm AA guns
- [TEC] Lowered Ambient Sub Interior Sound
- [TEC] textures for ships
- Ships in white clothes
- signatures
- 3d model editing
- Sub Vs Sub Combat
- Futuristic carrier model .dae format
- [WIP] nimitz carrier
- [REL] Clean and Quiet Navigation Map
- Searching a mod similar to SHIII OLC-GUI
- [WIP] type 45 destroyer
- Contact Map
- Harbor/world draw distance
- e boats
- [REL] G3 Battlecruiser (New)
- [REQ] Improved Captain Logging
- [TEC] Funnel Smoke
- (WIP) Modern AI_Ship NCV_Kitty Hawk
- [needed] better TBF-1 Avenger model and allied planes
- Destroyer Asashio
- model Vertexes
- [WIP] Japanese Merchant Marine
- Hard coded max DG range ?
- Help needed
- TMO - Damage Control & Hogan's Alley
- TMO, Max Optics 4 and inserting periscope click
- [TEC] Waves .
- base changing weirdness
- Cold War Modification With Modern Subs
- Medal Fix for RSRDC?
- [TEC] What controls ship alarms?
- can you drop depth charges with the playable dd's
- Destroyer detect motionless sub (TMO)
- [WIP] Subs Damage Model
- [TEC] NVidia 3DVision Multi-Mon & SH4
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