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  1. [TEC]Needle/pointer texture (42 replies)
  2. NVidia 9600GT/9800GX2 Delayed....AGAIN (0 replies)
  3. I never "met" Leovampire... (10 replies)
  4. Need Pros to answer these editor questions... (12 replies)
  5. Mod compatibility.... (0 replies)
  6. [TEC] Rates of fire for the AA guns (16 replies)
  7. Ducimus new BETA release of TM (29 replies)
  8. [TEC] Damage Repair Times (2 replies)
  9. [WIP] Bigger Kompass, Depthgauges ...... (19 replies)
  10. Need some help developing mods.... (7 replies)
  11. IS there (0 replies)
  12. American Civil War mod (27 replies)
  13. Exploding Life Rafts ??? (11 replies)
  14. The mission files.. (0 replies)
  15. Camera Question (9 replies)
  16. Metric nomograph for ROW/RFB/RSRDC? (2 replies)
  17. Game reset after loading campagn! (0 replies)
  18. [REL] RSRDC Phase III Patch 3 (14 replies)
  19. [WIP] SH4 MenuMaker ..... (21 replies)
  20. [TEC] Sound.act CTD debug help (9 replies)
  21. Will Better Scopes work with TM? (4 replies)
  22. How to change load screens? (5 replies)
  23. Submarines do not sink after beeing destroyed. (2 replies)
  24. Bug with deck guns crew while submerged (4 replies)
  25. help ...cant use deck guns (2 replies)
  26. Any way to make the "." "," camera behave like SH3? (2 replies)
  27. [TEC] Sonar / Hydrophones fail to detect Merchants at slow speed (5 replies)
  28. (TEC) Is it ok to..? (20 replies)
  29. 5inch AA Deckgun Round (7 replies)
  30. Log Viewer (4 replies)
  31. US Torpedo Bomber Fix.... (2 replies)
  32. [REQ] Importing a Snorkel? (2 replies)
  33. Where is the japanese navy? (21 replies)
  34. need help with pacific mod (2 replies)
  35. Good "Nagato" model (76 replies)
  36. Mines - TM 176 (3 replies)
  37. [TEC?] Audio File Shortcuts for Radio Stations (3 replies)
  38. Deck crew less glow/suntanned and zombie has eyes (0 replies)
  39. Damage Model Cfg? (1 replies)
  40. mod installation order and compatability (3 replies)
  41. Task Force Speed (1 replies)
  42. any 1 try create.. (3 replies)
  43. Radio Files (4 replies)
  44. How to improve your FPS??? (13 replies)
  45. TM 1.7.6 problems and difficulties (5 replies)
  46. Ship Rev/Speed charts (7 replies)
  47. Environmental color 3.0 MOD (32 replies)
  48. Engine Damage (17 replies)
  49. [WIP] Air Layer (44 replies)
  50. crew eyes missing (6 replies)
  51. Would like a little gloom in the boat? (17 replies)
  52. screenshot? (1 replies)
  53. New electronics??? (3 replies)
  54. sunk bungo pete (13 replies)
  55. (WIP) crew and menu mod for ROW (27 replies)
  56. how do i post a screenshot (3 replies)
  57. (REL) Realistic torpedo wake for Pacific ROW (16 replies)
  58. Torpedoes in Salmon/Sargo class? (1 replies)
  59. TM 1.7.6 and faulty torpedos ? (2 replies)
  60. Return to sub position on map mod? (5 replies)
  61. To users posting problems about ROW! (1 replies)
  62. How can i view the sub underwater without...? (14 replies)
  63. major graphics screwup (18 replies)
  64. [REL] Period Photo and In-Game Loading Screens (3 replies)
  65. removing water transparency (11 replies)
  66. Help....Water is jiggling like jello (24 replies)
  67. camera mods? (4 replies)
  68. [WIP] SH4 Launch Program-Feature Requests/Wish List/Suggestions (60 replies)
  69. Many dud torpedoes with Trigger Maru 1.76 (13 replies)
  70. [TEC] Recognition Manual Entries and the Sonar (5 replies)
  71. Flying over the waves :-( (19 replies)
  72. [REQ] removing reknown (5 replies)
  73. File Hosting for the SH Community (0 replies)
  74. [REQ] A mod to merge DAT file info? (0 replies)
  75. WWII U.S. Sub Commanders Training Manuals ? (6 replies)
  76. Making your own virtual reality submarine station? (10 replies)
  77. [REL]ROW Special Effects for NSM4 (35 replies)
  78. Is Lightning Fixed? (3 replies)
  79. open letter to sh4 modders (4 replies)
  80. [REL] Surface draft and dive time mod + more (beta) (110 replies)
  81. 3D Modding Question on Contour Corrections (1 replies)
  82. Ok, up on TM 1.7.6 and so far is it is not working (28 replies)
  83. [REQ] New Cavitation... (19 replies)
  84. bungo pete ? (1 replies)
  85. Do cloned ships appear in the campaign? (0 replies)
  86. Can external cam also follow planes? (2 replies)
  87. [REQ] conning tower art. (6 replies)
  88. Mod Order and is over-writing ok? (7 replies)
  89. Mod or not to Mod (2 replies)
  90. SSBalao.cfg - 19th month calender!! (1 replies)
  91. Mod question for SH4 1.4 (6 replies)
  92. Crew editting? (1 replies)
  93. [REQ] Assigning a custom name to your sub (6 replies)
  94. [WIP] Cold War Mod (745 replies)
  95. [TEC] Missing King George V turret (1 replies)
  96. Rescue mission(Man-Overboard)Drill (6 replies)
  97. RSRD and ROW install order (1 replies)
  98. Must have mod list (4 replies)
  99. Another noob question (2 replies)
  100. Scaf question (5 replies)
  101. Modding the behavior of the interior gauges (3 replies)
  102. [TEC] Interior Textures (0 replies)
  103. [TEC] Missing gauges in the Gato interior (1 replies)
  104. [TEC] Creaking noises (3 replies)
  105. For MR Mush Martin (12 replies)
  106. Modifications To Career In Silent Hunter 4 (1 replies)
  107. JSMG Install order for TM 1.7+ROW+RSRDC phase III (7 replies)
  108. How's this for a surface profile? Coming in RFB (29 replies)
  109. How to take JSMG Screeshot?? (22 replies)
  110. [REQ] Compass with Lubber Line (12 replies)
  111. [REL] Printable Japanese Merchant Recognition Manual (6 replies)
  112. [HELP] having trouble with textures (2 replies)
  113. Playable-TypeVIIC- mod! (30 replies)
  114. [REQ]playable Schnellboot for SH3.Something similar for SH4? (2 replies)
  115. Problems with mods & Vista (18 replies)
  116. enviorment mod 2.0 better than row? (5 replies)
  117. Type1934 German DD (0 replies)
  118. Garf Spee spotted in the pacific (6 replies)
  119. trying to use mods damnit (1 replies)
  120. SH4 Radio Room - Captain Midnight Broadcasts (4 replies)
  121. TM 176 for dummies, dumbed down a bit (0 replies)
  122. [HELP] Aircraft STILL attacking at night (58 replies)
  123. A Cameras.dat question (0 replies)
  124. Questions on cloning (3 replies)
  125. Remove deck gun (8 replies)
  126. [HELP] How to get new sub in campaign? (4 replies)
  127. 1.4 all inclusive? (3 replies)
  128. Visibility (2 replies)
  129. Destructible shore targets (1 replies)
  130. Carrier armor (still) too thin? (4 replies)
  131. Sensors (5 replies)
  132. trigger maru 1.7.6 (1 replies)
  133. [TEC] Tropedo loadout (1 replies)
  134. [REL] RSRDC Phase III (47 replies)
  135. What is "TMaru_GFX-ROW_Version_5" in TM 1.7.6 (4 replies)
  136. Preferred Sound Mods w/ TM (3 replies)
  137. [TEC]Campaign.cfg (2 replies)
  138. Have 3D Model Question for SH4 (13 replies)
  139. [REQ] SpySat Mod? (0 replies)
  140. Seeking help on getting SH4 all modded up? (4 replies)
  141. TM 1.7.6 + NSM 4.0 crush depth (8 replies)
  142. Changes to upcoming RFB (0 replies)
  143. Oh, if only we could get one of these... (8 replies)
  144. [REQ] Depth charts (2 replies)
  145. [REQ]Metric Nomograph 1.4 (3 replies)
  146. [REQ] Early Cold War Mod... (38 replies)
  147. SHINANO for SH4 (7 replies)
  148. Latest Add On info (14 replies)
  149. [REQ] Helmets for Submarine Gunners ? (4 replies)
  150. Horrors for your Radio (10 replies)
  151. [REQ] Destroyer Escorts (0 replies)
  152. Looking for some action when in the Marshalls... (0 replies)
  153. Edit game files without reload game? (4 replies)
  154. Where can I find..... (0 replies)
  155. Can someone recommend the 'ultimate soundmod'? (6 replies)
  156. I KNow How They Fealt!! (1 replies)
  157. sensor guided torpedos (0 replies)
  158. [REL] maxoptics 1.4 (44 replies)
  159. Depth Gauge Photo..? (9 replies)
  160. NSM4 has been released! (9 replies)
  161. Tribute mod to Dave (24 replies)
  162. S-Boat dive times? (2 replies)
  163. New splash . (3 replies)
  164. [REQ] SH4 Air Mod (29 replies)
  165. [REL] Nautical Almanac for 1941 - 1945 (25 replies)
  166. Map - Japanese Shipping Lanes in Pacific (30 replies)
  167. [REL] Printable IJN Warship Recogntion Manual (3 replies)
  168. carry extra torpedoes (18 replies)
  169. Anyone Have the Definitive Mod Order? (18 replies)
  170. harbor traffic (2 replies)
  171. external camera in trigger maru (4 replies)
  172. [HELP] Some of my textures are missing? (0 replies)
  173. Shift-lock? (0 replies)
  174. A request for those posting screenshots (2 replies)
  175. [TEC] Crew Below and Diesel cut-off depth - hard-coded or tweakable? (14 replies)
  176. Radio (4 replies)
  177. Modders, don't like File Front? Take a look at esnips (1 replies)
  178. Adding air groups to... (3 replies)
  179. [REQ] Depth charge vfx (4 replies)
  180. S-33 from U571? (0 replies)
  181. Mod install sequence problem (6 replies)
  182. Please look (13 replies)
  183. Narwhalclass Problem (5 replies)
  184. quest about tm mod (2 replies)
  185. new AL subs?? (1 replies)
  186. [HELP] I think I screwed TM or ROW up BIG TIME. (6 replies)
  187. [REL] New Ships (12 replies)
  188. I hate the rain in this game (2 replies)
  189. French Onion Soup Add on for SH3 and SH4 Commander (3 replies)
  190. 3_TMaru_GFX-ROW_Version_5 Untrue (4 replies)
  191. [WIP] RSRDC Phase III (20 replies)
  192. ROW & TM Camera restore (1 replies)
  193. Free cam altitude mod? (3 replies)
  194. Anybody notice problem with S-Class Speeds? (7 replies)
  195. [REL] Tachibana Escort (5 replies)
  196. Japanese Merchant websites (5 replies)
  197. Need help with Trigger MAru 1.7.6 (5 replies)
  198. Really Final Pre-Release Pitch Test Poll (OK, so I lied before :) (20 replies)
  199. renown decrease (3 replies)
  200. JSGME active mod list (3 replies)
  201. [REL] PCOkinoshima (2 replies)
  202. [REL] No20 (4 replies)
  203. Invincible Fubuki class DD (3 replies)
  204. [REL] ASW Medium Gun Boat (1 replies)
  205. RSRD compatible with final TM 1.76? (4 replies)
  206. MultiSH4 and Vista (1 replies)
  207. Multi-Mod install questions (1 replies)
  208. RFB tester- new test files (2 replies)
  209. TM1.7.6 + ROW + RSRDC...Another Day, Another Mod Order Change....? (23 replies)
  210. [REL]Trigger Maru - Final version (88 replies)
  211. [Req] Need help with command cfg ????? (4 replies)
  212. Torpedoes blow up or suck down. (1 replies)
  213. [REL] Extra ASW ships for Japan (8 replies)
  214. [REL] Subchaser Type 2 (5 replies)
  215. [REL] Japanese Patrol Boat (7 replies)
  216. Changing the power of the Torpedos (8 replies)
  217. Just got SH4 (3 replies)
  218. Interior reworks, choose your lighting level (41 replies)
  219. My thoughts on TM (17 replies)
  220. where can i find the downloadlink for leovampires reflections on the water guys? (1 replies)
  221. from boneman (1 replies)
  222. Changing Mods in Port. How Safe? (1 replies)
  223. Final Pre-release Pitch Video Poll (I promise :) (34 replies)
  224. [REL] Momi class destroyer (8 replies)
  225. [REL] Aoba Heavy Crusier (10 replies)
  226. Silly question (3 replies)
  227. Essential mods for new player? (10 replies)
  228. For the music/radio show modders (9 replies)
  229. All for subs? (3 replies)
  230. Great Tech site for Fleet Boats (1 replies)
  231. Does this depth charge splashed lifelike? (2 replies)
  232. [REL] Historically accurate 4-Bladed propellers for all Subs (116 replies)
  233. Concerning the TRM Productions Missing Damage Sounds (4 replies)
  234. Topedo Firing Times (9 replies)
  235. Any way to display "visual" map contacts only? (3 replies)
  236. glowing water around sub (2 replies)
  237. Duh, hey George, i got an idea for DC's... (0 replies)
  238. Which Mods to go with? (19 replies)
  239. @ SteveTRM - Please check your PM (3 replies)
  240. Weather Engine (0 replies)
  241. [TEC] need help with torp-speed mod (9 replies)
  242. TRM Productions Presents - Porpoise missing Sound Files (21 replies)
  243. [REL] DD Akatsuki (8 replies)
  244. For those interested (2 replies)
  245. New sounds (31 replies)
  246. no reflections at the "Left/Right" side of the sun (5 replies)
  247. [REL] Historically accurate 4 blades Balao propellers (23 replies)
  248. [REL] IJN Unryu (8 replies)
  249. Idea for a new mod? (26 replies)
  250. Quick Mission -Midway Question (2 replies)