Zero Niner
01-24-08, 08:24 PM
Last night I ambushed a Japanese comvoy in the South China Sea between Singapore and Borneo. The lead escort was Fubuki class DD and I hit it with one torp (impact, midship) which started a fire. The DD also came to a dead stop.
I then went on to sink a couple of merchants. However the DD managed to get underway again and I hit it once more with a down-the-throat shot which exploded under the keel. More fires started.
I was eventually forced away by another escort, but the damaged DD was steaming along quite fine, albeit on fire.
My SH3 experience tells me that 2 hits should be enough to sink, or at least cripple, any DD. However the DD was able to make 30 kts whilst damaged.
Is this normal? A bug?
Running TM 175 + RSRDC only. Only other mod is Environment 2.0 (graphics only I suppose, so it shouldn't affect gameplay).
:confused:
I then went on to sink a couple of merchants. However the DD managed to get underway again and I hit it once more with a down-the-throat shot which exploded under the keel. More fires started.
I was eventually forced away by another escort, but the damaged DD was steaming along quite fine, albeit on fire.
My SH3 experience tells me that 2 hits should be enough to sink, or at least cripple, any DD. However the DD was able to make 30 kts whilst damaged.
Is this normal? A bug?
Running TM 175 + RSRDC only. Only other mod is Environment 2.0 (graphics only I suppose, so it shouldn't affect gameplay).
:confused: