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  1. Dragons New Vargas Girls Menu Screen MOD
  2. [REL] Hamilton Model 22 Mod Stage 2
  3. [REL] Hamilton Model 22 Mod Stage 3
  4. (REQ) End of Patrol messages from US Navy Chiefs of Staff
  5. Modders, after patch 1.2 release, please advise on compatibility
  6. [REL] Realistic Crew Ranks and Skills
  7. [REL] CL_Tenryu
  8. [REQ] Can we please have this modded?
  9. New Menu Music Added to my Mod!
  10. [TEC] Pack3D and SH4...
  11. Fix? for message hang-up syndrome
  12. [TEC] Rendering 3D objects outside SHIV - how to get all bits?
  13. [REL] NO Orange Mark Mod
  14. [TEC] Converting SH3 Subs into SH4 the story so far......
  15. [REQ] Altered file list for 1.2
  16. The torpedo tweak files don't work anymore.
  17. Where the He.l is the Navi Map?
  18. Missing file.. please help
  19. Manual Aob Calculator Update
  20. [REQ] all missing buttons
  21. REQ: Reposition Torpedo launch "red" button
  22. [REQ] Updated Mini-Chrono for 1.2
  23. [TEC} What do the "2D Compartments" do in platform.cfgs?
  24. Q: Where is the cross texture of the binoculars?
  25. A list for the site is it possible ?
  26. missing mods
  27. Grrrrrrr!!!!
  28. [REL] Hamilton model 22 Stage 4... V1.2 ready
  29. [REL] Colored Torpedoes Stage 2... V1.2 ready
  30. Is Anyone
  31. My released mods
  32. [TEC] SH4 v1.1 to v1.2 DATA File changes
  33. Idea
  34. [REQ] Nomograph for 1.2
  35. weird prop effect
  36. [REL] Keyboard Function Mod 1.2 (includes open all tubes mod)
  37. Jmjohson36 SHip conversions work
  38. Is it Possible?
  39. Question on Sonar Use at Peri Depth
  40. Is this a bug or error ?
  41. [REL] Flavored To Taste 2.3
  42. Realistic S-Class Crew Configs
  43. "mini_Chrono" mod not working for 1.2
  44. [REL] TBT Bitmap fix for widescreen users patch 1.2 only
  45. Best magnification method.
  46. [REL] Real Binoculars Mod v.1.0
  47. [TEC] Deck Gun and Watch Crew slots
  48. [REL] Improved Underwater Visibility Stage 2...
  49. SH 4 1.2 patch
  50. Mod Question
  51. [TEC] Combining mods Mini chrono & Nomograph
  52. [REQ] U Mark symbol
  53. Rapidshare/AOL download solution
  54. mods I'm running in 1.2
  55. Re-installing
  56. JSGME after patching
  57. [REL] Mini Chrono Mod & Imperial Nomograph for v1.2
  58. Playable Ships
  59. Adding weathered effect to hi-res skins
  60. [TEC] IJN sonar setting question
  61. [REL] Tillabou's Dorothy Lamour Office
  62. slight problem.. with V1.2
  63. List of WORKING 1.2 MODs (confirmed and tested)
  64. Need some help PLEASE!!!!!
  65. [REL] for work-in-progress mod ENTER=TC X 1
  66. [REQ] Torpedo Loading....%???????
  67. [REL1.2] New Depthtrange_Indicator
  68. [REQ] Can someone mod the rain?
  69. [REQ] External Carmera Annoyances
  70. [TEC] Searchlights
  71. Replacement SH4 intro movie
  72. How I deal with the stop watch on time compression
  73. [Rel] Sub Specs DIY cheatsheet_v1
  74. Super Gun Mod
  75. [TEC] 1024_765 ini file bits
  76. [REQ]Bearing/ranging tool
  77. [REQ] Accurate Shipping Traffic
  78. [WIP] Double Deck Guns
  79. Question about Gun/AA modding
  80. No more contacts on the map
  81. stoping the stop watch in time compression
  82. [REQ] Stopwatch at both of the maps
  83. Chomu's 75% reduce stock watch compatible with 1.2
  84. Giveing up
  85. Your chance to have a laugh at my voice acting
  86. [Req]Red light
  87. Question About Zones.cfg.....
  88. [REQ] Let's get Shift+F2 views re-instated for conning tower & bridge views
  89. [REQ] Time of day clock mod
  90. tench class mod ?
  91. Toning down storms?
  92. [REL] S18 Early AA Conning Tower
  93. [REQ] Narwhal /Argonaut!
  94. Just a small question
  95. [REL] Changing radio washington to many small stations
  96. [TEC]"Hidden" damage and loss of buoyancy.
  97. Torpedo Pistol
  98. Balao skin V1.2 JSGME ready
  99. [REQ] get AA gun AI to engage surface targets
  100. Rails in storms
  101. I've got this gadget...
  102. Inverse mouse mod
  103. corect medals mod?
  104. [Rel] Move your Screenshots to a temp folder
  105. [REQ] Accurate Night Attacks
  106. Missing Torpedo Path
  107. [REQ] New Object desperately needed.
  108. [REQ] Ship lengths added to In-Game Recog Manual
  109. [REQ] Nomograph for v1.2
  110. Flavoured to Taste v Real Fleet Boat Mods
  111. [TEC] Correctly Scripting Radio Events?
  112. [REL] PULL DOWN PACIFIC MAP for SH4
  113. [REQ] Mouse lag
  114. Sub speed
  115. [rel] 6 pack of real maps
  116. Sensor sub mod
  117. [REQ] Question about bottom plants
  118. {req} a way to stop on a dime
  119. Is there any new torpedo editing files?
  120. [REL] ft and m DepthGauges
  121. [REQ] Rates of change of depth
  122. [TEC] The magic weather control key
  123. [REL] Fixed FreeCam
  124. (REQ) "Shift + i" Ship ID?
  125. [REL] TORPEDO +20% or +25% more powerful (Updated version, patch 1.2 compatible)
  126. [REQ]for compass
  127. [REL] AIR RAID ON PEARL HARBOR Campaigns MOD
  128. [TEC] Help with sound files
  129. is there any skins for S-18?
  130. Main Menu Theme Song Mod 1.2 and JSGME ready.
  131. [REL] Three SlideOut Menu for 1.2 Patch
  132. [TEC] Minesweepers and Subchasers
  133. [TEC] Need Help by Texture Problem
  134. [TEC] Torpedo tweak file
  135. [REL] DarkShip's Hamilton Navy chronometer v1.2 mod
  136. [REQ] Harbors in Mission Editor
  137. [REL] DarkShip's Chronometers v1.2 ( Onkel Neal's-Hamilton-Night Attack)
  138. [REQ] CCIP-Increased Battery life mod
  139. [REQ] Can we check the sensors for escorts?
  140. [REQ] Mod the "Sh.sdl" file
  141. help
  142. [REL] Hi-res Balao skin V1.1
  143. AA gun Obstruction
  144. [REL] Recognition Manual Swastika Enabler and Canadian Flag Fix
  145. [REQ] Disable or Remove Hud Periscope Buttons
  146. Adding Sound Files
  147. JSGME
  148. Attn: Modders - re: Menu_1024_768.ini changes!
  149. [REQ] "Slower" Smoke
  150. [TIP] My ATI mouse lag fix...
  151. Need a MOD can walk on a deck of submarine.
  152. Things I Want to Mod but Unsure how to Proceed
  153. [REQ] Shipping Lanes on Nav Map
  154. [REL] Slide-out Recognition Manual Stand Alone Version
  155. Radio Honolulu mod help needed
  156. [REL] Torpedo .sim Tweak Files for SH4 v1.2
  157. MoBo Update
  158. [bug] crew speak numbers one thru 9 continuously
  159. Improved deck gun mod
  160. Just had the "Drum" given to me!
  161. [REQ] Looking for helpful hints regarding modifying objective icons on navmap
  162. Early war escorts have radar enabled!!
  163. [REL] Hi-res Salmon skin
  164. [REQ] "SUN" mod?
  165. FTT
  166. Stop Cursor scrolling in NavMap
  167. [WIP] Dud Torpedoes Hardcore - testers needed
  168. [REQ] PK at all stations
  169. [Req] Darker ship smoke
  170. Will a sound pack be created for SHIV?
  171. Do you have dead crew now... after v1.2 ?
  172. damage model is fixed all read !!!!!!!!!!!!!!!!!!
  173. CTD's
  174. Looking for "compass" rose on attack map
  175. [REL] Hi-res Gato skin
  176. [REL] Hull Classification Symbols and Numbers Mod
  177. [REL] Pacific Aces mod Sounds for SHV
  178. [REQ] Closer view of sub / ships?
  179. [REQ] Closer view of sub / ships?
  180. [TEC] How resize textures ?
  181. [REL] Slower Smoke
  182. Kakemann's Aggressive Escort Sonar Fix
  183. [REL] Kakemann's Aggressive Escort Sonar
  184. unlimited career mod ?
  185. [REL] Weathered and worn high res Gato textures by Chock
  186. [REL] Hamilton Chrono, Imperial Nomograph & Compass Line COMBO for v1.2
  187. Hot to make in game tutorials
  188. Who can find this file and revising it .
  189. [WIP] Moving Between Stations
  190. [WIP] even darker recognition manual
  191. [INFO] Mods compatible with RFB
  192. [REQ] How to start docked at tender by default?
  193. [REQ] torp zon tweak
  194. The Art of Applying JSGME Mods
  195. [REL] Realistic Crew Configs (For All Boats)
  196. [TEC] Question. Link/Unlinking/Adding Equipment in the UPC
  197. Turning around...
  198. [REL] Kakemann's Improved Escorts 1.2
  199. [REQ] Lower Wave Height in Storms
  200. [REQ] Deck Gun use in heavy weather?
  201. Bow foam
  202. [REQ] no tail on contact
  203. I have a Question
  204. Can you help with finding a designated sound file?
  205. [REQ] add keyboard command for push button
  206. Changin Boat Names?
  207. [TEC] Observation scope
  208. [REQ] Less Ship Contacts
  209. [rel]7 era charts w/sounding /hyrdographic info
  210. Someone will know.. Where is the texture for DC's?
  211. Donna Drake Desk Picture
  212. Compressed Air bug
  213. Dragon Main Menu Theme 1.2
  214. [REL] SHIP POWER PACK 2 and new nations/flags
  215. [REL] Kosh 9km Visibility Mod
  216. [REL] Tutorial: How to change buttons
  217. Removing the orange marker?
  218. Hydrophone Volume
  219. [WIP] Mission edition API
  220. [REQ] IJN Fleet Oiler Needed
  221. (REQ) Mystery Contacts
  222. [REQ] ATTN Modders: Experienced help needed with the bug list.
  223. [REL] Smaller Sub Marker
  224. Torpedo Discriptions
  225. [REL] Fix US Torpedo Bomber.
  226. [REQ] Collision Alarm
  227. help with Ultimate Soundmod please?
  228. [REL] Flavored To Taste 2.5
  229. [REQ]
  230. Special effects from SH3 Missing in Sh4??
  231. file not found error
  232. [REQ] Move tab on TDC Pullout?
  233. Yellow Underwater Floaters -- Can I delete them?
  234. [HELP] With Keyboard feature....
  235. [REL] Tillabou's USS-187 Sturgeon
  236. Changing config.cfg
  237. [TEC] SH3 music to SH4
  238. The RFB Development Discussion Thread
  239. [TEC] sub.sim files
  240. [REQ] How do I change default torpedo speed?
  241. [REL] Kakemann's improved escorts 1.41
  242. [WIP] Comedy Mod
  243. [REQ] SHIV (& SHIII) Mod for changing Starting point
  244. Help me, plz!
  245. [REL] Kosh Reduced Floaters Mod
  246. Improved Escorts
  247. [WIP] - Custom Captain's Log Entries
  248. Can we make the boat actually flood?
  249. Small tip ...
  250. [WIP] Bow/Stern Wave/Foam