View Full Version : [REL] Slide-out Recognition Manual Stand Alone Version
Salute everyone!
This is a small mod enabling the Slide-out Recognition Manual only.
I also fixed the TBT not stretching properly; at least for 1280x1024.
1024x768 game resolution users, READ the attached readme !
All credit goes to Ottos, I just repackaged it a bit.
Get it HERE: http://files.filefront.com/Kosh_Slide_Out_Manualrar/;7315082;/fileinfo.html
All the edited sections in the Menu 1024_768.ini are from [G25 I1] to [G25 I47]
TBT fix is in [G28 I120]
Zone= 0 768 1024 768 2 2 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
2 2 used to be 1 1
also, if modding yourself ,
search for "SlidingSpeed=" and change the default 200 to 1000, otherwise the manual will slide out too slowly.
Enjoy!
`
ReallyDedPoet
04-23-07, 02:51 PM
Nice:up:
Bump, before this post drops down too low. Some people may like this option alone.
The three feature mod from which this one is taken, broke the stopwatch for example. It is also important to have the chronometer on the desktop without having to keep the mouse on it.
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Julius Caesar
05-01-07, 03:21 PM
it works great! thanx
AirborneTD
05-01-07, 05:16 PM
Very nice Probex. Unfortunately, it makes my mini-chronometer and nomograph no longer function. Any ideas how to have the pull out rec manual with these 2??
thanks.
You have to make a hybrid of the different menu_1026_768.ini files.
Each of the mods you outlined made some changes in the menu_1026_768.ini file, so you need to take all the changes from the individual files and combine them in a single one.
It is probably easier to use mine as the base file and add other sections to it, since mine has the most extensive changes.
There is no pretty way of doing this. It is like a car with different options. Menu_1026_768.ini would be the car, and slide outs, chronos, monographs, would the options.
Have a look at the readme files because many modders explain what sections they have altered. My first post explains what sections have been altered by me.
S!
panthercules
05-01-07, 10:46 PM
I'm glad you put this out as a stand-alone. However, I have confirmed that this has the same problem (on my machine anyway) with the scale line not sliding back off the screen that I found with my manual adapttion of the three-dial version (see thread here: http://www.subsim.com/radioroom/showthread.php?p=519299#post519299 )
I tried this one without my modification to move it up higher on the screen, and sure enough the scale line stayed out on the screen whenever I let the manual slide back left while the book was open to any page.
Any chance you could take a look at the section(s) of your tweaked .ini file that deal with the scale line and figure out why this is happening? I love this mod, but I would like to get the scale line to behave properly.
Thanks for the great work here :up:
I noticed the line, it's just that it didn't bother me. I was just happy to have the manual open when doing my attacks.
The transparency doesn't retract, only the graphics. So the invisible manual stays open and extended even though the graphics hide.
You can open the manual, let it hide, and then click on the empty space and the pages will flip if you find the invisible button.
I didn't really work on this much because I just pulled it out of Otto's mod. Maybe I will look into it though at this point.
S!
panthercules
05-01-07, 11:46 PM
Well, as I said in the other thread, I agree that it's a minor annoyance, and well worth putting up with if really necessary in order to have the ability to keep it open to the page I want and move it to where I want it, so I do really appreciate your posting this mod.
Was just hoping maybe it would be a simple fix to get the scale to retract. As an alternative, I don't really care about even having the scale - would it be possible to just delete it entirely if you can't figure out how to make it retract? I tried to just comment out that one section of the .ini file, but I probably should have renumbered the other sections or something 'cause it just crashed with error messages about not finding some menu items or something when I tried that. Do you know how to get rid of the scale entirely?
panthercules
05-07-07, 12:45 AM
Bump - so, nobody has been able to find the section dealing with the scale line in the recognition manual so we can get it display correctly on the page and slide back when the book does?
Julius Caesar
05-07-07, 12:21 PM
there seems to be another problem.
try this: open the manual and let it slide back in (don't close it).
now try clicking on the part of the screen where you had the manual;you will "see" that it still recognises the manual there; it only became invisible.
Yes, the transparency stays, I am quoting myself below:
I noticed the line, it's just that it didn't bother me. I was just happy to have the manual open when doing my attacks.
The transparency doesn't retract, only the graphics. So the invisible manual stays open and extended even though the graphics hide.
You can open the manual, let it hide, and then click on the empty space and the pages will flip if you find the invisible button.
I didn't really work on this much because I just pulled it out of Otto's mod. Maybe I will look into it though at this point.
S!
panthercules
05-10-07, 12:43 AM
Well, I thought I would be able to fix this pesky scale problem. I was able to move it over to the right so it was in basically the right place, but I could not get it to slide back when the others do and I couldn't see anything obviously wrong about any of the lines in that section compared to lines in the sections of the items which do slide back just fine.
So, since I didn't really see any practical use for the scale anyway, I got tired of screwing with it and just moved the scale completely off-screen so it doesn't show up at all - just made the following change to the menu_1024_768.ini file to do this:
[G25 I43]
Zone= 115 122 429 7 0 1 0x25060003 0 -1 0x25060004 0 0 1000 1000
Still bugs me that I can't get this to slide, but at least now I don't have to look at it :)
Enjoy!
Good riddance and good work. That scale doesn't serve any real purpose.
S!
panthercules
05-11-07, 02:43 AM
Well, while I was playing around with this to learn a bit more about how to tweak this file, I determined that you can actually accomplish getting (1) a slide-out recognition manual, (2) moved up to the top of the page, and (3) with the pesky scale removed, with just the following small tweaks to the menu_1024_768.ini file:[G25 I1]
Zone= 0 768 1024 768 2 1 0x0 0.5 -0.5 0x25000000 -0.5 0.5 -80 435
[G25 I2]
Name=Rec manual
Type=1026;Menu group
ItemID=0x25010000
ParentID=0x25000000
Pos=0,-412,812,276
Zone= 0 356 812 276 0 1 0x25000000 0 -0.536458 0x25010000 0 0 0 0
Color=0xFFFFFFFF
HorizSlide=-710
[G25 I48] (the one where Name=Scale)
Zone= 115 122 477 8 0 1 0x25060003 0 -1 0x25060004 0 0 1000 1000
That's it! The results can be seen in the screenshots below:
http://i3.photobucket.com/albums/y96/Cladean/SH4-recogmanualclosed.jpg
http://i3.photobucket.com/albums/y96/Cladean/SH4-recogmanualopen.jpg
Word of warning - these specific numbers only work if you're using 1024x768 resolution - if you're running anything else you'll have to tweak the numbers a bit to get the result you want. Also, I'm using RFB 1.22 as my base, but from the documentation I don't think RFB messed with any of these sections of menu_1024_768.ini. And, of course, if you haven't already you still need to change the sliding speed entry at the beginning of the file, as Probex outlined above, if you want the book to slide out at a reasonable speed.
Thanks for the inspiration Probex :up: I just like the minimalist approach and I thought some folks might be interested in getting this result while having to make fewer changes to the file.
Enjoy!
panthercules
05-14-07, 12:01 AM
Yes, the transparency stays, I am quoting myself below:
I noticed the line, it's just that it didn't bother me. I was just happy to have the manual open when doing my attacks.
The transparency doesn't retract, only the graphics. So the invisible manual stays open and extended even though the graphics hide.
You can open the manual, let it hide, and then click on the empty space and the pages will flip if you find the invisible button.
I didn't really work on this much because I just pulled it out of Otto's mod. Maybe I will look into it though at this point.
S!
Probex - if you get a chance, it would be good if you could figure out how to get whatever this transparency/background thing is that doesn't slide back when the book does to go ahead and slide back - I've noticed that it seems to be interfering with the functionality of the PK/torpedo settings panel (can't seem to click on stuff while the book is slid back, but can if the book is actually closed with the "N" key).
I'll try taking another look too - it's great to have the book slide but it's kinda annoying when you have to close it anyway to click stuff underneath it :cry:
It is probably interfering with the torp panel because you moved it to the top left from the bottom left.
I am not the originator of this mod, I only repackaged it to make a stand alone version. At the moment I am working on a 16km visibility mod, but I will try to see what can be done in the future.
S!
panthercules
05-14-07, 03:04 AM
It is probably interfering with the torp panel because you moved it to the top left from the bottom left.
I am not the originator of this mod, I only repackaged it to make a stand alone version. At the moment I am working on a 16km visibility mod, but I will try to see what can be done in the future.
S!
Well, I'll try moving it back down again, but I think that's just going to make it interfere with the bottom part of the panel instead of the top part - it appears to bascially "overlay" whatever else is underneath it so that even when it slides back it acts like it's still out there and won't let you click on anything "underneath" it, unless you close/remove the book entirely by hitting the "N" key, which then allows you to click on the stuff that was underneath it again. I tried adding the "horizslide" line to various other sections that seemed like they might matter, but to no avail. Gonna have to sleep on this one - I'm out of ideas at the moment.
I noticed that the sliding retro nav map tools mod (putting tools back up in top right corner like in SH3) also seems to suffer this same problem with having the invisible buttons remain active in the "slid out" locations despite the tool bar itself sliding up out of the way, so I'm not sure if there's a fix for this or not - sure hope so though 'cause you really need to be able to use the TDC and leave the book open if this is gonna be much use. Maybe the devs can just fix the book in the next patch so it will re-open to the last page you were on - that would probably solve the problem without needing to slide the book at all.
panthercules
05-14-07, 10:44 PM
Yep - I moved it back down, and it just interfered with the lower TDC panel functions instead of the upper ones. Tried a few other hunches, but no luck so far. Any idea what the "needfocus" or "selone" lines do? Any idea what it is that makes some items be "behind"/underneath others (like the message log is underneath/covered up by the bottom toolbar)? I haven't even found the section of the .ini file yet that seems to relate to the background/transparency and the "phantom" next and previous buttons, and when/if I find it I'm not sure what to do with/about it, but I'm still slogging away at it.
Any suggestions anyone?
My suggestion is... hmmm.. GREAT JOB! You are a driven man :up:
S!
MONOLITH
06-02-07, 05:51 PM
Anyone ever think about revisiting this issue?
panthercules
06-02-07, 11:49 PM
I wish someone would - my muse has deserted me and I've run out of ideas for now. It's obvious that you can move this phantom background around, because when I moved the manual up to get it out of the way of the pull-tab on the TDC, the phantom background/buttons went with it, BUT I've tried to chart it out and lots of trial-and-error, and still no luck getting the phantom background to slide back out of the way when the rest of the book does - very frustrating 'cause you have to close the book in order to set your torpedo dials, which defeats the purpose of having the book open so you don't lose your place :damn:
MONOLITH
06-03-07, 01:30 AM
Actually, I've realized I am not having this problem. I'm using the straight Stand alone slide out mod.
What I am realizing from your screenshot on the previous page, is you must have enlargened your rec manual. Mine is not that tall, and it fits underneath the position keeper, therefore there is no conflict with the buttons.
panthercules
06-04-07, 12:35 AM
Actually, I've realized I am not having this problem. I'm using the straight Stand alone slide out mod.
What I am realizing from your screenshot on the previous page, is you must have enlargened your rec manual. Mine is not that tall, and it fits underneath the position keeper, therefore there is no conflict with the buttons.
Hmmm - what resolution are you running? I didn't enlarge my manual, BUT, I am running 1024x768, and I think I may have just used Probex's recog manual tweaks instead of his entire mod (I'm thinking maybe the other parts of the mod may have shrunk up the PK so it would be out of the way of the manual).
Since I have a heavily altered menu_1024_768.ini file, I couldn't use the file in the mod, and was trying to make only the changes I needed to get the manual to slide (especially since I figured I could move the manual up on the screen and get it out of the PK's way that way, before I realized the phantom background was gonna be a problem). Guess maybe I'll have to try making all of the mod's changes and see if that does the trick - seems like the PK would have to get a lot smaller though for there to be room underneath it but still above all the other buttons and stuff on the bottom toolbar.
I included a separate directory for 1024x768 users in the mod, just so that it wouldn't interfere with anything.
`
panthercules
06-04-07, 07:47 AM
I included a separate directory for 1024x768 users in the mod, just so that it wouldn't interfere with anything.
`
Cool - must have missed that first time around - I'll take another look at it and see if that does the trick. Thanks
panthercules
06-04-07, 11:43 AM
Well - that didn't work :cry:
Just made all the changes to the menu_1024_768.ini file that were in the 1024x768 version of the mod, but the manual still overlaps the TDC and interferes with the buttons/functions (just at the bottom, instead of at the top like where I had moved it).
I did notice some changes in a section I don't remember seeing before, so I'm gonna go back and play around with those sections a little bit and see if that helps.
Quagmire
06-04-07, 01:14 PM
You guys do realise that all you need to do is click on the area where the recog manual would normally slide out and it will pop open to where you last left it. Just click to open and click to close.
I dont know if it works in stock but I do it all the time since I loaded RFB 1.28. :up:
.
panthercules
06-04-07, 04:08 PM
You guys do realise that all you need to do is click on the area where the recog manual would normally slide out and it will pop open to where you last left it. Just click to open and click to close.
I dont know if it works in stock but I do it all the time since I loaded RFB 1.28. :up:
.
Well, that's the problem - the book slides in and out, and keeps it place just fine as long as it's "open" (i.e., activated, even if it's slid off screen), BUT it leaves traces (a transparent/phantom background that still has invisible button functionality) still out on the screen even after it slides back off screen - it's that phantom background that overlays the TDC (or anything else underneath it) and prevents you from clicking on any of the underlying TDC buttons/dials. Therefore, even though you can see them and the book looks like it's out of the way, you still have to "close" the book (with the "N" key) in order to be able to use the TDC - and once you close the book that way, it loses its place so it's not on the page you want when you "open" it again with the "N" key.
I tried playing around with one of the other sections I noticed, but so far no luck. Any ideas still welcome - (either about how to move the background out of the way, or otherwise fix the manual so it opens up on the same page you were on when you closed it last) - any suggestions?
MONOLITH
06-04-07, 05:42 PM
panthercules, I'm running at 1680 x 1050
panthercules
06-04-07, 08:12 PM
panthercules, I'm running at 1680 x 1050
Yeah - I tried that for a while, and it did give me enough real estate on the screen to make room for stuff, but I get better performance/quality mix at 1024x768 with AF/FSAA cranked way up than I do at the higher res with lower AF/FSAA, and it's too much strain on my machine to have both cranked way up - plus, I play a lot on my 100" diagonal screen (projectors are wonderful technology :yep: ) and my projector looks/works best at 1024x768 too, so I'm stuck trying to sort this out at that res.
Julius Caesar
06-09-07, 05:46 PM
TBT fix is in [G28 I120]
Zone= 0 768 1024 768 2 2 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
2 2 used to be 1 1
This works BUT if you are using manual targeting and calculating angle on the bow using formula width/heightx100/original aspect ratio, this will get you wrong aob. See how height of the ship differs:
http://i28.photobucket.com/albums/c239/goldfinger35/g2SH4Img10-6-2007_0.jpg
http://i28.photobucket.com/albums/c239/goldfinger35/g1SH4Img9-6-2007_19.jpg
Ah yes, very interesting. I never calculated this manually. Well then, for those who play with that degree of realism I guess the non scaled mask is the way, for now.
`
Julius Caesar
06-10-07, 10:05 AM
O.K. Found the working fix that will get you real aspect ratio and fix this problem:
If you have 1280x1024 resolution:
Change:
[G28 I120]
Name=Background
Type=1030;Static bmp
ItemID=0x28000001
ParentID=0x28000000
Pos=0,0,1024,768
Zone= 0 768 1024 768 1 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/layout/tbt_1024.tga
Crop 0=0,0.125,1,0.75
MatFlags=0x9
TexFmt=0x0
To:
[G28 I120]
Name=Background
Type=1030;Static bmp
ItemID=0x28000001
ParentID=0x28000000
Pos=0,0,1152,864
Zone= 0 768 1152 864 1 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/layout/tbt_1024.tga
Crop 0=0,0.125,1,0.75
MatFlags=0x9
TexFmt=0x0
1024:768=1.333
1152:864=1.333
1280:1024=1.25 > if you use this one it will stretch your screen.
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