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  1. [REL] IJN DD Skin Correction for FotRSU 0.71 (3 replies)
  2. (REQUEST) Nisshin Seaplane Tender (19 replies)
  3. [TEC] Adding smokestacks and other stuff in S3D (0 replies)
  4. Control Room Map images. (5 replies)
  5. [REL] Sensible sub (0 replies)
  6. Submarine/Mod ship range (1 replies)
  7. [TEC] ME Torpedo Loadout (2 replies)
  8. Question: IDL and SH4 (2 replies)
  9. Request for TMO/German Hipper class (0 replies)
  10. A small glitch.... (5 replies)
  11. The Ships Skins Factory project. (15 replies)
  12. [REL] Stock SH3 ships for SH4 (1 replies)
  13. Looking for explosions mod (1 replies)
  14. [REL] OTC for RFB 2.0 - CapnScurvy’s masterpiece now ported over to Real Fleet Boat 2.0 (4 replies)
  15. TMO 2.5 question (7 replies)
  16. Crash on recognition manual & museum (4 replies)
  17. [REL] S-Class Modernized Submarine Mod (3 replies)
  18. Eye Patch for RUIM (0 replies)
  19. NEW MOD Floatplane E13A "Jake" (2 replies)
  20. Torpedoes for the Clemson? (5 replies)
  21. SMS Emden mod request (14 replies)
  22. Tigger Maru 2.5 question (6 replies)
  23. Does such a mod exist? (2 replies)
  24. NEW Japanese Cruiser "Katori" Class MOD (18 replies)
  25. 20 MM AA Gun No sound (1 replies)
  26. Is there a way to remove the sub flag in TMO? (1 replies)
  27. [REL] Type 3 Beehive shells (0 replies)
  28. S-boat issue with TMO & RSRDC (4 replies)
  29. [REL] New Harbours and Late War Traffic (36 replies)
  30. Silent Hunter 4 Water (2 replies)
  31. C fire torpedoes 100_FalloftheRisingSun_Ultimate_v0.63_PublicBeta_E N (3 replies)
  32. how to edit the amount of ammo? (1 replies)
  33. No Sound on periscope depth etc (14 replies)
  34. Surcouf mod (underwater cruiser) (0 replies)
  35. Map (5 replies)
  36. [REL] HNLMS Zwaardvis Submarine Mod (11 replies)
  37. Quick question (4 replies)
  38. (REQUEST) Nagara Class light cruiser (4 replies)
  39. Does Silent Hunter 4 WoP U Boat missions (on steam) Work on Lan? (4 replies)
  40. Passing Thermal Layer TMU (3 replies)
  41. [REL] Traveller v2.6 TMO 1.0 patch (8 replies)
  42. End patrole in different port (6 replies)
  43. External Zoom Mod? (1 replies)
  44. How to remove the anti-sub net damage? (3 replies)
  45. Not a Atlanta for fun in 1.4 (1 replies)
  46. Beginners Mod List For SH4 Including Download Links (242 replies)
  47. dotMIS file explanation (2 replies)
  48. Ideas for Silent Hunter IV, Shipwrecks, Plane Wrecks, littered with wrecks. (8 replies)
  49. How to make less port traffic? (0 replies)
  50. AOBF boesn't work (3 replies)
  51. keyboard funkness (0 replies)
  52. [TEC] Wakes for AI air torpedoes. (0 replies)
  53. [TEC] Adding a TBT (0 replies)
  54. A new/old Look for PT-109 (53 replies)
  55. [TEC] Flak (0 replies)
  56. Default settings for US torpedoes (1 replies)
  57. [TEC] Setting up a new home base (6 replies)
  58. 1.4 FletcherGearing (3 replies)
  59. [TEC] Help with this ship (3 replies)
  60. [TEC] Star Shells (1 replies)
  61. [REL] Surface Ship Torpedoes for playable US vessels (0 replies)
  62. [TEC] Crush depth on subs (2 replies)
  63. [TEC] Torpedo notes (2 replies)
  64. Shinshu Maru class japan transport ship Mod (24 replies)
  65. [TEC] Make flak "puffs" show up (1 replies)
  66. [TEC] If anyone would like to volunteer...lol (0 replies)
  67. [TEC] Kamikaze DD .DAT (3 replies)
  68. [REL] IJN ASW Frigate (4 replies)
  69. [TEC] AI torpedoes for DD's PT boats Cruisers etc (5 replies)
  70. [TEC] clean fuel oil tank (0 replies)
  71. [TEC] TDC switch on Automatic (1 replies)
  72. [TEC] someone with the skill fix this? (11 replies)
  73. RSRD Fletcher (11 replies)
  74. [TEC] CTD (2 replies)
  75. Navigation Map image file (3 replies)
  76. Attacking enemy ships in rough weather (19 replies)
  77. [TEC] S3D and nodes (4 replies)
  78. How to add a new ship sinking sound into OTC 1.5? (3 replies)
  79. Question about XP points earned by the crew in Traveller v2.6 TMO (1 replies)
  80. Please remember, i dont know things about other peoples mods (6 replies)
  81. [TEC] Stern Tubes counted as Bow Tubes in-game? (0 replies)
  82. [TEC] aircraft bombs (3 replies)
  83. [TEC] .50 call machine gun (1 replies)
  84. Shooting out enemy planes with AA guns (7 replies)
  85. MOd Request (0 replies)
  86. Multi copies of SH4 (2 replies)
  87. [TEC] Ready to embark on this project. (2 replies)
  88. [TEC] Anyone have the original version of the depth charge disturbance mod? (5 replies)
  89. [TEC] Trying to fix two really annoying things.. (2 replies)
  90. [TEC] What does this mean? (8 replies)
  91. [TEC] Remove flag on ship (1 replies)
  92. [TEC] New Construction (4 replies)
  93. Looking for Deck Gun Bearing Compass Mod (1 replies)
  94. FOTRS vs TMO? (32 replies)
  95. [TEC] .50 call machine gun (3 replies)
  96. [TEC] Too sensitive engines (0 replies)
  97. [TEC] Dutch O Class (4 replies)
  98. [TEC] Docks in Mission editor? (3 replies)
  99. [TEC] Bug.... (0 replies)
  100. [TEC] Who sent me this? I forget.. (0 replies)
  101. [TEC] "Peacetime Patrol" (5 replies)
  102. [TEC] Clarify this please for .50 cal (0 replies)
  103. [TEC] little confused regarding .zon and .cfg for subs (4 replies)
  104. [TEC] Someone with he skills do this? (6 replies)
  105. [TEC] Remember this? (0 replies)
  106. [TEC] Hmmmm (2 replies)
  107. [TEC] Adding depth charges (0 replies)
  108. RSRDC_TMO_V502 career question (28 replies)
  109. [TEC] How to restore the TMO plot? (0 replies)
  110. [TEC] Weird Issue with Tone CA in RSRD (1 replies)
  111. [TEC] FYI for Modders(and others) (0 replies)
  112. [TEC] Nodes (9 replies)
  113. [TEC] Time to tackle this (0 replies)
  114. [TEC] Rescuing survivors question (14 replies)
  115. [TEC] Weather (0 replies)
  116. SH4 Crashing (5 replies)
  117. [REL] Radar for Japanese AI Submarine (3 replies)
  118. [TEC] Player sub sensors (2 replies)
  119. [TEC] Annoying bug is back (5 replies)
  120. [TEC] Subnets and Minefields... (2 replies)
  121. [TEC] Destroyers (7 replies)
  122. [TEC] Improving the early war (2 replies)
  123. [TEC] Anyone have this? (5 replies)
  124. [TEC] RADAR (28 replies)
  125. [TEC] Working? (1 replies)
  126. [TEC] Conning towers (3 replies)
  127. [REL] TorpedoUpdateV3 (1 replies)
  128. [TEC] Rudder (8 replies)
  129. Trigger Maru Overhauled 2.5 problems (5 replies)
  130. [TEC] sub armor level (0 replies)
  131. [TEC] Minefields (5 replies)
  132. [TEC] Adding a harbor (3 replies)
  133. Recommended mods for Silent Hunter 4 1.4 version? (13 replies)
  134. [TEC] enemy machine gun and cannon fire (3 replies)
  135. Double Vision Underwater (2 replies)
  136. oddities.. (0 replies)
  137. [TEC] AA guns (14 replies)
  138. [REL] Better US Crew AI(gunners) and Player Rank Fix (4 replies)
  139. [TEC] Node definitions in S3D (3 replies)
  140. [TEC] Beyond annoyed (7 replies)
  141. [TEC] Periscope zoom (6 replies)
  142. [REL] No flags on US subs TMO(new scope depth) (5 replies)
  143. [REL] Ship Pack for TMO RSRD (19 replies)
  144. [TEC] Two things... (10 replies)
  145. [TEC] Asking again... (11 replies)
  146. mouse mods? (3 replies)
  147. [TEC] Banging my head.. (5 replies)
  148. [TEC] Question... (0 replies)
  149. [TEC] Weird TDC.. (2 replies)
  150. GFO Issues (D-Charge Splash, Hydrophone Operators, Frequency of Targets) (1 replies)
  151. I Need Guidance. (4 replies)
  152. [TEC] Ever solve this bug? (8 replies)
  153. [TEC] Weird issue with Mission Editor 44A Merchants (1 replies)
  154. [TEC] Single Missions (2 replies)
  155. Changes to Commands.cfg Have No Effect (8 replies)
  156. Steam Copy not Working outside Steam Directory (6 replies)
  157. [TEC] Having issues with a "Sen toku" (I-400) mod I am trying to make. (43 replies)
  158. [TEC] Is it this simple? (2 replies)
  159. [REL] Perfect Torpedoes Mod (3 replies)
  160. [TEC] Radar Idea (18 replies)
  161. [TEC] Increasing LOD Radius Around Player's Ship? (4 replies)
  162. [REL] Select Your Sub (1 replies)
  163. [TEC] Kim's report generator-help (5 replies)
  164. [TEC] Anyone know about this sound? (6 replies)
  165. [TEC] Kaga and Akagi-FOTRS (2 replies)
  166. Fire Damage mod-Anyone have it? (1 replies)
  167. [TEC] Can someone resolve this ? (2 replies)
  168. [TEC] Dive/Surface Alarm..help (2 replies)
  169. Concerning Modern Submarines, CWSS and Standalone mods, Imperial German Navy (6 replies)
  170. [TEC] lost bridge view (4 replies)
  171. [WIP] IJN MINES (8 replies)
  172. [TEC] Unused ships... (6 replies)
  173. [TEC] AISubmarines ... (3 replies)
  174. [TEC] anyone have THIS MOD? (3 replies)
  175. [TEC] Figured this out, now... (9 replies)
  176. [TEC] Cold Weather clothing? (3 replies)
  177. [TEC] How to upload a mod? (1 replies)
  178. [WIP] Fixing the flotilla in RSRD (1 replies)
  179. [TEC] Donation Narwhal... (12 replies)
  180. Silent Hunter 4, (1 replies)
  181. [TEC] Enemy AI subs don show up on radar? (5 replies)
  182. [REL] Tench Class SS for stock 1.5 (2 replies)
  183. [TEC] Could someone direct me to this file please (11 replies)
  184. [TEC] British voices? (3 replies)
  185. SJ radar depth (24 replies)
  186. [REL] Skipjack SSN (overhauled) (7 replies)
  187. [TEC] AA gunsights (0 replies)
  188. Mod questions: Periscope length/sub armor (2 replies)
  189. [TEC] Adding a campaign layer (1 replies)
  190. Question: Hihg Res skins for US-Submarines (5 replies)
  191. [TEC] How to change this. (3 replies)
  192. [WIP] Deck cargo (8 replies)
  193. [TEC] Weird issue in TMO with RSRD (1 replies)
  194. Silent Hunter 4, help (5 replies)
  195. [TEC] How to remove flags from player subs in TMO (3 replies)
  196. sub item hitpoints (2 replies)
  197. sub hp (4 replies)
  198. SH4 Playable HMS Nelson needed (0 replies)
  199. [TEC] Creating Radio Stations (1 replies)
  200. USS South Dakota 1920 Resurrection Project (0 replies)
  201. [REL] USS Montana BB-67 (0 replies)
  202. [REL] US Navy DD-445 Fletcher (0 replies)
  203. SH4 Radio (11 replies)
  204. [REL] IJN阿贺野级轻巡洋舰(IJN agano Light cruiser) (8 replies)
  205. [REL] IJN Asashio Destroyer (7 replies)
  206. [TEC] american ultrasubs_v4.31 {sh4} (1 replies)
  207. Crashes with the FOTRS (7 replies)
  208. [WIP] To be announced... (13 replies)
  209. [TEC] Positioning Of US Flag On WW 2 Subs (5 replies)
  210. [TEC] Hull and Sail/Conning tower Combination (0 replies)
  211. [WIP] German Campaign: where am I? (0 replies)
  212. [TEC] Habour issues... (8 replies)
  213. [TEC] Okay,don't know if this is an issue? (1 replies)
  214. John W. Hamm mods for SH4 v1.4 (3 replies)
  215. SH4 not starting on Steam with TMO (3 replies)
  216. Finally someone did it... (9 replies)
  217. Is there a Guide to modding? (1 replies)
  218. Modding instruments (2 replies)
  219. German Kriegsmarine mod (0 replies)
  220. [TEC] Playable submarine templates (4 replies)
  221. PT-109 is now Campaign Playable (109 replies)
  222. Hello again (1 replies)
  223. Large / Giant / Clearer Nav Tools for TMO 2.5? (2 replies)
  224. [TEC] Shell.sim (8 replies)
  225. Fleet boat and TMO mod issue... (2 replies)
  226. Remap 'Insert' Key for SH4? (3 replies)
  227. SH4 Modding help (5 replies)
  228. Umark question. (6 replies)
  229. Alternative to Paypal (3 replies)
  230. .dat file (1 replies)
  231. [WIP] Potvis Class Submarine (5 replies)
  232. Steel Sharks (1 replies)
  233. New Project? (12 replies)
  234. [REL] ŮSS Corporal GUPPY III Submarine Mod (11 replies)
  235. Only one type of fog settings in SH4? (0 replies)
  236. The rain. (0 replies)
  237. [REL] Playable FletcherII late war version (6 replies)
  238. [WIP] GUPPY III Submarine (14 replies)
  239. Astute class submarine (0 replies)
  240. [REL] USS Requin GUPPY I Submarine Mod (26 replies)
  241. FOTRS Ultimate - Torpedo Firing Issue (4 replies)
  242. GuppyII Request :) or Oberon (2 replies)
  243. [WIP] USS Requin Fleet Snorkel Program (15 replies)
  244. Stolen work and modding etiquette (7 replies)
  245. So i would like to make a submarine.... (60 replies)
  246. Any Solution to compatibility of bonus Narwhal mod and RFB2.0? (10 replies)
  247. how to display frames per second (8 replies)
  248. Back in the water (3 replies)
  249. Help w/ JSGME and Win 10 (2 replies)
  250. [TEC] Windows10; Large Address Aware; SH4 Install (70 replies)