View Full Version : SH4 Mods Workshop
- [REL] IJN DD Skin Correction for FotRSU 0.71 (3 replies)
- (REQUEST) Nisshin Seaplane Tender (19 replies)
- [TEC] Adding smokestacks and other stuff in S3D (0 replies)
- Control Room Map images. (5 replies)
- [REL] Sensible sub (0 replies)
- Submarine/Mod ship range (1 replies)
- [TEC] ME Torpedo Loadout (2 replies)
- Question: IDL and SH4 (2 replies)
- Request for TMO/German Hipper class (0 replies)
- A small glitch.... (5 replies)
- The Ships Skins Factory project. (15 replies)
- [REL] Stock SH3 ships for SH4 (1 replies)
- Looking for explosions mod (1 replies)
- [REL] OTC for RFB 2.0 - CapnScurvy’s masterpiece now ported over to Real Fleet Boat 2.0 (4 replies)
- TMO 2.5 question (7 replies)
- Crash on recognition manual & museum (4 replies)
- [REL] S-Class Modernized Submarine Mod (3 replies)
- Eye Patch for RUIM (0 replies)
- NEW MOD Floatplane E13A "Jake" (2 replies)
- Torpedoes for the Clemson? (5 replies)
- SMS Emden mod request (14 replies)
- Tigger Maru 2.5 question (6 replies)
- Does such a mod exist? (2 replies)
- NEW Japanese Cruiser "Katori" Class MOD (18 replies)
- 20 MM AA Gun No sound (1 replies)
- Is there a way to remove the sub flag in TMO? (1 replies)
- [REL] Type 3 Beehive shells (0 replies)
- S-boat issue with TMO & RSRDC (4 replies)
- [REL] New Harbours and Late War Traffic (36 replies)
- Silent Hunter 4 Water (2 replies)
- C fire torpedoes 100_FalloftheRisingSun_Ultimate_v0.63_PublicBeta_E N (3 replies)
- how to edit the amount of ammo? (1 replies)
- No Sound on periscope depth etc (14 replies)
- Surcouf mod (underwater cruiser) (0 replies)
- Map (5 replies)
- [REL] HNLMS Zwaardvis Submarine Mod (11 replies)
- Quick question (4 replies)
- (REQUEST) Nagara Class light cruiser (4 replies)
- Does Silent Hunter 4 WoP U Boat missions (on steam) Work on Lan? (4 replies)
- Passing Thermal Layer TMU (3 replies)
- [REL] Traveller v2.6 TMO 1.0 patch (8 replies)
- End patrole in different port (6 replies)
- External Zoom Mod? (1 replies)
- How to remove the anti-sub net damage? (3 replies)
- Not a Atlanta for fun in 1.4 (1 replies)
- Beginners Mod List For SH4 Including Download Links (242 replies)
- dotMIS file explanation (2 replies)
- Ideas for Silent Hunter IV, Shipwrecks, Plane Wrecks, littered with wrecks. (8 replies)
- How to make less port traffic? (0 replies)
- AOBF boesn't work (3 replies)
- keyboard funkness (0 replies)
- [TEC] Wakes for AI air torpedoes. (0 replies)
- [TEC] Adding a TBT (0 replies)
- A new/old Look for PT-109 (53 replies)
- [TEC] Flak (0 replies)
- Default settings for US torpedoes (1 replies)
- [TEC] Setting up a new home base (6 replies)
- 1.4 FletcherGearing (3 replies)
- [TEC] Help with this ship (3 replies)
- [TEC] Star Shells (1 replies)
- [REL] Surface Ship Torpedoes for playable US vessels (0 replies)
- [TEC] Crush depth on subs (2 replies)
- [TEC] Torpedo notes (2 replies)
- Shinshu Maru class japan transport ship Mod (24 replies)
- [TEC] Make flak "puffs" show up (1 replies)
- [TEC] If anyone would like to volunteer...lol (0 replies)
- [TEC] Kamikaze DD .DAT (3 replies)
- [REL] IJN ASW Frigate (4 replies)
- [TEC] AI torpedoes for DD's PT boats Cruisers etc (5 replies)
- [TEC] clean fuel oil tank (0 replies)
- [TEC] TDC switch on Automatic (1 replies)
- [TEC] someone with the skill fix this? (11 replies)
- RSRD Fletcher (11 replies)
- [TEC] CTD (2 replies)
- Navigation Map image file (3 replies)
- Attacking enemy ships in rough weather (19 replies)
- [TEC] S3D and nodes (4 replies)
- How to add a new ship sinking sound into OTC 1.5? (3 replies)
- Question about XP points earned by the crew in Traveller v2.6 TMO (1 replies)
- Please remember, i dont know things about other peoples mods (6 replies)
- [TEC] Stern Tubes counted as Bow Tubes in-game? (0 replies)
- [TEC] aircraft bombs (3 replies)
- [TEC] .50 call machine gun (1 replies)
- Shooting out enemy planes with AA guns (7 replies)
- MOd Request (0 replies)
- Multi copies of SH4 (2 replies)
- [TEC] Ready to embark on this project. (2 replies)
- [TEC] Anyone have the original version of the depth charge disturbance mod? (5 replies)
- [TEC] Trying to fix two really annoying things.. (2 replies)
- [TEC] What does this mean? (8 replies)
- [TEC] Remove flag on ship (1 replies)
- [TEC] New Construction (4 replies)
- Looking for Deck Gun Bearing Compass Mod (1 replies)
- FOTRS vs TMO? (32 replies)
- [TEC] .50 call machine gun (3 replies)
- [TEC] Too sensitive engines (0 replies)
- [TEC] Dutch O Class (4 replies)
- [TEC] Docks in Mission editor? (3 replies)
- [TEC] Bug.... (0 replies)
- [TEC] Who sent me this? I forget.. (0 replies)
- [TEC] "Peacetime Patrol" (5 replies)
- [TEC] Clarify this please for .50 cal (0 replies)
- [TEC] little confused regarding .zon and .cfg for subs (4 replies)
- [TEC] Someone with he skills do this? (6 replies)
- [TEC] Remember this? (0 replies)
- [TEC] Hmmmm (2 replies)
- [TEC] Adding depth charges (0 replies)
- RSRDC_TMO_V502 career question (28 replies)
- [TEC] How to restore the TMO plot? (0 replies)
- [TEC] Weird Issue with Tone CA in RSRD (1 replies)
- [TEC] FYI for Modders(and others) (0 replies)
- [TEC] Nodes (9 replies)
- [TEC] Time to tackle this (0 replies)
- [TEC] Rescuing survivors question (14 replies)
- [TEC] Weather (0 replies)
- SH4 Crashing (5 replies)
- [REL] Radar for Japanese AI Submarine (3 replies)
- [TEC] Player sub sensors (2 replies)
- [TEC] Annoying bug is back (5 replies)
- [TEC] Subnets and Minefields... (2 replies)
- [TEC] Destroyers (7 replies)
- [TEC] Improving the early war (2 replies)
- [TEC] Anyone have this? (5 replies)
- [TEC] RADAR (28 replies)
- [TEC] Working? (1 replies)
- [TEC] Conning towers (3 replies)
- [REL] TorpedoUpdateV3 (1 replies)
- [TEC] Rudder (8 replies)
- Trigger Maru Overhauled 2.5 problems (5 replies)
- [TEC] sub armor level (0 replies)
- [TEC] Minefields (5 replies)
- [TEC] Adding a harbor (3 replies)
- Recommended mods for Silent Hunter 4 1.4 version? (13 replies)
- [TEC] enemy machine gun and cannon fire (3 replies)
- Double Vision Underwater (2 replies)
- oddities.. (0 replies)
- [TEC] AA guns (14 replies)
- [REL] Better US Crew AI(gunners) and Player Rank Fix (4 replies)
- [TEC] Node definitions in S3D (3 replies)
- [TEC] Beyond annoyed (7 replies)
- [TEC] Periscope zoom (6 replies)
- [REL] No flags on US subs TMO(new scope depth) (5 replies)
- [REL] Ship Pack for TMO RSRD (19 replies)
- [TEC] Two things... (10 replies)
- [TEC] Asking again... (11 replies)
- mouse mods? (3 replies)
- [TEC] Banging my head.. (5 replies)
- [TEC] Question... (0 replies)
- [TEC] Weird TDC.. (2 replies)
- GFO Issues (D-Charge Splash, Hydrophone Operators, Frequency of Targets) (1 replies)
- I Need Guidance. (4 replies)
- [TEC] Ever solve this bug? (8 replies)
- [TEC] Weird issue with Mission Editor 44A Merchants (1 replies)
- [TEC] Single Missions (2 replies)
- Changes to Commands.cfg Have No Effect (8 replies)
- Steam Copy not Working outside Steam Directory (6 replies)
- [TEC] Having issues with a "Sen toku" (I-400) mod I am trying to make. (43 replies)
- [TEC] Is it this simple? (2 replies)
- [REL] Perfect Torpedoes Mod (3 replies)
- [TEC] Radar Idea (18 replies)
- [TEC] Increasing LOD Radius Around Player's Ship? (4 replies)
- [REL] Select Your Sub (1 replies)
- [TEC] Kim's report generator-help (5 replies)
- [TEC] Anyone know about this sound? (6 replies)
- [TEC] Kaga and Akagi-FOTRS (2 replies)
- Fire Damage mod-Anyone have it? (1 replies)
- [TEC] Can someone resolve this ? (2 replies)
- [TEC] Dive/Surface Alarm..help (2 replies)
- Concerning Modern Submarines, CWSS and Standalone mods, Imperial German Navy (6 replies)
- [TEC] lost bridge view (4 replies)
- [WIP] IJN MINES (8 replies)
- [TEC] Unused ships... (6 replies)
- [TEC] AISubmarines ... (3 replies)
- [TEC] anyone have THIS MOD? (3 replies)
- [TEC] Figured this out, now... (9 replies)
- [TEC] Cold Weather clothing? (3 replies)
- [TEC] How to upload a mod? (1 replies)
- [WIP] Fixing the flotilla in RSRD (1 replies)
- [TEC] Donation Narwhal... (12 replies)
- Silent Hunter 4, (1 replies)
- [TEC] Enemy AI subs don show up on radar? (5 replies)
- [REL] Tench Class SS for stock 1.5 (2 replies)
- [TEC] Could someone direct me to this file please (11 replies)
- [TEC] British voices? (3 replies)
- SJ radar depth (24 replies)
- [REL] Skipjack SSN (overhauled) (7 replies)
- [TEC] AA gunsights (0 replies)
- Mod questions: Periscope length/sub armor (2 replies)
- [TEC] Adding a campaign layer (1 replies)
- Question: Hihg Res skins for US-Submarines (5 replies)
- [TEC] How to change this. (3 replies)
- [WIP] Deck cargo (8 replies)
- [TEC] Weird issue in TMO with RSRD (1 replies)
- Silent Hunter 4, help (5 replies)
- [TEC] How to remove flags from player subs in TMO (3 replies)
- sub item hitpoints (2 replies)
- sub hp (4 replies)
- SH4 Playable HMS Nelson needed (0 replies)
- [TEC] Creating Radio Stations (1 replies)
- USS South Dakota 1920 Resurrection Project (0 replies)
- [REL] USS Montana BB-67 (0 replies)
- [REL] US Navy DD-445 Fletcher (0 replies)
- SH4 Radio (11 replies)
- [REL] IJN阿贺野级轻巡洋舰(IJN agano Light cruiser) (8 replies)
- [REL] IJN Asashio Destroyer (7 replies)
- [TEC] american ultrasubs_v4.31 {sh4} (1 replies)
- Crashes with the FOTRS (7 replies)
- [WIP] To be announced... (13 replies)
- [TEC] Positioning Of US Flag On WW 2 Subs (5 replies)
- [TEC] Hull and Sail/Conning tower Combination (0 replies)
- [WIP] German Campaign: where am I? (0 replies)
- [TEC] Habour issues... (8 replies)
- [TEC] Okay,don't know if this is an issue? (1 replies)
- John W. Hamm mods for SH4 v1.4 (3 replies)
- SH4 not starting on Steam with TMO (3 replies)
- Finally someone did it... (9 replies)
- Is there a Guide to modding? (1 replies)
- Modding instruments (2 replies)
- German Kriegsmarine mod (0 replies)
- [TEC] Playable submarine templates (4 replies)
- PT-109 is now Campaign Playable (109 replies)
- Hello again (1 replies)
- Large / Giant / Clearer Nav Tools for TMO 2.5? (2 replies)
- [TEC] Shell.sim (8 replies)
- Fleet boat and TMO mod issue... (2 replies)
- Remap 'Insert' Key for SH4? (3 replies)
- SH4 Modding help (5 replies)
- Umark question. (6 replies)
- Alternative to Paypal (3 replies)
- .dat file (1 replies)
- [WIP] Potvis Class Submarine (5 replies)
- Steel Sharks (1 replies)
- New Project? (12 replies)
- [REL] ŮSS Corporal GUPPY III Submarine Mod (11 replies)
- Only one type of fog settings in SH4? (0 replies)
- The rain. (0 replies)
- [REL] Playable FletcherII late war version (6 replies)
- [WIP] GUPPY III Submarine (14 replies)
- Astute class submarine (0 replies)
- [REL] USS Requin GUPPY I Submarine Mod (26 replies)
- FOTRS Ultimate - Torpedo Firing Issue (4 replies)
- GuppyII Request :) or Oberon (2 replies)
- [WIP] USS Requin Fleet Snorkel Program (15 replies)
- Stolen work and modding etiquette (7 replies)
- So i would like to make a submarine.... (60 replies)
- Any Solution to compatibility of bonus Narwhal mod and RFB2.0? (10 replies)
- how to display frames per second (8 replies)
- Back in the water (3 replies)
- Help w/ JSGME and Win 10 (2 replies)
- [TEC] Windows10; Large Address Aware; SH4 Install (70 replies)
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