- everybody's got one...
- Plenty SH3 files
- That Nomograph menu ID error thing
- [TEC] Altering Damage models (Zones.cfg?)
- [TEC] Torpedo tweaks for SH4 v1.2
- [WIP] PPI RANGE CIRCLES for v1.2
- Need Help on my Bismarck mod
- [REQ] Could someone bring the Brittish Planes
- [REQ] Does anyone know how to put the Airport
- MoBo - It's ready!
- [REL] PPI Circle Range Mark v1.22
- [REL] SH4 guns mod
- Question about menu
- [REQ] Attack Map tools
- [REL] Better Leaks Mod
- [REL] Combo of Better Scopes Nomograph and Mini Chrono
- [REL] Sub speed Mod
- [REQ] Remove ability of sound man to hear ships without propellors
- [REQ] PPI Request, part 2 ?
- Japaneese Held Territories
- (REL) increase TC in 3D views
- [REL] Floating Debris (converted from SHIII)
- req can someone add truck lagoon ?
- Mod Set Up???
- kill markings?
- [TECH] Ship sinking marks on map
- [TEC] Can we find a solution for ships circling around when convoy is attacked?
- [REL] KillerSub - Bring the Hell back to Earth!
- [REL] Strict Ranges 1.0
- ?CMDR
- [REQ] A new Torpedo
- [TEC] Default Torpedo Settings
- [REQ] Partial tweak file for Particles.dat
- [TEC] Unit of measurement fix for merchant ship slowdown
- [REL] krillers terrain and harbour upgrade 1 (Updated 18jun)
- [REQ] Reduce damage radius of torpedo damage?
- [REQ] Realistic buoyancy!
- Good SH4 sub skins?
- SH4 propellors fixed
- MY FILES
- Wierd Graphic Anomaly TBT
- [REL] Sun Mod
- [req] The Water
- [TEC] Question about lightning
- Orphin sound files!
- [REL] Rain mod -reduced droplet size...
- [WIP] pigboat skin
- [REL] x2 - Periscope Zoom + AI ship Horse Power fix
- Small request..please!
- .50 machine gun fix??
- [REQ] fish & shark mod?
- searchlights?
- [REQ] Finer gunsights
- [REQ] Remove Autoload Torpedo
- CFG file help
- [REL] Titanium Boats and Nuke Boats
- Looking for a hi-resolution sonar station mod
- (REQ) Get rid of the gunboats
- [REL] US Navy Officer Hat For SH4
- Rig for red option
- [TEC] What is the type=? for bombs, etc?
- [REQ] Renown trainer...
- Mission Results Log ?
- [REQ] Depth Charge Damage Texture!
- 1941 Career Start day
- Revived Top-Side commands (on Num-Lock)
- career tracking mod?
- [REQ] Recognition manual mod
- US torpedo planes
- UPCCrewData
- Deck Gun Range Scale
- [REQ] Angle of Elevation
- Camera mod...Closer radar screen tweek
- [REL] Better IJNAF Bomb Loads
- Pearl after Dec.7
- [REQ] - Crew Rotation
- true-to-form recognition manual...
- [TEC] Question about Airstrike and oil sliks
- [TEC] Changing Torpedo Default Settings
- S.O.S
- [REQ] Hydrophone depth mod?
- gramophone music
- [REQ] Custom Emblems
- [REQ] radar operator reports when radar is off
- [REL] 3 British Planes & Illustrius Carrier
- [req] dirty shirts
- [REL] Classic Menu (and Captain) Pics Mod
- [REQ] Button: All crew to battle stations - RED colour?
- radio room mod?
- Historically inaccurate planes and medals
- [TEC] Carrier air groups, etc
- [REQ] Flag Creation for Japanese Fleet
- [REL] Better Jungle and Trees
- Suicide Destroyers and self-sinking merchants.
- New Ships
- [TEC] Periscope fields of view - SH4 vs SH3
- Creating Tweaker Files
- [REQ] Submergin time, guns realoding time
- [POLL] Which forum belongs the AtlanticSharks Mod?
- Looking for ambient sound files
- [REL] Planes mod
- Subsim's recommended modding etiquette
- Help from some scripters?
- [REL] Blightz_Semi-Calibrated Plotting Gridz
- is this possible ?
- [TEC] Airgroups timing
- emblem tutorial
- Small Detail
- [TEC] Getting aircraft to attack periscopes
- [REL] Fix Radar Grid ...
- Cant find
- [REL] Battle of Midway Campaign Layer Fix v0.5
- Dialog Box in Boat
- killersub vs nuke boats
- Button Mod Help
- [TEC] Example of how to loadout planes
- RAR ?
- [REQ] Narwhal | Nautilus
- Mod Request...:)
- [TEC] Maximum torpedo launching depth
- [REL] Sobers SH4 3D waves mod
- [REQ HELP] Need help with Photo shop and icons on map!
- Tech Tree
- [REQ] Reduce the size of the flags
- Refitting sub
- [REL] RecogManual Length with/without AR
- Real Navigation with SH4
- [REQ] Nav Buoys?
- [TEC] Aircraft Bomb Load definitions FUBAR?
- Hyperactive Planesmen
- [REL] Better IJNAF Bomb Loads Ver 1.1
- Ship Vulnerability Information
- [REL] Imperial Range Correction
- closer look at radar. help
- [REQ] Targeting of friendly/allied ships
- [WIP] Corecting the Medals Box
- UBRS DLC RSS feeds working now
- zoom for external camera
- Add One More To Patch 1.3
- [REL] Now Hydrophone Head has correct SkipSweep sector
- [REL] More Orders Buttons
- [REQ] Promotion adjustment
- [REL] A new set of campaign layers
- Whats Your Mod List?
- [REL] All Medals Beta!
- [TEC] Question About Paint Schemes & Towers
- [REQ] No gyro deckgun
- completed objective stops game
- Question About Sounds
- [TEC] Torpedo Avilability
- [TEC] Sub launched mines a possibility?
- Using protractor for AOB
- [WIP] Temporary Duty
- [REQ] to the guys who made muzzle flash, the new sky's and ocean waves and more
- photo shop wont open DDS files
- Question About Un-mapped commands
- [Rel] less Damaging Aircraft Bombs
- Any Crew Health Mods Guys?
- How Can i convert Subs into dd or bb's or cv'S? in SH4
- Black battleships?
- [TEC] A little tidbit for the max realism crowd
- a little Stopwatch Program
- [REQ] Help with a 3D modelling problem...
- Sound problem??
- Radar manual control wheel? Opinions ...
- Sea Bed texture.dds
- MOD REQUEST: transparent text window background
- pencils/pen mod
- command text mod
- FYI: New signature rules
- [REL] Remove the Sonar Notepad from sonar screen
- UPDATE - AtlanticSharks MOD
- I need mods.
- [REL] Aspect Ratio Wiz Wheel Templates available
- A place for Timetraveller's Mini Tweaker Tweakfiles !!!
- [TEC] Noisy sub nets?
- [TEC]Custom maps?
- Diving/surfacing Times
- Fictional Scopes
- (REQ) Gramophone Pausebutton
- [REL] Imperial Range Correction Updated June 11,'07
- [REL] Sh3 T2 Tanker for Sh4
- Deck Gun Sights Scale , Location?
- Great P.H. and USS Bowfin Gallery
- Wave files
- [TEC] Keeping the recognition manual on the last viewed page
- UK Subs
- [TEC] Death Camera
- [REQ]Sub hunting hooks in destroyers
- [WIP] common interior dials
- [REL] Colored Torpedoes - rings only
- Drawing of "O.19" class
- [REQ] to see the stars
- [REQ] How do you put in a radar depth command
- Atlantic Sharks SH4 Modding Crew
- [REL] Further randomized tonnage (and reduced options)
- [REQ] A coastal freighter that might be easy?
- Silent Hunter 4 Music
- [REQ] idea for sharks
- Contact Report Help
- AAA gun sound file?
- [REL] New Airport Setup for your game
- [rel] flags for ships power packs 1 & 2
- [rel] merchant flag for rec manual
- [TEC] AI subs
- Radio Stations?
- Private File Hosting Site
- [WIP] "Open Comunity" Torpedo Panel Project
- [TEC] Differences between "random" groups and scripted?
- [TEC] In the file DynamicMiss.MIS
- The Big Bang !
- RFB is excellent!
- lifeguard duty
- [REL] Die Slowly Stage 14 ...
- [TEC] Using the TBT graphic for the binoculars?
- Mod Manager?
- looking for new text color
- periscope markings
- [REL] Ship Recognition Guide V2 Released
- Searchlight mod ??
- Mod Request
- corupted file
- [TEC] Waypoint speeds vs individual unit speeds.
- [REQ] smaller sub visual battle damage mod
- [REQ] Camera Clipping Mod
- Whoooow - news regarding patch 1.3
- Need help with a mod.
- [WIP] Working on my first skin, Please don't go LOL
- Radar Bug fix
- [REQ]They are too deep
- [TEC] List of mods that fix issues before 1.3 - to compare after!
- [REQ] Vidual Damage Mod
- No holes with Beery shell mod?
- [TEC] Range finding using the horizon?
- Coning Tower Emblem Vid/Movie TUT
- [REL/TEC] Draggable Sextant for Real Navigation
- [REQ] Old sub screen?
- [REQ] TBT Screen Fix
- [REQ] S class skin
- Die slowly mod 14
- [REL] Gato NightFighter Skin
- [REQ] Simple way to tweak deck gun damage levels?
- Need Help with Conning tower
- [REQ] smaller torps interface
- [REQ] Changing the Conning Tower
- [REQ] less smoke from deck gun
- [REQ] Increasing the delay in refit times
- My resignation
- [REQ] Spysat/Map reveal MOD for SH4
- [REL] Mod pack