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View Full Version : [REL] US Navy Officer Hat For SH4


CaptainCox
05-28-07, 04:12 PM
http://img455.imageshack.us/img455/1438/wantedtolooklike1vb3.jpg

http://img367.imageshack.us/img367/6880/subsiguscopyna9.png

US NAVY OFFICER HAT MOD FOR SH4
Made by
CAPTAIN COX

After much reading, asking, trying, swearing and learning
I finally finished the 1.0v of the
US NAVY OFFICER HAT MOD.

Without DivingDuck I would NEVER! have come this far
so fast. Also KUDOS to privateer and all hes TUT's

It required learning 3DS MAX and "some" Hexing.
Something I never really have done before.

This version will most likely be followed up with another "proper" (this is purely
a technical issue as it can be done cleaner in terms of the mapping and modelling)

Replaces all the "12" officer hat models in the game with more Historical correct looking ones.

http://img455.imageshack.us/img455/3904/hat1nl5.jpg

Reference
http://img455.imageshack.us/img455/5536/refdt4.jpg

Stock HAT (not a beauty is she)
http://img455.imageshack.us/img455/24/ltdwa7.jpg

Added a small graphic feature...textured uniforms. It was pretty fast to do so I could not resit.

It adds a slight layer of fabric texture on all uniform tops(did not do the pants, might do later)

As i am lazy, I simply included this with the "US NAVY HAT" and the "LOWER OFFICERS RANK INSIGNA" If you don't want one or the other, simply remove the texture files from the
US NAVY HAT, UNIFORM TEXT, RANKS INSIGNIA\Data\Textures\TNormal\tex
accordingly.

TEXURED

http://img455.imageshack.us/img455/5125/texture3ur9.jpg
STOCK
http://img455.imageshack.us/img455/3306/stock1je4.jpg


Added sweat patches to all shirts, added one tattoo (I think its enough)
http://img455.imageshack.us/img455/2793/seatyy2.jpg

http://img455.imageshack.us/img455/6718/untitled4tn9.jpg

Added "Dolphin Pin" to ONE shirt (Lieutenant)
http://img367.imageshack.us/img367/7867/dolphinltdno1.jpg

Also added, WWII Belt Buckle to ALL pants, Officers and Enlisted men.
http://img367.imageshack.us/img367/7404/beltbuckleff3.jpg


TEXTURED PANTS WITH US WWII BELT BUCKLE FOR SH4
Made by
CAPTAIN COX
09-06-07
Added a slight texture to all Crews Pants
Added US WWII Belt Buckles to ALL Crew Members


COMBINED UNIFORM MOD for SH4
Combined US Officers hat, Lower Rank and Insignia, Sweaty crew, Dolphin Pin (Lieutenant only)
Made by
CAPTAIN COX
09-06-07
Replaces all the "12" officer hat models in the game with more Historical correct looking ones.
Added sweat patches on all shirts, the pacific is a hot place after all.
Added ranks and insignia to the officers collar.
Added "Dolphin Pin" to one shirt (Lieutenant)

Credits to:
DivingDuck (Best teacher for MAX/Hexing I ever had)
privateer (This guy knows hes stuff, a lot of super 3D/HEX tuts all over the place)
GuillermoZS (hinting and sound good advice)
UBOAT234(Great tuts on mapping and stuff)
Sansal (SPECIAL THANKS FOR CREATING THE PACK3D TOOL!!!!)

Install:
Simply use with JSGME
Made by
JSCONES! what a guy!
If you don't have it get it here:
http://www.users.on.net/~jscones/software/products.html

Enjoy!

DISCLAIMER:
This mod can be included or used with other mods or mod packs
under the condition that CAPTAIN COX is mentioned as the creator
in the readme as well as in any release forum post related to the mod or mod pack
that includes it.


I found ONE officer shirt with an anomaly. I would suggest to delete the COMPLETE UPCD FOLDER! from the mod. It will still work with the rank insignia but it will be more random, some have some does not.
I will check up on this later

DOWLOAD LINK COMBINED UNIFORM MOD:
http://files.filefront.com/COMBINED_UNIFORM_MODrar/;7734474;;/fileinfo.html (http://files.filefront.com/COMBINED_UNIFORM_MODrar/;7734474;;/fileinfo.html)

DOWLOAD LINK COMBINED UNIFORM (ALL OFFICERS WEAR DOLPHIN PINS)
http://files.filefront.com/COMBINED_UNIFORM_DOLPHIN_Drar/;7735078;;/fileinfo.html (http://files.filefront.com/COMBINED_UNIFORM_DOLPHIN_Drar/;7735078;;/fileinfo.html)

DOWNLOAD LINK TEXTURED PANTS BELT BUCKLE:
http://files.filefront.com/TEXTURED_PANTS_BELT_BUCKLDrar/;7734433;;/fileinfo.html (http://files.filefront.com/TEXTURED_PANTS_BELT_BUCKLDrar/;7734433;;/fileinfo.html)


DOWNLOAD LINK
Standalone Version "HAT ONLY"
http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html (http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html)

DOWNLOAD LINK
US NAVY HAT/LOWER RANKS INSIGNIA/UNIFORM TEXTURES
http://files.filefront.com/HAT_RANK_.../fileinfo.html (http://files.filefront.com/HAT_RANK_TEXTURErar/;7640277;/fileinfo.html)

ALTERNATIVE DOWNLOAD LINK
Standalone Version and Including Lower Officer Collar Ranks Insignia
http://www.mediafire.com/?dduqmnmkmkp (http://www.mediafire.com/?dduqmnmkmkp)

ALTERNATIVE DOWNLOAD LINK
US NAVY HAT/LOWER RANKS INSIGNIA/UNIFORM TEXTURES
http://www.mediafire.com/?3d9jy3jd2gz (http://www.mediafire.com/?3d9jy3jd2gz)


DOWNLOAD LINK:
STANDALONE SWEATY CREW+US NAVY HAT/INSIGNIA/SWEATY CREW
http://files.filefront.com/SWEATY_CREWrar/;7666287;/fileinfo.html (http://files.filefront.com/SWEATY_CREWrar/;7666287;/fileinfo.html)

Hitman
05-28-07, 04:19 PM
:o

Neal, where's the icon for "BOW BEFORE YOU SIR"??? :yep: <----That's the closes thing available, so there you go.

:rock: :rock: :rock:

GuillermoZS
05-28-07, 04:29 PM
Hehe, glad to see you did it man :up:
Congrats, this is a must have mod ;)

MaxT.dk
05-28-07, 04:29 PM
Simply amazing work man! That's why you're my fav. modder in SH4 scene ;)

Way to go! :up:

(btw, the 1st pic "Ever wanted to..." have a white hat and the screenie is somewhat brown/grey... Any chance to make it white? Probably as an extra version of this nice mod?)

CaptainCox
05-28-07, 04:32 PM
Sure, but I think the white hats was used for...what do you call that, like shore leave, same with the white uniforms, more like parade stuff. But to change the color should not be so tricky...but another day...work in the morn :x

PS that's just a what I did in PS, this is the orig
http://i10.photobucket.com/albums/a138/CaptainCox/operationpetticoat.jpg

As you can see the hat is Khaki/Beige.

MaxT.dk
05-28-07, 04:37 PM
Yeah, I got it, thanks! Great job as said! Can't wait to try it tomorrow ("work in the morn" :dead:) lol ;)

tater
05-28-07, 04:53 PM
White would be a dress uniform only.

<S>, DLing now.

ReallyDedPoet
05-28-07, 05:03 PM
Nice work again CC:yep:

RDP

Tigrone
05-28-07, 05:06 PM
Amazing work, and a great gift. And, I almost did not look in today.

Thank you, and thank you.

Jace11
05-28-07, 06:33 PM
Yup great work, learning all that tricky stuff is something I haven't faced up to yet.. Well done, now we will be expecting new models for all sorts of things..

Vorkapitan
05-28-07, 07:18 PM
Captain Cox ....DOES IT AGAIN - GREAT MOD! :up: :up: :up:

Capt. Shark Bait
05-28-07, 07:25 PM
White would be a dress uniform only.

<S>, DLing now.

not necessarily. whites were also summer/tropical for summer use, but the cover might also be black

and Cpt. Cox most impressive:rock:

AVGWarhawk
05-28-07, 07:28 PM
Downloading now CC. Very very cool!! Nice work and a nice touch!

W_clear
05-28-07, 07:43 PM
I can't download .Please upload here:
http://rapidshare.com/

THX:o

ATR-42
05-28-07, 09:20 PM
WOW nice job!

Fearless
05-28-07, 09:42 PM
Awesome stuff CC :rock: :rock: :rock:

LukeFF
05-28-07, 10:45 PM
Excellent!

Canonicus
05-28-07, 10:46 PM
The Cptn. never sleeps..folks!

How many mods does that make?...

Like...a bizzilion or so?

Indeed!...there will be a special place in mod-heaven for the likes of you!

Thanks for your GREAT work! :up:

GSpector
05-28-07, 11:27 PM
I'm just happy that my crew is just starting to look like they are enlisted in the U.S. Navy and just some crew that hijacked a sub.

No rush but now I need proper ranks, shirts and pants :roll:

Way to go. Thank you very much.

CaptainCox
05-29-07, 01:17 AM
I can't download .Please upload here:
http://rapidshare.com/

THX:o
ALTERNATIVE DOWNLOAD LINK:
http://www.mediafire.com/?dduqmnmkmkp (http://www.mediafire.com/?dduqmnmkmkp)

1st post updated.
(don't like rapid share)

W_clear
05-29-07, 07:19 AM
Thank a lot.

IRONxMortlock
05-29-07, 07:24 AM
Thank you, it looks awesome!

When I tried to enable it with JGSME though it told me it conflicted with your other mod, officer insignia. In game I have the hats but not the insignia. Anyway I can have my cake and eat it too?

Thanks,

M

ATR-42
05-29-07, 07:29 AM
in the compressed file, there are two subfolders, enable the mod labled, "LOWER OFFICER RANKS US NAVY OFFICER HAT" you will have both ;)

CaptainCox, you did such a nice job with this, it really looks great.

CaptainCox
05-29-07, 08:52 AM
Cheers guys. Yup, i added that insignia mod as it sort a goes with the hat. Just disable the old insignia mod and use the one with the hat.

hamburger
05-29-07, 10:32 AM
holy moly! good stuff again, cox :rock:

the faces must be painted also. if i have time, i will begin with it

CaptainCox
05-29-07, 11:06 AM
Yea was thinking about some more realistic skin textures and stuff. Also the clothes in general could do with a slight texture. I added "some" texture "fabric" to that hat model. Please get going and I might join in on that.

Von Manteuffel
05-29-07, 11:49 AM
Hats off to you, Captain Cox ( Sorry - couldn't resist it.) Seriously this is superb work. Thank you.

Anvart
05-29-07, 12:07 PM
Texturing ... :shifty:
You have lost illumination (light) of a cap ...???

CaptainCox
05-29-07, 12:22 PM
Not sure what you mean there. I simply added a slight textured "fabric" overlay on the texture map in PS...did not do anything to the occlusion map or even the color of the texture....


I show you in 10 minutes ;)

CaptainCox
05-29-07, 12:45 PM
Added a small graphic feature...textured uniforms. Basically what I am talking about in above post. It was pretty fast to do so I could not resit.

It adds a slight layer of fabric texture on all uniform tops(did not do the pants, might do later)

As i am lazy, I simply included this with the "US NAVY HAT" and the "LOWER OFFICERS RANK INSIGNA" If you don't want one or the other, simply remove the texture files from the
US NAVY HAT, UNIFORM TEXT, RANKS INSIGNIA\Data\Textures\TNormal\tex
accordingly.

TEXURED
http://i10.photobucket.com/albums/a138/CaptainCox/TEXTURE3.jpg

STOCK
http://i10.photobucket.com/albums/a138/CaptainCox/STOCK-1.jpg

TEXTURED
http://i10.photobucket.com/albums/a138/CaptainCox/TEXTURE1.jpg

STOCK
http://i10.photobucket.com/albums/a138/CaptainCox/STOCK2.jpg


DOWNLOAD LINK:
http://files.filefront.com/HAT_RANK_TEXTURErar/;7640277;/fileinfo.html

1st post updated!

Schultzy
05-29-07, 12:50 PM
amazing work as always!!

Thanks so much, makes such a difference! :up:

CptJoker
05-29-07, 01:18 PM
:o

Neal, where's the icon for "BOW BEFORE YOU SIR"??? :yep: <----That's the closes thing available, so there you go.
http://img105.imageshack.us/img105/6228/notworthy5dx4.gif

Anvart
05-29-07, 01:37 PM
Not sure what you mean there. I simply added a slight textured "fabric" overlay on the texture map in PS...did not do anything to the occlusion map or even the color of the texture....
I show you in 10 minutes ;)
Texturing ... :shifty:
You have lost illumination (light) of a cap ...???

I about cap (hat?) ...
At me (in game) in the same scene is other illumination...
http://img168.imageshack.us/img168/5660/lightintok1.jpg

CaptainCox
05-29-07, 01:44 PM
You got a screen shot of that please?

Anvart
05-29-07, 02:15 PM
You got a screen shot of that please?
Look above ...

CaptainCox
05-29-07, 03:26 PM
To me that looks like u are using low res settings...all the texture in this mod is Normal res...Or what do you mean really?

Its pretty hard to understand you at times as you seem to use a translator or something, no bad intent on my side, but its just hard to follow you at times.

leovampire
05-29-07, 03:26 PM
Captain Cox

Wish I could do the things you make look so good and simple!

Dave

Anvart
05-29-07, 03:36 PM
To me that looks like u are using low res settings...all the texture in this mod is Normal res...Or what do you mean really?

Its pretty hard to understand you at times as you seem to use a translator or something, no bad intent on my side, but its just hard to follow you at times.
Sorry, english language is my not best feature ...
And as at you with english?
I have medium graphical mode (setting) ... with Post Process Filters and Full scene Glare ...

CptJoker
05-29-07, 03:41 PM
To me that looks like u are using low res settings...all the texture in this mod is Normal res...Or what do you mean really?

Its pretty hard to understand you at times as you seem to use a translator or something, no bad intent on my side, but its just hard to follow you at times.

I think he means the shine on the cap brim and gold band and stuff. I'm not seeing much reflectivity in my game either...

Awesome stuff with the models and textures, but it seems that the "sapca_on1.tga" file is missing some extra details. I'm having a look.

And btw, very clever trick with the uniforms! :up:

Anvart
05-29-07, 03:55 PM
To me that looks like u are using low res settings...all the texture in this mod is Normal res...Or what do you mean really?

Its pretty hard to understand you at times as you seem to use a translator or something, no bad intent on my side, but its just hard to follow you at times.

I think he means the shine on the cap brim and gold band and stuff. I'm not seeing much reflectivity in my game either...

Awesome stuff with the models and textures, but it seems that the "sapca_on1.tga" file is missing some extra details. I'm having a look.

And btw, very clever trick with the uniforms! :up:
I agree ...
On russian it will be "shapka" (or "shapca").

kakemann
05-29-07, 03:59 PM
:up: This is beautiful!

DedEye
05-29-07, 08:15 PM
Exceptional work indeed, and what a difference in ambience it makes :up:

JALU3
05-29-07, 08:43 PM
Sorry, first Mod I have ever tried to use, where is that .rar file suppose to go for it to be usable?

If I only have WinZip to uncompress files, do I have to buy a program to unzip this file, or is there a free program which I can use? And then where do those files go to be used?

Is there a place where I can get an uncompressed verson to download?

CptJoker
05-29-07, 09:35 PM
Sorry, first Mod I have ever tried to use, where is that .rar file suppose to go for it to be usable?

If I only have WinZip to uncompress files, do I have to buy a program to unzip this file, or is there a free program which I can use? And then where do those files go to be used?

Is there a place where I can get an uncompressed verson to download?
Download WinRAR or 7Zip. WinRAR works on both Zip and RAR files, and 7Zip handles almost all kinds, including .7z ones that you sometimes run into. Take your pick, both are good (I use both) and Google away for a download link. They're free, and very easy to use.

Put both mod folders ("US NAVY OFFICER HAT MOD FOR SH4" and LOWER "OFFICER RANKS US NAVY OFFICER HAT") into the directory called MODS, (found in Ubisoft\Silent Hunter 4\MODS) - both of these folders will have a Data folder in them. That means they're installed correctly. The unzipping program (like WinRAR) should let you just drag and drop the folders across very easily.

Then run JGSME and fiind the new mod listed on the left. If it isn't listed, then the folder is in the wrong place (not in MODS) or you've unzipped it into folder withing a folder.

That should help you out. :D

vindex
05-30-07, 10:07 PM
This, along with the smaller rocks and sea plants, is my favorite graphics mod.

The vanilla hat makes my officers look like bums. The new hat makes me proud to call them fellow seamen.

Anvart
05-31-07, 01:55 AM
Hi, CapCox.
Look pictures: your sapca in my system ...

http://img405.imageshack.us/img405/1606/sapka03pp5.jpg

http://img405.imageshack.us/img405/6894/sapka02rl9.jpg

http://img405.imageshack.us/img405/6214/sapka01ae8.jpg

I think that you have lost a few (it's a little) relief especially on the top surface of sapca (sapca_on01.tga file) ...
Good Job! :up:

kriller2
05-31-07, 02:03 AM
This looks like a must have download :up: I will try this now.
/Kriller

CaptainCox
05-31-07, 02:04 AM
Aha i see what you mean. I cleaned that up a bit as i thought it looked a bit to wrinkly. If anyone wants to play with the texture, please do!. I basically do all mods based on what I like to see in game, so, each man hes own hey ;)

Anvart
05-31-07, 02:40 AM
Aha i see what you mean. I cleaned that up a bit as i thought it looked a bit to wrinkly. If anyone wants to play with the texture, please do!. I basically do all mods based on what I like to see in game, so, each man hes own hey ;)
In my system stock top of sapca looks better ...
Laziness, but it is necessary most to do ... :-?

Capt. Shark Bait
05-31-07, 11:06 PM
well, thought i had it, but didn't, so i got it and it looks:|\\ :rock:

CaptainCox
06-01-07, 01:05 PM
Added sweat patches to all shirts, added one tattoo (I think its enough)
http://i10.photobucket.com/albums/a138/CaptainCox/seat.jpg

http://i10.photobucket.com/albums/a138/CaptainCox/Untitled-4.jpg


DOWNLOAD:
STANDALONE SWEATY CREW+US NAVY HAT/INSIGNIA/SWEATY CREW
http://files.filefront.com/SWEATY_CREWrar/;7666287;/fileinfo.html
1st post updated

Rolf Eschke
06-01-07, 01:26 PM
lOOKS VRTY gOOD 1

Bill Nichols
06-01-07, 03:51 PM
The filefront Sweaty Crew download link goes only to the filefront homepage :-?

CaptainCox
06-01-07, 03:54 PM
Ahhh , cheers for the heads up! will check it now!:up:

EDIT: Should be ok now, thanks!

I was just in playing a bit and i found ONE officer shirt with an anomaly. I would suggest to delete the COMPLETE UPCD FOLDER! from the mod. It will still work with the rank insignia but it will be more random, some have some does not.

I will check up on this later, but now its a bit late here and I am truly nackerd ;)

Mudrik
06-01-07, 04:59 PM
Congrats on another top notch mod. I was only saying this evening on another thread that it'd be great to have sweaty, dirty uniforms for an added touch of realism and then a few hours later I stumbled upon your mod. Nice one

AVGWarhawk
06-01-07, 07:06 PM
The tattoo is awesome! Make one that says MOM! Put a heart around it!

ReallyDedPoet
06-01-07, 08:10 PM
http://i133.photobucket.com/albums/q62/avgwarhawk/194811-1.jpg

The boat you are working on this weekend right :roll:

RDP

tdean001
06-01-07, 09:38 PM
Cox-
You've done it again! Great looking mod, man.
:up:


Tom

Bill Nichols
06-01-07, 11:29 PM
The uniforms look great, and I even like the officers' hats (although wearing one inside a sub isn't exactly realistic). One thing, though: Why aren't any of my officers & crew wearing dolphins? Don't tell me they're all non-quals? :cool:

Weather-guesser
06-01-07, 11:59 PM
Fantastic work! I was sick of the floppy chief-like hats for the officers. 150% improvment! :rock:

CaptainCox
06-02-07, 12:50 AM
The uniforms look great, and I even like the officers' hats (although wearing one inside a sub isn't exactly realistic). One thing, though: Why aren't any of my officers & crew wearing dolphins? Don't tell me they're all non-quals? :cool:Now thats a great idea :hmm:

Tronics
06-02-07, 02:57 AM
For some reason all my officers are wearing the Ensign 'butterbars'...

Awesome mod regardless...are you planning on putting in Petty Officer collar insignia?

IRONxMortlock
06-02-07, 03:03 AM
I guess I'm retarded but I'm damned if I can get the hat and ranks working at the same time.

The file I downloded has two folders. Ranks with hat and ranks alone. If I enable hat with ranks I only get the hat. If I then go and try to enable the ranks alone mod it tells me there's conflict with the ranks and hat mod.

Perhaps I don't have the right file?

Alex
06-02-07, 03:39 AM
The uniforms look great, and I even like the officers' hats (although wearing one inside a sub isn't exactly realistic).

:o
I don't know if it's possible, but I hope that CC will try to remove the hats. :)

CaptainCox
06-02-07, 04:23 AM
Wow, hard one. I think its not possible as its sort a random. There is no specified head to a specified hat in the script. It looks like this
CrewMemberBodyPart1= Normal, Headgear, sapca_o#Head, 1, NULL As you see the # only indicates "any number" so to have to hats off down below is a bit of a hard one to crack I think.


I guess I'm retarded but I'm damned if I can get the hat and ranks working at the same time.

The file I downloded has two folders. Ranks with hat and ranks alone. If I enable hat with ranks I only get the hat. If I then go and try to enable the ranks alone mod it tells me there's conflict with the ranks and hat mod.

Perhaps I don't have the right file? That is weird indeed. You should have
Only these installed
HAT STANDALONE+INSIGNIA,RANKS (ONLY)
http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html (http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html)
http://files.filefront.com/LOWER_OFFICER_RANK_13rar/;7521411;/fileinfo.html (http://files.filefront.com/LOWER_OFFICER_RANK_13rar/;7521411;/fileinfo.html)
or
HAT/RANKS (ONLY)
http://files.filefront.com/HAT_RANK_.../fileinfo.html (http://files.filefront.com/HAT_RANK_TEXTURErar/;7640277;/fileinfo.html)
or
HAT/RANKS/SWEAT (ONLY)
http://files.filefront.com/SWEATY_CREWrar/;7666287;/fileinfo.html (http://files.filefront.com/SWEATY_CREWrar/;7666287;/fileinfo.html)

Don't mix these or you will have conflicts.

Alex
06-02-07, 04:53 AM
Wow, hard one. I think its not possible as its sort a random. There is no specified head to a specified hat in the script. It looks like this
CrewMemberBodyPart1= Normal, Headgear, sapca_o#Head, 1, NULL As you see the # only indicates "any number" so to have to hats off down below is a bit of a hard one to crack I think.

I see... :(

IRONxMortlock
06-02-07, 07:31 PM
I guess I'm retarded but I'm damned if I can get the hat and ranks working at the same time.

The file I downloded has two folders. Ranks with hat and ranks alone. If I enable hat with ranks I only get the hat. If I then go and try to enable the ranks alone mod it tells me there's conflict with the ranks and hat mod.

Perhaps I don't have the right file? That is weird indeed. You should have
Only these installed
HAT STANDALONE+INSIGNIA,RANKS (ONLY)
http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html (http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html)
http://files.filefront.com/LOWER_OFFICER_RANK_13rar/;7521411;/fileinfo.html (http://files.filefront.com/LOWER_OFFICER_RANK_13rar/;7521411;/fileinfo.html)
or
HAT/RANKS (ONLY)
http://files.filefront.com/HAT_RANK_.../fileinfo.html (http://files.filefront.com/HAT_RANK_TEXTURErar/;7640277;/fileinfo.html)
or
HAT/RANKS/SWEAT (ONLY)
http://files.filefront.com/SWEATY_CREWrar/;7666287;/fileinfo.html (http://files.filefront.com/SWEATY_CREWrar/;7666287;/fileinfo.html)

Don't mix these or you will have conflicts.

Sweaty crew, missed that one, I'll have to give it a try!

So I download the sweaty crew mod. I'm hoping to have the hat, rank insignia, and sweaty crew. Inside the archive I have two separate mods. I have a folder called "SWEATY CREW" and a folder called "SWEATY LOWER OFFICER RANKS INSIGNIA v1.2". So that I get all the goodness of sweat, hat and ranks, which of these do I install?

Thank you,

M

ATR-42
06-02-07, 09:50 PM
I'm hoping to have the hat, rank insignia, and sweaty crew. Inside the archive I have two separate mods. I have a folder called "SWEATY CREW" and a folder called "SWEATY LOWER OFFICER RANKS INSIGNIA v1.2". So that I get all the goodness of sweat, hat and ranks, which of these do I install?

Thank you,

M


SWEATY LOWER OFFICER RANKS INSIGNIA v1.2

IRONxMortlock
06-02-07, 10:05 PM
I'm hoping to have the hat, rank insignia, and sweaty crew. Inside the archive I have two separate mods. I have a folder called "SWEATY CREW" and a folder called "SWEATY LOWER OFFICER RANKS INSIGNIA v1.2". So that I get all the goodness of sweat, hat and ranks, which of these do I install?

Thank you,

M

SWEATY LOWER OFFICER RANKS INSIGNIA v1.2
cheers:up:

However once again they have hats but no rank insignia. I've disabled all other rank/hat mods etc and just enabled this one. I can't tell if they are sweating or not.

CaptainCox
06-03-07, 12:20 AM
May I ask, do you run the game with hi-res off?
If you do, then yes there could be a problem as these mods only use the TNormal textures, not the Lo-res ones. See this post, I think its the same problem
http://www.subsim.com/radioroom/showpost.php?p=555208&postcount=41

IRONxMortlock
06-03-07, 03:14 AM
May I ask, do you run the game with hi-res off?
If you do, then yes there could be a problem as these mods only use the TNormal textures, not the Lo-res ones. See this post, I think its the same problem
http://www.subsim.com/radioroom/showpost.php?p=555208&postcount=41
Ah yes, this could be the problem. I'll give it a try with high res textures.

Thanks, M

Tronics
06-04-07, 06:15 PM
I've redownloaded the mod folder (hats+insignia) and my Lieutenants and Lieutenant (J.G.)'s are wearing their nice hats, but still have the Ensign golden bar insignia on all of their collars.

I'm running the game with the graphic settings maxed out, and in some cases driver override on the AA and AntiS filters.

Fearless
06-05-07, 02:10 AM
I'm having no luck whatever I do with graphics setting. What resolution should the game be running at for the changes to show up?

vindex
06-05-07, 02:24 AM
I just noticed that when I look at the sub from outside, the tiny officer figure is wearing the new hat! I didn't know they were driven off the same 3D models as the internal/bridge close-up views. Cool!

trimzeke
06-05-07, 11:16 AM
My grattude goes out to CC and all the other modders in this forum, whoever you may be. You have taught me a few things and made SH4 at least half-way playble for me.

trimzeke

STEED
06-05-07, 11:21 AM
Great stuff.

IRONxMortlock
06-06-07, 05:56 AM
Ok, my problems of the insignia not appearing was related to not having "high res textures" ticked.

I can now see the ranks. The problem is that they don't relate to the actual ranks of my crewmen. e.g. The insignia of my current watch officer is that of a full lieutenant but in actual fact he is only an ensign.

Still looks great though!

CaptainCox
06-06-07, 06:21 AM
Ok, my problems of the insignia not appearing was related to not having "high res textures" ticked.

I can now see the ranks. The problem is that they don't relate to the actual ranks of my crewmen. e.g. The insignia of my current watch officer is that of a full lieutenant but in actual fact he is only an ensign.

Still looks great though!That I think will be tricky to correct as the game draws the "shirts texture" based on a totally different script then what is shown as actual ranks...but...I can have a look later if there is a relation ship between rank and shirt texture...not 100% but worth a look.

CaptainCox
06-06-07, 06:52 AM
Ok had a quick look at this and...
http://i10.photobucket.com/albums/a138/CaptainCox/rankstest.jpg

Here I had 2 Lieutenants (JG) and 2 Lieutenants but as you can see there is 3 guys with one color and 1 guy with another color. This means the shirts are not drawn based on rank at all. There is a script for all this, but again I can't really see how this could be tweaked to relate to the actual rank.

If someone would like to have a look, its in:

C:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\UPCData\UPCCrewData

Called: CrewMembers3D.upc

IRONxMortlock
06-06-07, 05:50 PM
No worries. Thanks anyway though mate!:up:

Tronics
06-06-07, 08:04 PM
Yes I witnessed this problem last night/this morning on a patrol and was on my way to this post to share the information...

I found the way to 'free view' around the internal conning tower radar/hydrophone area and noticed that one of my Cheif Petty Officers was wearing Lieutenant insignia...

Guess he picked the lucky shirt.

LukeFF
06-07-07, 09:22 PM
CaptainCox, your mods for the crew uniforms are all great! Because of that, I'd like to see another, and it's pretty simple: get rid of those USMC belt buckles they all wear! The standard-issue WWII belt buckle was plain brass and had this color to it: (an actual WWII American belt buckle):

http://www.jons-swords.com/images/american%20equip/ea18ap.jpg

http://www.jons-swords.com/images/american%20equip/ea31ap.jpg

Thanks!

panthercules
06-07-07, 11:52 PM
Great idea! I remember my Dad's navy belt (from his LT's uniform at Okinawa) well - it was one of his favorite disciplinary tools :oops: and the buckle was indeed plain as shown in the post above :yep:

CaptainCox
06-08-07, 12:03 AM
Yea can do that...but maybe later in the weekend...off to work now. Have to earn a buck or 2 ;)

Bill Nichols
06-08-07, 05:52 AM
Yea can do that...but maybe later in the weekend...off to work now. Have to earn a buck or 2 ;)

Dolphins before the belt, please :ping:

CaptainCox
06-08-07, 07:35 AM
Ahhhh the dolphins... :) sure :up:

TopcatWA
06-08-07, 10:10 AM
:up: Great Mod!!! Makes the game more realistic. Thanks Capt. Cox.

Sailor Steve
06-08-07, 10:44 AM
Yes I witnessed this problem last night/this morning on a patrol and was on my way to this post to share the information...


I found the way to 'free view' around the internal conning tower radar/hydrophone area and noticed that one of my Cheif Petty Officers was wearing Lieutenant insignia...

Guess he picked the lucky shirt.
"Captain, Chief Evans is wearing my shirt again!"
"That's alright, Mister Parker, I gave him permission."
"But Skipper..."
"Mister Parker, someone has to do the thinking around here, and he might as well be wearing bars while he does it! Do I make myself clear?"
"Yes, sir. I guess so, sir."
"Good. Now get back to sorting that mess list."

GSpector
06-08-07, 03:57 PM
Not sure but I think there will be a problem with the Dolphins.

If they are added like a texture, they could then be worm by anyone. Has anyone figured out how to let 1 person wear something, maybe a certain tattoo or hat?

I think the best way to deal with the Dolphins it to treat them like Awards, just like in SH3 where you could have only 1 person wear a Badge.

From what I've seen here, there are no individual models for the Crewmen like in SH3. That may also be the reason UBI did not put any Awards or Ratings on any of the Crewmen, because they couldn't. Seems there are several factors that determine the uniform the Crewmen will wear, such as position. I just don't think the Crewmen records are used at all in the 3D world, just on the Crew Management Screen only.

Can someone confirm this?

Bill Nichols
06-08-07, 04:03 PM
Almost everyone on a sub is submarine-qualified, and thus should be wearing dolphins.

CaptainCox
06-08-07, 04:14 PM
Hm, also not sure now. Maybe it was different back then. Check this out.

Officers with working uniforms (Khaki) no dolphins.
http://img472.imageshack.us/img472/811/0822524dt5.jpg


Officer with Dress Uniform...Dolphins
http://img470.imageshack.us/img470/7015/0821521vh2.jpg

Maybe someone have different pics that shows officers in working uniforms with Dolphins?

CaptainCox
06-08-07, 04:33 PM
Ok I found one pic actually. And its of none less then Duddley Morton
http://img359.imageshack.us/img359/8412/richardokanesubaj2.jpg

But I wonder why Mr.Morton is wearing it and Richard O'Kane is not?

Another interesting thing with this photo is the heavy wethering on the boat...not that different to the stock textures.

GSpector
06-08-07, 07:03 PM
The Submarine Warfare Insignia (usually known as "dolphins" or "fish") is a uniform breast pin (http://en.wikipedia.org/wiki/Military_badges_of_the_United_States) worn by enlisted men and officers of the United States Navy (http://en.wikipedia.org/wiki/United_States_Navy) to indicate that they are qualified in submarines. The Submarine Warfare insignia is considered one of the Navy's three major warfare pins along with the Surface Warfare Badge (http://en.wikipedia.org/wiki/Surface_Warfare_Badge) and the Naval Aviator Badge (http://en.wikipedia.org/wiki/Naval_Aviator_Badge). To earn the right to wear the pin, American submarine sailors complete an extensive qualification process that lasts about one year which covers virtually all of the submarine's systems onboard.

Source:
http://en.wikipedia.org/wiki/Submarine_Warfare_insignia

It seems to me, based on this that the "Dolphins" need to be awarded. Although. if someone could limit its wear to only the Captain, this would look alright unless someone can figure out how to award it.

clayton
06-08-07, 07:30 PM
Great work!

:up:

panthercules
06-08-07, 07:43 PM
Almost everyone on a sub is submarine-qualified, and thus should be wearing dolphins.

Not sure about that, based on some patrol logs I've read - for example, looking at the Batfish's first two patrol reports (starting December 1943) reveals the following:

Patrol 1:
This was the first patrol for this vessel and also the first for two officers and over half of the crew. ... Men fresh from submarine school found their places rapidly and are now well along in their training.
Patrol 2:
A summary of personnel status follows:

(a) Number of men on board during patrol: 72
(b) Number of men qualified at start of patrol: 49
(c) Number of men qualified at end of patrol: 69
(d) Number of unqualified men making their first patrol: 3
(e) Number of men advanced in rating: 0

Thus it would seem that for any given boat, except perhaps those early in the war that had probably had their crews for a while before the war started, there would probably be quite a few people who did not have their dolphins, at least for the first patrol or two - sounds pretty similar to the way they handled the badges in SH3 - I wonder why they changed it for SH4?

GSpector
06-08-07, 08:09 PM
I think I already mentioned the time frame above to get the "Dolphins":

"To earn the right to wear the pin, American submarine sailors complete an extensive qualification process that lasts about one year."


So it is posible for many crewmen in this Sim to not have the pin.

panthercules
06-08-07, 08:35 PM
I think I already mentioned the time frame above to get the "Dolphins":

"To earn the right to wear the pin, American submarine sailors complete an extensive qualification process that lasts about one year."


So it is posible for many crewmen in this Sim to not have the pin.

Well, it's not really clear from the quote above whether that qualification process year would be spent in training before they're allowed on an actual boat on war patrol, but the patrol logs make it clear that indeed many crew did go on patrol before they had completed that process. End result is the same - there should be some crew on board without them, and it would be good if they could be awarded like the badges were in SH3.

CaptainCox
06-09-07, 07:35 AM
Added "Dolphin Pin" to ONE shirt (Lieutenant)
http://img367.imageshack.us/img367/7867/dolphinltdno1.jpg

Also added, WWII Belt Buckle to ALL pants, Officers and Enlisted men.
http://img367.imageshack.us/img367/7404/beltbuckleff3.jpg


TEXTURED PANTS WITH US WWII BELT BUCKLE FOR SH4
Made by
CAPTAIN COX
09-06-07
Added a slight texture to all Crews Pants
Added US WWII Belt Buckles to ALL Crew Members


COMBINED UNIFORM MOD for SH4
Combined US Officers hat, Lower Rank and Insignia, Sweaty crew, Dolphin Pin (Lieutenant only)
Made by
CAPTAIN COX
09-06-07
Replaces all the "12" officer hat models in the game with more Historical correct looking ones.
Added sweat patches on all shirts, the pacific is a hot place after all.
Added ranks and insignia to the officers collar.
Added "Dolphin Pin" to one shirt (Lieutenant)

Install:
Simply use with JSGME
Made by
JSCONES! what a guy!
If you don't have it get it here:
http://www.users.on.net/~jscones/software/products.html

DOWLOAD LINK COMBINED UNIFORM MOD:
http://files.filefront.com/COMBINED_UNIFORM_MODrar/;7734474;;/fileinfo.html (http://files.filefront.com/COMBINED_UNIFORM_MODrar/;7734474;;/fileinfo.html)
DOWNLOAD LINK TEXTURED PANTS BELT BUCKLE:
http://files.filefront.com/TEXTURED_PANTS_BELT_BUCKLDrar/;7734433;;/fileinfo.html (http://files.filefront.com/TEXTURED_PANTS_BELT_BUCKLDrar/;7734433;;/fileinfo.html)


FIRST POST UPDATED!

ReallyDedPoet
06-09-07, 07:37 AM
Nice work Captain:up:

RDP

MaxT.dk
06-09-07, 07:37 AM
Great work as always :) *Download in progress* :up:

Bill Nichols
06-09-07, 08:26 AM
Everyone serving on a sub is expected to become qualified within one year, thereby being awarded his dolphins. Thus, every crewmember (unless it is his first boat and has been onboard for only a short time) will have dolphins.

Believe me, Been there... done that.

http://subguru.com/nautilus/subqual.jpg

WW2 saw a huge influx of new submariners and thus the proportion of non-quals on any given boat was higher then than it is today. It would be good to be a mix of crewmembers (qualified & not) in SHIV, and to have some fraction of them become qualified each patrol. My main complaint is that noone seems to be qualified (i.e., wearing dolphins). In any case, the more senior crew (petty officers and LTJG/above) should have dolphins. If I had my choice, I'd rather see lots of dolphins on my crew than none at all :arrgh!:

The Submarine Warfare Insignia (usually known as "dolphins" or "fish") is a uniform breast pin (http://en.wikipedia.org/wiki/Military_badges_of_the_United_States) worn by enlisted men and officers of the United States Navy (http://en.wikipedia.org/wiki/United_States_Navy) to indicate that they are qualified in submarines. The Submarine Warfare insignia is considered one of the Navy's three major warfare pins along with the Surface Warfare Badge (http://en.wikipedia.org/wiki/Surface_Warfare_Badge) and the Naval Aviator Badge (http://en.wikipedia.org/wiki/Naval_Aviator_Badge). To earn the right to wear the pin, American submarine sailors complete an extensive qualification process that lasts about one year which covers virtually all of the submarine's systems onboard.

Source:
http://en.wikipedia.org/wiki/Submarine_Warfare_insignia

It seems to me, based on this that the "Dolphins" need to be awarded. Although. if someone could limit its wear to only the Captain, this would look alright unless someone can figure out how to award it.

CaptainCox
06-09-07, 08:40 AM
Ok Mr. Nichols, I will do a all Dolphins version. Officers only or?

CaptainCox
06-09-07, 09:03 AM
All Officer Wears Dolphin Pins version
Download Link:
http://files.filefront.com/COMBINED_UNIFORM_DOLPHIN_Drar/;7735078;;/fileinfo.html (http://files.filefront.com/COMBINED_UNIFORM_DOLPHIN_Drar/;7735078;;/fileinfo.html)

Bill Nichols
06-09-07, 09:05 AM
:rock: :rock: :rock: :rock: :rock: :rock:
Thankee!

Tigrone
06-09-07, 03:18 PM
So many mods, and so good, I'm spending more time keeping up with them than I am playing the game.

panthercules
06-09-07, 04:40 PM
This one's looking better and better. I'm with Mr. Nichols on this one - even though there would be crewman without them on board, since we only see a few of the crew anyway I'd just as soon see them on all the 3D crew, officers and men - I'd still like to see them be awardable in the crew management process like the badges were in SH3, but since there's no apparent correlation betwen the 3D crew and the actual 2D crewmembers, might as well stick them on all the shirts, seems to me.

Keep up the great work :up:

LukeFF
06-20-07, 05:54 PM
http://img455.imageshack.us/img455/3904/hat1nl5.jpg

Hmm...

http://www.kulick.net/photoalbum/BK_Message_Jan06/ChineseHat.jpg

As much as I like the improvements with this hat, I feel it could look better than in it's current iteration. It needs to be more crumpled around the crown and be rid of it looking like the sailor has pulled it down tight over the top of his head. Just my opinion, of course. :hmm:

sqk7744
06-20-07, 06:11 PM
All Officer Wears Dolphin Pins version
Download Link:
http://files.filefront.com/COMBINED_UNIFORM_DOLPHIN_Drar/;7735078;;/fileinfo.html (http://files.filefront.com/COMBINED_UNIFORM_DOLPHIN_Drar/;7735078;;/fileinfo.html)

Bravo! :up::up::up:

Fearless
06-25-07, 07:04 AM
I've installed the mod but having inconsistencies with the graphics showing.

I start a game from whilst in port and no probs. all the graphics are there. When I load a saved game, it is back to the stock crew. I have graphic resolution at 1440x900. Any idea what could be wrong. Surely the resolution I have is good enough for High Res mods :hmm:

swdw
09-29-07, 10:56 AM
Ok, this is getting a little confusing for a newbie to the game.

Does the combined uniformmods include the hats mod too?

captiandon
10-04-07, 08:45 AM
Great mod there CC. Makes it feel a little more authinic. Guys like you make this game more enjoyable. Thank you.

ATR-42
12-24-07, 01:06 AM
I loved this mod but im not sure of its 1.4 compatibility....

Cox did such a great job with the hats and textures, its all just right.

is anyone running this under 1.4? what are you guys running for uniform mods?

LukeFF
12-24-07, 01:09 AM
I loved this mod but im not sure its 1.4 compatibility....

Yes...

It's not that difficult to enable it in JSGME and see if it works, anyways... :roll:

ATR-42
12-24-07, 01:10 AM
Very constructive.

John W. Hamm
12-24-07, 11:19 PM
If you are looking for a uniform mod that is compatibale with 1.4 look at my sig, this mod uses captain cox's uniforms, hats ets but with an improvement on dolphins and rank insignia.

LukeFF
02-16-08, 02:48 AM
Ok had a quick look at this and...
http://i10.photobucket.com/albums/a138/CaptainCox/rankstest.jpg

Here I had 2 Lieutenants (JG) and 2 Lieutenants but as you can see there is 3 guys with one color and 1 guy with another color. This means the shirts are not drawn based on rank at all. There is a script for all this, but again I can't really see how this could be tweaked to relate to the actual rank.

If someone would like to have a look, its in:

C:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\UPCData\UPCCrewData
Called: CrewMembers3D.upc
I figured it out, and it works!

First off what you have to do is create a new section in CrewMembers3D.upc. What I did was first was I copied and pasted [CrewMember3D 3] and re-named it [CrewMember3D 7]. I then changed the ID to ClothingOfficersLT. I then deleted any lines that referenced bust_od03.tga, since with CaptainCox's mod this referenced the Ensign uniform shirt.

Secondly, I opened up Ranks.upc, navigated to the Lieutenant rank and changed the 3DClothingIDLink to ClothingOfficersLT. Saved changes, and you're all done. Tested it out, and it works without any problems.

Oh yeah, and I also deleted any reference to the CPO wearing the offficer's cap.

All of this works just fine. I'd do the Lieutenant JG rank, but I don't think CaptainCox ever made a shirt for this rank (might have to check) and I know he never did one for CPO.

All of this makes me wonder why the devs couldn't do it in the first place. It's not like it was that difficult to do...

GSpector
02-16-08, 02:57 AM
:up: Thank you for finding this info. Any chance of a new Uniform Patch. I'd love to see all the Crewmen wearing the correct USN Uniforms and Rank/Ratings.

LukeFF
02-16-08, 03:02 AM
:up: Thank you for finding this info. Any chance of a new Uniform Patch. I'd love to see all the Crewmen wearing the correct USN Uniforms and Rank/Ratings.

I'll see what I can do. Gotta try a few things out first to make sure it's all working like it should.

LukeFF
02-16-08, 03:11 AM
Update: I forgot Captain Cox made a Lieutenant JG shirt for RFB, so it's all taken care of. The only thing I need to figure out is the CPO shirt. Did they wear any sort of collar insignia?

Otherwise, I currently have the officers wearing their appropriate rank insignia, and the CPO no longer wears the officer's cap. :cool:

GSpector
02-16-08, 03:28 AM
:D :up:

Nuc
02-16-08, 06:15 AM
Update: I forgot Captain Cox made a Lieutenant JG shirt for RFB, so it's all taken care of. The only thing I need to figure out is the CPO shirt. Did they wear any sort of collar insignia?

Otherwise, I currently have the officers wearing their appropriate rank insignia, and the CPO no longer wears the officer's cap. :cool:

present day E-7 CPO Collar Device - I don't think it has changed; same insignia on the hat with a black chin strap above the visor (edit: or see current picture on Subsim home page)

http://www.conservapedia.com/images/thumb/7/73/CPO_collar.png/80px-CPO_collar.png

http://www.tpub.com/content/advancement/14144/css/14144_178.htm

swdw
02-16-08, 09:55 AM
Here's a pic of a WWII CPO with the hat and hat device at that time.
http://cousinsall.com/images/0115_cpo_george_nathan_dillon___2_.jpg

I don't believe the chiefs wore collar insignia at that time. I do know the other enlisted ranks did not, so this would be in keeping with that practice.

Nuc
02-16-08, 04:36 PM
After looking around I would agree with no collar devices. The collar devices may have been added with the ranks of senior and master chief after the war. This link is for The US Navy in World War II By Mark R. Henry. Interesting reading Note the comments about CPOs wearing dungarees underway.

e US Navy in World War II - Google Book Search
http://books.google.com/books?id=HZlxh-KRhawC&pg=PA53&lpg=PA53&dq=wwii+cpo+insignia&source=web&ots=qNrmOWy8r0&sig=h5yY0LvKDAdKCbvQo4hrmo-dqVY
: 2/16/08, 4:24 PM

LukeFF
02-17-08, 05:41 AM
Thanks, all. I'll finish this mod as soon as I can.

Nuc
02-17-08, 07:52 AM
@LukeFF: I don't know if you have been following it, but you might want to look at what Ducimus has been doing http://forums.ubi.com/eve/forums/a/tpc/f/6421019045/m/3081056336/p/1

LukeFF
02-17-08, 06:37 PM
@LukeFF: I don't know if you have been following it, but you might want to look at what Ducimus has been doing http://forums.ubi.com/eve/forums/a/tpc/f/6421019045/m/3081056336/p/1
Yeah, I have, but there's only so much I can/want to do with that right now. Unfortunately the devs really just used the crew setup system from SH3 (except for battlestations, of course) without really thinking about how American submarines set up their watch stations. If I'd been in charge I would've axed the planesmen while on the surface right off the bat. :D

midnite1977
03-14-08, 02:44 AM
Ahoy seamen,
after reading in Subsim's Forums for years now, i decided today to become a member. ;)
For now, i'm interested if there is already a 1.5 version of CaptainCox's great "US Navy Officer Hat"? As i started to play SH4 1.4 i liked this mod very much, so i would love to use it also wit the addon now.
Is there already a new version out or could someone perhaps convert it because the "MARINE.dat" had been changed by the devs.

Thanks,
midnite1977

Ducimus
03-14-08, 12:08 PM
Ahoy seamen,
after reading in Subsim's Forums for years now, i decided today to become a member. ;)
For now, i'm interested if there is already a 1.5 version of CaptainCox's great "US Navy Officer Hat"? As i started to play SH4 1.4 i liked this mod very much, so i would love to use it also wit the addon now.
Is there already a new version out or could someone perhaps convert it because the "MARINE.dat" had been changed by the devs.

Thanks,
midnite1977


Nope, no new version. You can use the marine.dat in 1.5, but it will crash the uboat game. The main change that ive been able to see in this file is the addition of the german crew models. So if you have no intention of playing the german campaign, alls well and good. If you want to jump into Das fantasy boot in der pacific ozean, then you'll need to use the stock marine.dat.

ATR-42
03-14-08, 04:00 PM
What happend to Captain Cox?
he always had such good stuff to bring to the table in all the forums....hasnt been around in 6 months, at least.. :cry:

Ducimus
03-14-08, 04:04 PM
Ive heard hes alive and well, but simply moved on. No long windy speech's, no drama, just simply moved on. One of these days i would do well to follow his example. :88)

ATR-42
03-14-08, 04:08 PM
LOL :) sad, but good to hear that he's well. I wont tempt you Ducimus, as i know you're always looking for a way to 'kick the addiction' :D

Sailor Steve
03-14-08, 05:07 PM
Ahoy seamen,
after reading in Subsim's Forums for years now, i decided today to become a member. ;)
WELCOME ABOARD!:sunny:

Don't let this be your only post.

midnite1977
03-16-08, 10:33 AM
Don't let this be your only post.

Don't worry, here's my second one. ;)

And i am back with good news too:

After a lot of trying with the excellent "Silent 3ditor", i finally found the changes CaptainCox made to the MARINE.dat.
So i took his 3D-models of the (12) officer's hats and put them into the MARINE.dat of version 1.5.
The Mod bases on the former "Standalone Version - HAT ONLY" by CaptainCox.

So, here we go...

http://img225.imageshack.us/img225/5610/sh4img20080316154035718dr9.png

Get it here (Edit: corrected version): http://w15.easy-share.com/1699995649.html

Have fun!

midnite1977

ATR-42
03-16-08, 02:00 PM
Talk about joining up with a bang! Nice work man! i love this mod

one_t
03-16-08, 02:45 PM
Thanks a lot, Captain !:yep:

LukeFF
03-17-08, 01:13 AM
And i am back with good news too:

After a lot of trying with the excellent "Silent 3ditor", i finally found the changes CaptainCox made to the MARINE.dat.
So i took his 3D-models of the (12) officer's hats and put them into the MARINE.dat of version 1.5.
The Mod bases on the former "Standalone Version - HAT ONLY" by CaptainCox.

Mind if we use this for RFB?

midnite1977
03-18-08, 04:53 AM
Mind if we use this for RFB?

Hi,
it's CaptainCox's Mod, i simply updated it for the current version of SH4. ;)
In the readme he says:

DISCLAIMER:
This mod can be included or used with other mods or mod packs
under the condition that CAPTAIN COX is mentioned as the creator
in the readme as well as in any release forum post related to the mod or mod pack
that includes it.

So i think it's ok when you use it for RFB. :yep:

midnite1977

LukeFF
03-18-08, 03:43 PM
Hi,
it's CaptainCox's Mod, i simply updated it for the current version of SH4. ;)
In the readme he says:

DISCLAIMER:
This mod can be included or used with other mods or mod packs
under the condition that CAPTAIN COX is mentioned as the creator
in the readme as well as in any release forum post related to the mod or mod pack
that includes it.
So i think it's ok when you use it for RFB. :yep:

midnite1977

Thank you!

midnite1977
03-30-08, 10:05 AM
Hi,
i just found a bug in my revision of the officers' hat.
I forgot to change the model of one of the officers, so in some case one of them wears the wrong style of navy hat.
Here's the corrected version: http://w15.easy-share.com/1699995649.html

Have fun!
midnite1977