View Full Version : Atlantic Sharks SH4 Modding Crew
mk_Topliner
06-14-07, 03:52 PM
Moin!
We are a start-up modding crew, founded in Germany, working on a huge modification for SH4. In this thread we would like to present our goals, show the current progress, introduce the managing members and do some “modder head hunting”. :up:
These are the main Atlantic Sharks SH4 Modding Crew goals:
- Create a WWII Atlantic U-boat scenario (like in SH3) in stock Silent Hunter 4.
- Use all technical improvements (for example: graphics, campaign structure...).
The overall progress of the project is at 5% at the moment.
To visit the project forum, click here:
www.atlanticsharks.de.vu (http://www.atlanticsharks.de.vu)
All information, ToDo-lists, current status, results and details are bundled here. The forum language is English and international users are welcome.
We are also proud to present our interesting ranking system. Just as in the Kriegsmarine, you start as a “Matrosengefreiter” and get promoted -historical correct- by participate in forum activity. Every active Member gets a personal banner for his signature. Members with surpassing commitment for the project will be honoured by receiving decorations. So hurry up and make an effort! :D
As I mentioned, we are a start-up modding crew and we are looking for modders who like to join our team. We could use help in nearly every area (2D graphics, 3D graphics, coding/scripting, sound…). So if you like our idea of a “SH3 plus”, don’t hesitate to sign in our crew!
These are our administrative members and their function:
- Elbfischer (Großadmiral, Founder and Moderator, working on 2D graphics)
- Fischii (Generaladmiral, Moderator)
- Topliner (Admiral, Moderator, working on Sounds)
Here are some important members our crew:
- MatzeEsn (Steuermannsmaat, holder of the bronze uboat-badge, working on uboat models and campaign)
- Diving Duck (Matrosenhauptgefreiter, working on ship models)
- Kakemann (Matrosenstabsgefreiter, working on campaign)
We don’t have a proper project manager yet. So we’re also looking for administrative support!
Hope to see you at the Atlantic Sharks Crew soon,
Adm Topliner
TheBrauerHour
06-14-07, 04:16 PM
Oh man, best of luck! If my schedule clears, I would like to help, only I am very busy modding for my Red Orchestra group at the moment.
kakemann
06-14-07, 04:24 PM
Come on guys ;)
GakunGak
06-14-07, 04:28 PM
I see that you guys are serious...:up:
I visited your project and it looks promising.
Keep it up and best of luck!:rock:
Julius Caesar
06-14-07, 08:41 PM
looking good! :up:
kakemann
06-15-07, 01:13 AM
Thanks! :)
ReallyDedPoet
06-15-07, 06:42 AM
Good luck with it:up:
RDP
hocking
06-15-07, 08:47 AM
WOW!!!!! This could be the best thing to happen to SH4. I would love to get back into the Atlantic with one of my beloved UBoats. Keep us updated to your progress, and I sure hope you get a bunch of qualified modders working with you on this.
johnny chimpo
06-15-07, 05:16 PM
Wish you guys luck.
TopcatWA
06-16-07, 09:29 PM
Best of luck. Eager to see the results.:up:
W_clear
06-17-07, 03:51 AM
Best of luck.:up:
sqk7744
06-17-07, 05:04 PM
Moin!
We don’t have a proper project manager yet. So we’re also looking for administrative support!
Hope to see you at the Atlantic Sharks Crew soon,
Adm Topliner
Looks good gents!
I can help with Audio editing/sampling and Project Management; please advise on milestones.
Cheers m8s
Havent got the least interest to play as a german
elite_hunter_sh3
06-17-07, 07:53 PM
i recommened Kpt. Lehmann for ur admin support... hes prolly the best..
urfisch
06-18-07, 04:10 AM
Moin!
We don’t have a proper project manager yet. So we’re also looking for administrative support!
Hope to see you at the Atlantic Sharks Crew soon,
Adm Topliner
Looks good gents!
I can help with Audio editing/sampling and Project Management; please advise on milestones.
Cheers m8s
we are figuring out first milestones...and we will post it in our forum when done. please wait a few more days.
kpt. lehmann has to do with his own crew, i think. but we are open for anyone, who has such skills! and if herr lehmann reads this: think about it, dude! it is a very potential project.
:know:
Delusory
06-18-07, 04:20 AM
good luck people, after I get borred in sinking japanies i think i'll give it a shot on sinking some allied shipping ;)
urfisch
06-21-07, 04:12 AM
hey männer.
we now have a chat module online. that makes it easier to communicate without opening an extra topic.
:know:
Thanks for your efforts guys. Sounds very promising. :up:
CybrSlydr
06-26-07, 07:57 AM
This looks really, really awesome!!!
The Pacific never really interested me... US Subs are so boring in comparison to Uboats.
However, I do like the setting - nice beaches, crystal clear water...
I wish you luck!
Uber Gruber
06-26-07, 08:42 AM
Hi,
Keep visiting the site but can't see any status indication....how far are you into this project ? Do you have any beta releases ? would be nice to visibly see progress, even some screen shots would be encouraging.
Cheers....
kakemann
06-26-07, 04:23 PM
There is a new thread about progress... The modders will post their progress the next few days.
WilhelmSchulz.
06-26-07, 06:52 PM
Good luck
WilhelmSchulz.
06-26-07, 07:02 PM
I would love to help but all I could do is the campaign layers. :cry:
Capt. Shark Bait
06-26-07, 10:34 PM
:cool: , we can play a truely global SH:rock: . gonna be watchin out for this one:ping:
urfisch
06-27-07, 03:26 AM
you are welcome!
come on board, dude!
:arrgh!:
I would love to help but all I could do is the campaign layers. :cry:
WilhelmSchulz.
06-27-07, 10:35 AM
Realy?! :o
P.S How do I regester on the fourms.
WilhelmSchulz.
06-27-07, 12:41 PM
BTW: Shouldent you guys wait for patch 1.3?
Uber Gruber
06-28-07, 08:55 AM
From the tone of discussions on the Atlantic Sharks website, it looks like GWX team are taking over/killing the Atlantic Sharks team.
Not to denigrate GWX efforts to date but i'm not too sure I want GWX to run Atlantic Sharks team as it would freshen the air to have a different perspective on things. That said, I want Atlantic Campaign for SHIV yesterday so we'll just have to hope they can come to a solution.
I quite like the idea of calling it "GWX - Atlantic Sharks". :hmm:
Then again, i also quite like the idea of calling it "NYGM - Atlantic Sharks"
:rotfl::rotfl::rotfl:
Kpt. Lehmann
06-28-07, 09:07 AM
From the tone of discussions on the Atlantic Sharks website, it looks like GWX team are taking over/killing the Atlantic Sharks team.
Oh please. Why does everyone have to read the darkest possible explaination into everything.
Do ya want another flame war over nothing?
WE DO NOT WANT TO "TAKE OVER" THE ATLANTIC SHARKS DEV TEAM!!!!
WE ARE QUITE HAPPY TO LET THEM DO AS THEY WILL WITHOUT HINDRANCE!!!
WE ARE TOO BUSY DOING WHAT WE ARE DOING IN SH3 TO EVEN BE INVOLVED!!!
ANY QUESTIONS UBER GRUBER????
Stop peeing in the swimming pool already.
Uber Gruber
06-28-07, 09:28 AM
Hey turn off the caps lock and take a chill pill, thats wayyyyyy over-reacting.
Now lets all play a game of "careball" where we eachtake turns caressing a pink fluffy ball and then passing it to each other in a caring sharing manner.
Hug..stroke....here you go kind sir...:up:
kakemann
06-28-07, 04:39 PM
BTW: Shouldent you guys wait for patch 1.3?
I guess the patch will be here soon.
My guess is that it won't cause problems - but we'll see :D
We didn't wait ;)
urfisch
06-28-07, 04:58 PM
@ kpt. lehmann
@ ubergruber
what about the "caregame", any success? :up: please be polite to each other. no reason to worry about anything.
here some pics of our new boats in sh4:
http://imgcash5.imageshack.us/Himg258/scaled.php?server=258&filename=27xt7.jpg&xsize=640&ysize=480
http://imgcash4.imageshack.us/Himg252/scaled.php?server=252&filename=26ng0.jpg&xsize=640&ysize=480
http://imgcash1.imageshack.us/Himg252/scaled.php?server=252&filename=25wj6.jpg&xsize=640&ysize=480
http://imgcash3.imageshack.us/Himg258/scaled.php?server=258&filename=24fe3.jpg&xsize=640&ysize=480
http://imgcash3.imageshack.us/Himg258/scaled.php?server=258&filename=23sr6.jpg&xsize=640&ysize=480
http://imgcash1.imageshack.us/Himg266/scaled.php?server=266&filename=22ns1.jpg&xsize=640&ysize=480
http://imgcash5.imageshack.us/Himg251/scaled.php?server=251&filename=21ug3.jpg&xsize=640&ysize=480
http://imgcash2.imageshack.us/Himg250/scaled.php?server=250&filename=20zd1.jpg&xsize=640&ysize=480
http://imgcash2.imageshack.us/Himg337/scaled.php?server=337&filename=19cs3.jpg&xsize=640&ysize=480
http://imgcash2.imageshack.us/Himg338/scaled.php?server=338&filename=18bd6.jpg&xsize=640&ysize=480
http://imgcash3.imageshack.us/Himg338/scaled.php?server=338&filename=17ic0.jpg&xsize=640&ysize=480
http://imgcash4.imageshack.us/Himg338/scaled.php?server=338&filename=16hg3.jpg&xsize=640&ysize=480
http://imgcash6.imageshack.us/Himg411/scaled.php?server=411&filename=12ur5.jpg&xsize=640&ysize=480
http://imgcash1.imageshack.us/Himg411/scaled.php?server=411&filename=11ls9.jpg&xsize=640&ysize=480
:know:
Drool...
:yep: :huh: :huh: :huh:...
WilhelmSchulz.
06-28-07, 05:55 PM
how do you regester on the fourms?
kakemann
06-28-07, 06:06 PM
Will check it out.
Sorry about that!
Will post back when I've checked
I love the pacific but this will be a great addon. I'd say it's too big to be a mod. More an unofficial expansion. Good luck to you.
:up:
urfisch
06-29-07, 02:50 AM
More pics...of the imported german fleet.
http://student.umb.no/%7Ekakebakeklubben/bis.jpg
http://student.umb.no/%7Ekakebakeklubben/adm.jpg
http://student.umb.no/%7Ekakebakeklubben/34.jpg
http://student.umb.no/%7Ekakebakeklubben/scnell.jpg
urfisch
06-29-07, 02:52 AM
how do you regester on the fourms?
you write me an email! or pm...
WilhelmSchulz.
06-29-07, 12:21 PM
for the moment it looks liek you guys are just porting files form one game to the next. And did you ask the GWX devs if you could use that extended DF loop?
kakemann
06-29-07, 12:28 PM
DF loop? What does DF stand for? Don't even know what it is! We are working on our project from scratch. If we wish to use any other mods our other guys work we ask politely first, and of course give the credit the author requires.
Using stock SH3 game.
Sailor Steve
06-29-07, 04:28 PM
DF is RDF, or Radio Direction Finder; also known as HF/DF, High Frequency Direction Finder, colloquially called 'Huff Duff'.
kiwi_2005
06-29-07, 07:38 PM
Playing SH4 in the Atantic!:o
This will rock!:rock::rock:
WilhelmSchulz.
06-29-07, 09:44 PM
http://imgcash3.imageshack.us/Himg258/scaled.php?server=258&filename=23sr6.jpg&xsize=640&ysize=480
That pic. The circle thing is the DF loop. In the stock game it was down it was in GWX v1.3 it was made to go up and rotate.
bigboywooly
06-30-07, 10:03 AM
http://imgcash3.imageshack.us/Himg258/scaled.php?server=258&filename=23sr6.jpg&xsize=640&ysize=480
That pic. The circle thing is the DF loop. In the stock game it was down it was in GWX v1.3 it was made to go up and rotate.
That aint no boat from stock
The DF isnt raised in stock
So it wont rotate either
:nope:
Sailor Steve
06-30-07, 10:29 AM
http://imgcash3.imageshack.us/Himg258/scaled.php?server=258&filename=23sr6.jpg&xsize=640&ysize=480
That pic. The circle thing is the DF loop. In the stock game it was down it was in GWX v1.3 it was made to go up and rotate.
That aint no boat from stock
The DF isnt raised in stock
So it wont rotate either
:nope:
Huh?:rotfl:
matzeesn
07-01-07, 08:36 AM
For the DF-thing:
I started my work with a LSH3/AODT-version. It is possible, that there are some details from other mods, but I replaced the files with the original files from stock-SH3. (I need more diskspace...)
I know, it's a bit confusing. I will change the screenshots.
I will not release any mods with stolen parts.
Matze
Uber Gruber
07-01-07, 10:38 AM
Guys, I seriously wish you all the best with this mod. I don't want to get into an argument over which campaign is better, Pacific or Atlantic, but for me the atlantic Campaign is more challenging.
I also hope people on these forums support you rather than nitpick or try to scuttle the project, regardless of their preferred campaign arena. We will all benefit from such a mod, it is a huge undertaking and the shots you've released have created huge swathes of saliver (ok, that last line was poetic license..I dont even know what a swathe is but the word sounds nice).
So good luck and hurry up will you :up:
BooBooLovesAll
07-01-07, 12:18 PM
Looks like a great undertaking!
I wish you guys the best... I will be looking forward too it.
digitizedsoul
07-03-07, 03:25 PM
Willhelm,
I haven't interacted with you directly in the past, and hate to introduce myself under such circumstances, but when you stated above that "it looks like you guys are just copying ships etc... and did you get permissions for the DF loop?"
I just wanted to say that I see your intent and honor it with the 100% of support I have for the GWX team, however these guys @ atlantik sharks are struggling to make the transition between games happen, period. Such "mistakes" as i'm sure it was, are GOING to happen. Could have been a mistake in copying / porting, or even in which .jpg was chosen when uploading the screenshot! Lots of room for error.
Also they are about 5% complete from what i've been reading over on their forum, and I would like to think myself that before they even approach 20% things like crediting the proper people and asking permissions will fall into place.
In other words its a bit early to be stabbing at em like we all were to that recent poster in the SH4 mods forum who was BLATANTLY copying others work.
Please don't mis-understand me! I just wanted to share some info with you that I wasn't sure you had, since I don't know how closely you follow their forum.
If you take this as a slap, which it isn't intended to be, feel free to slap back!
digitizedsoul
07-03-07, 03:32 PM
I have a popeye avatar? No wonder no one listens to me lately :D
WilhelmSchulz.
07-03-07, 04:52 PM
Willhelm,
If you take this as a slap, which it isn't intended to be, feel free to slap back!
Not a slap back but I do want to explane myself. The "you guys just seem to be porting ships" statment was bit of a attack. But the "Have you goten permission" statment was to protect the team. because a while back(and still ongoing) is a feud between GWX team and Cartorio. Cartio used the GWX files files without permission. This started a flame war, wich restarted afted he said wh was going to combine GWX and NYGM to make his own suppermod. I just wanted to protect the AS team from bad PR evean before the mod is done.
PLEASE DONT MAKE THIS THREAD INTO A FLAME WAR!!!
matzeesn
07-03-07, 05:04 PM
digitizedsoul, thx.
I installed the game, a tested it a bit, took a look at the files, and copied the subs from my pimped SH3. Than, I started to write the .upc for them.
I noticed Urfischs need-member-thread, and I joined. I took some screenshot to show the progress, but I forgott that I used non-stock-subs. Now I replaced the files with the original SH3-files. It's no problem, cause I'm editing only the new .upc and not the .dat or .cfg. Till now, I can switch between the subs from various SH3-mods (or stock) without any problem.
The only problem I noticed is: The stock-subs are looking so ugly...
We need s.o. who edits the skins for them...
And: No, we are not only copying some files. Try it: Copy a SH3-sub to SH4, and start the game. You will see, you can't play any mission with the new sub. And you can't copy the SH3-campaign to SH4. You have to build a new one. Any weapon has to be configured in a .upc... It's more work you think...
Edit:
Thx for the hint of the forgotten pimped subs. If we are going to use mods from other teams, we will ask them. But we try our own. It is better to speak about things like that, than walking into a trap.
For the moment, I've got less time (new job, new flat, my gaming-pc with SH4 is 370km away...), but in a few days or weeks you will see corrected screenshots.
WilhelmSchulz.
07-03-07, 05:28 PM
digitizedsoul, thx.
And: No, we are not only copying some files. Try it: Copy a SH3-sub to SH4, and start the game. You will see, you can't play any mission with the new sub. And you can't copy the SH3-campaign to SH4. You have to build a new one. Any weapon has to be configured in a .upc... It's more work you think....
My apolgies. :oops:
matzeesn
07-03-07, 05:48 PM
My apolgies. :oops:
No problem. But sometimes it seems like people are only changing some values or copy some file. I only want to tell that this project is a bit more work. (next time I will search for better words... I need some english-lessons...)
kakemann
07-04-07, 05:15 PM
Thanks for all the positive feedback everyone :D
It makes the work easier
ReallyDedPoet
07-04-07, 05:25 PM
Good luck with it:up: I will be watching the progress.
RDP
rascal101
07-07-07, 12:31 AM
Everything this man said!
I am waiting for the Sharks to do their their thing, I wish them all the best and god speed!!
Guys, I seriously wish you all the best with this mod. I don't want to get into an argument over which campaign is better, Pacific or Atlantic, but for me the atlantic Campaign is more challenging.
I also hope people on these forums support you rather than nitpick or try to scuttle the project, regardless of their preferred campaign arena. We will all benefit from such a mod, it is a huge undertaking and the shots you've released have created huge swathes of saliver (ok, that last line was poetic license..I dont even know what a swathe is but the word sounds nice).
So good luck and hurry up will you :up:
Bartolomeus
07-08-07, 12:26 PM
Good luck with the mod!! SH4 in the Atlantic sounds great!!
Best wishes
Marko
hocking
07-08-07, 10:49 PM
I just switched back to SH3 earlier this week. I actually started a new career, and will probably stick with SH3 for quite sometime. The reason I went back to SH3 was not because of the SH4 bugs, but because I just can't get into the pacific theater at all. I am not able to emerse myself into the pacific theater like I was the atlantic theater with U-Boats.
Bringing a atlantic U-Boat based sim under the SH4 code would be absolutely wonderful. I hope you guys can pull it off. Until then, I am stuck in the SH3 world.
I just switched back to SH3 earlier this week. I actually started a new career, and will probably stick with SH3 for quite sometime. The reason I went back to SH3 was not because of the SH4 bugs, but because I just can't get into the pacific theater at all. I am not able to emerse myself into the pacific theater like I was the atlantic theater with U-Boats.
Bringing a atlantic U-Boat based sim under the SH4 code would be absolutely wonderful. I hope you guys can pull it off. Until then, I am stuck in the SH3 world.
I was just thinking about going back to SH3 myself. For some reason the Pacific just doesn´t work for me. Could be atleast on some part blamed on the bugs, I think I´ll try SH4 again after 1.3 comes out. But even if all the bugs were corrected, I´ll choose Atlantic over Pacific any day. I actually came to these forums today to check if a mod like this is in the works! :up:
Best of luck to the team and I hope to see more pics of your progress in the near future!
Ps. As you´ve stated the amount of work needed for this mod is huge. I would suggest that you ask for all the help you can get from existing SH3 mods, atleast in the beginning. You could replace the borrowed stuff with your own after you´ve managed to get your mod working.
Iron Budokan
07-11-07, 12:04 AM
Cool idea. I wish you guys the best of luck. I would love to play this mod when you finish it... :)
SHARKMEAT
07-12-07, 12:03 AM
Good luck with your work, and I'm Looking forward to a MOD with SH4 much less with the better graphic's to look at. I would love to get back into sinking allied shipping or even axies or what ever shipping that comes alone; that dosen't look friendly, but I will miss the warm Shark infested waters of the Pacific; the largest Ocean in the world which equals long distances mission play ...... CHEERS
urfisch
07-12-07, 04:44 AM
thanks a lot for the nice words, guys. but we still need skilled seamans, who enter the team! think about it.
:up:
rascal101
07-13-07, 12:44 AM
Mr Gruber has put his finger on it nicely, I am awaiting the release of this mod - Go the Sharks
Please keep us posted was starting to think this mod had run out of steam
Keep visiting the site but can't see any status indication....how far are you into this project ? Do you have any beta releases ? would be nice to visibly see progress, even some screen shots would be encouraging.
Cheers....[/quote]
All the best gents! Hail the U-Boats! :rock:
kakemann
07-20-07, 07:37 AM
Thanks matey!
Rockin Robbins
07-20-07, 03:59 PM
From the tone of discussions on the Atlantic Sharks website, it looks like GWX team are taking over/killing the Atlantic Sharks team.
Oh please. Why does everyone have to read the darkest possible explaination into everything.
Do ya want another flame war over nothing?
WE DO NOT WANT TO "TAKE OVER" THE ATLANTIC SHARKS DEV TEAM!!!!
WE ARE QUITE HAPPY TO LET THEM DO AS THEY WILL WITHOUT HINDRANCE!!!
WE ARE TOO BUSY DOING WHAT WE ARE DOING IN SH3 TO EVEN BE INVOLVED!!!
ANY QUESTIONS UBER GRUBER????
Stop peeing in the swimming pool already.
A deadly exchange of brilliant posts from two highly opinionated and well-spoken men! Wolves are at a disadvantage against sharks anyway unless the battle is on dry land. :up: But this American wants to wish both groups the best in your work. I will play both SH3 and SH4 no matter what mods come out.
We had some good submariners, but for bravery and skill there is no doubt the Germans were tops. It is a shame that some Americans are so provincial that they dismiss the U-Boats derisively. I can assure you that American sub Captains did no such thing. The U-Boat story is worthy of Shakespheare, just reeking of drama and pathos. These were amazing men. Since reading Daniel Gallery's "U-505" I've been fascinated by them and SH3 stands as a fitting tribute. This mod could equal that and perhaps reach some unknowing and biased Americans who need to learn. The Battle of the Atlantic was MUCH more challenging than the sub war against the Japanese.
Apparently many Americans will never consider buying SH3. But if they already own SH4 and download the Atlantic Sharks mod, perhaps they will be enlightened. If they're not careful, they may actually enjoy themselves.
leovampire
07-25-07, 04:14 AM
But I have on my shelf ever sub sim ever made for PC and played them all over and over again!
I played SHIII for longer than I can think more times over and over than I can think!
To me if it is a Submarine sim it is worth owning and playing
But I have to admit as graphics and game engines get better I tend to go with the newer game until I need a change then I go back to older games.
But anytime someone takes the time to make a game better for all is a good thing and should never be put down. So good luck to you guys and I hope you acheave exactly what your looking for in what ever you do!
While I have no interest in the Atlantic (as a u-boat skipper, anyway), I thought I would point something out to the AS modding team:
The US (allied) "Armed Trawler" claims in the eqp files it is armed with DCs, but it is not, seems to be an issue with the W node(s). Just thought you should know in case you need a coastal ASW asset, and expect the armed trawler to do its job.
<S>
tater
Buster_Dee
07-26-07, 10:25 PM
Boy, I wish I could pitch in, but I'm currently burried in trying to make a B24 pit for another group (my 1st). I had started modelling Lorient on my own. The team I'm working for doesn't cover that part of the map yet and probably won't use it for a while. The bunkers were done, and a couple of other buildings. I've learned alot since doing them, and they may not be in as good a shape as I'm remembering.
Anyway, best of luck. If I get caught up, I'll check back.
By the way, will you be doing anything with the terrain mesh? The SH3 map was very poor for Lorient (no place to put BdU headquarters).
Spruence M
07-28-07, 07:13 PM
SH4 in the Atlantic? Back to U-Boats? Could this happen?!
If you guys pull off a fully working mod for SH4, its going to be incredable. Expessailly if it looks and feels like a real game.
I never played GWX because I lost my SH3 disc before I realized what it was... Sad for me, but it sounds like a whole new game. Hope you guys can pull this off.
PS. I cannot hit your website, won't load, takes 40 years, atm, anyways. I'm looking forward to this.
ReallyDedPoet
07-28-07, 07:17 PM
I never played GWX because I lost my SH3 disc before I realized what it was... Sad for me, but it sounds like a whole new game. Hope you guys can pull this off.
Get a new one ^^^, you will still find SH3 on the shelves :yep: Your missing out if you have not played GWX.
RDP
Spruence M
07-28-07, 10:05 PM
Get a new one ^^^, you will still find SH3 on the shelves :yep: Your missing out if you have not played GWX.
RDP
I might, where did my money go.....
Paid off the girlfriends car.... Oh yea....
:damn: :damn: :damn: :damn: :damn: :damn: :damn: :damn: :damn:
rascal101
07-29-07, 06:06 AM
Hi to all,
I just thought to ask if there has been any, (substantial) progress with the Atlantic Sharks Mod. Since the release of the SH4 1.3 patch there has really been some progress with SH4, its actually playable !! But for me the Atlantic is still the big draw, but I cant bring myself to go back to SH3 after the nice eye candy of SH4, even though the game play is preferable, the old tubs in SH3 give me the Sh_ _ts!
Just my opinion, please dont kill me any one!!
Just looking forward to playing in the Atlantic once more with some better more convincing looking targets and environmental modeling.
Get a new one ^^^, you will still find SH3 on the shelves :yep: Your missing out if you have not played GWX.
RDP
I might, where did my money go.....
Paid off the girlfriends car.... Oh yea....
:damn: :damn: :damn: :damn: :damn: :damn: :damn: :damn: :damn:
Spruence M
08-08-07, 03:26 PM
Thats why I came back to this topic. Have not seen any kind of updates and am getting anxious.
Hartmann
08-08-07, 03:40 PM
it´s not only the release of 1.4 patch.
there are a lot of work to do, export models, the campaign, menus, sounds, grid map in sh4,interface,...
i´m sure that it could be done but it could take a lot of work and time.
also sh4 need a lot of work , the enviroment is nice but in a lot of areas sh3 is more convincing that sh4, for example the storms.
First, let me also add my sentiments by saying Good Luck to the AS team:up: You guys, and all the modders in the community have made these sims (SH3, and 4) into what I used to daydream about as a kid, while building models, and playing those big arcade machines, with titles such as "Seawolf"! We have certainly come a long way, in a relatively short time!
Just to be clear, is this more or less SH3, useing SH4 graphics? This is an Atlantic campaign, no? Just wondering, since some of the screenies showed Japanese ships, along side U-Boats. I know there were long range U-Boats that had operations in the Pacific Theater, but I don't recall Japanese Warships in the Atlantic. I could be wrong, but if someone could clarify. Once again, good luck guys!
urfisch
08-10-07, 11:03 AM
thanks a lot for the good wishes! we appreciate that. really...
but we have a lack of time to post some progress...but we are still on it! the core of AS will be a sh3 with (all) graphical and gameplay improvements of sh4. means: sh4 with an atlantic scenario as in actual sh3.
stay tuned, guys.
:know:
rascal101
08-10-07, 06:57 PM
Oh this is good news, now I am seriously experiencing excitement
thanks a lot for the good wishes! we appreciate that. really...
but we have a lack of time to post some progress...but we are still on it! the core of AS will be a sh3 with (all) graphical and gameplay improvements of sh4. means: sh4 with an atlantic scenario as in actual sh3.
stay tuned, guys.
:know:
haegemon
08-12-07, 10:42 AM
it´s not only the release of 1.4 patch.
there are a lot of work to do, export models, the campaign, menus, sounds, grid map in sh4,interface,...
i´m sure that it could be done but it could take a lot of work and time.
also sh4 need a lot of work , the enviroment is nice but in a lot of areas sh3 is more convincing that sh4, for example the storms.
At the moment some moders are working to bring back good lightning efects.
Spruence M
08-17-07, 02:08 PM
Rolling Rolling Rolling
Keep moving moving moving
Keep them modders movin' Silent Hunter!
Ttry to understand 'em,
Just write and script and mod 'em,
Soon we'll be living silent and deep.
Boy my heart's calculatin'
My true love will be waitin', be waiting at the bottom of my ocean.
Move 'em out, head 'em off,
Head 'em off, move 'em out,
Move 'em out, head 'em off Silent Hunter!
Sail 'em out, dive 'em down
bring 'em in, lets send 'em down,
Cut 'em out, chalk 'em up Silent Hunter!
Rollin', rollin', rollin'
Rollin', rollin', rollin'
Rollin', rollin', rollin'
Rollin', rollin', rollin'
Atlantic Sharks!
Rollin', rollin', rollin'
Though the oceans are swollen
Keep them boats a rollin'
Atlantic Sharks!
Rain and wind and weather
Hell-bent for leather
Wishin' my gal was by my side.
All the things I'm missin',
Good vittles, love, and kissin',
Are waiting at the end of my patrol!
Keep movin', movin', movin'
Though they're disapprovin'
Keep them Modders movin'
Atlantic Sharks!
Try to understand 'em
Just write, script, and mod 'em
Soon we'll be living Silent and deep.
My hearts calculatin'
My true love will be waitin',
Be waitin' at the end of my patrol.
Atlantic Sharks!
Atlantic Sharks!
LETS GET SOME
KEEP UP THE WORK GUYS
panzer 49th
08-18-07, 04:50 PM
Im a basic Program designer need any help?
leovampire
08-18-07, 05:02 PM
as soon as I get the okay from my testers with much heavier sea's
and better physics for them and lightning effects that will blow your
mind away!
Hartmann comments like that keep people from doing work on the
games and make the moders feel like their work isn't apreciated
so they don't offer to work with or help others and just work on
thier own games and say to hell with everyone else.
But no matter what you think or feel about SHIV and what we are
doing for it good luck with your own endevers and I hope you
accomplish all that you are hoping for!
ReallyDedPoet
08-18-07, 09:29 PM
the enviroment is nice but in a lot of areas sh3 is more convincing that sh4, for example the storms.
SH3 does not even hold a candle anymore in the above area(s), not even close.
Maybe storms in the beginning, not anymore though.
RDP
haegemon
08-20-07, 08:28 AM
The fact is the SH4 engine is more poweful than that in Sh3, so with some effort the results will be better.
Modders will be the saviors of IV because one thing it certainly does better than III is CRASH!
Just pop by to wish you guys the best of luck! Hope you make this happen.
thanks a lot for the good wishes! we appreciate that. really...
but we have a lack of time to post some progress...but we are still on it! the core of AS will be a sh3 with (all) graphical and gameplay improvements of sh4. means: sh4 with an atlantic scenario as in actual sh3.
stay tuned, guys.
:know:
Well good luck with this but I am confused...given the first post on the thread.
Moin!
We are a start-up modding crew, founded in Germany, working on a huge modification for SH4. In this thread we would like to present our goals, show the current progress, introduce the managing members and do some “modder head hunting”.
These are the main Atlantic Sharks SH4 Modding Crew goals:
- Create a WWII Atlantic U-boat scenario (like in SH3) in stock Silent Hunter 4.
- Use all technical improvements (for example: graphics, campaign structure...).
So will this be SH4 with u-boats and an Atlantic campaign (and hopefully the better crew and damage modelling of SH4) and the current eye-candy of SH4?
...or will it be SH3 with the nice graphic advances of SH4, and otherwise the same crew management etc. as current.
...or a hybrid and if so what aspects will be retained from both games? Both games are pretty much the same engines anyway....maybe a silly question. :rotfl:
Keep up the hard work, looks monumental!!! :arrgh!:
urfisch
09-16-07, 10:03 AM
the first is correct. sh4 as base game modded to atlantic scenario with german boats. but at the moment we search for a project-manager as the officers-staff has no time to push the progress. til we found one, the project is laid down.
:shifty:
Wow it's cool to play u boats and there are so much to do and you are doing this guys for free?????:huh:
I think try it to do with some suport from Silent Hunter 4 develepers couse it will reduce many bugs,mast be more corect histiricali and many other thinks.
So i think you mast make it as addon to Silent Hunter 4 and you will get money from this too.:up:
and intrestng do you have a wish-list??
if no i will post here:
1) i want that it was as more realist as it possible like mod to Silent Hunter 4
Real Fleat Boat but don't confuse realism with hardcore.
Hardcoreit's when i have a pistol and i mast kill ten peoples with machin gun, it's hardcore, hard to play but i want realism all must be as it was in real life.:arrgh!:
2)The capitan not fly thrue submarine likwe a chost, capitan need some time to get from deck to control room,becouse this ireatate me so much.:damn:
3)Enemy and friendly submarine mast aksisth couse in real life in ww2
for example when submarine is exit from harbord it guard destroyer couse enemy sub can sunk it
So that's it
maby somebody have something to add....:ping:
and sorry for my english
Moin!
We are a start-up modding crew, founded in Germany, working on a huge modification for SH4. In this thread we would like to present our goals, show the current progress, introduce the managing members and do some “modder head hunting”. :up:
These are the main Atlantic Sharks SH4 Modding Crew goals:
- Create a WWII Atlantic U-boat scenario (like in SH3) in stock Silent Hunter 4.
- Use all technical improvements (for example: graphics, campaign structure...).
The overall progress of the project is at 5% at the moment.
To visit the project forum, click here:
www.atlanticsharks.de.vu (http://www.atlanticsharks.de.vu)
All information, ToDo-lists, current status, results and details are bundled here. The forum language is English and international users are welcome.
We are also proud to present our interesting ranking system. Just as in the Kriegsmarine, you start as a “Matrosengefreiter” and get promoted -historical correct- by participate in forum activity. Every active Member gets a personal banner for his signature. Members with surpassing commitment for the project will be honoured by receiving decorations. So hurry up and make an effort! :D
As I mentioned, we are a start-up modding crew and we are looking for modders who like to join our team. We could use help in nearly every area (2D graphics, 3D graphics, coding/scripting, sound…). So if you like our idea of a “SH3 plus”, don’t hesitate to sign in our crew!
These are our administrative members and their function:
- Elbfischer (Großadmiral, Founder and Moderator, working on 2D graphics)
- Fischii (Generaladmiral, Moderator)
- Topliner (Admiral, Moderator, working on Sounds)
Here are some important members our crew:
- MatzeEsn (Steuermannsmaat, holder of the bronze uboat-badge, working on uboat models and campaign)
- Diving Duck (Matrosenhauptgefreiter, working on ship models)
- Kakemann (Matrosenstabsgefreiter, working on campaign)
We don’t have a proper project manager yet. So we’re also looking for administrative support!
Hope to see you at the Atlantic Sharks Crew soon,
Adm Topliner
I wish this can be done...
and if you need any help after my pending U-boat mod...
Just tell me...
Great news guys...:arrgh!:
Spruence M
09-22-07, 01:29 AM
it´s not only the release of 1.4 patch.
there are a lot of work to do, export models, the campaign, menus, sounds, grid map in sh4,interface,...
i´m sure that it could be done but it could take a lot of work and time.
also sh4 need a lot of work , the enviroment is nice but in a lot of areas sh3 is more convincing that sh4, for example the storms.
At the moment some moders are working to bring back good lightning efects.
I am not a German speaking individual. If I am wrong, then I appologize in advance. But from German I in high school, I though Die was "the" for female tense, and Der was for the "male" tense and Das was for the Non-Sexual things.
Like instead of Die Kriegsmarine, would'nt it be "Das Kriegsmarine"
((On yoru Sig))
Tuddley3
09-22-07, 08:00 AM
Wow it's cool to play u boats and there are so much to do and you are doing this guys for free?????:huh:
I think try it to do with some suport from Silent Hunter 4 develepers couse it will reduce many bugs,mast be more corect histiricali and many other thinks.
So i think you mast make it as addon to Silent Hunter 4 and you will get money from this too.:up:
and intrestng do you have a wish-list??
if no i will post here:
1) i want that it was as more realist as it possible like mod to Silent Hunter 4
Real Fleat Boat but don't confuse realism with hardcore.
Hardcoreit's when i have a pistol and i mast kill ten peoples with machin gun, it's hardcore, hard to play but i want realism all must be as it was in real life.:arrgh!:
2)The capitan not fly thrue submarine likwe a chost, capitan need some time to get from deck to control room,becouse this ireatate me so much.:damn:
3)Enemy and friendly submarine mast aksisth couse in real life in ww2
for example when submarine is exit from harbord it guard destroyer couse enemy sub can sunk it
So that's it
maby somebody have something to add....:ping:
and sorry for my english
First of all, welcome to Subsim. I am sure you will enjoy yourself here more than you will ever know.Not only to find great mods and techinical support, but also to meet new friends. But there is something you need to know about the Modders here at Subsim, and what they stand for.
What they are doing is called Freeware Mods. Such as in Silent Hunter 3 and 4, the community modders do this for free because they want to, and not for profit. There are so many of them here at Subsim that take time out of their lives, to make an already enjoyable game much much more than it was when you bought it from the store.
With this in mind, if you see an addon in the store for either SH3 or SH4, walk on by and leave it be, because what you can get here, Trigger Maru and Atlantic Sharks, is done out of love and compassion, and not for profit. Also, freeware mods are done much better than any addon you could buy in a store anyways, and to buy one from the store would not be a nice way to support all the hard working and talented community modders.
http://i101.photobucket.com/albums/m65/tuddley3/SH3%20Screenies/boycottx17zg.jpg
Hartmann
09-22-07, 09:16 AM
it´s not only the release of 1.4 patch.
there are a lot of work to do, export models, the campaign, menus, sounds, grid map in sh4,interface,...
i´m sure that it could be done but it could take a lot of work and time.
also sh4 need a lot of work , the enviroment is nice but in a lot of areas sh3 is more convincing that sh4, for example the storms.[quote/]
[quote=leovampire]as soon as I get the okay from my testers with much heavier sea's
and better physics for them and lightning effects that will blow your
mind away!
Hartmann comments like that keep people from doing work on the
games and make the moders feel like their work isn't apreciated
so they don't offer to work with or help others and just work on
thier own games and say to hell with everyone else.
But no matter what you think or feel about SHIV and what we are
doing for it good luck with your own endevers and I hope you
accomplish all that you are hoping for!
I don´t say that it can´t be done, i wanted to say that the people must be patient and wait the work of the modders and support their work. :shifty:
About the weather storm effects in sh4 and other things... is comparing the vanilla version without any mod, now with the new reflections water mod and living breathing ocean Sh4 is a lot better now than before ( thanks for your hard work :up: ).
and the same with campaigns files , big packs like TM and others.
sorry if i offend any modder and his work :oops: , and sorry for my english .
Hartmann
09-22-07, 09:35 AM
it´s not only the release of 1.4 patch.
there are a lot of work to do, export models, the campaign, menus, sounds, grid map in sh4,interface,...
i´m sure that it could be done but it could take a lot of work and time.
also sh4 need a lot of work , the enviroment is nice but in a lot of areas sh3 is more convincing that sh4, for example the storms.
At the moment some moders are working to bring back good lightning efects.
I am not a German speaking individual. If I am wrong, then I appologize in advance. But from German I in high school, I though Die was "the" for female tense, and Der was for the "male" tense and Das was for the Non-Sexual things.
Like instead of Die Kriegsmarine, would'nt it be "Das Kriegsmarine"
((On yoru Sig))
Yes, true , but in english seems that a ship sometimes is "she" and not "he"
my signature is from the titanic movie, and they say "She". it´s the exact transcript... i don´t know why :doh:
In german even some non-sexual objects are referred to with "die" or "der". trying to think of something besides "Kriegsmarine" (fyi, this is a compound word of "der Krieg" (the war) and "Die Marine"; the last part always takes precendence in determining the sex methinks)... "der Wagen" (Wagon/Car) is male for example (what a coincident isn't it :D ). Thats why if you look up a word you'll always see the "sex" next to it.
Spruence M
09-22-07, 01:25 PM
In german even some non-sexual objects are referred to with "die" or "der". trying to think of something besides "Kriegsmarine" (fyi, this is a compound word of "der Krieg" (the war) and "Die Marine"; the last part always takes precendence in determining the sex methinks)... "der Wagen" (Wagon/Car) is male for example (what a coincident isn't it :D ). Thats why if you look up a word you'll always see the "sex" next to it.
Ah. I flunked German....:damn:
I will retake it when I go back to colledge.
matzeesn
10-09-07, 05:16 PM
Moin!
After a few month in rl, where I moved to my old city, with a lot of work in my new job, I found the way back to SH4. Till now, I don't know how to upgrade my Porpoise or get a new sub, cause I only start the game to test the modifications. The first week of working on the game again is over, and here are my results.
The primary sub I'm working on is Typ 7c, but most of major-changes that work are edited in the other subs to.
Done:
- Towers, guns and flaks with their dates and as upgrades for campaign, changing in single-missions with their dates
- logical crew
- Snorkel
- parts of 3D-Crew (still WIP)
- some unit-specific changes like number of tubes, etc.
To do:
- Torpdos (tubes are loaded with ger. torps, but rest are us-torps
- RadioRoom (is still missing)
- most of subsystems need to be changed from us to german (for the moment you sail with us-sonar/radar/gato-engine...)
- Shells (typ and rounds)
- Sternwaves (of sub and torpedos)
- switching clothes of the crew to german
- editing GUI for 3rd flak, snorkel etc. / kick off the rear maingun
- editing the tooltips and translations of the subsystems
- editing the values of sensors etc.
- serveral icons/pix need to be changed
- ...
The Typ 7c is in a playable state. All subsystems from SH4 are working on the sub. You can attack, dive, upgrade your flaks, rearm your tubes (with us-torps), sail through the night...
Some pics of the Typ 7c from the last mission, sinking the Yamato. But, as a german sub, jap are friendly... (and a pic of all tubes opened)
http://img411.imageshack.us/img411/152/48342687nk0.th.jpg (http://img411.imageshack.us/my.php?image=48342687nk0.jpg)http://img405.imageshack.us/img405/5056/27341384ki9.th.jpg (http://img405.imageshack.us/my.php?image=27341384ki9.jpg)http://img405.imageshack.us/img405/6540/70232413fy0.th.jpg (http://img405.imageshack.us/my.php?image=70232413fy0.jpg)
Working on,
Matze
thefretmaster
10-09-07, 05:32 PM
amazing stuf guys! keep it up! :o hope you carry this on
would be grateful to get to test the mods, but my registration at the atlantic sharks forum was suddenly removed for an unknown reason because i cant login anymore :damn:
any news on the progress mates? :up:
Ah, the Type 7c, the Porsche 911 of the sea.
SilentOtto
10-23-07, 03:35 AM
My heart is with you guys, keep it up!
Zachstar
10-28-07, 06:47 AM
Hey sorry if I am not understanding things but are yall creating everything 100 percent from scratch or taking copyrighted content from SH3 and putting it in SH4?
Of course if people own SH3 then I assume you are making a script that simply ports over from their SH3 install? Thats gotta be a MASSIVE PITA :o
Sorry if this sounds rude. I am only trying to understand correctly. It's just that i've seen lots of mods in other games in the past that blatently steal copyrighted content and offer it with some silly legal (atleast they think so) protection saying you can only download it if you own the software or copyrighted content. Of course FEW who don't own such heed the deal and just download anyway. So I do NOT support any mod which offers copyrighted content without full and complete permission from the copyright holder anymore. It makes modders look like pirates and hackers.
VERY interesting
http://img141.imageshack.us/img141/831/youngfrankenstein31kr9.jpg
Shiplord
10-28-07, 07:39 AM
Hey sorry if I am not understanding things but are yall creating everything 100 percent from scratch or taking copyrighted content from SH3 and putting it in SH4?
For example, EA has strictly forbidden to use content from BF2 in BF2141 mods and vice versa, no matter if the mod is free of charge or the users owns both games.
Uber Gruber
10-28-07, 09:31 AM
So I do NOT support any mod which offers copyrighted content without full and complete permission from the copyright holder anymore. It makes modders look like pirates and hackers.
Yes, its very important to obey the rules.
matzeesn
10-28-07, 12:26 PM
Moin!
We use the files from SH3 V1.4. If we use a mod, we will ask the modder.
Only if Ubi says "no import from SH3" we stop the project. But why the should? Other modders copy ships/planes/whatever from SH3 to SH4, or in the other direction, without negative feedback from Ubi.
If we use a script to copy the files, I dont see any complications with other mods. All the textures, subconfigs etc can used from other SH3-mods. For now, only the sub.dat/interior.dat are modified. So where is the problem? If we copy files from your modified SH3, or if you overwrite parts of our mod with your favourites, where is the different?
Matze
Wish I had the software skills to help out, but I hope it all works.
matzeesn
10-28-07, 01:32 PM
Ps:
Anyone need a shnorkel? Working? Switching automatical betw, diesel and e-engine?
http://img509.imageshack.us/img509/5313/48279455yw6.th.jpg (http://img509.imageshack.us/my.php?image=48279455yw6.jpg)http://img115.imageshack.us/img115/1116/28599492fm3.th.jpg (http://img115.imageshack.us/my.php?image=28599492fm3.jpg)http://img115.imageshack.us/img115/3316/72309479zp4.th.jpg (http://img115.imageshack.us/my.php?image=72309479zp4.jpg)
Pps:
I got this problem:
http://img514.imageshack.us/img514/3452/15cn7.th.jpg (http://img514.imageshack.us/my.php?image=15cn7.jpg)
The crew gets no textures in the commandcenter. Any ideas?
Delusory
10-28-07, 02:34 PM
nice job :up:
For the textures, maybe there should be some kind of light source inside the sub? But if it's only this room, so I don't have any ideas :hmm:
Hartmann
10-30-07, 07:26 PM
Great work !
Now ubi or others starts to import models to sh4... or a new , i don´t know.
http://www.subsim.com/radioroom/showthread.php?t=124306&page=2
kriller2
11-23-07, 05:26 AM
Very nice work, this must be the most expected mod in the community! :rock:
I think so too. (After the new GWX is out)
I wish you luck, boys! (And girls?)
Capt Jack Harkness
12-02-07, 05:43 AM
Not sure if anyone's mentioned this yet, but what's you guys's take on the new expansion "U-Boat Missions?" It seems like it will have all the most high-tech u-boats and they all seem to be pretty high quality (not to mention you now have the ability to call for support)... What if you just modded the expansion and added the more common boats as well as the Atlantic campaign layers?
kapitan_zur_see
12-02-07, 09:59 AM
Not sure if anyone's mentioned this yet, but what's you guys's take on the new expansion "U-Boat Missions?" It seems like it will have all the most high-tech u-boats and they all seem to be pretty high quality (not to mention you now have the ability to call for support)... What if you just modded the expansion and added the more common boats as well as the Atlantic campaign layers?
yep, makes sense. I thing that will easy things a lot for your team!
Problem now is SH3 models aside from interiors don't match at all with SH4 models & texturing quality so that makes up for a terrible contrast! True improvement will be when skwasjer will release an S3D with 3D import/export support so you will then be able to refine all SH3 models to make them looks like those from the u-boat expansion
keep up the good work though :up:
That this will? We shall go for german in atlantic ocean?
henriksultan
12-11-07, 11:57 PM
This is the greatest news since Silent Hunter 4 release. :D Im one of thoose that prefer the atlantic ocean with the neat german subs ;) Keep up the awsome work lads :up:
I not much well know english. When will get ready modes? There is successes?
catar M
12-30-07, 01:15 AM
WOW!!!!! This could be the best thing to happen to SH4. I would love to get back into the Atlantic with one of my beloved UBoats. Keep us updated to your progress, and I sure hope you get a bunch of qualified modders working with you on this. what he said.....I miss good old U boats
cheese123
01-01-08, 01:00 AM
Hows the project comming along?
misfitdreamer
01-02-08, 12:48 PM
hi there! this looks great, but i was curious about a couple of things..
i never played shIII.. so i was wondering.. are you directly importing content from the shIII files to work in silent hunter 4 or are you creating your own custom content? any code as well? it would be pretty amazing to have ubisoft backing you up! and if you used shIII models maybe you could get some of fubar's great skins too : )..
to what degree of realism are you going to portray?
are you planning on taking advntage of content released through the ubisoft uboat addon for sh4?
FloydRoses
03-08-08, 08:59 AM
This project, is dead?
I try to register and login, but password never match!
:damn: Sorry for my English.
Whera
Xantrokoles
03-30-08, 02:23 PM
What I know is:
Project is death
But:
Acess of the Deep are working now on such a project (after addon)...
But I know they are thieves in ur eyes
(This bad thieves ripped files from stock SH3 omg):o
The beta of the 39, 40 campaign is ready.
No u don't get it;)
And I and a mate of mine are working on a mediterranean campaign
(but we will not release it because, we ripped the campaign files from GWX 2 and we converted arround 160 ships of this mod, so we won't be criminals)
:)
Problems with my english please in a PM
Jimbuna
03-30-08, 02:43 PM
What I know is:
Project is death
But:
Acess of the Deep are working now on such a project (after addon)...
But I know they are thieves in ur eyes
(This bad thieves ripped files from stock SH3 omg):o
The beta of the 39, 40 campaign is ready.
No u don't get it;)
And I and a mate of mine are working on a mediterranean campaign
(but we will not release it because, we ripped the campaign files from GWX 2 and we converted arround 160 ships of this mod, so we won't be criminals)
:)
Problems with my english please in a PM
I'm at a bit of a loss to what your alluding to http://img98.imageshack.us/img98/1817/thinkbigsw1yo4.gif
AVGWarhawk
03-30-08, 02:57 PM
Interesting:hmm:
Ducimus
03-30-08, 03:50 PM
:hmm:
Heres what i think hes saying.
What I know is:
Project is death
Atlantic sharks crew is dead. Project is not being continued.
But:
Acess of the Deep are working now on such a project (after addon)...
But I know they are thieves in ur eyes
A reference to how people jumped the gun assuming AOD team were theives when there pacific project was found to be using TM as a base. (ive said it was ok for awhile now)
(This bad thieves ripped files from stock SH3 omg):o
Im guessing someone threw a tissy fit over using Sh3 files somewhere.
The beta of the 39, 40 campaign is ready.
A new Project is well underway.
No u don't get it;)
Their not sharing.
And I and a mate of mine are working on a mediterranean campaign
(but we will not release it because, we ripped the campaign files from GWX 2 and we converted arround 160 ships of this mod, so we won't be criminals)
:)
Pretty self explantiory. They've used some GWX files as a base, but given KLs propensity to demand permission (which from what i understand he typically denies anyway) , and/or prosecute a forum campaign against anyone who uses anything he considers his property, they won't release it. Can't say i blame them, the drama isn't worth it.
Jimbuna
03-30-08, 04:14 PM
Pretty self explantiory. They've used some GWX files as a base, but given KLs propensity to demand permission (which from what i understand he typically denies anyway) , and/or prosecute a forum campaign against anyone who uses anything he considers his property, they won't release it. Can't say i blame them, the drama isn't worth it.
Oh come on now, let's not get started on that old chestnut again http://img98.imageshack.us/img98/2822/yawnbigji2wt7.gif
What's happened to the status quo....mutual tolerance and respect http://img98.imageshack.us/img98/1817/thinkbigsw1yo4.gif
bah, to heck with the drama, I just wanna play an atlantic based campaign with the SH4 graphics and features. Please share?
Please?
It's not like were not all using the same copyrighted code as our base anyway. (sorry, UBI got copyrights on all the code everyones mods run on anyway)
http://omglol.kerrolisaa.com/1/10066.gif
Kpt. Lehmann
03-30-08, 04:46 PM
Pretty self explantiory. They've used some GWX files as a base, but given KLs propensity to demand permission (which from what i understand he typically denies anyway) , and/or prosecute a forum campaign against anyone who uses anything he considers his property, they won't release it. Can't say i blame them, the drama isn't worth it.
If the drama isn't worth it, maybe you shouldn't run your mouth and stir it up every opportunity you get.
Now for the record, the only permission request that has ever been denied, applied to an individual who decided to be an ass to us in public and reached into our pockets in private... followed by creative re-writing of private messages.
ANYONE who'd expect us to be cool with someone like that is kidding themselves.
Furthermore, that denial came with the prior approval of the team itself. So you can make up all the BS and kick me all you like. It was a team decision.
You can color me or the GWX teamers whatever color you like... but the bottom line is that you repeatedly twist matters to sate your own petty grudges.
If you are soooo tired of the whole sordid affair... quit stirring it.
Get over it.
AOTD_MadMax
03-30-08, 04:51 PM
Hi captains,
shure, we from AOD are working on an Atlantic-Campaign and we have released an claninternal testbeta for testing out the mainstructure of the mod.
After this is done we will release a real beta for testing.
You will here about it when we are ready !
Greets
MadMax
http://www.gifmania.co.uk/movies/scary-movie/scary-movie.gif:rock:
Hi captains,
shure, we from AOD are working on an Atlantic-Campaign and we have released an claninternal testbeta for testing out the mainstructure of the mod.
After this is done we will release a real beta for testing.
You will here about it when we are ready !
Greets
MadMax
Cool, I'm looking forward to giving it a try. I know I've really enjoyed my foray into the atlantic in SH3 and SH4, while it has been a good game in its own right, it has been missing something (oh, I don't know, maybe I just like being called Kaleun, getting in touch with my German Heritage and all. :|\\)
Ducimus
03-30-08, 06:00 PM
Oh come on now, let's not get started on that old chestnut again http://img98.imageshack.us/img98/2822/yawnbigji2wt7.gif
What's happened to the status quo....mutual tolerance and respect http://img98.imageshack.us/img98/1817/thinkbigsw1yo4.gif
Just a simple statement of what i percieve as fact, based on a long standing track record. Has nothing to do with uboats and fleetboats. Just an observation on standard "mod politics". If i were in their shoes, using the same files as a base, id keep it to myself as well, The potential for drama is just too high. Thats not a dig, just a simple statement of how things are. A lot of folks generally like to distance themselves from that drama, myself included.
badaboom
03-30-08, 06:10 PM
OMG Dowly,I haven't laughed so hard in a long time!!!!!:lol:
Penelope_Grey
03-30-08, 06:13 PM
With all respect Ducimus, your factual perceptions are wrong in this case. According to our records there is only one individual who has been refused permissions... and that individual is Racerboy. Everybody else who asked, has had it.
Further, while it is true that many people no doubt dip into GWX for this and that, the modding principles which were hammered out on the SH3 mod section, I have to tell you the GWX Team adheres to like glue, not once during my tenure here have I seen the Grey Wolves go against the modding principles.
Also as far as dramas go, I have to point out, your reply a couple of posts up is what got the "Drama" going here in the first place because you took a pop at KL, for no reason. Perhaps it would be an idea in the interest of the community all round if all parties steered clear of your so called dramas. What you have said here is hypocritical in relation to your own actions.
lol, ah the he said she said. Fun stuff.
AVGWarhawk
03-30-08, 07:30 PM
Well, we kind of got the story on the Atlantic Sharks mod. This dropped and that dropped. Some folks making one in the background and will release when darn good and ready. So, this thread seems useless.
We wait for that day.
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