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  1. [TEC] Creating a UV2 channel?
  2. [REL]Target "Lock" Fix for RFB 111608
  3. Getting CTD with 1.52. Help!
  4. Increased Torp Range
  5. Need Help in Accessing Navy declassified documents about japanese submarines
  6. RFB, Accurate Manual Targeting and Realism
  7. Looking for this Mod
  8. cfg files
  9. Has anyone Made a USS Sea Tiger Skin, (operaton Pettycoat)
  10. [REQ]
  11. SimHQ's "Best Naval Mod of the Year" is Trigger Maru
  12. REPORTS OF THE U.S. NAVAL TECHNICAL MISSION TO JAPAN data
  13. [REL] S-boats in port
  14. The Imperial Seal of Japan for IJN Ships
  15. Damage Control "Y" key not working.
  16. Electronic Cipher Officer
  17. Gauges and patch 1.5 (U-boat Missions Add-on)
  18. 8 tubes on german side possible !
  19. Setting up hot keys
  20. Have any of you hardcore mods made your own sub sim?
  21. [WIP]RSRD Conning Tower
  22. Rescue Raft Problem - mod bug ?
  23. Morale???
  24. RFB sonar noise frustraiting
  25. some mods i found interesting
  26. RFB/RSRD Transfer Issues
  27. IJN Submarines blueprints : in dire need of detailed ones
  28. [Help] Menu 1024_768.ini
  29. [REQ] Map distance measurement 'scales' !!
  30. [REQ]fog visiability Mod
  31. TMO 1.62 -command 50,51 help
  32. RFB ?
  33. Can a search pattern be modded at runtime?
  34. supermod mod enable order... help needed.
  35. Mozgovoy - needs help
  36. Montana Class Battleship
  37. TMO 1.62 questions-recognition manual/periscope lock
  38. Attack map : what files are the info linked to ?
  39. Menu Not Found
  40. Restore stock camera movement
  41. [req] How can i change Automated AAA accuracy
  42. Camera out of sectors RFB
  43. [REL] Seafloor mod v2
  44. SD mast mod??
  45. A legit question about "NSM"
  46. Most "realistic" mod setup...
  47. Playable IJN Kaidai 3b submarine - stand alone -
  48. Details for Modders
  49. A question for both W_Clear and Kriller2.
  50. shell splash distance
  51. MODS for TMA and PLOTTING ???
  52. ROW Sound Mod ver 9
  53. Question for MODers
  54. Surcof/sen Toku/sen Taka Boats.
  55. Question on Cloning/creating Surfacevessel based upon RFB/RSRD
  56. Icons for SH4
  57. Suggested Mod Combinations for SH4
  58. Ijn Bb Kongo
  59. cold war mod
  60. Help with creating campaign.
  61. [REL] Hud Mod for TMO 1.6.3
  62. Vandrith's Questions
  63. Conversion Chart Button?
  64. No Lifeboats???
  65. SUN without halo? Hmmm......
  66. SUbmarine warfare an illustrated history Preston ebook
  67. Modding special abilities?
  68. No CREAKS sounds with TMO mod?
  69. Realistic torpedo skins
  70. Strange ERROR when I quit game.....
  71. Pampanito's Gauges Mod with 1.52
  72. Promotions, Upgrades in RFB 1.52
  73. Strange Night Sky With TMO 1.6.3
  74. silent 3ditor and sdl file
  75. Stadimeter/recognition book accuracy
  76. [REL] BB-67 USS Montana/ BB-60 USS Alabama
  77. RFB 1.52 Questions
  78. Internal/External Reloads
  79. RFB Radar and Sonar Movement
  80. message box and opacity
  81. Target identification
  82. Minor request for graphics fix
  83. Help with Nodes
  84. Need accoustic and magnetic mines, type 93 contact mine implemented !
  85. S3D Importing parts from other models
  86. An idea revisited
  87. Annoying steam burst sound - question
  88. [REL] IJN Nagato and IJN Myoko
  89. Question: Engine sound of RFB1.52
  90. changing sub name
  91. trigger maru question ?
  92. fuel question
  93. TMO bug, stock bug, or not bug - damage?
  94. RSRDC for TMO163 concerns.
  95. general quarters in trigger maru
  96. HUD/Dials?
  97. Need help with Baltimore Class
  98. TMO without environmental mods? Please....
  99. [REL] Rockin Robbins' Slightly Subnuclear Deck Gun
  100. RFB periscope lock on question
  101. Badly Damaged - crew won't repair
  102. After advice: latest versions of super mods..et al
  103. [TUTO] 3DS import/export and uv map tutorial
  104. Bow torpedo tube - so damage sensitive...TMO
  105. TMO 1.63 Noob Question
  106. weird torpedo wake ?
  107. lifeguard duty in trigger maru
  108. Installing mods: Using JGSME
  109. Changing torpedo tubes.
  110. U-boat missions add on pack - Direct2Drive
  111. Noob questions about TMO 1.62
  112. How to make a mod to massively improve performance?
  113. A few adjustments coming up...
  114. IJN Kongo Mod by ZeeWolf
  115. 14" Quad turret for North Carolina class
  116. BtS mods hosting
  117. Mods not working
  118. Need Takao's japanese music mod
  119. corrupted save games with RFB 1.52
  120. me thinks i broke something
  121. Binocular mod
  122. (WIP) Bismarck playable with OPsMonsun
  123. keyboards cmds & TMO163
  124. Crew Quarters Mod for TMO
  125. Estimated target speed - accuracy, how to change?
  126. Real Environment mod preview video
  127. WIP - Pure manual targeting ...
  128. Problems with TC, RFB?
  129. [help] Zones.cfg
  130. [REL] 20mm Gun Sight Mod
  131. (WIP) Japanese Radio Station
  132. visable underwater controller
  133. does anyone know where to find....
  134. can you trigger visual effects to stop on demand
  135. [Pre-Rel]GUPPY Submarine
  136. Trouble with textures
  137. Crew Decorum, or Quit Being Prissy!
  138. [info] RL time of dive on a Balao
  139. DDS files
  140. [REL] Fall of the rising Sun for SH4 V1.5 Version 1.2
  141. Multi installs
  142. Manual targeting MOD request
  143. how do you change the torpedo wake ?
  144. [REL] Submarine Draft and Periscope Depth Mod
  145. [REL] "Game Fixes Only" mod for stock v1.5
  146. [REL] Rockin Robbins' Slightly Subnuclear Mk 14s & Cuties!
  147. TMO - RSRD: Coral Sea Battle vanished?
  148. [REQ] day/night time
  149. The Agano
  150. Help ... Chart stuff
  151. Medal of honor
  152. [REQ] help getting things moving.
  153. Can't find Expanded support for Uboats
  154. IJN 13.2 mm AA gun : model ingame ?
  155. Harper Goth Nautilus
  156. I lost my Deck gun crew!
  157. Crew Management FAQ
  158. A question about ROW sound effects v.9
  159. RSRDC screwed up my deck guns. Possible Bug
  160. lost captains cabin mod???
  161. SH4 JSGME Tool
  162. A easy gramophone mod you can do yourself
  163. battle surface
  164. WIP=Visible Damage_Textures at all from SH3 to SH4 imported Ships
  165. Why won't ship on ship collisions cause any damage?
  166. I 400 Sen Toku ebook
  167. Question on crew speech and voices?
  168. No water Limber hole mod
  169. Playable ships for v1.4??
  170. looking for torpedo launch sound file (custom)
  171. FORS ?
  172. Cannot Sink Large Modern Tanker
  173. Having Problems with Playable surface ships
  174. Periscope/Antenna damage
  175. [WIP] - Every Weapons Officers calculator...
  176. Operational Use Inquiries
  177. how do you get an s-boat to start a mission with AA gun?
  178. were all deck guns mounted aft as standard equipt?
  179. No Playable Nagato or KGV?
  180. Waves have a foam
  181. Noob GUI question
  182. Men at deck gun problem
  183. [REL] Intercontinental Radio Pack
  184. Playable Iowa BB in Career mode?
  185. Flying Dutchman in Trigger Maru mod
  186. How can I stop this screaming and yelling
  187. [REL] Career Playable Montana Class
  188. commander?
  189. Needed : exhaut smoke for IJN subs
  190. Changing icons on hud
  191. [Needed] Barnacles on hull for IJN subs
  192. im looking for accurate data on ww2 ships
  193. FOTRS for v1.5 annoying problem
  194. [intel] Combined Arms Research Library Digital Library
  195. where are the downed pilots dat files at?
  196. where would I find Capt. America's HUD mod?
  197. [REL] US Torpedo Overhaul
  198. Trigger Maru map contacts
  199. RFB 1.52 Patch link Broken
  200. S3DEditor
  201. looking for AI subs and how they work
  202. MultiSH4 problems
  203. [needed] intel on Italian submarines in the Far East for the IJN Campaign
  204. where are the ship builders for US side?
  205. [WIP] Webster's Ship Draft & Manuvering Fix for v1.5
  206. [Req]HUD\DIALS mod stock 1.4
  207. The AOB Wheel Users manual
  208. TMO163 Environment Problem
  209. [release] IJN periscope v 1.0
  210. Strange Sub in FOTRS
  211. Quick catch up question
  212. [REL] Tracer Mod for 1.5
  213. i need a s3d tutorial lesson
  214. Can anybody confirm this..
  215. [TEC] How do I remove the red depth indicator needles?
  216. where are the dial arrows on the german side ?
  217. [REL] OhioSSBN mod for Silent Hunter IV
  218. Best combo mods for SH4
  219. Help needed adding a new home base
  220. Playable Merchant Ships
  221. [needed] IJN torpedoes pictures and blueprints
  222. Slow developing bug.
  223. Where is TMO download
  224. Call Air Support
  225. [REQ/Suggestion] Sea life
  226. Trigger Maru and the Cutie Torpedo
  227. Great info on Truk
  228. is it simple to adjust ship models?
  229. Help with weird surface ship problem
  230. EASY speed calulation
  231. Sub not venting CO2
  232. TMO
  233. Fleet Boat ebook - Osprey -
  234. IJN Special Air Defence Vessel
  235. [REQ] Recognition manual
  236. [REL] Webster's Real Lifeboats Fix for v1.5
  237. how to re-enable default music??
  238. IJN torpedoes color schemes ?
  239. FOTRS question
  240. mod load order/conflicts?
  241. Updated AOB Wheel manual - Release imminent :)
  242. problem with deck gun
  243. [REL] Webster's Real Lifeboats Fix for v1.5
  244. FYI there is a new Nvidia driver out
  245. Problem with mod..
  246. [REL] sonar target fix
  247. [needed] Avenger TBF launching torpedoes for the IJN campaign
  248. [WIP] Silent Hunter IV - Music Mods
  249. ship stopping distances
  250. multiplayer with mods