View Full Version : Waves have a foam
W_clear
02-18-09, 05:10 AM
I hope that the completion of such a wave MOD
http://i42.tinypic.com/2wnsd2b.jpg
http://i43.tinypic.com/1zxtgud.jpg
GreyOctober
02-18-09, 09:04 AM
:yeah: Amazig work W_clear :salute:
ReallyDedPoet
02-18-09, 09:06 AM
Man, that would be something if it could happen :yep::up:
keltos01
02-18-09, 11:46 AM
simply amazing W_clear !
keltos
@W_clear
Superb!!!! :salute:
If you can get this to work it would look sweet!!! :D
AOTD_MadMax
02-18-09, 01:09 PM
Always great work from the Environment-Master !:up:
Hope you can work it out !
Greets
Maddy
AVGWarhawk
02-18-09, 01:23 PM
Holy crap w_clear. That is nice! White caps!!!!!!!:salute::salute::salute:
What else you working on???:D
Rockin Robbins
02-18-09, 01:40 PM
As long as the whitecaps are logical based on sea state and weather conditions that's great. But if I see whitecaps on a calm ocean or even in 6 foot (2 meter) seas, I'm going to call my mommy.
ElephantMemory
02-18-09, 01:53 PM
White caps really only depend on the amount of wind. I have been out on the ocean on a day when the waves were no bigger than half a foot, but if the wind is blowing hard , you will see white caps.
AVGWarhawk
02-18-09, 01:57 PM
Oh hell, here we go. Just give me some white caps. I do not care what the wind is doing. :D
Munchausen
02-18-09, 03:59 PM
Just give me some white caps.
:up: Ditto.
sergbuto
02-18-09, 05:41 PM
:yep: Considering nowadays technology, white caps should be a must in any produced naval simulator.
AVGWarhawk
02-18-09, 07:25 PM
:yep: Considering nowadays technology, white caps should be a must in any produced naval simulator.
I agree. From what I see, w_clear can pull this off. :yeah:
Deep Six
02-18-09, 07:41 PM
OMH.....MY.......GAWD!!:yeah::yeah:
Now that would be like icing on the cake....
Man I bet the Devs are just oozing jealousy right now (Smirk :O: Smirk :O:)
Modding on this forum and SH3 has got to be the BEST modding that I have seen anywhere bar non...
Now to the foam...I Like it because it to me it does two things.....
1 Looks natural and way cool
2 Takes the edge off the wave front by masking, which to the eye then kinda smooths the frame (You get what I mean?)
I hope this is achievable , good luck to you w_clear
Deep Six
W_clear
02-18-09, 08:29 PM
Holy crap w_clear. That is nice! White caps!!!!!!!:salute::salute::salute:
What else you working on???:D
Is just the beginning. Great difficulties. Hope of success, only :|\\ 30%
Sledgehammer427
02-18-09, 08:31 PM
and a heavenly chorus chimes fromabove as a shaft of light shoots down upon the home of W_Clear!
beautiful stuff!
AVGWarhawk
02-18-09, 08:31 PM
Holy crap w_clear. That is nice! White caps!!!!!!!:salute::salute::salute:
What else you working on???:D
Is just the beginning. Great difficulties. Hope of success, only :|\\ 30%
I have seen your work. Top notch! I thing you can do it. :DL
Rockin Robbins
02-18-09, 10:02 PM
We'll take 30% as a guarantee of success!:salute: If you don't learn to get the whitcaps you'll learn to bring us something even better.
Will this be included in your new collaborative release with Kriller?
kriller2
02-19-09, 05:01 AM
Hi W_clear, this would be awesome! :yeah:
Here are some brainstorming about how to make this doable with the current tools we have available.
To make this work I think we would need to make a new part of code which reads the current windspeed and direction of the wind from the engine and then if the wind blows more than f.ex. 10m/sec. the new part of code should start making the actual foam this should be possible, I remember Nisgeis tell me that he was able to read these parameters from the engine.
Now comes the dificult part! We need to make the actual foam on top of the waves to look realistic! and make the foam on top of the waves folow the direction of the wind/wave, I think this would require a new shader or a new particle effect which reads in which direction the wind blows and then throws the foam in the right direction.
Maybe we need some help with this as I think this requires skills in programming in the shader files (which I haven't) the following people can shed some light on this subject, Nisgeis, Seeadler, Skwasjer, but then again you have surprised me before w_clear :rock:
Looks fantastic Clear!:yeah: I wish you success. I can't wait to try the new environment mod that you and Kriller worked on. Great job!
kriller2
02-19-09, 05:19 AM
Here is some you tube films which could be interesting:
http://www.youtube.com/watch?v=swdyn713M-Q&feature=related
http://www.youtube.com/watch?v=edOUDbFtFk0&feature=related
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