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View Full Version : IJN Kongo Mod by ZeeWolf


ZeeWolf
02-02-09, 09:51 PM
The Battle Cruiser Kongo is complete and ready for download.

Click here to download ZeeWolfs_Kongo_MOD.zip (http://files.filefront.com/ZeeWolfs+Kongo+MODzip/;13182403;/fileinfo.html)

http://i327.photobucket.com/albums/k442/autopilot_2008/IJNBB_Kongo9.jpg

This Mod is compatible with SH4 V1.5- Run Silent Run Deep Campaign and Operation Monsun
This Mod includes new Kongo texture for IJN-Kongo. One texture was added to the dat file
for use with the deck and miscellaneous 3d mesh components. And some new 3d mesh components were added that replaces the old.


ZeeWolf

miner1436
02-02-09, 10:40 PM
Nice work:up:. Also forgot to mention in the wip thread check this out.
http://www.subsim.com/radioroom/showthread.php?t=146569

ZeeWolf
02-02-09, 11:32 PM
Nice work:up:. Also forgot to mention in the wip thread check this out.
http://www.subsim.com/radioroom/showthread.php?t=146569

Thanks miner1436,
Please note that I added The Imperial Seal of Japan to the Kongo's
bow as well.

ZeeWolf

keltos01
02-03-09, 09:17 AM
Nice work:up:. Also forgot to mention in the wip thread check this out.
http://www.subsim.com/radioroom/showthread.php?t=146569
Thanks miner1436,
Please note that I added The Imperial Seal of Japan to the Kongo's
bow as well.

ZeeWolf
where is it ? :o

not that I don't know what it looks like having made one for the Mogami... is that the one ?

keltos

Te Kaha
02-03-09, 10:59 AM
Is it also compatible with RFB 1.52?

ZeeWolf
02-03-09, 12:21 PM
Is it also compatible with RFB 1.52?

I found this from the RFB Team thread:

"Thanks to lurker_hlb3 for making RSRD and OM compatible with RFB"

So give it a try and see.


ZeeWolf

keltos01
02-03-09, 12:49 PM
did you make the imperial seal of japan or is it my work ?

keltos

tater
02-03-09, 01:20 PM
It should be RFB compatible, the issue is my Real IJN mod that in addition to fixing the Y-throwers, and adding other DC throwers types/loads, also adds radars to the IJN ships. Not in the sns (they were already there), but to the actual ship models. Now ships get radars with the eqp file as the cfg date changes. So Kongo has no radar, then the radar appears on the model after X date.

ZeeWolf
02-03-09, 03:04 PM
did you make the imperial seal of japan or is it my work ?

keltos

Yes Keltos I made it, but it is to historical size, thus not obvious from distance.
As a real one would be.

http://i327.photobucket.com/albums/k442/autopilot_2008/IJNBB_Kongo10.jpg

ZeeWolf

keltos01
02-03-09, 03:40 PM
mine :

http://img406.imageshack.us/img406/3240/chrysanthemummogamigu2.jpg (http://imageshack.us/)



ok then ! good work !

I modelled mine in 3d according to actual photographs at the request of Miner1436 and it is also the right size for the Mogami, I also shaped it according to the shape of the bow.

see :

http://www.subsim.com/radioroom/showthread.php?t=146569

regards,
keltos

gimpy117
02-03-09, 04:25 PM
looks great!!!

downloading now :up:

ZeeWolf
02-03-09, 06:06 PM
mine :

http://img406.imageshack.us/img406/3240/chrysanthemummogamigu2.jpg (http://imageshack.us/)



ok then ! good work !

I modelled mine in 3d according to actual photographs at the request of Miner1436 and it is also the right size for the Mogami, I also shaped it according to the shape of the bow.

see :

http://www.subsim.com/radioroom/showthread.php?t=146569

regards,
keltos


keltos,

You have several objects to use as a size reference in the image you site.
1. The Sanctions
2. The Anchor chain opening
3. The Latter rungs
Just to mention a few. And every object I reference here is completely out
of proportion on your model. You got the chrysanthemum right, but it is
way oversized. I hope this critique helps.

regards,

ZeeWolf

Webster
02-03-09, 06:16 PM
does this mod also include the "kongo 3D damage fix" as well or do we still need that mod in combination with this one to completely fix the kongo?

ZeeWolf
02-03-09, 08:48 PM
does this mod also include the "kongo 3D damage fix" as well or do we still need that mod in combination with this one to completely fix the kongo?


Yes, but I re-worked the UV's and cleaned it up some.

ZeeWolf

virtualpender
02-03-09, 10:40 PM
Thank you for this beautiful ship!

tater
02-04-09, 01:29 AM
Other than the boats, gun director, and rudder, nothing seems to use the AO map at all, was this intentional?

The 0x3abb8ade4bd65f25 material (NBB_Kongo_C.tga) on the "CabBak" needs to "move up," it maps wrong as is. The same is true of both funnels. The NBB_Kongo_C.tga texture is the middle of the 3 materials listed for the cabbak, and both funnels (cos1, cos2). If the materials are moved "up," they show properly.

Also, your Unified Render Controlled has the LODs set to 0.0.

BTW, I put your AO map onto the stock Kongo, and it works fine, but does not show up on your dat within S3D. Odd.

Ah ha! Your hull, funnels, masts, etc have only Map Channel 1, so that is why they show no AO map. They are also not using the N map I think.

(I put all these in one post since edit started working again)

keltos01
02-04-09, 07:20 AM
mine :

http://img406.imageshack.us/img406/3240/chrysanthemummogamigu2.jpg (http://imageshack.us/)



ok then ! good work !

I modelled mine in 3d according to actual photographs at the request of Miner1436 and it is also the right size for the Mogami, I also shaped it according to the shape of the bow.

see :

http://www.subsim.com/radioroom/showthread.php?t=146569

regards,
keltos

keltos,

You have several objects to use as a size reference in the image you site.
1. The Sanctions
2. The Anchor chain opening
3. The Latter rungs
Just to mention a few. And every object I reference here is completely out
of proportion on your model. You got the chrysanthemum right, but it is
way oversized. I hope this critique helps.

regards,

ZeeWolf

As the 3d model is available for download on my FF page\textures folder the size can be adjusted to fit any ship.

I would do it but am busy with my japanese submarines at the moment...

and I don't mind positive criticism ;)

keltos

ZeeWolf
02-04-09, 03:37 PM
As the 3d model is available for download on my FF page\textures folder the size can be adjusted to fit any ship.

I would do it but am busy with my japanese submarines at the moment...

and I don't mind positive criticism ;)

keltos

That's wise Keltos, Honest fed back is another thing that really gaurds from
accepting low work standards as well as self-deception about our work.

ZeeWolf

Wilcke
02-04-09, 03:44 PM
Beautiful work, well done!

ZeeWolf
02-05-09, 12:18 PM
Beautiful work, well done!

Thanks Wilcke:)

ZeeWolf

chrysanthos
03-09-11, 01:02 PM
hey! where is she? link not found:/

chrysanthos
03-19-11, 05:12 AM
zeewolf if you dont want to talk to me thats ok:/ but at least put a working link on kongo ok? i will not bother you again......

Webster
03-19-11, 12:44 PM
zeewolf if you dont want to talk to me thats ok:/ but at least put a working link on kongo ok? i will not bother you again......


geez this is a 2 yr old thread what do you expect :06:

there are hundreds of old threads with outdated mods that no longer exist so check the posting dates before assuming your being ignored

AOTD_MadMax
03-19-11, 04:15 PM
Link is dead !

Whats wrong out there ?

Regards

Maddy

Boos
11-08-11, 05:07 PM
Can someone reupload this, please?

chrysanthos
03-21-13, 01:44 PM
yes can you reupload it? please?