Arclight
02-13-09, 02:58 AM
Ahoy,
A while back I slapped together a basic mod that added a colored filter to the obs scope. Basic in that it just replaces a single file. A limitation to that approach is that you can only use 1 color at a time; switching color requires quitting the game and switching to a different version of the mod. Ideally, you would be able to switch on the fly to adapt to different lighting conditions.
Hitman mentioned using movable overlays, which would be a brilliant solution. I've been giving it a go, but I'm stumbling around in the dark:
1. Does the file used for the filter need to have any special properties (specific size or something)?
2. I can't make sense of the "Menu_1024_768.ini";
[G2B I150]
Name=Filter_green
Type=1030;Static bmp ; I imagine this is important but don't know what type-setting to use
ItemID=0x2B140003 ; just needs to be unique?
ParentID=0x2B000000 ; wouldn't know what the parent is to this overlay
Pos=0,0,0,0 ; why 4, especially on 2D screen?
Zone=0 0 541 265 0 1 0x32000000 0.5 0 0x3200000f 0 0 0 0 ;not a clue
Color=0xFFFFFFFF
Materials=1 ; number of resources/files?
Display=2;Linear ;?
Mat 0=data/menu/gui/layout/Filter_green.dds
MatFlags=0x9 ;?
TexFmt=0x0 ;?
3. Another problem is getting the overlay on top of everything else, so you don't accidentally hide it behind the mask.
Any help with this would be greatly appreciated. If I bang my head against the wall any more it might result in brain damage... I somehow doubt that would help. :88) ;)
A while back I slapped together a basic mod that added a colored filter to the obs scope. Basic in that it just replaces a single file. A limitation to that approach is that you can only use 1 color at a time; switching color requires quitting the game and switching to a different version of the mod. Ideally, you would be able to switch on the fly to adapt to different lighting conditions.
Hitman mentioned using movable overlays, which would be a brilliant solution. I've been giving it a go, but I'm stumbling around in the dark:
1. Does the file used for the filter need to have any special properties (specific size or something)?
2. I can't make sense of the "Menu_1024_768.ini";
[G2B I150]
Name=Filter_green
Type=1030;Static bmp ; I imagine this is important but don't know what type-setting to use
ItemID=0x2B140003 ; just needs to be unique?
ParentID=0x2B000000 ; wouldn't know what the parent is to this overlay
Pos=0,0,0,0 ; why 4, especially on 2D screen?
Zone=0 0 541 265 0 1 0x32000000 0.5 0 0x3200000f 0 0 0 0 ;not a clue
Color=0xFFFFFFFF
Materials=1 ; number of resources/files?
Display=2;Linear ;?
Mat 0=data/menu/gui/layout/Filter_green.dds
MatFlags=0x9 ;?
TexFmt=0x0 ;?
3. Another problem is getting the overlay on top of everything else, so you don't accidentally hide it behind the mask.
Any help with this would be greatly appreciated. If I bang my head against the wall any more it might result in brain damage... I somehow doubt that would help. :88) ;)