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  1. Fixing the ghost crew? (3 replies)
  2. Quick question on Environments for RFB (2 replies)
  3. [TEC] Dud torpedo chance mod? (16 replies)
  4. No Helmsman in TMO (1 replies)
  5. Thermalizer. (0 replies)
  6. Showing uo in 3ditor but not in game (3 replies)
  7. [REL] SH4 wrapper/profile selector (7 replies)
  8. CTD ??? (11 replies)
  9. [TEC] Modder's resource - a broom! (6 replies)
  10. Where is the fuel? (1 replies)
  11. Why tambour as new command in sept '43? (7 replies)
  12. [TEC] External view in Trigger maru (3 replies)
  13. [WIP] What format is the SH4 dat file? (11 replies)
  14. [TEC] Bonus Narwhal for RFB/RSRD (9 replies)
  15. [TEC] JTxE Textenabler Download (2 replies)
  16. [REL] A New Gold Chronometer (watch) (2 replies)
  17. [WIP] Leadtail Ships for WoTK (36 replies)
  18. [TEC] R I P Ship (7 replies)
  19. [WIP] I got the bonus Narwhal into RFB but has one glitch (3 replies)
  20. [WIP] Projekt 945 / Sierra-Class SSN (45 replies)
  21. [TEC] New modder (17 replies)
  22. [TEC] Fuso (3 replies)
  23. [TEC] How to make Single ships career playable? (0 replies)
  24. [TEC] Where's the uploads button? (6 replies)
  25. [REL] Cavite Help (4 replies)
  26. question please...�� How to increase shell's flak gun in SH4 (4 replies)
  27. [TEC] compass rose (0 replies)
  28. [TEC] IJN UNIFORMS (1 replies)
  29. [TEC] KSD Commander (0 replies)
  30. [TEC] RED CROSS HAIR (1 replies)
  31. [WIP] Modding help required (4 replies)
  32. [WIP] Arpeggio of Blue Steel Campaign Mod (7 replies)
  33. [TEC] Fall of the Rising Sun Hanging on Load (14 replies)
  34. [TEC] Reviving the Noob Modders Task Force (120 replies)
  35. [TEC] Hello need urgent help fix a big problem with "FALL OF THE RISING SUN" MOD (25 replies)
  36. [TEC] Old merchant ship models waiting being finished (3 replies)
  37. [TEC] I need help on modding (0 replies)
  38. [WIP] I want to put a model of my captain in the conning tower (15 replies)
  39. [REL] ciws by snarf (1 replies)
  40. [WIP] Favorite Environmental Mod (1 replies)
  41. ahoy mates sh5 mod on sh4 (6 replies)
  42. OTC for RFB (w/ RSRD) (2 replies)
  43. Narwhal class has no crew.... (9 replies)
  44. Mod list question (0 replies)
  45. The range of the target about the OTC MOD.... (1 replies)
  46. SH4 freezing : i belive due to torp qty mod i made (5 replies)
  47. where to find the data about the various crew-experts? (5 replies)
  48. [REL] Benji's Ships Mods (85 replies)
  49. Capt cox silent service graphics mod 1.2c uploaded by Lt.Commander Lare (3 replies)
  50. Sounds at higher TC? (2 replies)
  51. Some doubts..... (1 replies)
  52. is it possible to campaign with English subs? (0 replies)
  53. Optical Targeting Correction (2 replies)
  54. just a graphical Environment question? (6 replies)
  55. To the modders of Real Fleet Boat 2.0 (3 replies)
  56. A Question About Multiple Mods (7 replies)
  57. TEST AND MAX DEPTH MOD FOR BALAO-CLASS? (4 replies)
  58. Mods For a Beginner (2 replies)
  59. TDC on attack map (10 replies)
  60. Enjoy mod hosting site while it lasts (9 replies)
  61. Recognition manual not showing length (6 replies)
  62. Found Alfa class on youtube - some questions (6 replies)
  63. Harbor Traffic mod? (19 replies)
  64. SH4 RFB\RSRD saves don't have deck gun on TMO\RSRD (6 replies)
  65. in deep search of Mods please help. (6 replies)
  66. Fixed_CD_sonar_RSRDC (4 replies)
  67. Submerged boats and rafts. (6 replies)
  68. Recommend other mods? (8 replies)
  69. This might be a stupid question (1 replies)
  70. Ugh. (12 replies)
  71. Is there any fix for missing phrases, e.g. "Depth charges in the water, sir."? (2 replies)
  72. Blackwolf Crashing All The Time (0 replies)
  73. Outer door indicator? (5 replies)
  74. Forward 40 traverse (3 replies)
  75. dark face chrono/stop watch (2 replies)
  76. Rig for depth charge! (8 replies)
  77. interior modding (6 replies)
  78. Decoy not available (0 replies)
  79. TIME WARP (0 replies)
  80. Question about mods (2 replies)
  81. sh4 (1 replies)
  82. Appeal to the whole community Subsim (0 replies)
  83. No Option To Choose Deck Gun Mounting? (4 replies)
  84. Having problem with CWSS (Cold War Steel Sharks) CTDing when playing as Axis (2 replies)
  85. Better Scopes and TMO2.5 (0 replies)
  86. Links Please! (4 replies)
  87. Keeping the TDC dials open/visible... (0 replies)
  88. 20mm on deck opposite deck gun? (2 replies)
  89. RFB pearl harbor crash (4 replies)
  90. Lost red/blue "time to target" stopwatch hand. (1 replies)
  91. RFB and Steam Compatability (4 replies)
  92. google streetview inside HMS Ocelot (1 replies)
  93. maybe some advice? (0 replies)
  94. Clock/Stopwatch Toggle (6 replies)
  95. Target Acceleration Fix (5 replies)
  96. Clear the bridge/green board/pressure in the boat sound mod? (6 replies)
  97. Tigger Maru Torpedo Depths? (7 replies)
  98. are there going to be more mega mods? (14 replies)
  99. SH5 effect for SH4 Baza File (9 replies)
  100. Mods dont work for me (3 replies)
  101. Help please? (7 replies)
  102. Time it takes a boat to submerge. (3 replies)
  103. Game Crashes and Other (8 replies)
  104. Radar hacking (21 replies)
  105. Small Mod Request For RFB 2.0 (3 replies)
  106. Larger Chronometer Mod ? (4 replies)
  107. Question about HUD (9 replies)
  108. [REL]_Film Grain back (9 replies)
  109. Rescue downed fliers (5 replies)
  110. TMO - Why can't my crew see? (8 replies)
  111. How to edit camera pan speed? (1 replies)
  112. What's a good water mod that goes well with TMO? (34 replies)
  113. Can the enemy detect my radar? (4 replies)
  114. Just quik question? (4 replies)
  115. How to make Escort Vessels smarter? (9 replies)
  116. Traveller's Textures (0 replies)
  117. Crew Management (1 replies)
  118. [?] Sound delay for distance (3 replies)
  119. sonar sound ? (2 replies)
  120. Question or Idea? (1 replies)
  121. Splash sound in bow lost! (1 replies)
  122. [REL] Darker stock GATO reskin (2 replies)
  123. Strange bug with G4M bomber plane... (0 replies)
  124. [REL] Sub vs Sub Mod (13 replies)
  125. [REL] Lexbind 1.0 - a new keybind mashup for Sh4 1.5 (7 replies)
  126. TDC/target box always shown mod? (0 replies)
  127. Red flares for SH4? (1 replies)
  128. Possible new mod: Modern day career (14 replies)
  129. CapnScurvy's Magnified HUD Dials for v1.4 (1 replies)
  130. CaptainCox mods...Where? (14 replies)
  131. SH4 mod like the bigger navigation wheel from SHC3 (0 replies)
  132. Inaccurate range estimations for WatchOfficer? (0 replies)
  133. google streetview inside HMS Ocelot (0 replies)
  134. Problem with hydrophone in TMO 2.5 (8 replies)
  135. [REL] Real captain's problems mod for TM (5 replies)
  136. New Uniforms for GFO? (3 replies)
  137. Transforming mk14 to homing torpedoes (1 replies)
  138. Help Needed (Mod Related) (7 replies)
  139. Mod help. (6 replies)
  140. US NAVY Virginia Class Submarine 3D Animation (7 replies)
  141. SH4 v1.4 to v1.5? (1 replies)
  142. sh4 exe patch (6 replies)
  143. Assign sounds to a keyboard letter key? (1 replies)
  144. Reworked u-boat Guns (incomplete version) (0 replies)
  145. RFB or RSRDC Problem? (6 replies)
  146. WeDive@Dawn_Submarines (4 replies)
  147. a question for the modding community (2 replies)
  148. Change torpedo warhead colors in TMO? (12 replies)
  149. im getting messages after a mission loads up (4 replies)
  150. Trav mod question about a hydrophones (19 replies)
  151. I have a mod request (1 replies)
  152. Help I cant get my mods to work (2 replies)
  153. [TUTE] Money is no object, I want it all on my battleship! (0 replies)
  154. enigne room bulkhead ? (3 replies)
  155. Mega-Mod for SH4 1.4 (6 replies)
  156. [REL] Real captain's problem mod (14 replies)
  157. [REL] midway career with balao 1941 (5 replies)
  158. midway mod request (10 replies)
  159. [WIP] Barbel class diesel (SS-581 USS Blueback) (12 replies)
  160. SH4 Air strikes mod for RFB V1.4 rc1 (11 replies)
  161. [REL] Snarf's Phalanx Mod v1.0 (12 replies)
  162. Museum with TMO RSRDC plus Traveller Mod (4 replies)
  163. Thinking of creating my own super huge sub. (3 replies)
  164. Question about the Reliability of radio messages (6 replies)
  165. radio mods and their dates. How does this work? (3 replies)
  166. Hiding torpedos on attack maps. (1 replies)
  167. What an amateur.... (0 replies)
  168. Help absolute beginner with sub interior creation (50 replies)
  169. JSGME Help (2 replies)
  170. Other mods compatible with RFB 2.0? (12 replies)
  171. some noob questions (41 replies)
  172. Correct mods order? (16 replies)
  173. [WIP] Phalanx Mod (21 replies)
  174. {mod request please} (4 replies)
  175. A bit of fun with the Iowa (0 replies)
  176. SH4 /SH5 BOAT MOD COMPATABILITY (4 replies)
  177. Type XXI U-Boot for SH4? (8 replies)
  178. Fixing 40mm twin CTD (1 replies)
  179. Explosions with debris and parts launched in SH4 (1 replies)
  180. OhioSSBN (10 replies)
  181. post war? (2 replies)
  182. 3d modeling 40mm woes (0 replies)
  183. which mods. help? (12 replies)
  184. [WIP] Master deck gun mod (21 replies)
  185. How to restore DD's of Travaller Mod? (0 replies)
  186. DC water disturbance mod? (13 replies)
  187. Fondling Nodes (help with S3D) (5 replies)
  188. Back to SH4 (4 replies)
  189. Impacts torpeoes (35 replies)
  190. Help with modding. (1 replies)
  191. How to increase bulkhead strength? (8 replies)
  192. RFB 2.0 + RSRD Sinking Mechanics (10 replies)
  193. Lengthen or shorten sounds in the sound files? (2 replies)
  194. Menu Maker and TMO (2 replies)
  195. Mod Order Question (2 replies)
  196. [REL] Improved Ship Physics (35 replies)
  197. Downloads Section Narwhal Model and TMO (0 replies)
  198. TMO Emblems and Kill flags (1 replies)
  199. Where to find files for torpedo skins? (1 replies)
  200. Question (2 replies)
  201. SH4 + Trigger Maru Overhauled + Steam = Crash ! (6 replies)
  202. Kirov Class CCGN? (12 replies)
  203. [REL]... if you thought wood is nice... Marble (7 replies)
  204. JSGME issues Win7 (4 replies)
  205. [REL] Snarf's Brazilian cherry desk model (9 replies)
  206. Messages editor / mod(s) (7 replies)
  207. No foreign vessels!! (14 replies)
  208. How about a new Deck Gun Sight (2 replies)
  209. Convoy spacing in new missions (17 replies)
  210. TMO "Crew Berthing" Compartment? (3 replies)
  211. SH4 Mod Wishlist-Community Input Appreciated (100 replies)
  212. [REQ]Assistance with Zoom Levels on Nav and Attack Maps (7 replies)
  213. wondering (0 replies)
  214. No captains log in TMO (7 replies)
  215. Loading Screen Question... (28 replies)
  216. Torpedo reload times (10 replies)
  217. Converting to SH3 (1 replies)
  218. Traveller mod for RFB (2 replies)
  219. [REL] two of Snarf's weapon mods (5 replies)
  220. Battleship Turrets (1 replies)
  221. HELP (5 replies)
  222. Questions about tweaking RFB 2.0 (1 replies)
  223. [REL] Snarf's Early Gato Digi Camo (5 replies)
  224. Surface ship "crash depth" (WIP) (22 replies)
  225. radio help please (1 replies)
  226. Sub Camo (34 replies)
  227. Mod Group Help for SH4 noob (8 replies)
  228. A warning to all mod users (14 replies)
  229. No textures (8 replies)
  230. Playable Iowa mod too much for my computer? (4 replies)
  231. Mods with Fall of the Rising Sun (5 replies)
  232. Sound question for you guys. (1 replies)
  233. 1.5 (7 replies)
  234. Gimmee better sub! (TUTE) (34 replies)
  235. Gimp 2.8.10 Cannot find a .dds plugin (7 replies)
  236. Unwanted sound loop (8 replies)
  237. Volume increase? (13 replies)
  238. latest version of SH4? (8 replies)
  239. I'm looking to build my own sub.. (0 replies)
  240. One mod changed another... (3 replies)
  241. How do i (0 replies)
  242. Adding external cargo to merchants. (3 replies)
  243. How do I edit start dates and flotillas? (0 replies)
  244. Any way to fix the Ohio(mod) from randomly diving (9 replies)
  245. Modding cameras (11 replies)
  246. [REL] Kill Flags Mod (2014) (6 replies)
  247. Underwater range and endurance (24 replies)
  248. Mod detection minefields by asdic. Help me. (6 replies)
  249. Domino effect. (6 replies)
  250. [WIP] Improved Ship Physics (235 replies)