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View Full Version : Any way to fix the Ohio(mod) from randomly diving


gaul92
02-25-14, 07:49 PM
I am using the Ohio sub mod...and sometimes the sub will randomly start to dive and i cant just adjust the depth I have to blow ballast to prevent from dying....I apologize for lack of depth of info just got off work and wanted to post this before i forget

CapnScurvy
02-25-14, 10:51 PM
I don't know anything about the Ohio Class sub mod, but you may try to see for yourself what's going on. I suspect there's a Data/Submarine/NSS_Ohio (or something like that) folder. In that folder there should be a NSS_Ohio.sim file (that's opened with the "Silent 3ditor").

This .sim file contains a specific heading called "unit_submarine". Under this heading you'll find several parameters that have to do with the subs overall placement within the 3D modeled world. Displacement (weight) and mass figures. GC_height value (center of gravity height). Fr_ratio (center of gravity along the horizontal axis...front to rear). Drag coefficients (which have to do with the subs mass movement, either submerged or surfaced). Any of these parameters could be causing the sub to act erratically. I'm guessing this is the problem. You'll need to look at other sub models to see if there's a .sim parameter that just doesn't seem to look right when compared to the Ohio Class.

ETR3(SS)
02-26-14, 08:52 AM
What version of the Ohio are you using? What mods are you running with the Ohio? What was speed and depth at time of incident? Were you recently engaged and took damage? If so, where and to what extent?

gaul92
02-26-14, 09:46 AM
What version of the Ohio are you using? What mods are you running with the Ohio? What was speed and depth at time of incident? Were you recently engaged and took damage? If so, where and to what extent?

running periscope depth....then is basically nose dives only way to keep this from happening is to blow ballast

ETR3(SS)
02-26-14, 10:14 AM
Well that's a start, still gonna need the rest of the questions answered before I can even hope to help.

gaul92
02-26-14, 10:27 AM
Well that's a start, still gonna need the rest of the questions answered before I can even hope to help.

.02 beta...thats the only Mod i am using...and no damage wasnt taken...i thinks that all the questions you asked

ETR3(SS)
02-26-14, 03:14 PM
If I remember correctly the beta used an S-boat damage model, was any damage taken at at all and then subsequently repaired? I'm kind of thinking one of the compartments is flooded and it just so happens to be one you can't fix. Any propulsion problems as well?

gaul92
02-27-14, 11:30 AM
If I remember correctly the beta used an S-boat damage model, was any damage taken at at all and then subsequently repaired? I'm kind of thinking one of the compartments is flooded and it just so happens to be one you can't fix. Any propulsion problems as well?

From what I can tell i havent taken any sort of damage....I dont think i have any propulsion problems. You have a full released version of this mod?

ETR3(SS)
02-27-14, 12:26 PM
Yeah that was part of the problem, it wasn't on the damage control screen so players never knew they might have had a fully flooded compartment!

But yeah I released an updated version, here's the link: http://www.subsim.com/radioroom/showthread.php?t=209531

gaul92
02-27-14, 01:55 PM
Yeah that was part of the problem, it wasn't on the damage control screen so players never knew they might have had a fully flooded compartment!

But yeah I released an updated version, here's the link: http://www.subsim.com/radioroom/showthread.php?t=209531

thnaks...ill download the released one now