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View Full Version : [TEC] Hello need urgent help fix a big problem with "FALL OF THE RISING SUN" MOD


danu68
02-16-15, 05:47 PM
Hello gentleman. i have a problem with "FALL OF THE RISING SUN" MOD.Is an fantastic mod i can enable it all works except i cannot rise or lower the periscopes on none of the subs:/\\!! :wah:.Can someone help me solve this problem?

Thank you much

Admiral Halsey
02-16-15, 08:08 PM
Whats your current mod set up look like?

danu68
02-16-15, 08:29 PM
THE MOD SETUP IS IN MODS FOLDER AND I ACTIVATE WITH JSGME.IT ACTIVATES EVERITHING WORKS EXCEPT CANNOT RAISE THE SCOPES.AND WHEN I LOOK AT THE INTERIOR OF THE SUB WHERE PEOPLE ARE I SEE THE SCOPE GOING UP CONTINUOUSLY WITHOUT STOPPING.

Admiral Halsey
02-16-15, 08:35 PM
THE MOD SETUP IS IN MODS FOLDER AND I ACTIVATE WITH JSGME.IT ACTIVATES EVERITHING WORKS EXCEPT CANNOT RAISE THE SCOPES.AND WHEN I LOOK AT THE INTERIOR OF THE SUB WHERE PEOPLE ARE I SEE THE SCOPE GOING UP CONTINUOUSLY WITHOUT STOPPING.

Oh that's not what I meant. I mean what mods do you have activated currently? Just FoTRS or do you have others activated as well?

merc4ulfate
02-16-15, 09:23 PM
Press insert and page up

HertogJan
02-17-15, 03:56 AM
How do you raise the periscope, do you raise the scope by clicking on it when you're in the control room, or do you use the menu bar in the bottom left corner?

merc4ulfate
02-17-15, 10:04 AM
Keyboard:

Insert and page up are your two periscope control keys. Delete and page down lowers them.

To many players forget because they are gui dependent that back when this sim was created most of us were used to keyboard commands and NOT dependent on a mouse to play games like most are today. There is very little that CAN NOT be done by using the keyboard alone without a mouse.

http://i235.photobucket.com/albums/ee112/mush1960/TriggerMarukeys.jpg

SOME MODS WILL ADJUST THESE KEYS PLEASE READ YOUR DOCUMENTATION

danu68
02-17-15, 04:35 PM
i just have activated FOTRS

danu68
02-17-15, 09:21 PM
i tried raising the scope with the keyboard and is not working as well:/\\!!

TorpX
02-17-15, 09:39 PM
I'll assume you have tried all the possible buttons for both periscopes.

I'll assume you have tried all the possible keys for both periscopes (keyboards can differ somewhat from the diagram posted).

I'll assume you have the correct game version for FOTRS.

I suggest you shelve FOTRS, until someone who knows the ins and outs of that mod, can troubleshoot your problem.



I myself lost some of the functionality of my keyboard and mouse, when I installed Win 7. However, these were mostly little used 'auxiliary' functions, so this seems rather odd.

Webster
02-18-15, 01:53 PM
i tried raising the scope with the keyboard and is not working as well:/\\!!

are you using v1.5 of the game? it wont work if you are using v1.4 and haven't bought the ubm expansion for it to update it to v1.5 very few if any mods will work for any version of the game other then v1.5

another note is if you use any zip probram to opem mod files other then 7zip they can be corrupted and cause all sorts of strange issues.

it is also possible your game has modded files left behind by some other mod or modding efforts have changed some files so replace your games main "data" folder with then backup copy you should have saved somewhere and then delete the jsgme "mods" folder and run jsgme to create a new freh one, then try reinstalling the mod using a fresh new download and open it with 7zip. doing this will eliminate the 3 possible aras of corruption, game, unzipping it, and the jsgme "mods" folder has ben corrupted.

danu68
02-18-15, 06:31 PM
i use WIN ZIP PRO. I NEVER HAD PROBLEMS WITH IT. Thank you Webster for help.The problem is that i have about 10 mods in the mods folder.i used win zip to extract all the rest of the mods and they all work fine.some of them are
OMv705_to_V720,OpsMonsun_V705,Typhoon Standalone Beta 0.1,IJN Jyunsen B mod v 3.9.9.9.9.3,Typhoon GE,Alfa US_GE,OMEGU_v300_pkg,Red Ice Shield Operation,and a few others. Im so upset because everything works except raising the scopes.I tried the originator of the MOD at www.acesofthedeep.com
(http://www.acesofthedeep.com/)
but that site is non existent anymore.

danu68
02-18-15, 06:41 PM
i have U BOAT MISSIONS ADDON MOD and that is working fine when FOTRS is not activated

danu68
02-18-15, 07:30 PM
i tried and downloaded this version of the FOTRS HERE in a german site

http://www.aotd.de/wbb3/board80-silent-hunter-iv-wolves-of-the-pacific/board149-fall-of-the-rising-sun/14186-release-fall-of-the-rising-sun-v2-0/

Webster
02-18-15, 07:42 PM
it doesn't matter if other mods work when unzipped with winzip or not, that proves nothing and yes some mods wont have issues but most will and all I can tell you is mods unzipped with anything other then 7zip can and often do have files missing or corrupted that cause all sorts of issues.

I can only try to make you understand but if you don't want to hear this, what more can I do :06:

as for finding the download, im not sure what is going on with the aces of the deep mod team. for whatever reason they didn't upload their mod here for members to be able to download it so if the links don't work anymore I guess the mod is just lost to us unless someone can upload it to our servers here to preserve it for use by everyone who wants it.

at least for now, this is a working link to download FOTRS - http://www.gamefront.com/files/14694511/Fall_of_the_Rising_Sun

merc4ulfate
02-19-15, 07:33 PM
I have ran FOTRS and I have never had a problem getting it to perform properly. Did you create your mod list with a clean game install?

Clean means that you removed the old game rebooted, installed the game, rebooted, install 1.5, rebooted, install JSGME and installed your mods and rebooted and then started your game.

Sounds to me like you deactivated a mod that may have corrupted a file and now you have no scope. Did you compare your file prior to mod install with the one from JSGME (the snapshot of your game file)?? When you take a snapshot of the game files you can compare a clean install to one that has had a mod or two activated and deactivated and see if there was any corruption after the deactivation.

fitzcarraldo
02-19-15, 08:15 PM
JSGME is not a perfect tool. With great mods (in MB), installing and uninstalling mods could leave "remains" of old mods in your SH4 basic installation, corrupting it.

Regards.

Fitzcarraldo :salute:

danu68
02-23-15, 10:24 PM
Can i ask you gentleman there are several missions in FOTRS MOD that the scope of the mission is to find and sink YAMATO but Yamato is nowhere to be found.Can you help me with a hint? Now my periscopes work after reinstalling everything:woot:. Thanks

TorpX
02-24-15, 01:30 AM
If it is late in the war, it is probably on the way to Okinawa.

Otherwise, I have no idea.

HertogJan
02-24-15, 05:44 AM
I presume this is a single mission, if so, it shouldn't to far from your starting point.
Does the mission start in open waters or is it near land or a strait, what are the closest land masses and are the occupied?

Webster
02-24-15, 09:20 AM
JSGME is not a perfect tool. With great mods (in MB), installing and uninstalling mods could leave "remains" of old mods in your SH4 basic installation, corrupting it.

Regards.

Fitzcarraldo :salute:

this is especially true of older versions of jsgme, the earlier versions were often leaving things behind.

I have never had an issue like that with jsgme v2.6 but then I don't do a whole lot of mod changes anymore either so I guess I wouldn't be a good example of the last version being a trouble free one.

danu68
02-24-15, 04:45 PM
Im next to RYUKYU ISLANDS NEAR JAPAN. THE MISSION NAME IS ROCKET TEST 2. I DO NOT KNOW HOW TO FIND YAMATO.THE GAME DOES NOT TELL ME ANYTHING.

Mikemike47
02-24-15, 05:18 PM
JSGME is not a perfect tool. With great mods (in MB), installing and uninstalling mods could leave "remains" of old mods in your SH4 basic installation, corrupting it.
Fitzcarraldo :salute:

this is especially true of older versions of jsgme, the earlier versions were often leaving things behind.

I have never had an issue like that with jsgme v2.6 but then I don't do a whole lot of mod changes anymore either so I guess I wouldn't be a good example of the last version being a trouble free one.

See this common link for SH3 to SH5, common JSGME errors (http://www.subsim.com/radioroom/showpost.php?p=2116262&postcount=3). Even for V 2.6 I've had mod soup errors but have been able to fix them. I've got 29 mods installed when I play combined GFO, TMO & RSRD for SH4. In SH5, I've got 85 mods running.

Admiral Halsey
02-24-15, 07:30 PM
I find that the best way to insure JGSME doesn't mess up is to uninstall everything via it before adding any new mods.

TorpX
02-24-15, 10:14 PM
Im next to RYUKYU ISLANDS NEAR JAPAN. THE MISSION NAME IS ROCKET TEST 2. I DO NOT KNOW HOW TO FIND YAMATO.THE GAME DOES NOT TELL ME ANYTHING.
The creator of the mission/mod most likely wanted to leave you with some sense of uncertainty. Either that, or you don't need to go very far. Just play the mission. The worst that can happen is you won't see it.

HertogJan
02-25-15, 03:49 AM
:hmmm: I wonder if he made it historically correct, if so, it wouldn't be that hard to find.