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View Full Version : Trav mod question about a hydrophones


avers
07-10-14, 03:34 PM
Hey I've been playing sh4 w/ TMO+RSRDC +trav mod and I don't like how u need to be below periscope depth for the hydrophone to work so is there a way to change that so the hydrophone will work like it does in just TMO?

HertogJan
07-10-14, 05:49 PM
There's a thread out on the SH4 forum where they explain how to reverse/change it.
Can't remember which one tho, maybe someone knows and will post the link for you.

avers
07-10-14, 05:58 PM
PLEASE SOMEONE POST THE LINK!!

Traveller
07-10-14, 07:58 PM
Hello everyone. I hope you're all still enjoying Traveller Mod! Due to the interest, I've decided to release a small patch for Traveller Mod v2.6 that re-enables the ability to use sub hydrophones on the surface. It can be downloaded at the link below:


http://www.datafilehost.com/d/98bc4316 (http://www.datafilehost.com/d/83a49b8e)


Have fun! :arrgh!:

Traveller

avers
07-10-14, 08:09 PM
hey traveller I just tried it out and r u sure that hydrophones work on the surface cause I just played and it was only working under water but at periscope depth this time which is a good step but still is the hydrophone suppose to work on the surface? btw I tested it in a balao and narwhal class.

Traveller
07-10-14, 09:12 PM
hey traveller I just tried it out and r u sure that hydrophones work on the surface cause I just played and it was only working under water but at periscope depth this time which is a good step but still is the hydrophone suppose to work on the surface? btw I tested it in a balao and narwhal class.


Hello. I found an error and uploaded again. Should work now.


http://www.datafilehost.com/d/98bc4316 (http://www.datafilehost.com/d/83a49b8e)

avers
07-10-14, 09:20 PM
Ugh I just tried it again I still can't here my subs own props on the surface.

avers
07-11-14, 07:09 AM
In case u missed the last post the patch still isn't working properly, trav.

avers
07-11-14, 07:28 PM
are u there traveller?

avers
07-11-14, 08:21 PM
PLEASE ANSWER!!!!!

avers
07-11-14, 09:45 PM
ok this is now open anyone can answer how do I change the mod so the hydrophones will work like in just TMO????:hmmm::/\\!!

avers
07-11-14, 10:44 PM
does any one even care anymore? :wah:

Traveller
07-12-14, 12:03 AM
Hello again. Yes, people still care... but not all of us check this forum every day. :D

I'm sorry you are still having problems. I currently don't have SH4 installed to test my patch, but it should work. Did you start a new game, or are you testing it on a saved game? Pre-patched saved games might not show the changes after the patch is installed. Try the patch with a new game.

Also, if you want to make the changes yourself, you need to do the following:

1. Open the Sensors_sub_US.sim file (with the silent3ditor) located in the data/library/USSubParts folder. Now click on 46:SensorData, then click on 47. Now look for SensorType=Hydrophone, then look for MaxSensorHeight= -15 and change this value back to -1. Do the same for the following: SensorData 48/49, 52/53, and 66/67. Save then close the editor.

2. Now open the ordersbar.cfg file located in the Data/Menu/cfg folder. Look for the hydrophone section. Under that section you will find the lines Button1CommandToCheckIfIsEnabled=Is_Underwater. There are nine of these. Put a ; in front of each of the nine lines to disable them. For example:

;Button1CommandToCheckIfIsEnabled=Is_Underwater

Now save and close. That's it. :)

avers
07-12-14, 05:38 AM
Thanx trav I'm testing it in a single mission does that show the changes?

avers
07-12-14, 06:18 AM
Hey guys I just edited the mod and while it's working when I loaded up a single mission to test it I had to alt tab out because there was a message saying there is no button for special ability master engineer and medic I closed it out and the game worked but it keeps happening how do I fix that?

avers
07-12-14, 10:12 AM
Ok yeah I barely understood those posts.So to rephrase I tried out ur patch ,trav, and I tested it on a single mission and the hydrophone wassent working on the surface. I edited traveller mod and tested it in a single mission.The hydrophone did work on the surface, but when I loaded up the mission. When it said, "give em hell boys", I had to alt tab out. Cause 2 pop ups showed up saying there's no button for special ability expert engineer and medic. When I closed those the game did't close and worked fine ,but how do I stop those pop ups in the back? Cause it's annoying having to minimize the game every time.

avers
07-13-14, 11:41 AM
has this happened to u guys?

avers
07-13-14, 05:30 PM
do u guys understand my question?

razark
07-13-14, 11:34 PM
do u guys understand my question?
No. Have you tried Proper English brand punctuation marks? They help prevent run-on sentences and improve readability.

Try Punctuation in your writing today.

Results not guaranteed. Better results likely when using Proper English as part of a complete program including Proper English brand spelling and Proper English brand capitalization. Consult your doctor before using. Side effects may include: responses, feedback, not looking like an illiterate buffoon, answers, and conversation.
Seek medical help if postings last more than four hours without a punctuation mark.

avers
07-13-14, 11:58 PM
There I edited the paragraph. Does it look better?