View Full Version : [REL] Slower Smoke
Scoochy
04-24-07, 10:18 PM
Still a work in progress, but check it out, lemme know if it's any better. Smoke at a wind speed of 15m/s still moves fast, but not NEAR as bad as before.
In JSGME format. If you want to manual, back-up the Particles.dat file in
Data->Library.
Ver 1
http://files.filefront.com/Slow_Smokerar/;7335377;/fileinfo.html
Ver 3- All instances of smoke should be much slower. For sure this time. (25Apr 1749 PST)
http://files.filefront.com/Slow_Smoke_v3rar/;7343581;/fileinfo.html
Tweak File for Mini Tweaker
http://files.filefront.com/Particlestxt/;7372502;/fileinfo.html
http://aycu27.webshots.com/image/12506/2002900664374727129_rs.jpg (http://allyoucanupload.webshots.com/v/2002900664374727129) http://aycu08.webshots.com/image/14047/2002965891985535766_rs.jpg (http://allyoucanupload.webshots.com/v/2002965891985535766)
CaptainCox
04-24-07, 11:32 PM
Nice one will check it out after work :up:
U-Bones
04-25-07, 07:43 AM
You are correct, it is still a little fast, but MAJOR improvement !
ReallyDedPoet
04-25-07, 07:48 AM
Nice work:up:
I have been waiting for this mod :rock:
Thanks!
Thank you, very cool indeed!
Scoochy
04-25-07, 12:44 PM
Found some Black_smoke entries that did not have the modified wind coef and velocity changes. Ver 2 is up above.
Canonicus
04-25-07, 01:45 PM
This is an excellent mod...:up:
Along with the clouds moving and morphing too fast I always thought the smoke velocity was off a bit....Thanks a lot!
WilhelmTell
04-25-07, 02:29 PM
That is what i waited for for a long time. Thank you so much for this great piece of work !
:sunny:
Regards,
Tell
Aha, Finally! :up:
Just what the community needs, thanks!
Yup I'm using it too.
Ir would be nice if you could combine this with the darker funnel smoke (though not as dark as the version I just tried which was a little over the top)..
Fearless
04-25-07, 06:05 PM
Awesome.. Much better :up:
Scoochy
04-25-07, 06:14 PM
Working on the darker funnel smoke right now. Is there something out already that improves this?
http://www.subsim.com/radioroom/showthread.php?t=113053
I tried your mod, I noticed some smoke being affected by wind more noticably than others. So the big black smoke was going at 45 degrees while some smoke from light damage (whitish in colour) was at a more acute angle. I will try and post screenshots. Seems like an improvement though.
Scoochy
04-25-07, 06:45 PM
Fixed
skoobydew
04-25-07, 08:30 PM
Great job :D Keep up the great work :up:
Skooby
CaptainCox
04-25-07, 08:35 PM
Yup got the new version...nice one man :up:
U-Bones
04-25-07, 11:23 PM
You have no idea how much better this is to my eyes. A tad much orange smoke perhaps, and the thicker grey plumes are still a bit more racy than the rest, but this is a MAJOR improvement.
I will have to find a new pet peeve ;)
Scoochy
04-25-07, 11:52 PM
Yup got the new version...nice one man :up:
Hrm, not sure if you did. Realized I had V3 pointing to V2....
I ran out of coffee today. No coffee means no energy to get more. It's a vicious cycle
CaptainCox
04-26-07, 12:20 AM
Yup got the new version...nice one man :up:
Hrm, not sure if you did. Realized I had V3 pointing to V2....
I ran out of coffee today. No coffee means no energy to get more. It's a vicious cycleOh dear...its OK to grab it now?...or you still out of java?
EDIT: yup ur right said V2 in my JSGME, but got V3 now...cheers! and get more coffee man, I know exactly what you are on about there ;)
Onkel Neal
04-26-07, 02:53 PM
Great work!
Will look forward to less "speedy" smoke. Seems a bit fast some times :)
Neal
:rotfl:
Yes.
The particles.dat file is spoiled by bandy handles ...
Scoochy
04-28-07, 05:12 PM
Attached in the first post is a small tweak file for some of the smoke values. There a 3 primary smoke types, these values are available for each.
MaxParticles
CreationRate
Size
Velocity
Weight
opacity
WindCoef
Life
Play around, have fun and I would love to see what others come up with.
Hey Scoochy,
I've had a request for this to be included in RFB. Would it be okay by you if I plug it in?
thanks for all your hard work..........you guys do such an awesome job of modding.:up: :up: :up:
Scoochy
04-30-07, 04:37 PM
Beery,
I would be honored :up:
Thanks. I'll get it in. :up:
Ping Jockey
05-03-07, 07:19 PM
Much better!!! Thank you!!!:up:
sqk7744
05-03-07, 11:15 PM
Very cool!
Take a bow! :up::up::up:
ReallyDedPoet
05-06-07, 06:30 AM
Makes a difference in the game. Nice.
Somebody needs to work on the ship funnel smoke now, more of it and darker:yep:
RDP
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