FinnN
04-17-07, 04:50 AM
I recently got myself a reprint of ONI 41-42 (US recognition manuals for Japanese warships) and in it it has photographs of models taken from a large range of angles - perfect for getting a better quick estimate of AOB. So, I thought I'd have a go at reconstructing the manual, but using ingame models and data and getting the correct look by rendering them in 3DS Max (I have access to versions 5 and 6). Easy I thought...oh well...
Using the Mogami as a first test, I've got ahold of pack3D and extracted the .obj files and successfully imported them into 3DS Max. One or two of the objects were offset for some reason, but it would be easy enough to move them to their correct locations. All the guns etc were missing, although I found these in a different dat file. This is where my problems come in.
First of all one of the dat files containing equipment won't extract.
Secondly once I have the gun models, how do I find where to place them on the ship, how many and which ones? I can't see any obvious information in the config files.
Finally, is there any way to export/import the whole lot in one go? At the moment I have to run through each piece one by one, which will be quite time-consuming if I go through all the models. Any advice on how to do this as efficiently as possible?
Thanks
Finn
Using the Mogami as a first test, I've got ahold of pack3D and extracted the .obj files and successfully imported them into 3DS Max. One or two of the objects were offset for some reason, but it would be easy enough to move them to their correct locations. All the guns etc were missing, although I found these in a different dat file. This is where my problems come in.
First of all one of the dat files containing equipment won't extract.
Secondly once I have the gun models, how do I find where to place them on the ship, how many and which ones? I can't see any obvious information in the config files.
Finally, is there any way to export/import the whole lot in one go? At the moment I have to run through each piece one by one, which will be quite time-consuming if I go through all the models. Any advice on how to do this as efficiently as possible?
Thanks
Finn