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View Full Version : [REL] Keyboard Function Mod 1.2 (includes open all tubes mod)


CCIP
04-17-07, 10:06 PM
http://files.filefront.com/Keyboard_Function_Mod_12zip/;7270179;/fileinfo.html

ATTENTION - this is for version 1.2 of SHIV.
If you installed an older version of this mod with version 1.2 of the game, you may experience crashes when pressing the A key (maintain depth).


New version of the very first SHIV mod! :)

As before, I've rearranged the Commands.cfg with two main aims:
1) Making the keyboard layout identical to SH3 where possible (makes it easier for players to transition)
2) Recovering functions that were in SH3 but are are missing from SH4's menu (they all work but someone forgot to put shortcuts for them in SH4).

NEW FEATURES
-Battle Stations and Depth Under Keel shortcuts
-Open All Torpedo Tubes, based on buteobuteo's work on it - great little tweak :up:

LAYOUT CHANGES
F3 - Attack Periscope (was F4)
F4 - Bridge View (was F5)
F5 - Navigation Map (was F3)
F6 - Attack Map
F7 - Crew Management (was F10)
F8 - Mission Objectives (was F12)
F9 - Conning Tower
F10 - Deck Gun (was F6)
F11 - Flak Gun(s) (was F7)
F12 - Free Camera (was F11)

Ctrl+Enter - Fire Torpedo (was Enter)

Ctrl+Q - Close selected torpedo door
Ctrl+W - Weather report
R - Radar (was F9)
Ctrl+R - Return to course
Ctrl+D - Depth Under Keel
G - Time to course end
Ctrl+G - Range to course end
Shift+G - Maximum range at current speed
Ctrl+V - Report nearest visual contact
Shift+B - Battle stations
Ctrl+B - Repeat last sonar contact
Ctrl+N - Report nearest sound contact
Shift+N - Report nearest warship contact
Ctrl+M - Follow nearest sound contact
Shift+M - Follow nearest warship contact

***

You can now open all torpedo tubes before an attack.
To do this, you select a torpedo tube, press the Q key to open it,
wait for your weapons officer to confirm that it is opening,
then select the next tube or press W to cycle tubes, and continue
opening them as you wish.

You can close tubes manually by pressing Ctrl+Q. They will close
automatically after a torpedo is fired.
(thanks buteobuteo)


***

Any more suggestions? :hmm:

PeriscopeDepth
04-17-07, 10:10 PM
Thank you!

PD

shad43
04-17-07, 10:18 PM
Does this include an updated help.txt for the F1 help screen?

edit, ok I see it dosen't, Im wondering why you diden't update it to reflect your changes?
no matter I'll do it myself, thanks for the mod, nice work!

CCIP
04-17-07, 10:34 PM
Does this include an updated help.txt for the F1 help screen?

edit, ok I see it dosen't, Im wondering why you diden't update it to reflect your changes?
no matter I'll do it myself, thanks for the mod, nice work!

Oops, I simply forgot it :dead:

I'll fix that shortly!

shad43
04-17-07, 10:40 PM
Does this include an updated help.txt for the F1 help screen?

edit, ok I see it dosen't, Im wondering why you diden't update it to reflect your changes?
no matter I'll do it myself, thanks for the mod, nice work!
Oops, I simply forgot it :dead:

I'll fix that shortly!
:lol: Great, thanks...now I won't have to make my lazy butt do it. :D

Probex
04-17-07, 10:46 PM
Thanks CCIP.

Funny, I have been modding my commands file for years now to have depth under keel as Ctrl+D, lol



Great job!

U-Bones
04-17-07, 10:52 PM
Thanks CCIP.

Funny, I have been modding my commands file for years now to have depth under keel as Ctrl+D, lol


Great job!

Lol, and I always had Ctrl+W as Weather Report.

Redwine
04-18-07, 07:15 AM
Any more suggestions? :hmm:

1]
Radar depth using the old snorkerl depth command ? :hmm: May be a good add... i added it to your first version but doesnt works now..

2]
Another add may be the periscope magnification tweak.

3]
Intro key for time compression 1X.

Many thanks for your job and effort ! :up:

Barkhorn1x
04-18-07, 08:15 AM
Thanks for this - and for including the "open all tubes" option.

charlesmester
04-18-07, 10:39 AM
This is a great MOD, but 1 question please, where do I install it or is it JSGME ready?

Regards

Chuck

CCIP
04-18-07, 11:17 AM
This is a great MOD, but 1 question please, where do I install it or is it JSGME ready?

Regards

Chuck

Should be JSGME ready I believe (I don't use JSGME myself).

Otherwise it goes to your Silent Hunter IV folder

charlesmester
04-18-07, 11:22 AM
Thanks, will give it a try when I get home.

Regards

Chuck

Redwine
04-19-07, 06:39 AM
Any more suggestions? :hmm:

1]
Radar depth using the old snorkerl depth command ? :hmm: May be a good add... i added it to your first version but doesnt works now..

2]
Another add may be the periscope magnification tweak.

3]
Intro key for time compression 1X.

Many thanks for your job and effort ! :up:

Well ... i reach to add points 2 and 3...

But can male Radar deth to works...


Question ...

Was Ctrl + F12 disabled in your mod ?

flyingdane
04-19-07, 08:11 AM
It works great" Thanks CCIP. :up:

tombargo
04-19-07, 03:49 PM
Do the torpedo doors close automatically when diving or do you have to get that done manually?

Thanks!

Egan
04-20-07, 09:11 AM
Do the torpedo doors close automatically when diving or do you have to get that done manually?

Thanks!

Manually. Actually, once you get below a certain depth it won't let you close or open them so you have to be quick.

tombargo
04-20-07, 02:12 PM
Do the torpedo doors close automatically when diving or do you have to get that done manually?

Thanks!
Manually. Actually, once you get below a certain depth it won't let you close or open them so you have to be quick.

Ah, OK. But the lights still don't indicate the status, do they? So you either have to check in external view or remember?

Viktorbg
04-25-07, 11:36 AM
Can you make keybord commands for send bearing, range, AOB, to tdc.

CCIP
04-25-07, 11:59 AM
I'll see if I can. Not sure how those work...

Sorry guys, I promised an update about a week ago but I got busy and sort of digressed with my torpedo failure modding. I'll try to get back on track here!

Redwine
04-27-07, 08:22 PM
"Shift+G" "Max Range at current speed" seems to not works... almost for me.

can you check it please CCIP ?

Bilge_Rat
05-05-07, 08:14 AM
nice mod, its nice to get back commands which were in SH3.

one question ctrl+v = next visual sighting, as in sh3, your WO will give you the exact range down to the nearest foot. Is it possible to modify it so the WO still gives you the bearing but not the range?

azn_132
05-08-07, 11:31 PM
Ctrl+N - Report nearest sound contact

***

Any more suggestions? :hmm:

Ctrl+N also changes the clouds too u kno.

wolfhunter007
05-17-07, 09:27 PM
Anyway to just get the open all tubes command without changing everthing else???

Snacko
06-24-07, 01:51 PM
Was this mod ever updated? I see on Filefront it says it was uploaded on 4/17/2007, the day this thread started.

sayaret
07-26-07, 11:50 PM
does it work with 1.3?

Lt. Staumeier
07-27-07, 01:54 AM
No, it won't. As it changes the way torpedo tubes work and the tubes actually WORK in 1.3, this will break them again.

tycho102
07-27-07, 01:25 PM
I've been using it.

My torpedo tubes open properly. There seems to be some other broken stuff, like depth beneath the keel and plot new course, but my doors are opening properly.

FIREWALL
07-27-07, 02:57 PM
THX CCIP for this mod.

IMHO I consider this and HUD mod by jimni the two best mods for user use to come out for SH4.

Both made beginning game play alot easier .

To both of you. :up: :up: :up:

blueduck
09-24-08, 10:18 AM
Thanks for this mod.

Even though it is now more than two years later than the last post, i have just started SH4 1.4 and the mod seems to work fine.

I would like to use more keys from SH3.

Is there anywhere a list of all available commands i use?

Sailor Steve
09-24-08, 12:13 PM
WELCOME ABOARD!:sunny:

I'm glad CCIP has kept his FileFront page active, even though he doesn't post here much anymore.

If you go into the Silent Hunter III main folder, you'll see a folder called Documentation. The file labelled 'SH3_QRC_PG2' has the Keyboard Layout for the stock game. I'm not sure about the keys the mod changes.

blueduck
09-24-08, 05:01 PM
Thanks for the welcome!

But it seems to me you misunderstood me.

I want to use the keys I got used with in SH3 to control the same functions as in SH4.
Therefore I would need a complete list of available SH4 commands to assign the keystrokes I use in SH3.

Does anyone know if there is SETKEYS for SH4 available?