View Full Version : JSGME active mod list
warlimont
01-25-08, 01:56 PM
I'm just starting to assemble my active JSGME enabled mods
and would appreciate folks with more experience listing what
they have in their active column and perhaps any thoughts
as to why some of them are there and in what order.
thanks
M. Sarsfield
01-25-08, 01:59 PM
Here's a good start. It took me about 3 days to carefully read through everything and make my final decision... http://www.subsim.com/radioroom/showthread.php?t=126875
AVGWarhawk
01-25-08, 02:00 PM
Good show M. :up:
warlimont
01-25-08, 02:50 PM
Here's a good start. It took me about 3 days to carefully read through everything and make my final decision... http://www.subsim.com/radioroom/showthread.php?t=126875
M, I thank you for that, but I was interested in what users had actually loaded into their game using JSGME.
http://www.subsim.com/radioroom/showthread.php?p=759232#post759232
in the above thread Archie has listed what he has installed. His listing this
gave me the thought of what some other users had loaded as well and why.
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