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View Full Version : Mod or not to Mod


DavyJonesFootlocker
02-07-08, 04:24 PM
Thinking about changing the wind direction relative to flag movement. Is that even possible? Is it hard-coded? That and a friend of mine who is into animation is contemplating adding more environmental goodies like dripping seawater in the conning tower and cables; wave sprays relative to wind direction and even better looking torp wakes. Quite a task I'm sure and not even sure if it can be done. Worth a looksee dontcha think? My part may be adding (if possible) 3D models. Someone contacted me about ships. So, I may have to sacrifice some spare time and see what I can come up with. I hope SH4 supports 3DS Max objects.

donut
02-07-08, 04:39 PM
You have,A few houses from Ducimus,IE resource.:up:

DavyJonesFootlocker
02-07-08, 05:02 PM
Actually Donut I live really really far from old Duci. I just did that to make him go stir crazy!:lol: Besides he'd move out the day he smells me!:rotfl:

Anyway I'll do some snooping around to see if these changes are possible at all.:yep: