View Full Version : Kilo Class submarine
kiwi_2005
07-08-10, 09:20 PM
Any modder ever thought of making the Kilo class sub for SH4, this was my favorite sub to play in Dangerous Waters for the modern subs, it would be cool to play in sh4 - it is a diesel / electric boat as well although would be far more powerful than the ww2 boats:)
http://i30.tinypic.com/33m7tvp.jpg
http://i29.tinypic.com/351tir9.jpg
ETR3(SS)
07-08-10, 10:29 PM
I'd be lying if I said the thought didn't cross my mind. Maybe in a future installment of Modern Subs Project. :hmmm: I haven't look into models for diesel boats yet.
rein1705
07-09-10, 06:24 AM
u know i was about to post the exact same question wow. But the Delta caught my eye, i always wanted to play as a delta in sub command. the kilo is an awesome diesel boat and would make a mighty fine addition.
jhapprich
07-10-10, 06:05 PM
Hello! You might want to take a look at this. This website on a german forum contains the links to several US und SU SSNs/SSBNs/SSKs made by myself, however most still under construction. Alltogether, i am working on the following classes: Soviet SSBN 639 (planned, but never built),Hotel, Yankee, DeltaIII, Typhoon (Red October, designed as shown in the movie), SSB GolfII, SSN Alfa, VictorI, VictorIII, Akula, SSGN Charlie I , Charlie II , Echo I, Echo II, SSG Juliett, SSK Kilo (nearly completed) , Whiskey II, ZuluIV
American SSN Nautilus, Seawolf, Triton, Permit, original 688, SSBN George Washington, Lafayette
Downloads so far : KILO, DELTA III, JULIETT, HOTEL, ALFA, CHARLIE I, NAUTILUS
see http://forums-de.ubi.com/eve/forums/a/tpc/f/3801075545/m/7311088817/p/7
rein1705
07-10-10, 10:04 PM
I like those a lot!
Got a Delta that's career playable with a few more torps than 4? if so can i have her? pretty please?
Steelkilt
07-11-10, 08:27 AM
I checked the link but my Deutch is long gone. I would't mind having an Alfa Class in my stable for SH4.1.5(or whatever) w/RFB2 any suggestions?...SK
jhapprich
07-11-10, 10:18 AM
the submarines can be downloaded via the "yourfiles" download-links posted by me, jh27091985, at ubi.com-> look for "Atom-Uboote" (nuclear subs)
rein1705
07-11-10, 10:27 AM
i find the delta link but aside from that one im lost in there and i thought i knew some dutch...:nope:
Steelkilt
07-11-10, 10:32 AM
Thank's Jhapprich...:salute:...SK
jhapprich
07-12-10, 11:25 AM
Hello! I´ve noticed your troubles with decrypting those german posts of mine on the ubi.com website so here are the direct download links (actually I`m happy my bad English is readable:DL ):
Nautilus SSN 571 http://yourfiles.to/?d=4ED6ABF320
Projekt 636 KILO SSK http://yourfiles.to/?d=CB1FDD0F36
Projekt 658M Hotel SSBN http://yourfiles.to/?d=91463FCD20
Projekt 667BDR DELTA III SSBN http://yourfiles.to/?d=48C7778738
Projekt 705K ALFA SSN http://yourfiles.to/?d=9E7CC0D139
Projekt 651 Juliet SSG http://yourfiles.to/?d=0FEDFFB436
Projekt 670 Charlie I SSGN http://yourfiles.to/?d=709F853A36
ps do you think the Nautilus hull should be stretched a little longer? i used the original specs but it doesn`t seem as elegant as it looks in original pictures
kiwi_2005
07-12-10, 03:49 PM
Thanks very much will take a look :yeah:
Swabbie
07-12-10, 04:51 PM
Hello! I´ve noticed your troubles with decrypting those german posts of mine on the ubi.com website so here are the direct download links (actually I`m happy my bad English is readable:DL ):
Nautilus SSN 571 http://yourfiles.to/?d=4ED6ABF320
Projekt 636 KILO SSK http://yourfiles.to/?d=CB1FDD0F36
Projekt 658M Hotel SSBN http://yourfiles.to/?d=91463FCD20
Projekt 667BDR DELTA III SSBN http://yourfiles.to/?d=48C7778738
Projekt 705K ALFA SSN http://yourfiles.to/?d=9E7CC0D139
Projekt 651 Juliet SSG http://yourfiles.to/?d=0FEDFFB436
Projekt 670 Charlie I SSGN http://yourfiles.to/?d=709F853A36
ps do you think the Nautilus hull should be stretched a little longer? i used the original specs but it doesn`t seem as elegant as it looks in original pictures
What version of SH4 are these for 1.4 or 1.5?
kiwi_2005
07-12-10, 05:30 PM
Wow! Ive started a career in Perth with this Kilo. Very nicely done mate! :salute:
@Swabbie Im running the boat in 1.5 career mode with TMO 2.0, dont know if it runs with 1.4.
http://i27.tinypic.com/2a7bqet.jpg
http://i29.tinypic.com/2cqzmer.jpg
rein1705
07-12-10, 05:45 PM
I have her in Fall of The Rising Sun Out of Manella in 41. Boy she's a beauty to sail.:woot::yeah::rock:
rein1705
07-12-10, 06:01 PM
I bet the poor Japs think the Kilo is some kind of sea monster lmao. :rotfl2:
Swabbie
07-12-10, 06:12 PM
Nope, doesn't run on v1.4 kiwi. Guess who's buy v1.5 after all this time? :arrgh!:
rein1705
07-12-10, 09:16 PM
I really like the diesel smoke coming out the sail some good attention to detail went into this mod:up:
ETR3(SS)
07-12-10, 10:12 PM
Hello! You might want to take a look at this. This website on a german forum contains the links to several US und SU SSNs/SSBNs/SSKs made by myself, however most still under construction. Alltogether, i am working on the following classes: Soviet SSBN 639 (planned, but never built),Hotel, Yankee, DeltaIII, Typhoon (Red October, designed as shown in the movie), SSB GolfII, SSN Alfa, VictorI, VictorIII, Akula, SSGN Charlie I , Charlie II , Echo I, Echo II, SSG Juliett, SSK Kilo (nearly completed) , Whiskey II, ZuluIV
American SSN Nautilus, Seawolf, Triton, Permit, original 688, SSBN George Washington, Lafayette
Downloads so far : KILO, DELTA III, JULIETT, HOTEL, ALFA, CHARLIE I, NAUTILUS
see http://forums-de.ubi.com/eve/forums/a/tpc/f/3801075545/m/7311088817/p/7 WOW! That's quite the impressive list there. Have you been doing all the work by yourself, 3d modeling and file structures? That's a lot of work there then.
keltos01
07-13-10, 01:23 AM
They had the Sen Taka in 45, fastest boat of WWII :arrgh!:
keltos
jhapprich
07-13-10, 12:37 PM
WOW! That's quite the impressive list there. Have you been doing all the work by yourself, 3d modeling and file structures? That's a lot of work there then.
Jap, did most of it myself. Some of the older mods are still based on the skipjack/ohio/Foxtrot/Triomphant/November MODs so the 3d models are extensive modifications of these performed by myself or i built them completely from scratch.yes , the filework had to be all remade.
Swabbie
07-13-10, 01:02 PM
Got to play around with the Kilo for a couple of hours last night. Nicely done, very nicely done.
Hoping to check out SSN 571 tonight. Been wanting to drive that boat since I was a kid.
rein1705
07-13-10, 03:38 PM
Thats some grade A work there jhaporich and it's much appreciated.:up:
Sledgehammer427
07-13-10, 11:57 PM
Jap, did most of it myself. Some of the older mods are still based on the skipjack/ohio/Foxtrot/Triomphant/November MODs so the 3d models are extensive modifications of these performed by myself or i built them completely from scratch.yes , the filework had to be all remade.
man, I feel old sometimes...I remember starting my modding career making the foxtrot and november, as well as the 688i career playable (the models were made by Dagon, so I'm not stealing his work and calling it my own,) the ohio and triomphant were built on top of those and these subs were built on top of that. It's kinda nice, like watching a child grow.
good stuff though jhapprich! that's a lot of work for one guy, I'm kinda jealous!:up:
jhapprich
07-14-10, 12:25 PM
I´ve just added my Permit SSN mod to the downloads.It`s based upon the Skipjack by Tomagabriel.SSN 575 Seawolf will be coming soon. Have fun!
Link : http://yourfiles.to/?d=A0E9682F38
rein1705
07-14-10, 05:33 PM
[QUOTE=jhapprich;1444156]I´ve just added my Permit SSN mod to the downloads.It`s based upon the Skipjack by Tomagabriel.SSN 575 Seawolf will be coming soon. Have fun!
WOOT!!!!!! So many playable subs my head is spinning round hahah There so cool!:woot:
jhapprich
07-16-10, 06:45 PM
Hello! Here`s a beta version of my new SSN 575 Seawolf Mod.
Link: http://yourfiles.to/?d=82FCF6A22
rein1705
07-22-10, 04:42 PM
Hello! I´ve noticed your troubles with decrypting those german posts of mine on the ubi.com website so here are the direct download links (actually I`m happy my bad English is readable:DL ):
Nautilus SSN 571 http://yourfiles.to/?d=4ED6ABF320
Projekt 636 KILO SSK http://yourfiles.to/?d=CB1FDD0F36
Projekt 658M Hotel SSBN http://yourfiles.to/?d=91463FCD20
Projekt 667BDR DELTA III SSBN http://yourfiles.to/?d=48C7778738
Projekt 705K ALFA SSN http://yourfiles.to/?d=9E7CC0D139
Projekt 651 Juliet SSG http://yourfiles.to/?d=0FEDFFB436
Projekt 670 Charlie I SSGN http://yourfiles.to/?d=709F853A36
ps do you think the Nautilus hull should be stretched a little longer? i used the original specs but it doesn`t seem as elegant as it looks in original pictures
A little longer couldn't hurt. :D
How do i copy a Campaign data file to make the Delta 3 career playable? Ive tried a few times to just replace the sub's name everywhere it shows it inside the file but that makes me CTD afterwards.
Gorshkov
07-22-10, 04:54 PM
Go to put modern subs into Dangerous Waters! In SH4 this is pointless and stupid! Can't you find something more beneficial to mod here? :down:
ETR3(SS)
07-22-10, 06:20 PM
Well that's rude.:nope: If you don't like it no one is forcing you to use the mod. Each is allowed to play the game in the manner that they enjoy most.
Re: You Dangerous Waters comment, it's my understanding that additional units can not be placed into DW for legal reasons.
Gorshkov
07-22-10, 06:54 PM
So enjoy modern subs in the sim which cannot simulate them practically at all. Really clever! Better think about introducing sixteenth century's galleons here - it would be more exciting idea: submarine gun battles with Spanish Great Armada. :rotfl2:
PS. You can discuss these legal reasons here on Subsim in Alpha-Tau and DWX threads. :)
ETR3(SS)
07-22-10, 07:45 PM
So enjoy modern subs in the sim which cannot simulate them practically at all. Really clever! Better think about introducing sixteenth century's galleons here - it would be more exciting idea: submarine gun battles with Spanish Great Armada. :rotfl2: Would this be the same sim that has troubles simulating WWII era submarines as well? And the sixteenth century galleons sound like fun! When can you start modding them into the game?:yeah:
rein1705
07-22-10, 10:19 PM
It't take about all your 9 pounder ammo to take down a good sized maru but i bet it'd be FUN! :yeah:
ETR3(SS), Your work on the modern, and pre-modern, Subs... it's most appreciated!!!! :salute:
keltos01
07-23-10, 12:49 AM
Would this be the same sim that has troubles simulating WWII era submarines as well? And the sixteenth century galleons sound like fun! When can you start modding them into the game?:yeah:
there is one already !!!
the ghost ship ! (Flying Dutchman 17th century)
jhapprich
07-23-10, 05:20 AM
Dear Gorshkov,
As you believe the implementation of modern submarines in SHIV to be stupid, you may simply stick to threads which do not deal with such things. I personally would not at all write such things about fellow gamers just because they prefer WWII era submarines.You may have noticed we`re talking about a Cold War Mod of the game. It takes a lot of time to create a new submarine and make it work.So if you don`t like it, you should rather keep such comments to yourself. By the way, you might consider changing your nickname as Adm. Sergeij Gorshkov is supposed to be the father of the post-WWII nuclear submarine force of the Soviet Union.
jhapprich
So enjoy modern subs in the sim which cannot simulate them practically at all. Really clever! Better think about introducing sixteenth century's galleons here - it would be more exciting idea: submarine gun battles with Spanish Great Armada. :rotfl2:
Gorshkov, you're getting very near to trolling.
I tend to agree with jhapprich on this. If you don't like it, don't post anywhere near it!
May I point one thing out, though?
You knock people who decide to play about with post WW2 subs, but you've modded the Battle for the Baltic Mod to accept an American Fleet Boat?
'Nuff said.
Mike.
TorpexXIII
08-24-10, 08:53 AM
Hi Guys,
Ive just downloaded these puppies and my god they are awesome. Much respect to the creator. However I have one tiny problem. Only one has a conning tower!? Is there a UPC dat file conflict anyone knows about? Please help, Im a mong in such things and really want to play these boats.
Thanks in advance for help,
Chris
jhapprich
08-24-10, 11:53 AM
Exactly which subs sail is still there? What version are you running them on? I made them for version 1.5. They are meant to be standalones, no other mod should be loaded simultaniously. I will upload a mod package with all the boats to run together in the next weeks.you could try to rename the conning names and files. therefore, go to the objects-folder and rename the files e.g Conning_667A to Conning_667A_01. do so with every file. next , go to Submarine>NSS_667A>NSS_667A.EQP and set the entry Z01> Linkname...to Conning_667A_01. save the file and open the UnitpartsXX667A.UPC in the Folder UPCdata/UPCUinitsData. Set the ExternalLinkName...to /Conning_667A_01. Save the file, than rename it to Unitparts11667A.UPC . Do so with every other conning of the subs. Take a look at the Hotel`s configuration files if you`re not sure how to do it. Otherwise , send me a mail.Hope it helps. By the way, the Hotel and the new Akula seem to be most stable. havent managed to load them without a sail yet. The Kilo has got a special mastlayout and the ECHOII uses a special deck cannon, ther`re not compatible to anything else. remember, only run one Mod! CU
You may also try to set another unitpatartsinterval to the connings.
TorpexXIII
08-24-10, 01:41 PM
Its the 651 thats fine. The one that starts with x2 missiles. Just for info Ive removed all mods and still has the same problem. Im not sure of the version. Ive got latest updates but apart from that Im not too sure...
Ill have a crack at the below and let you know how iy goes. I had the same on the Foxtrot / November duo. Foxtrot worked Nov didnt. That case it was a conflicting Upc Dat name which fixed it.
BTW thanks for amazing models. Great subs.
jhapprich
08-24-10, 02:09 PM
just managed to dot the following: I Changed the Unitparts - Numbers of 10 Subs of mine to the following : 11,21,31,41,51,61,71,81,91,101. This way i can load these subs in the right order with jsgme and they`re all playable without the connings missing. So it seems that the SHIV engine uses a binary counting system for numbers higher than 10. this explains, why the connings are often missing while the filework seems alright. The Foxtrot + November Mod has originally the number 8 designatet to the Nov i think 18 to the foxtrot. Therefore the fox was complete while the November`s sail was missing as the system did accept only one No.8 Item and than checked, which file comes first-> 641 counts higher than 627.
However this is just a theory, but it works at my computer.
TorpexXIII
08-24-10, 02:13 PM
Ahh man Im afraid you may have lost me just slightly there...
I think I know what you mean and will attempt it now.
Ill let you know the results...
Im going to try the 636 first which originally has the number 18636..what should I change that to?
TorpexXIII
08-24-10, 02:43 PM
Yup my understaning of what you meant was correct Im now the proud owner of the Russian subs.
The 636 and its diesel smoke??!!! Amazing touch.
Thanks for all your help.
Love these subs, love this site, love the guys and gals on it.
MUCH LOVE! XXX
PS Any list like the below for American / British or other subs??
**** For anyone else that does this remember your original stock subs. Ive just renumbered them and lost my original conning towers. Remember to start the numbers after your original subs IE if theres 8 originals start 91 101 111 etc ****
Ive got them back by renaming them stuff like 21foxtrot or 11kilo etc
jhapprich
08-24-10, 03:55 PM
damn, it works! Yeah!
There should be some links to the (Old) seawolf, the nautilus and the permit somewhere ive posted some time ago in here. Enjoy your new Polodnaya Lodkas, Towarisch!
ETR3(SS)
08-24-10, 07:12 PM
just managed to dot the following: I Changed the Unitparts - Numbers of 10 Subs of mine to the following : 11,21,31,41,51,61,71,81,91,101. This way i can load these subs in the right order with jsgme and they`re all playable without the connings missing. So it seems that the SHIV engine uses a binary counting system for numbers higher than 10. this explains, why the connings are often missing while the filework seems alright. The Foxtrot + November Mod has originally the number 8 designatet to the Nov i think 18 to the foxtrot. Therefore the fox was complete while the November`s sail was missing as the system did accept only one No.8 Item and than checked, which file comes first-> 641 counts higher than 627.
However this is just a theory, but it works at my computer.That problem can be eliminated entirely by combing the conning tower files with the hull files, thus negating the need for the UnitParts file(s).
TorpexXIII
08-25-10, 02:56 AM
How do I comb the conning tower files?
jhapprich
08-25-10, 03:59 AM
Already thought about it. I saw it on the Class 205 U-boat. I think, i´ll give it a try. How`s the Nautilus doing?
Krauter
08-25-10, 09:57 AM
More pics plz :)
ETR3(SS)
08-25-10, 10:48 AM
Already thought about it. I saw it on the Class 205 U-boat. I think, i´ll give it a try. How`s the Nautilus doing?Quite well, everything is resized and files combined. About half the damage model is done so far. Once I get all the American boats to the same point I'll incorporate them together and start working on new equipment for them.
A little longer couldn't hurt. :D
How do i copy a Campaign data file to make the Delta 3 career playable? Ive tried a few times to just replace the sub's name everywhere it shows it inside the file but that makes me CTD afterwards.
Perdonen que me dirija a ustedes en castellano, pero mis conocimientos de ingles no son muy fluidos. Estoy muy interesado en descargarme algunos de los modelos de estos submarinos pero.... soy incapaz de localizarlos en los links que facilitan. No consigo acceder a ellos en YOURFILES, a pesar de haberme registrado debidamente en este LINK. ¿Podrìan indicarme el procedimiento?. No se si estaré haciendo algo indebido por lo que les agradecería me indicaran la forma de hacerlo. Gracias de nuevo.
-BISMARCK-
01-25-11, 09:29 AM
as downloads of these servers? not find a way to download
Nautilus SSN 571 http://yourfiles.to/?d=4ED6ABF320
Projekt 636 KILO SSK http://yourfiles.to/?d=CB1FDD0F36
Projekt 658M Hotel SSBN http://yourfiles.to/?d=91463FCD20
Projekt 667BDR DELTA III SSBN http://yourfiles.to/?d=48C7778738
Projekt 705K ALFA SSN http://yourfiles.to/?d=9E7CC0D139
Projekt 651 Juliet SSG http://yourfiles.to/?d=0FEDFFB436
Projekt 670 Charlie I SSGN http://yourfiles.to/?d=709F853A36
as downloads of these servers? not find a way to download
Nautilus SSN 571 http://yourfiles.to/?d=4ED6ABF320
Projekt 636 KILO SSK http://yourfiles.to/?d=CB1FDD0F36
Projekt 658M Hotel SSBN http://yourfiles.to/?d=91463FCD20
Projekt 667BDR DELTA III SSBN http://yourfiles.to/?d=48C7778738
Projekt 705K ALFA SSN http://yourfiles.to/?d=9E7CC0D139
Projekt 651 Juliet SSG http://yourfiles.to/?d=0FEDFFB436
Projekt 670 Charlie I SSGN http://yourfiles.to/?d=709F853A36
En efecto. Estos son los ficheros que me gustaría descargar. ¿Es posible?. Muchas gracias por tu interés compañero.
sidslotm
02-03-11, 11:51 AM
Hello! I´ve noticed your troubles with decrypting those german posts of mine on the ubi.com website so here are the direct download links (actually I`m happy my bad English is readable:DL ):
I tried these links, do I have to log in first.
demadenis
04-08-11, 01:00 PM
Help please download the boat Projekt 636 KILO. When you click on the link says "file not found". Thank you!
I apologize for my English.
colonelCJ
04-08-11, 11:18 PM
Can someone who has this boat on their computer re-upload it? Thankyou :rock::rock:
Anthony W.
04-18-11, 02:34 PM
None of his links work for me either
Solidsnake2234
09-11-11, 08:05 PM
How do I download on that site? When ever I hit the link it takes me to a page where I upload things, and no where is there a download.
kiwi_2005
09-13-11, 05:08 PM
^The files have been deleted. And my kilo class mod was on the old pc with all my other sh4 mods, that pc hdd has been reformatted and stored away. I will check some dvds and see if I saved it, if so I will upload for download.
Krauter
09-14-11, 04:24 PM
Either that or check jhapparich's (sp) mods. He's got a ton of Russkie boats and has probably got the Kilo done somehwere in his CWSS mod
jhapprich
09-15-11, 02:20 AM
this is my original US campaign playable Kilo, however it´s been a LOOOONG time since i checked it for bugs.
link:
http://www.gamefront.com/files/20777775/Projekt636US.rar
colonelCJ
09-15-11, 06:42 AM
this is my original US campaign playable Kilo, however it´s been a LOOOONG time since i checked it for bugs.
link:
http://www.gamefront.com/files/20777775/Projekt636US.rar
You. are. a. legend. :rock:
yamatowar
11-04-11, 05:10 PM
Downloaded the mod....Instaled with JSGME....im running SH4 1.4
mods activated
Generic Mod Enabler - v2.6.0.157
[C:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\MODS]
REL_TriggerMaru_Overhaul
RSRDC
AI Sen Toku
SS173 USS Pike_Porpoise Fooskin_Combo
SS197 USS Seawolf_Sargo Combo
SS212 USS GATO_GATO Combo HI-RES V1.0
SS399 USS Seacat
OPCFv1_green_TMO
Environmetal_5.0_SH4
Pacific Water
Gato New Interiors
Projekt 636
:):):):):):)
Running Fine :arrgh!:
Soviets of War
11-21-11, 02:12 PM
Yeah the links for the subs when it goes to the site it says "file not found"
this is my original US campaign playable Kilo, however it´s been a LOOOONG time since i checked it for bugs.
link:
http://www.gamefront.com/files/20777775/Projekt636US.rar
Can you reupload alfa? :)
Thank you
CaptainRamius
12-16-15, 01:33 AM
Links are dead for the subs. Please reupload them, especially the Kilo :D
CaptainRamius
12-16-15, 01:44 AM
this is my original US campaign playable Kilo, however it´s been a LOOOONG time since i checked it for bugs.
link:
http://www.gamefront.com/files/20777775/Projekt636US.rar
Just saw this. THANK YOU. Forget my several PMs and forum posts Jhapprich :D
jhapprich
12-19-15, 08:15 AM
http://www.gamefront.com/files/user/jhapprich
rammstein1
12-19-15, 09:23 AM
Could you upload your files on mediafire. Gamefront won't work here in Poland.
CaptainRamius
12-19-15, 12:35 PM
http://www.gamefront.com/files/user/jhapprich
Thank you. :up:
wawan403
01-18-16, 08:49 PM
http://www.gamefront.com/files/user/jhapprich
Thank you:yeah:
CrushDepth2400
01-21-16, 05:16 PM
All of the links seem to have expired? Can you repost new links please?
CrushDepth2400
01-21-16, 05:36 PM
Actually the gamefront links still work.
CaptainRamius
01-23-16, 01:59 AM
Actually the gamefront links still work.
Might want to edit your first post instead of adding another.
wolfman Ben
07-29-16, 10:14 PM
What version of SH4 are these for 1.4 or 1.5?
I can't seem to find the links for delta or hotel class subs
wolfman Ben
07-29-16, 10:20 PM
the submarines can be downloaded via the "yourfiles" download-links posted by me, jh27091985, at ubi.com-> look for "Atom-Uboote" (nuclear subs)
I tried but failed
wolfman Ben
07-29-16, 10:22 PM
Yeah the links for the subs when it goes to the site it says "file not found"
Have you tried gamefront?
Polak1982
11-25-21, 03:52 PM
Hello Ahoy Could someone please share these ships:
Nautilus SSN 571, Project 636 KILO SSK, Project 658M Hotel SSBN, Project 667BDR DELTA III SSBN, Project 705K ALFA SSN, Project 651 Juliet SSG, Project 670 Charlie I SSGN, Project 726 Ohio SSBN.
thank you
propbeanie
11-25-21, 04:27 PM
Several of those are in the SubSim Download section for SH4 under Graphics, Ships
https://www.subsim.com/radioroom/downloads.php?do=cat&id=77
or just use the "Search" on the Downloads page.
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