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View Full Version : Changing The Limits Of The Game


Evil
04-08-09, 07:34 PM
I made a mod for SH4 changed a few things here and there but I'm having a problem finding a way to change the physical size of the loaded map, things like how deep you can dive. Example, once a sub or sunken ship reaches 1,645 Meters it disappears even thought the sea floor is thousands of meters below that depth it would seem that the in contrast nothing can rise much more than 200 meters above the sea either not the camera and not blast debris. Example, I have modified certain torpedo’s to mimic small Nuclear weapons when they detonate ships or peaces of them are often flung through the air however they will usually bounce off an invisible ceiling. Clearly this is because there are physical limits the althatude and depth around the ship. I am wondering if anyone knows what file contains that data and if so how I might modify it

“What file and what program can edit the file ect…”

Sniper_Fox
04-09-09, 09:04 PM
This is something that would most likely be hardcoded into the engine for performance reasons.




(god damnit, now i'm some foolish lookin medic dude, i prefered being sparky....)

peabody
04-09-09, 11:17 PM
This is something that would most likely be hardcoded into the engine for performance reasons.




(god damnit, now i'm some foolish lookin medic dude, i prefered being sparky....)

Nice hat sniper.:har: (Been there, done that.)

Peabody