View Full Version : SH4 Mods Workshop
- [REL] 2 new Dagons italian torpedoboats (2 replies)
- Repaint help (2 replies)
- Certified Realism Mods/Fixes.... (15 replies)
- [TEC] Adding Sounds to Game, Minor Success, but needs alot of work (5 replies)
- torpedos bouncing off (6 replies)
- Whats the problem with??? Please MODDERS help! (0 replies)
- [TEC] Lightning Effects, Campain weather Etc, Build on what good men already started (5 replies)
- New loading screens for an IJN Campaign (12 replies)
- [REL] New ship - romanian minelayer Amiral Murgescu (3 replies)
- [REL] Pulldown map with routes (11 replies)
- Quick question regurading skinning. (3 replies)
- I'm having troulble with a mod install..help (5 replies)
- Is this funny or what? (14 replies)
- New old guy (15 replies)
- US Boats improvement mods - still needed after 1.5? (2 replies)
- NEW playable IJN Jyunsen B, Kaidai type 4 and Kaichu submarine mod (21 replies)
- [REL] Takao's Japanese Name and Rank Mod (10 replies)
- [WIP] Crew Assignment and Rotation Program (10 replies)
- [Rel]Fuso Beta 1 (79 replies)
- How to add more turets to AI ships (1 replies)
- [REQ] Logitech G15 SHIV applet (6 replies)
- [REL] WEBSTER's Mods (71 replies)
- :S.another one (0 replies)
- Clickable Range Dial Mod (8 replies)
- How to edit SDL file? (1 replies)
- Could you send me one SH4 1.5 file? (2 replies)
- Color Settings Enviromental Mod 4.5 (1 replies)
- Detecting incoming torpedos. (2 replies)
- Need man at the Wheel when surfaced (10 replies)
- Who took the lightbulbs? (2 replies)
- The incredible vanishing aux. Gunboat (6 replies)
- how do you man the AA guns ? (15 replies)
- The trouble about the SH4.I need help.(If you hate cheating, please ignore it.) (5 replies)
- Forcefully and unwillingly Reassigned after given new boat (HELP!!) (6 replies)
- [WIP] IJN Fuso (7 replies)
- Possible mod: assisted "manual" targeting? (1 replies)
- Small Chronometer & Nav Tools (3 replies)
- [req] A way to default command room view? (3 replies)
- [FIX] Strategic map with routes (1 replies)
- [Req] I've Lost the Moon! (6 replies)
- Why don't targets zigzag? (34 replies)
- MOD makers!Please help! (7 replies)
- [REL] Kosh Umark (4 replies)
- Pre-Drawn Nav Plots (6 replies)
- Where are the Japanese Patrol Boats? (18 replies)
- Can someone help me modify Flags.dat? (7 replies)
- Depth charges (9 replies)
- HELP!!! can't remove mod (11 replies)
- Menu HUD/Crew List (1 replies)
- Compatibility Problems (0 replies)
- IJN badges and insigna (8 replies)
- Umark and other issues (3 replies)
- [REL] Strategic map with routes (11 replies)
- Shell question (1 replies)
- Shipping lanes... (2 replies)
- I need Help.. (8 replies)
- Playable ships??? How many Time? (7 replies)
- [REQ] Do fans tilt sideways in '40-'45? (16 replies)
- [REQ] Allied surface raider? (33 replies)
- [REL] Music Addin Transformers 2007 tracks (0 replies)
- Looking for good sound and or GFX mod (TMO and RSRD Compat) (2 replies)
- IJN Jyunsen B new conning tower model (3 replies)
- TMO for 1.5 Question (Pointer on Ocean - Sub Submerged) (2 replies)
- 3D objects database for submarines (2 replies)
- OK....Silly question....depth.....How.... (12 replies)
- Adding new playable nations??? (4 replies)
- [REQ] Help with Sub Management Screen (8 replies)
- Mods Installation doubt (5 replies)
- nsp 2.6 link (4 replies)
- Translucent graphics with [REL]ROW Pacific Environments 3.3. Plz help. (5 replies)
- where is the file listing the nodes meanings i.e. A01=Flak etc.. (8 replies)
- Which mod am i using!!! (7 replies)
- Patch 1.5 (6 replies)
- Im new to this Please Help (9 replies)
- [WIP] NBC Radio Station (2 replies)
- [TEC] Direct radar input into TDC, possible? (5 replies)
- Need IJN Crew names (18 replies)
- So no more support for SH4 v1.4 (29 replies)
- {TMO, RSRD}{NEWB} Hello! (11 replies)
- Kameraden (5 replies)
- [Tec] What section turns the HUD light green? (6 replies)
- [Rel] Playable Maya (55 replies)
- Can't run Mods (5 replies)
- Do destroyers have super sensitive IR detectors or something? (7 replies)
- I think this a problem with the game that6 needs adressing (5 replies)
- Help running TMO 152+RSRD (8 replies)
- All Interiors mod (101 replies)
- Which graphic enhancer and sound mod to use? (1 replies)
- [help] AA Problem (5 replies)
- help! (3 replies)
- [REL] Operation Monsun v301 (10 replies)
- S3D v0.9 sneak preview - VIDEO (47 replies)
- Changing Torpedo Depth (5 replies)
- Ships not being recorded as sunk (7 replies)
- [TEC] The Multi-Resolution Merged Model MLD (1 replies)
- More SH 4 Sound/Radio/Gramaphone files added (4 replies)
- TMO/RSRDC Understanding convoy spawns (2 replies)
- IJN submarine Kaidai Dual Deck Gun : Help needed (37 replies)
- Usefull Program ??? (1 replies)
- Ship CFG Question (4 replies)
- Yamato escort.Please Help (5 replies)
- Dagon's USSR submarines mod (21 replies)
- IJN Periscope magnification (0 replies)
- Anyone Making Large 3D Ships ? (21 replies)
- SH4 Speech (1 replies)
- Suggestion for a simple mod. (15 replies)
- Must-have mods for SH4 + U-Boat Missions? (5 replies)
- 'Special Skills' (0 replies)
- Taking over conning tower view and key layout from TM to RFB, possible? (2 replies)
- I'm not gettin' any (medals in RFB and TM, that is;) ) (20 replies)
- Playable IJN Type AM submarine mod (33 replies)
- [TEC]U-boat zones conversion from SH3 to SH4 (5 replies)
- How to create new speech files? (4 replies)
- Japanese submarine tender (3 replies)
- mod choice help from "the brain trust!!!" (1 replies)
- Which file makes the "video-background noise" inside the boat (0 replies)
- Can Anyone Tell Me ? (1 replies)
- reaching periscope depth (4 replies)
- Idiot in need in help.. (1 replies)
- Question About TMO and Torpedo Depths (2 replies)
- [req] more planes (3 replies)
- [INTRO]Captain Fishlord's Playable Ship Shipyard (12 replies)
- lookout crew still searching at depth of 300ft (10 replies)
- [QUE]RSRD Balao Submarine! (4 replies)
- [REQ] Good cloth texture tutorial for Photoshop (1 replies)
- A needed Mod (5 replies)
- Rel-TriggerMaru and John Hamms uniform mod (10 replies)
- [wip] Maya gun range (18 replies)
- help with black tower IJN type AM submarine (4 replies)
- reverse surround sound (2 replies)
- [REQ] Want to create sub on surface with crew on deck (4 replies)
- All members read this (394 replies)
- Radio mod problems (5 replies)
- Turn off camera (4 replies)
- Mod question - new to sh4 (5 replies)
- (REQ) Japanese Bases on the Caroline Islands and prop. guards on the Gato Class (1 replies)
- Range problem with TDC in SH 4/Trigger Maru (0 replies)
- [REQ]- An old fashion DT globe. (3 replies)
- There is a 1.5 patch? (2 replies)
- Airport/nav map mod (0 replies)
- Crew health (6 replies)
- Need help with Bridge camera view (2 replies)
- [WIP] Playable CA Maya II (5 replies)
- [REL] Real Radio Frequencies (2 replies)
- Pacific environment 4 RELEASED (811 replies)
- Carriers at Pearl dec 9 1941 ????? (19 replies)
- Are the Sh3 Uboat school missions wanted? (34 replies)
- Need help with cloning door animation nodes (4 replies)
- [REQ] A pirate ship. (13 replies)
- Reverse Monsun : data for a British campaign in the IO (54 replies)
- [TEC] Where's the Tower? (1 replies)
- Yes Sh4 modded kicks the ass of sh3 modded (9 replies)
- [Help]Trigger maru vs RFB, choosing a big mod (7 replies)
- [REL]Combat Information Center hud stock 1.5 (9 replies)
- Gap between target line and real torpedo traject (0 replies)
- [REL] WEBSTER's Better Mouse Arrow (3 replies)
- Question About RSRDC and Shipping Lanes (22 replies)
- [Help] Playable ship (5 replies)
- GWX 4??? huuuhh? (10 replies)
- U-Boat Multi Missions (0 replies)
- [help] a question about edit H2O2's data in game (2 replies)
- Changing fire effect of turrets (5 replies)
- Strange rolling action... never stops! (4 replies)
- Noobie to mods, would like water to look more shinny. (3 replies)
- TMO and Intro Movie (7 replies)
- [POLL] NBC Radio Station (10 replies)
- [REL] In-game plot helper (Plotter scale) (37 replies)
- Playable ships (1 replies)
- [TEC]New Inovation! (29 replies)
- Need help for adding graphic to map (2 replies)
- no depth charges (2 replies)
- DasBoot Theme music (8 replies)
- what happened to the photo real Sub tex? (0 replies)
- New U-boat Mod (1 replies)
- Guns, guns, guns! (11 replies)
- Batteries (4 replies)
- [OT] 20,000 Downloads!!! (13 replies)
- Are Mod Downloads Safe? Precautions? (15 replies)
- [REL] Historical Prop Rotation Mod (49 replies)
- [TEC]RFB UI, Sounds, & Keybinds in Trigger Maru? (0 replies)
- [TEC] Silent 3ditor problem (5 replies)
- Correct install order and NSM overwriting my special effects for TM? (3 replies)
- Post here the mods you use and why you use them! (14 replies)
- 11 torpedo tubes implemented!!!!!! (10 replies)
- Confused: Which Mod to use and which to merge with another? (3 replies)
- Which Mod Can I Use With Trigger Maru (overhauled)? (6 replies)
- Question about file assignments in SH4 (6 replies)
- [WIP] Playable PT-109 Elco MTB (156 replies)
- [Rel] SH4 Flag Replacement (21 replies)
- No Order Bar Mod and Cameras For U-Boat (1 replies)
- [TEC] Binocular Crosshair Removal (1.5) (3 replies)
- [WIP] A simple depth charge noise mod (5 replies)
- [REQ] Trigger Maru Tweaks: Open Selected Torpedo Hatch & Battle Stations (5 replies)
- help needed from an experienced 3d model/texture guy (4 replies)
- Mark VIII torpedo mod (13 replies)
- problem with trigger maru (overhauled) vs 1.5 (4 replies)
- Question for developers of Trigger maru (overhauled) for vs 1.5 (1 replies)
- Animation help/tutorial needed (1 replies)
- question about ROW and trigger maru (overhauled) (3 replies)
- [TEC] Missing Textures on Graf Spee (2 replies)
- [REQ] Map Tools (4 replies)
- [help] Need help from campaign builders (5 replies)
- ultimate modsconfiguration found! READ THIS (16 replies)
- No clicking when turning periscope- pls help (7 replies)
- Little help? (0 replies)
- any opinions about trigger maru (overhauled version) i am eager to hear them! (2 replies)
- [Tec] Flicker of hope for Alantic lovers (13 replies)
- Minelaying....................... (8 replies)
- [TEC] Propeller spin direction - revisited (yet again) (42 replies)
- [TEC] Missing Textures in Periscope View (3 replies)
- [REL] Smaller Torp Lights (5 replies)
- [Tec] Texture location Fumo (Radars) UBM (7 replies)
- no captains cabin yet for sh4? (66 replies)
- [help] IJN Campaign (1 replies)
- Newbie mods questions (2 replies)
- tga and dds (6 replies)
- [WIP]Playable Northampton (19 replies)
- [REQ] Cachalot and Dolphin calsses (5 replies)
- [TEC]- Changing the measurement values in the menu.txt file (1 replies)
- [REL] smaller mouse arrow (8 replies)
- Ships textures ? (1 replies)
- A Ohkas in the SH4 1.5 (15 replies)
- Which version of RSRDC should I use? (4 replies)
- Surface ships mods. (5 replies)
- [REQ] Random assignments? (1 replies)
- In-game mouse pointer (4 replies)
- Installation order for mods (1 replies)
- kongo texture map trouble (0 replies)
- [REL] Carotio Truk Corals Harbours Cities Locations (28 replies)
- Question on Uninstalling Mods (5 replies)
- Loading saved games on patrol 4 cause "Send Error Report"? (26 replies)
- website with submarine blueprints incl Dutch (2 replies)
- looking for a file in the game (2 replies)
- Mod Help (2 replies)
- how do you make a new ship for the game? (5 replies)
- [REQ] AN/APR-1 Radar Reciever for US Fleet Boats (5 replies)
- [REQ] How Do I Change the Control Room Start Location? (0 replies)
- Transfers...Boat Upgrades..........???? (1 replies)
- This modding stuff.... (10 replies)
- Map incorrect at near full zoom!! (14 replies)
- Installing Trigger Maru Mod (3 replies)
- USS Batfish Radar and CR pics (0 replies)
- Ducimus, could you take a look at this thread please. (0 replies)
- [WIP]F4U1 Corsair (87 replies)
- help with fixing the shokaku sinking charactoristics (53 replies)
- Tails for map in RFB (1 replies)
- [???] Will this mod list work? (3 replies)
- Help with disapering ability icons (2 replies)
- [REQ]Can't D/L from Filefront (15 replies)
- been gone for a week anything new happened? (1 replies)
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.