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banjo
06-11-08, 11:56 AM
If I have TMO and RSRDC installed and then decide to remove RSRDC, should I then re-install TMO? The reason I ask, RSRDC overwrote some TMO files when I installed it, so when RSRDC is removed are the TMO files somehow restored?

Wilcke
06-11-08, 12:28 PM
If I have TMO and RSRDC installed and then decide to remove RSRDC, should I then re-install TMO? The reason I ask, RSRDC overwrote some TMO files when I installed it, so when RSRDC is removed are the TMO files somehow restored?

If the install order is such;

TMO 1.5.2
RSRDC xxx version
RSRDC xxx patch

then yes you can uninstall RSRDC and continue on. Last installed, first uninstalled is the motto.

Begs the question why uninstall RSRDC, I consider it essential. Your game nevertheless!

Happy Hunting!:ping:

banjo
06-11-08, 12:44 PM
Thanks Wilcke. Kinda what I thought but figured I better ask an expert.

The reason I am considering unistalling RSRDC for a while is--as explained somewhere, the Japanese didnt believe in convoys until near the end of the war. Hence, I am getting tired of sailing around sinking single merchies, or worse, sailing around finding no targets. I realize and apprecitate the historical accuracy of this, but after doing this for a few weeks I am feeling the need for the excitement of the escorted convoys again.

One more question since I have your attention--I am running 1.4, TMO for 1.4, and RSRDC for that. From reading the Readme for RSRDC I think I should NOT apply the latest RSRDC patch--that it is for 1.5 users. Correct or not?

Thankls.

Wilcke
06-11-08, 02:44 PM
Banjo,

Correct do not apply RSRDC 1.5 patches to an RSRDC 1.4 install.

banjo
06-11-08, 04:04 PM
Guess I wasn't clear--I know 1.4 mods can't be mixed with 1.5's. I was asking if any of the RSRDC patches were for 1.4. It looks to me that they are not, that they are all for 1.5.

Thanks.

Sailor Steve
06-11-08, 07:39 PM
--as explained somewhere, the Japanese didnt believe in convoys until near the end of the war.
With very few exceptions, the Japanese never had big convoys, even at the end. There were some in the thirty-ships range, but most were from four to ten ships. What they didn't have at the beginning of the war was sufficient dedicated escort ships. The only time a convoy would get real destroyers early on was if a task force happened to be heading the same direction. Sometimes the 'escort' was a single merchant with a depth-charge rail. If torpedoes were fired they would head to where they thought the sub might be and drop some, just for effect.

If you're using JSGME and want to disable a mod, go ahead. If a later mod has changed one or more of the same files it will stop and tell you "So-and-so uses this file. You must disable so-and-so first.