Bubblehead1980
03-23-25, 12:40 PM
I've always meant to asked about 15 and 16. I assume 14 is the SBT decoy we do have in the sim.
Signal flare (would be neat to have. Anyone tried?) I know some ships have distress rockets., star shells obviously.
fake scope head? Sounds self explanatory. Did US even use this?
Would it even affect the enemy AI?
[Ammunition 14]
ID=BubbleGenerator
NameDisplayable= Bubble Generator Decoy
Type= AmmoDecoy
Subtype=BubbleGenUS
AmmunitionIntervalOptionCurrent= NULL, NULL, 0
AmmunitionIntervalOptions1= 1941-01-01, 1946-12-31, 0
Volume= 0.125
PackSize=1
[Ammunition 15]
ID=SignalFlare
NameDisplayable= Signal Flare
Type= AmmoDecoy
Subtype=FlareUS
AmmunitionIntervalOptionCurrent= NULL, NULL, 0
AmmunitionIntervalOptions1= 1941-01-01, 1946-12-31, 0
Volume= 0.125
PackSize=1
[Ammunition 16]
ID=FakeScopeHead
NameDisplayable= Fake Periscope Head
Type= AmmoDecoy
Subtype=ScopeHeadUS
AmmunitionIntervalOptionCurrent= NULL, NULL, 0
AmmunitionIntervalOptions1= 1941-01-01, 1946-12-31, 0
Volume= 0.125
PackSize=1
Signal flare (would be neat to have. Anyone tried?) I know some ships have distress rockets., star shells obviously.
fake scope head? Sounds self explanatory. Did US even use this?
Would it even affect the enemy AI?
[Ammunition 14]
ID=BubbleGenerator
NameDisplayable= Bubble Generator Decoy
Type= AmmoDecoy
Subtype=BubbleGenUS
AmmunitionIntervalOptionCurrent= NULL, NULL, 0
AmmunitionIntervalOptions1= 1941-01-01, 1946-12-31, 0
Volume= 0.125
PackSize=1
[Ammunition 15]
ID=SignalFlare
NameDisplayable= Signal Flare
Type= AmmoDecoy
Subtype=FlareUS
AmmunitionIntervalOptionCurrent= NULL, NULL, 0
AmmunitionIntervalOptions1= 1941-01-01, 1946-12-31, 0
Volume= 0.125
PackSize=1
[Ammunition 16]
ID=FakeScopeHead
NameDisplayable= Fake Periscope Head
Type= AmmoDecoy
Subtype=ScopeHeadUS
AmmunitionIntervalOptionCurrent= NULL, NULL, 0
AmmunitionIntervalOptions1= 1941-01-01, 1946-12-31, 0
Volume= 0.125
PackSize=1