View Full Version : 1.3 Didnt Fix a Problem
Bull1102
07-12-07, 08:03 PM
Ok im getting fed up i thought 1.3 would fix the graphic blockage of the aa gun on the subs but it has not. i just did a fresh install of everything and installed 1.3 and started a new carreer at 1941 and selected the Gar class sub and sure enough you cant see squat when you angle the aa gun up because of the tub. I have tried alot of different fixes that people have said would fix it but none have worked and some have actually locked up the game. Can someone please help with this i know someone has to have a proper fix for it because shooting planes down is half the fun of the game but i cant shoot nothing if i cant see them because of that stupid tub that surrounds it. thanks
Webster
07-13-07, 07:32 PM
the cutting torch mod will fix it
it didnt fixed many problems ... :)
but then again it fixed some
Oh you whiny arcade inhabiting baby.
First off, the "tub" was how pre war and early war boats went to war. The tub was a failed attempt at stream lining the anti aircraft nest...it didn't work all that well.
Second. This is a submarine simulation. Not a shootem up arcade game. If you talked with a skipper that comanded one of these diving boats back in the war, and mentioned airplane, he would not say "Oh I'd shoot the bastard down", no, he would say something like "I'd pull the plug before he saw us". The worst enemy of the submarine in all theaters, to this day is the aircraft.
If half the fun for you is shooting down aircraft, then this is truly not the game for you.
The bath tub by the way goes away mid war, and later on you get two aa nests, for when your boat was in shallow water and could not dive. Something that was rare.
ispeedonthe405
07-13-07, 10:29 PM
Oh you whiny arcade inhabiting baby.
First off, the "tub" was how pre war and early war boats went to war. The tub was a failed attempt at stream lining the anti aircraft nest...it didn't work all that well.
Second. This is a submarine simulation. Not a shootem up arcade game. If you talked with a skipper that comanded one of these diving boats back in the war, and mentioned airplane, he would not say "Oh I'd shoot the bastard down", no, he would say something like "I'd pull the plug before he saw us". The worst enemy of the submarine in all theaters, to this day is the aircraft.
If half the fun for you is shooting down aircraft, then this is truly not the game for you.
The bath tub by the way goes away mid war, and later on you get two aa nests, for when your boat was in shallow water and could not dive. Something that was rare.
...none of which changes the fact that the OP is correct in that the camera suffers from an obstructed view caused by poor design of the station.
If half the fun for you is flaming simple and inarguably true statements, then perhaps this is truly not the life for you.
Navigator857
07-14-07, 12:58 AM
Oh you whiny arcade inhabiting baby.
First off, the "tub" was how pre war and early war boats went to war. The tub was a failed attempt at stream lining the anti aircraft nest...it didn't work all that well.
Second. This is a submarine simulation. Not a shootem up arcade game. If you talked with a skipper that comanded one of these diving boats back in the war, and mentioned airplane, he would not say "Oh I'd shoot the bastard down", no, he would say something like "I'd pull the plug before he saw us". The worst enemy of the submarine in all theaters, to this day is the aircraft.
If half the fun for you is shooting down aircraft, then this is truly not the game for you.
The bath tub by the way goes away mid war, and later on you get two aa nests, for when your boat was in shallow water and could not dive. Something that was rare.
Exactlly what was the point of your reply? First, if you've taken time to read through the forums you'd see that EVERYONE has a way they'd like to play THIS game. Just because shooting down planes is not your cup of tea, why the hell would you waste our time posting that YOU don't enjoy it and how dare another player not be in your "Game Mode"?
Ok, we get it, you don't like AA time in the game. And shame on the devs for putting the guns on the boats. Get over it! There are tons of mods that folks have taken the time to make avaliable for the community to enhance the "play-a-ability" of the game. As a response to the ACTUAL OP post, your are correct, the tub STILL blocks the view.
And Pythos, the actual AA guns on WWII subs did'nt block the gunners view due to a glitch in programing, however the ones in this game do. How about being constructive and friendly in these forums. This tends to be a mature, helpful place for folks to hang out. The "WoW" type "flammer" forums are at a different web address.
Webster, where is the "cutting torch" mod, can't seem to find it in the search?
Bull 1102,
I don't know if it makes you feel better, but I hate the bathtub too. I remember Ducimus saying he'd removed the bathtub alltogether by changing the early war appearance in the Tmaru-mod.
Have you tried this mod?
CaptainCox
07-14-07, 01:53 AM
Has anyone actually considered that the "tub" was a real obstruction, and that's why later boats modified the design of the conning tower to actually fix it (open layout) ;)
I know that in the game its more of a camera problem (looking in to the wall when swiveling left/right) but still.
http://img209.imageshack.us/img209/792/conningtowerua7.jpg
Check this little tut HOW TO CHANGE CONNING TOWER TO LATE WAR ! made by
WilhelmSchulz
http://www.subsim.com/radioroom/showpost.php?p=578092&postcount=1
nomad_delta
07-14-07, 02:07 AM
Last time I played Trigger Maru 1.2, the 'bathtub' was definitely removed. I'm pretty sure it was mentioned in the readme for TM 1.2 as well.
nomad_delta
Farinhir
07-14-07, 03:33 AM
If you talked with a skipper that comanded one of these diving boats back in the war, and mentioned airplane, he would not say "Oh I'd shoot the bastard down", no, he would say something like "I'd pull the plug before he saw us". The worst enemy of the submarine in all theaters, to this day is the aircraft.
Yup. Worst enemy of the sub. If they didn't report your position to the fleet you would be lucky. And the problem with trying to take them down was that they liked to drop bombs on you (and some of them were crazy enough that if you did damage them they would try to crash into you). The only problem with saying that you would submerge before they saw you is that they can track a submarine under water if it is not deep enough. I believe that they can see a sub that is as deep as 100' deep at its keel (but I might have remembered this wrong). It was for this reason that the U.S. west coast had so many NAS blimp bases (one still standing in the town my parents live). They were to watch for subs off the Oregon coast (there was at least one spotted around here).
Sorry. Tangent. My thoughts are this about the tub. Not a real problem. I spend my time is shallow water only at night so that I don't deal with the planes (and try to only surface at night also). And I tend to dive to at least 150' if my radar tracks a plane moving toward me. Because of this I do not need to worry about ever firing the AA gun unless I get a damaged bulkhead, and then I am usually just in trouble if it gets that far. The idea of a sub is the 1st strike/hit and hide tactics. If you want to take the planes out find a simulator for manning an AA turet on land somewhere. Personally, I will remain a shark in the water. :gulp:
jya mata (well later)
~F~
Well fine it's a problem but why make such a fuss when more serious problems have been solved and fixed? It can be modded anyway.
CaptainCox
07-14-07, 04:48 AM
I wonder if it can be fixed the same way the bino was fixed :hmm:
I dont like to have a "Non Historic" conning tower, no matter what!
OK, not sure if sticking my nose in is a good idea, but here's a thought..
Did the big fleet boats actually have permanently mounted AA guns at the beginning of the war?
I remember reading somewhere that the guns weren't fixed at all, but were stored and fitted when on the surface if need be.
That might account for the browning MG that someone found and activated a while ago.
It might also account for the bathtub problem - maybe they weren't designed to mount a gun in the way the game depicts, as a result, maybe the gun shouldn't be there?
Maybe someone more knowledgable than I can shed some light on this?
Just a thought,
Mike.:)
CaptainCox
07-14-07, 09:38 AM
I think the game might be correct in placing the gun where it is.
I had a look at some pictures and its really hard to find pictures of early towers from above to actually see what is inside. But...
http://img382.imageshack.us/img382/7639/0821238iq1.jpg
I think that's an Oerlikon with a weather cover, could be wrong but looks like it.
http://img222.imageshack.us/img222/3859/0821233wi8.jpg
Illustration of a Gato with early tower, Again you can see the Gun mounted in the middle.
I think the game might be correct in placing the gun where it is.
I had a look at some pictures and its really hard to find pictures of early towers from above to actually see what is inside. But...
Nae probs Captain!
I stand corrected!:cool:
Mike.:)
Sailor Steve
07-14-07, 04:02 PM
As the captain I never man any of the guns myself. That's what I trained my crew for.:sunny:
Fearless
07-14-07, 04:13 PM
OK, not sure if sticking my nose in is a good idea, but here's a thought..
Did the big fleet boats actually have permanently mounted AA guns at the beginning of the war?
I remember reading somewhere that the guns weren't fixed at all, but were stored and fitted when on the surface if need be.
That might account for the browning MG that someone found and activated a while ago.
It might also account for the bathtub problem - maybe they weren't designed to mount a gun in the way the game depicts, as a result, maybe the gun shouldn't be there?
Maybe someone more knowledgable than I can shed some light on this?
Just a thought,
Mike.:)
You're quite correct Mike, they were removable guns.
You're quite correct Mike, they were removable guns.
Ah, now that's interesting!
My memory wasn't playing tricks at all!
Looking at the pic of the Wahoo's conning tower more closely, the gun's pivot point does seem to be roughly level with the top of the fairing.
This could confirm that the gun in the game is indeed mounted too low.
Now, taking into account that the guns weren't permanent to start off with, and the fact that there's a Browning in the game; I wonder if the Devs were aware of that fact?
Plonking the 20mm too low could be evidence of another feature they wanted to include, but didn't have time to do so - like so many others!
Mike.:)
CaptainHaplo
07-15-07, 08:14 AM
Bull and Speed - welcome aboard! Seems some here have forgotten the reason the subsim community exists. Overlook that, will ya?
As for issue your describing - you have to set the tower to be a mid or late war for each class to fix this. If the day permits I may just create a 1.3 AA tower fix. If so I will post here and link the release thread. Yes its a bug and it should have been fixed.
ryanwigginton
07-15-07, 10:37 AM
Yup. Worst enemy of the sub. If they didn't report your position to the fleet you would be lucky. And the problem with trying to take them down was that they liked to drop bombs on you (and some of them were crazy enough that if you did damage them they would try to crash into you).
I was hit by one that I shot down.. caused severe flooding. Either I was very unlucky or, there's more to this game than meets the eye. :hmm:
selorme
07-15-07, 04:26 PM
Ok im getting fed up i thought 1.3 would fix the graphic blockage of the aa gun on the subs but it has not. i just did a fresh install of everything and installed 1.3 and started a new carreer at 1941 and selected the Gar class sub and sure enough you cant see squat when you angle the aa gun up because of the tub. I have tried alot of different fixes that people have said would fix it but none have worked and some have actually locked up the game. Can someone please help with this i know someone has to have a proper fix for it because shooting planes down is half the fun of the game but i cant shoot nothing if i cant see them because of that stupid tub that surrounds it. thanks
After I completed my first career patrol, my boat was refited and the tub was removed :D
http://sel.enternet.co.nz/sub1.jpg
SpeedtIII
CaptainHaplo
07-15-07, 05:32 PM
Well I fixed it for those who want to be able to see to shoot early in the war.
See here as desired:
http://www.subsim.com/radioroom/showthread.php?t=118592
Farinhir
07-15-07, 08:46 PM
Yup. Worst enemy of the sub. If they didn't report your position to the fleet you would be lucky. And the problem with trying to take them down was that they liked to drop bombs on you (and some of them were crazy enough that if you did damage them they would try to crash into you).
I was hit by one that I shot down.. caused severe flooding. Either I was very unlucky or, there's more to this game than meets the eye. :hmm:
Yeah. After the 8th or 9th time this happened to me I decided that I would dive as soon as a plane was detected. Nice thing about 1.3 is that the SD is actually detecting the aircraft at the estimated 6-10 miles out giving me time to dive before they get there. I am not sure, but I think it is just bad luck. Then again. If I were shot down by a boat or sorts and could not bail out I would try to ram them also. :stare:
Well, have fun.
~F~
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