View Full Version : [REL] VS3 Airport NAV'S and last VS for a while
leovampire
07-05-07, 10:00 PM
Okay what this does is gives you the exact locations of all
Airbases and shows you who controls them and when. As time
in the game passes you will see them change between British,
Green, American, Blue, and JAP, Red, control and there is
a Symbol of a Plane in the Corisponding color as you zoom in
so you can use your map tools to make a circle to show the
coverage area of each base to know when your in a safe zone
or not.
NEW Added Feature : As you zoom in you will see the
Symbol for the exact location of that base. I also now have
the Plane symbol disapear as you zoom in and then it changes
to an actual Airbase 2D image with a coresponding flag for that
country.
This was a joint effert between Captain Cox and myself. I am
good at detail work but the CPT is the best when it comes to'
the DDS work for pictures. Thanks Captain Cox. And some new
work with a request from Redwine and Captain Cox.
Now I have added and subtracted a couple of Airbases on all
sides and put in British ones that were never in the game to start with.
First there were a couple of Jap Airbases set up in
the game that were not on our big maps that came with the game.
Second in our briefings we get in base they were showing airbases
for the Solomons that never existed in the game so I put them into
play to matched the times as best as possable to things that actualy
happen in the game it's self.
And I added an Airbase for Iwo-Jima to honor the men that died
there and it will change to US when we take that Island.
I also set up Wake Island to do the change over from US to start to
Japan then back to US again when it is supose to happen.
I also added an Airbase for Pearl because there wasn't one in the game.
I also changed the US Airbases in Austrailia and Port Morsby to
British one's but we did have a joint effert with the Brit's in
Port Morsby so I also have a US Airbase there as well.
Now at least with Manila and Java you know it is no longer safe
to go there as soon as you see the RED JAP airbases on the maps.
This MOD is JSGME ready but you must be in port with the game
turned off to install it.
Enjoy guys and I hope this is usfull to who ever downloads it.
Leovampire
Dave
ctgaydude@sbcglobal.net
This can be incorporated with anyone elses super mod's
just give Captain Cox and myself credit also please.
Now the Pics:
http://static.filefront.com/images/personal/l/leovampire/93141/egbniregvh.thumb250.jpg (http://gallery.filefront.com/leovampire//641814/)
http://static.filefront.com/images/personal/l/leovampire/93141/smanpytiph.thumb250.jpg (http://gallery.filefront.com/leovampire//641815/)
http://static.filefront.com/images/personal/l/leovampire/93141/smycihqukh.thumb250.jpg (http://gallery.filefront.com/leovampire//641816/)
http://static.filefront.com/images/personal/l/leovampire/93141/gnxauedmop.thumb250.jpg (http://gallery.filefront.com/leovampire//641817/)
And here is the download link to the final VS of this:
http://files.filefront.com/DRB+JAP+US+GB+Airbases+VS3rar/;7973212;;/fileinfo.html (http://files.filefront.com/DRB+JAP+US+GB+Airbases+VS3rar/;7973212;;/fileinfo.html)
CaptainCox
07-05-07, 11:50 PM
BLODDY BRILLIAT WORK MAN! :up: Gonna install this directlly after work. Thanks a lot for the hard work on this!:rock: :rock: :rock:
You both should be commended. Great addition to the game.
Next, how about range circles around the airbases!
Thank you :up:
CaptainCox
07-06-07, 12:19 AM
Well Leo did all the work and thinking on this! I only helped out a tiny little bit.
leovampire
07-06-07, 02:24 AM
the DDS files. I tryed today to change the colors to match the new Lettering but just couldn't get the see through layer to work so I gave up LOL! But sometimes it takes 2 or 3 to make a project work. All I know is after 10 hours of working on this today alone I am done with it for a long while!
Have too many other projects I want to finish for the game. And to play some as well.
peterloo
07-06-07, 05:25 AM
nice job
I've tried the second version in a patrol, worked pretty cool as I kept my boat out of the converage of the patrols
Anyway, thanks for such a great invention. Keep it up!
ReallyDedPoet
07-06-07, 07:00 AM
Nice work LV, look forward to the other stuff.
RDP
Great Leo. Thanks CC.
This has got to be one of the most colourfull threads in the history of subsim.
Reg
Bando
CaptainCox
07-06-07, 02:18 PM
Started a new career here :rock: :rock: :rock: GREAT STUFF MAN! and THANKS! this mod is for sure what its meant to be :up:
leovampire
07-06-07, 03:03 PM
It is apreaciated big time.
The reason why I highlite stuff in colors is to draw peoples attention to certain
details they might miss just reading a single color thread.
Second I have to admit that after 2 strokes I have a hard time fallowing stuff I am reading if I am tired. So it keeps me more focused if it changes in appearence from time to time so I don't get lost in my place. I have to make tons of notes to fall back on because my memory recall can be a real issue.
ReallyDedPoet
07-06-07, 03:06 PM
http://www.subsim.com/radioroom/images/ranks/engineer.jpg Now go take a brake, you look a little stressed :yep:
RDP
Incredible!
Thank You so much for making this game better yet.
DCOg
Rockin Robbins
07-13-07, 09:39 AM
Amazing! This is exactly the type of information that a sub captain wouldn't leave port without. No more planes appearing from who knows where, bound for nowhere. Now we can think and strategize on a whole new level, bringing a level of immersion that has been impossible up to now. Subsim should give monthly awards to outstanding contributions to the modding scene and this mod deserves the first one! I can't wait to get back to port to try it out. Thanks leovampire and CaptainCox!:up:
Edit: I've used it and it revolutionizes the game entirely. No more wondering where that plane came from! I do have two questions: It would be great to know what all the abbreviations mean. Is that a question? No, but THAT was.
Secondly, what was the effective range of operations for Japanese aircraft? I'd love to draw a circle of operations around each airbase so I can know in general where to fear and where to rampage. Or perhaps you could add the circles in a later release.
Canonicus
07-13-07, 10:39 AM
Simply a FANTASTIC mod....NEVER leave home without it! :up:
Mark sP
07-15-07, 07:04 PM
Look s great, but the filefront link seems to be down?
Look s great, but the filefront link seems to be down?
Nope, just tested, the link works perfectly:up:
Lagger123987
07-16-07, 03:02 AM
Leo, how did you add the airbases in? I was planning on making custom airbases in SH4.
Thanks this sounds great. :up: I may have missed it, but is this Patch 1.3 friendly?
CaptainCox
07-16-07, 04:07 AM
Thanks this sounds great. :up: I may have missed it, but is this Patch 1.3 friendly?Yep 100%
That was faaaasssttt. Thanks.:lol:
Leo, how did you add the airbases in? I was planning on making custom airbases in SH4.
Leo will answer this when he gets back I guess. He's in hospital right now, and will be there for some time to come.
I think when Leo returns he will be all over this forum in no time, so just wait and see..............
SteveW1
07-16-07, 05:43 AM
Fantastic now I will know where all the pesky planes are coming from so I know to avoid them
Haddock
07-17-07, 10:55 AM
hi all
at first, sorry for my bad english, my german is better ( i think :D )
that's really a great mod. thanks a lot.
but i have two questions, and i don't now how to explain.
but it seems that rockin robbins has the same problems:
"I've used it and it revolutionizes the game entirely. No more wondering where that plane came from! I do have two questions: It would be great to know what all the abbreviations mean. Is that a question? No, but THAT was.
Secondly, what was the effective range of operations for Japanese aircraft? I'd love to draw a circle of operations around each airbase so I can know in general where to fear and where to rampage. Or perhaps you could add the circles in a later release."
that's exactly what i mean, can anyone help?
thanks, haddock
As mentioned, Leovampire is in the hospital right now, maybe he'll be allowed to go home in the coming week, and he'll be answering all your questions.
For now, all I can say is LAB, MAB and SAB means Large Air Base, Medium Air Base, Small Air Base. I think the genaral range of the airfields is 1700Nm, but I'm not entirely sure.
Hope it helps,
CaptainKobuk
07-17-07, 06:21 PM
Beautiful! Really makes the game map a beauty to behold. The diagonal line of defensive Jap airbases across the central south pacific islands that are like a wall facing Pearl - are particularly impressive.
I too would like to see circles that depict the Jap aircraft search area radius. But that's possibly something to put on a pulldown map, along with shipping lanes lines.
sportcap
07-18-07, 04:24 PM
I´m trying to install this mod but i don´t get any airfields on the map. Does anyone know what to do?
Not sure if i had the game off when installing for the first time so I tried to deactivate and activate again when i´m in port but still no airfields. :oops:
Old Dog
07-18-07, 09:16 PM
Bando, if you're in touch with LeoVampire would you convey our best wishes ?
Thanks
Old Dog
Bando, if you're in touch with LeoVampire would you convey our best wishes ?
Thanks
Old Dog
Willdo, appriciate your concern :up:
BTW Just got a Pm, he'll be back home end of the week or weekend. He'll probably be all over the boards in no time and answer all questions people might have. :yep:
Old Dog
07-19-07, 10:15 PM
Glad to hear it Bando. "The hospital" is a very dangerous place according to my wife who is a Registered Nurse with ten years experience in Coronary Care.
Tell him to get some rest first and then get "all over the boards" when he's recovered from being in the hospital.
Old Dog
His partner is very concerned that it will be just that.........Being buzy with this game, getting all exited, but Leo, well...... Leo will be Leo.....:up:
sportcap
07-20-07, 12:25 PM
I´m trying to install this mod but i don´t get any airfields on the map. Does anyone know what to do?
Not sure if i had the game off when installing for the first time so I tried to deactivate and activate again when i´m in port but still no airfields. :oops:
nevermind folks, i had installed the jsgme in wrong dir... :damn:
can something like this be made for friendly enemy and neutral harbors ?
CaptainCox
07-20-07, 03:49 PM
can something like this be made for friendly enemy and neutral harbors ?I think this was next on "Leo's" to do list ;). first let him get home and then...I am sure he will kick ass like he does :p
@Leo, all the best, and a quick return to SS, we miss you man!:sunny:
leovampire
07-20-07, 04:41 PM
Thank you thank you thank you for all the suport and concern you have shown
and the nice private messages from Redwine and Bando as well!
I truly didn't expect it but I guess this comunity is a lot more than just a web site for MOD's and discutions about the SUB SiM's / Games.
Glad I still have a heart to feel the warmth you all have shown in your concern.
Your friend
Dave
leovampire
07-20-07, 04:52 PM
The range of the Airbases is set in 2 ways. One the max range setting you have in your Airstrike file with is located in Data/CFG
and the line looks like this:
Maximum Aircraft Range=1500 ;[>0] in kilometers
As you can see I have mine set at 1500KM
and none of the JAP or US planes have a range larger than that in their CFG files.
and that you can find in DATA/AIR then click on the plane file you want to adjust
then open the CFG file with a note pad program and adjust the :
MaxRadius=1000 ;1500
Line. This is what I have set for maximum on the H8K or as I call it the hunter killer series like in terminator because they attack from a good distance and drop a lot of bombs.
So 1500km is equal to 809.9 NM using your compus or you can go to this web site and get all the conversions you want with the lists to the right:
http://www.militaryfactory.com/conversioncalculators/distance_nautical_miles_to_kilometers.asp
I hope this answers your question okay?!
leovampire
07-20-07, 05:20 PM
To the 2D images for the Airbases. What I did was go through all the DDS files in the locations folder and then found Midway and then converted the file, using the DDS converter, then broke it up into differn't size pices to make up the Small, Normal and Large Airbases. Then I found the flags in the game files and resized them and placed them into the new airbase 2D images. Then with Captain Cox's help he resized them for me and made the back ground transparent or it comes out black when you put them back into DDS form.
He gave me the link to a free program to do this but to save time for me having to learn how to do this he did it for me being the master Modder he is when it comes to DDS LOL!
So I guess you can do the same thing with one of the 3D images. Find the one that would most look like an airbase and then go from there!
When you open the JAPAirbase file using the mission editor you then have to go to tools and click on Map Location edit mode. Find one of the locations that I used for the 2D airport images after you zoom in of course because at first all you will see is big red Airplanes as it was the only way to make them show up in game at a proper size.
Anyways there is a spot in each location for both a 2D image as well as a
3D image in the same properties file for each location.
You just find the file you created and tell it to use that for a 3D image and save it.
Now when you save the entire file you have to save it as a scripted layer because you have 2 differn't types of things on the map both a 2D image and or 3D image as well as an operable Airbase.
I hope this helps to explain so much more or what I did and how I did it as well!?
leovampire
07-20-07, 06:10 PM
It really isn't a feasable thing to do for several reasons.
One not everyone has the same settings for their planes max range and max range for the Airstrike file. So what ever I did might be okay for one guy but off beat for the next. Besides you have to set and test things over and over again in the file using the Mission editor then test it in game because one never looks like the other in sizes. For example if you open the JAP or US Airbase file that I did in the mission editor you will find the RED GREEN AND BLUE Plane symbols take up almost the entire area map until you zoom in. Then you have to set the sizes for each 2D image as well then save all of it and see what it looks like in the game VS the actual location you are working with.
Not an easy task and like most things it is a trial and error set up and seeing you have to be in base to make changes it suks when your trying to play the game too LOL!
But while I was in the hospital I came up with an idea to make it a little better and will release a new VS very soon! You will have radio messages from SUB command telling you a new JAP airbase has showed up and where it is located. As well as having messages telling you when to change your base of operations and where to go to refit.
Plus many adjustments in times of airport change overs and new locations because as you guy mentioned in a thread the solomons just isn't right so I am making New Guinea to reflect airbase's showing up when we get the anouncement that Australia plans to kick the Japs out of there once they landed. So first Manokwari then Raboul shows up when the major air engagment starts with british forces then one by one the solomons until we get the anouncment that we lost Guadal Canal then that one shows up.
Also I have actualy added Truk Island with it's own 2D and 3D port with ships and patrols for the port and search lights and the Airbase is there as well with it of course 2D only. So now someone can MOD shipments to and from there like our big maps show.
And 3 new airbases 1 for the Alueutian's after they take that during the battle for midway and yes it changes back to US after they give up the location.
Then a new airbase for Hong Kong and the upper part of the Yellow sea because they did have them in those locations for real.
ReallyDedPoet
07-20-07, 09:45 PM
Thank you thank you thank you for all the suport and concern you have shown
and the nice private messages from Redwine and Bando as well!
I truly didn't expect it but I guess this comunity is a lot more than just a web site for MOD's and discutions about the SUB SiM's / Games.
Glad I still have a heart to feel the warmth you all have shown in your concern.
Your friend
Dave
Nice to see you back LV, and feeling better:up::up:
RDP
You will have radio messages from SUB command telling you a new JAP airbase has showed up and where it is located. As well as having messages telling you when to change your base of operations and where to go to refit. :|\\
This is awesome. If this can be modded in, you'll make a lot of people very happy. :up:
Also I have actualy added Truk Island with it's own 2D and 3D port with ships and patrols for the port and search lights and the Airbase is there as well with it of course 2D only. So now someone can MOD shipments to and from there like our big maps show.
:88)
Tater's doing the new campaign layers and adds traffic to Palau and Truk. I sure hope this will all come together as intended, it looks good.
He Leo, take it easy....:)
This is Great Stuff!!! Thank You!
Cheers!
Peto
CaptainCox
07-21-07, 03:19 AM
A warm welcome back LEO!. Looks like you are right back in the saddle ready to kick some ;)
CaptainKobuk
07-23-07, 11:02 PM
Can't get at the file on FileFront. :damn: Error messages are getting to be too common there.
This MOD is the only version that's compatible with Improved Campaign Layers v0.72
Suggest using 2 file hosting sites per MOD so there's a backup.
...thanks
leovampire
07-24-07, 05:30 PM
use vs4 it is much better with the radio messages and all all you have to do if you use taters mod is remove the campaign LOC then install using JSGME.
It is hard enough for me just handling things on one site LOL! But anyone who sends me a private message saying they can't get it I will send them the file personaly!
CaptainKobuk
07-24-07, 05:48 PM
thanks
operational now with all the latest MODS including VS4 :|\\
Hawk_345
08-20-07, 01:52 PM
Link on first page is not working for me, it just brings me to filefront.com?
alos im tyring to download other mods today from filefront but all im getting is 8 to 10kb/sec, when normally i get 160kb/sec, anyone else slowed down?
leovampire
08-20-07, 01:57 PM
First if you download or plan to use T. Maru the new vs of this is included!
If you want a stand alone vs here is the link to the new VS:
http://www.subsim.com/radioroom/showthread.php?t=118989
Now I have to see how to get rid of this old vs so this dosn't happen again LOL!!
Hawk_345
08-20-07, 03:07 PM
yeah sorry my mistake for posting in the old version, thanks for the reply now lets see if the download speeds are high again.
Hi all, I have just bought the game last week so I am very new to SH4 (not for SH3) and I can see that since jul-07 there are not too much activity... something happen? No more mods for patch 1.4?
Thanks
Jose
Defiance
02-20-08, 07:27 PM
Hiya,
Welcome Aboard
Leovampire (Dave) passed away :(
Hence no posts here
As you're new i suggest making sure you install the latest patch (1.4) and maybe go over to the ROW (reflections on the water) post and see then try some of his work, Others contributed to it but alas he is no longer with us
Kriller2 has kindly started to continue his work and others as well i think
Well worth using ROW
Any Q's no doubt the members will help
Have Fun
Def
Hi,
Can it be that the download link isn't working?
Thanks,
fvd
Thanks Defiance (http://www.subsim.com/radioroom/member.php?u=215742) for your quick response.
WOW! Passed away! I am very sorry, never happens before in game foruns that I usually read.
I have 1.4 patch and there are many mods that doesn't work.
Thanks, I'll keep looking in this foruns
Jose
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