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  1. What new playable ships would you like to see in game? (16 replies)
  2. Silent Hunter Wolvs of the Pacific Gold Edition (5 replies)
  3. SD Radar display (6 replies)
  4. Need Help (0 replies)
  5. final tench class mod updated and released (0 replies)
  6. crewmen hidden by dials (0 replies)
  7. SH 4 LXG Nautilus (0 replies)
  8. [WIP]PLA Navy 052B Class (7 replies)
  9. [REL] EAX sound simulation (160 replies)
  10. [WIP]Flight-IIA Arleigh Burke Class (11 replies)
  11. how to end a mission patrol in carier mode (7 replies)
  12. [REL] JSGME v2.3.0 now available! (8 replies)
  13. change parascopes height (11 replies)
  14. [REL] Extra Allied naval bases for SH4 + UBM + TMO v1.7 (v1.0) (0 replies)
  15. Question? (1 replies)
  16. Help! Badly need a missing file in RFB 1.52 (2 replies)
  17. (rel)tench class mod with midway base career start v1.2 (8 replies)
  18. Skinning /s3d/blender question (4 replies)
  19. Any ideas? Scope filter mod problem. (1 replies)
  20. Adding radar to sub/ship? (1 replies)
  21. [REL] Playable King George V class and Renown Class (37 replies)
  22. [TEC] Too many faces! (11 replies)
  23. [REL] Extra Allied Naval Bases for Stock SH4 + UBM (6 replies)
  24. ahhh!! Cruisers and bbs refuse to sink. (9 replies)
  25. name a completely free 3d image utility (8 replies)
  26. Navigation Tools (0 replies)
  27. Need help with texturing (2 replies)
  28. [REL] tench class mod with midway base start option (27 replies)
  29. Recommended difficulty settings for TMO (2 replies)
  30. Can't locate this mod, anyone know where its at? (4 replies)
  31. Problem Solved, thanks for the help. (1 replies)
  32. RFB 1.52-Missing Crew Slots (2 replies)
  33. [Rel] Extra Allied naval bases for SH4 + UBM v2.0 (8 replies)
  34. Some important data i need (2 replies)
  35. HELP-JSGME (6 replies)
  36. Playable Surface Ships Mods List (15 replies)
  37. Merchants with Sonar Gear (6 replies)
  38. Extra early '45 Balao deck gun? (3 replies)
  39. The latest RE video (14 replies)
  40. Can someone check...damage? (5 replies)
  41. where do i find tmo 1.8 (beta)? (42 replies)
  42. Environment 5.0 Gone Adrift? (5 replies)
  43. how can i ge the stock jap ship names back in TMO? (5 replies)
  44. SH3 SHIPS TO SH4 YFEM2005 Edition (2 replies)
  45. Distance scale. (0 replies)
  46. Weather? (4 replies)
  47. bunh of old mods were just uploaded to subsim downloads (rel) (4 replies)
  48. JSGME installed.... were? (4 replies)
  49. lots and lots of "light fog"? (5 replies)
  50. (REL) Tench Class for Stock (15 replies)
  51. Menu of Silent Hunter III (2 replies)
  52. Quick question re changing sub names. (5 replies)
  53. Moving TMA in MoBo guide? (2 replies)
  54. T01 vs. To2 (2 replies)
  55. anyway to do this? (regarding nav map updates) (5 replies)
  56. Mod question:bodies in water and flying off ships when hit (11 replies)
  57. [REL] High detail lighthouse... (2 replies)
  58. special abilities from crew members buggy ? (2 replies)
  59. About Mods (1 replies)
  60. Salmon / Sargo CTD (1 replies)
  61. List of 1940s Radio stations (0 replies)
  62. [REL] ABANDONED PROJECT : Captains Cabin mod (3 replies)
  63. does anyone know how to release this boat for stock ? (12 replies)
  64. [REL] Super Mod Make-Over for TMO 1.7 (16 replies)
  65. Error! (12 replies)
  66. Playable Submarine Mods List (22 replies)
  67. Goooo Modmen! (63 replies)
  68. [WIP] Wolves of the Kaiser:1914-1918 Mod (3042 replies)
  69. Private Mod Server (5 replies)
  70. NC Bb? (4 replies)
  71. PSA for Mod Makers...Historical Correction in US GATO Roster..... (0 replies)
  72. Can't remember who made this mod (15 replies)
  73. Mod questions...and suggestions (4 replies)
  74. Pleaaaaaase Tell me! (25 replies)
  75. REQ......Help with a fictional boats emblem...??? (30 replies)
  76. USS Marlin or USS Mackerel????? (2 replies)
  77. Missiles under arch?? (1 replies)
  78. All these posts... (3 replies)
  79. Surface ships??? (1 replies)
  80. Customizing Difficulty in TMO (6 replies)
  81. TMO 18 question (0 replies)
  82. DDS FILES (9 replies)
  83. [REL] Merchant Skinpack v1 (123 replies)
  84. Ulysses Submarine (20 replies)
  85. Quick skinning question (2 replies)
  86. Flags - Submarine (5 replies)
  87. [REL] Cheap and Early Torpedoes (0 replies)
  88. {req} conning tower alarm buttons (14 replies)
  89. Simple command.cfg edit... (37 replies)
  90. Backwards Doppler effect? (9 replies)
  91. [REL] Authentic Flags for SH4 (11 replies)
  92. Question Re: Ship Flags (1 replies)
  93. Unite Us! Unite the Modders! (13 replies)
  94. TMO nightmare in progress (6 replies)
  95. Request for Dutch warships (Thread Re-named) (8 replies)
  96. Adding a Torpedo Bunker to a playable surface Ship (0 replies)
  97. SH4 Master Thread: Popular Mods, Tools, Technical advice & Tactical tips (74 replies)
  98. Extra USN bases mod available (29 replies)
  99. SH4 Mods not requiring the U-Boat 1.5 Patch (1 replies)
  100. Carrier (2 replies)
  101. WIP - Signal Flags for Ships (3 replies)
  102. CTD with RFB :( (25 replies)
  103. Adding torpedoes while on cruise (6 replies)
  104. 3D modeling programs for Mod. (3 replies)
  105. Silent Hunter 4 vista problem ! (9 replies)
  106. Trigger Maru 1.7 crashes SH4 v1.5 + Uboat (8 replies)
  107. Playable Ships (3 replies)
  108. Anyone looking for 1940's music? (4 replies)
  109. Is it possible (3 replies)
  110. New country naval (5 replies)
  111. Poul-Sound mod problem (10 replies)
  112. FOTRS Bug ... Need help (17 replies)
  113. (TMO) Getting speed estimation from the Sonar crew (3 replies)
  114. Nuclear subs (4 replies)
  115. Anyone Interested in Torpedo Firing AI Subs ? (17 replies)
  116. Adding bases for refuelling only? (10 replies)
  117. LAND UNITS Tutorial (14 replies)
  118. S-18 class Bug solved? (17 replies)
  119. [WIP] conning tower open hatch (36 replies)
  120. POLL: U-Boat Classes of WWI (15 replies)
  121. how to add a start base (7 replies)
  122. Problem modding the guns! (4 replies)
  123. Where can i find BBC radio mod? (3 replies)
  124. Different issues with SH4 v1.4 (6 replies)
  125. [TEC]SHIV Mission Editor.....Can It Be Modded (2 replies)
  126. Pitch and roll in Silent Hunter IV? (2 replies)
  127. Pin Up (1 replies)
  128. Bismarck Files (2 replies)
  129. [WIP] Officer's Quarters Interior Project (241 replies)
  130. [REQ] WWI submarine mod (121 replies)
  131. How do you set the diving speed ? (7 replies)
  132. TMO 1.7 won't load (9 replies)
  133. [TEC] Chronograph at 2560x1600 deosn't appear Help Please (1 replies)
  134. where to DL Capt. Midnight's CBS Radio mod? (11 replies)
  135. Reinstalling (5 replies)
  136. Changing Crew Icons and Crew Names (6 replies)
  137. [TEC] Skin application question (2 replies)
  138. PBY Catalina (4 replies)
  139. Finding the YAMATO (5 replies)
  140. Douglas B-18 Bolo. (1 replies)
  141. Skin request (4 replies)
  142. Missing guns (1 replies)
  143. here is one I haven't seen re the stopwatch (13 replies)
  144. Alberich with RFB? (4 replies)
  145. Ship length in Recognition manual [Nasty Hack] (58 replies)
  146. SeaQuest DSV (12 replies)
  147. Favorite dreadnought - era ship classes (24 replies)
  148. Gettinng rid of ship sunk message.. (10 replies)
  149. Constant CTD (mod related) (11 replies)
  150. Kraken (K-384) (66 replies)
  151. still waiting for mod (1 replies)
  152. [WIP] John Browning's .30 caliber machine gun (2 replies)
  153. MOD Questions (15 replies)
  154. How to modify acceleration (1 replies)
  155. [REQ] Hull upgrade for Narwhal (3 replies)
  156. Realism settings won't change (3 replies)
  157. [REQ] Firing torpedoes at an angle (25°) for external tubes on the Narwhal (10 replies)
  158. Newbie need some helps. (1 replies)
  159. Urgent Damage Model Help (1 replies)
  160. Foobors Skin (2 replies)
  161. Amazing blueprint website for ships and submarines (4 replies)
  162. RSRD and Capt Magic mod (4 replies)
  163. graphical glitch (wierd flames) (9 replies)
  164. [WIP] IJN Naval rockets (37 replies)
  165. Yamato files plz does any1 have them??? (7 replies)
  166. Where's PULL DOWN PACIFIC MAP mod? (3 replies)
  167. [Req] HelpTexturing (6 replies)
  168. HELP - problems modding land textures! (3 replies)
  169. A Tribute Mod Request (9 replies)
  170. Battleship Littorio Class (3 replies)
  171. [TEC] FPS drop when underwater, which files to edit? (1 replies)
  172. TriggerMaru_Overhaul_17 with PE4_Final ? (6 replies)
  173. Nationality of ships (0 replies)
  174. Captains Room (3 replies)
  175. Try and Skin this (5 replies)
  176. [WIP] USS Stringray SS-161 (2 replies)
  177. (WIP) Modern Ships for "Cold-War-Mod" (12 replies)
  178. [req] uss tang skin (2 replies)
  179. chronometer (8 replies)
  180. [REL] Full Screen Scopes (28 replies)
  181. [REQ] Ryujo (0 replies)
  182. Help Please? (1 replies)
  183. ? how to completley remove trigger maru (3 replies)
  184. [REL] Gyoraitei Class PT Boat (18 replies)
  185. {req} Click Bang (15 replies)
  186. Battle Flag Idea (5 replies)
  187. Request help with writing batch program (6 replies)
  188. [TUT] More S3D walkthrough video's (6 replies)
  189. other Subs in port in RFB (5 replies)
  190. Bigger convoys (2 replies)
  191. Battle Flags (12 replies)
  192. [WIP] USS Stringray SS-161 (0 replies)
  193. Question about submarine skins (4 replies)
  194. Need Help with SS-161 Stringray Logo (1 replies)
  195. Question.....:) (17 replies)
  196. [HELP] Camera.dat w/Snap position (0 replies)
  197. [req] tench class for stock (1 replies)
  198. Help w/ Vista, SH4, JSGME & TMO Together (4 replies)
  199. [REQ] Slower Convoys (4 replies)
  200. USS Stringray SS-161 Down Periscope skin (6 replies)
  201. [REL] Aircraft reflections (11 replies)
  202. [req] Fleet boat engine room. (9 replies)
  203. Need help in modding (3 replies)
  204. S3D?? (4 replies)
  205. Req..Hospital ship (5 replies)
  206. [REL] Midway Career Start (15 replies)
  207. Stock Sinking Mechanics and Adjustments (4 replies)
  208. New idea for modders Hydrofoil submersible (2 replies)
  209. [WIP] USS Triton SS(R)N-586 (19 replies)
  210. Museum cause CTD (0 replies)
  211. [Question] How do you modify the ammo load for a sub? (3 replies)
  212. midway island start in stock ? {req} (8 replies)
  213. Was this a config mistake in TMO 1.7? (6 replies)
  214. [REL] IJN Kaiyo (20 replies)
  215. [REL] SH4 Wind Changer Utility (11 replies)
  216. what is 1.5 (4 replies)
  217. Battle of River Plate (1 replies)
  218. Questions from a newbie (1 replies)
  219. [REL] New Freighter (36 replies)
  220. [REL] De Ruyter (14 replies)
  221. Typhoon class submarine (4 replies)
  222. Need Help with a Skin for a balao boat (2 replies)
  223. [REQ] K-19 Submarine (16 replies)
  224. minefields ? (6 replies)
  225. [REL] IJN Myoko and small seaplane tender (18 replies)
  226. walking in the sub (4 replies)
  227. Removing Lock function (4 replies)
  228. SH3 to SH4 (val - file) (0 replies)
  229. Best Enviorment Mod? (6 replies)
  230. Can I use RSRDC mod? (10 replies)
  231. how to download, and add submarines to the Game (4 replies)
  232. [REL] AI launched torpedoes (203 replies)
  233. External free camera in TMO ver.1.4 (2 replies)
  234. [REQ] - Habbakuk MOD (25 replies)
  235. How can I fix eyes disappeared? (7 replies)
  236. Flak replacement mod? (0 replies)
  237. please help (6 replies)
  238. rig for depth charge sound # 2 [rel] (0 replies)
  239. Links to sub skins. (6 replies)
  240. How many Depth Charges (13 replies)
  241. Submarine model wishes list (34 replies)
  242. Free camera (7 replies)
  243. [REL] Los Angeles for RFB+RSRDC (0 replies)
  244. [HELP] Loading Menu/Loading Screen (3 replies)
  245. blue lamp and nav bar tool (4 replies)
  246. editing sound voices ? (1 replies)
  247. Is it possible (0 replies)
  248. Is There A Way (7 replies)
  249. mod combination (1 replies)
  250. what are the graphics mods in this video? (2 replies)