vanjast
07-31-09, 03:01 PM
This is intended as a supplementary topic to GFO with regard to the stock game Sinking Mechanics.
The idea is to make minimal adjustments to the stock ship models as possible, a compromise between stock and the fully fledged mechanics of the big mods.
These changes hopefully will be implimented into later GFO's. (Webster are you there ?? :D)
What I'll be doing, is going through each ship, testing and changing parameters with S3D, and reporting the effects. If anybody has any help or pointers, these are always welcome.
If you do not agree with any results, please tell us, with reasons and examples.
Please do not see this as competition between the mods, but as a way for all to understand and share modding experiences.
:up:
The idea is to make minimal adjustments to the stock ship models as possible, a compromise between stock and the fully fledged mechanics of the big mods.
These changes hopefully will be implimented into later GFO's. (Webster are you there ?? :D)
What I'll be doing, is going through each ship, testing and changing parameters with S3D, and reporting the effects. If anybody has any help or pointers, these are always welcome.
If you do not agree with any results, please tell us, with reasons and examples.
Please do not see this as competition between the mods, but as a way for all to understand and share modding experiences.
:up: