Log in

View Full Version : chronometer


rsvette12
08-08-09, 01:03 PM
Hi Guys:

been trying to add some new chronometers, used jsgme also manual over write but still have the original chronometer visual very weird I am running trigger maru any ides would be great, thanks. :up:

Regards, Rich

donut
08-08-09, 01:37 PM
Did you disable TM in JSGME before over writes to same ?

rsvette12
08-08-09, 01:46 PM
No sir I have to disable it first then add trigger back in again, thanks for the help.

Regards, Rich

Webster
08-08-09, 04:25 PM
you already may have corrupted tmo and your mod so delete both along with the jsgme "mods" folder then run jsgme to create a new one then put a fresh copy of tmo into jsgme and then use a backup copy of your chrono mod

once you make changes to files while mods are still installed you fubar them all up

rsvette12
08-08-09, 06:05 PM
Ah great lol so I understand what you have said but do install the chronometer first them tmo, thanks again. :up:

Regards, Rich

rsvette12
08-08-09, 06:26 PM
Ok uinstalled all addons stock 1.5 and the stock chronometer still shows up even after its been replaced, this is very weird, no idea why ?

Regards, Rich

rsvette12
08-08-09, 06:49 PM
Ok found this link seems to have cleared it up the file is located actually in 2 different places http://www.subsim.com/radioroom/showthread.php?t=149969&highlight=hamilton+chrono

Regards, Rich

Webster
08-11-09, 10:05 AM
Ok found this link seems to have cleared it up the file is located actually in 2 different places http://www.subsim.com/radioroom/showthread.php?t=149969&highlight=hamilton+chrono

Regards, Rich


not only are the chrono face and dials seperated in different file locations, they are also located in different places depending on US or german versions so look for that.

Frederf
08-13-09, 06:42 PM
Does anyone know what wav or ogg sound file controls the user-initiated chronometer click? (not the one that happens after torpedo launch)