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View Full Version : Adding a Torpedo Bunker to a playable surface Ship


GruftBoat
09-04-09, 04:11 AM
Aloha

I would like to ask if it's possible to add a useable torpedo bunker to a playable ship.
I use the playable Cleveland which has one working torpedo tube.
Knowing it isn't correct, i want to add a some stock torpedos.
I add a Bunker in the UPC-File with 20 eels. Though it's working fine in the Single Missions, it makes the campaign unplayable constantly producing CTD but always in different situations, for example while going to the periscope or to the external cam, using the time-compression or leaving Pearl Habour to Midway.

Must ia add somthing else? Need Help!

MFG Gruft:salute: