View Full Version : Does this sea water look like the plastics?
W_clear
04-16-08, 03:43 AM
: Does this sea water look like the plastics?
http://i27.tinypic.com/2qbc3tw.jpg
http://www.0668.cc/showpic.asp?url=http://top.jschina.com.cn/top81bbs/uploads/2008/04/1208158295_42150.jpg
http://www.0668.cc/showpic.asp?url=http://top.jschina.com.cn/top81bbs/uploads/2008/04/1208158170_46735.jpg
http://www.0668.cc/showpic.asp?url=http://top.jschina.com.cn/top81bbs/uploads/2008/04/1208158295_30368.jpg
Fincuan
04-16-08, 04:19 AM
That looks like ****, Ubi ruined my game, they better fix this or I'm going back to the more realistic water in SH3 :lol:
Nice pic btw, sometimes the SH4 water looks almost exactly like that. The Kilo looks great too :up:
fireship4
04-16-08, 05:40 AM
makes you want to defect....
walrusbomb
04-16-08, 06:07 AM
nope. it looks like a calm habor.
my point about plastic is that while flat as mirror is realistic and nice some of the time. if it means i have to see mirror while 30nm off Guam then i'd rather never see mirror at all. it completely breaks the immersion factor.
IMHO, no mirror is better than BAD mirror.
akdavis
04-16-08, 09:26 AM
Yeah, that definitely looks like coastal/sheltered water. I assume this is not the open Pacific or Atlantic?
It is unfortunate that the sim does not have a way to define sheltered water separate from the open sea and transition between the two.
walrusbomb
04-16-08, 09:46 AM
and while we're playing the "picture game" while discussing fluid dynamics and wind. Here is a picture from the Pacific. Shallow waters. Little to no wind (notice the spray of the wave is the exact shape of the barrel instead of being blown away in different directions). Notice the horizen is flat, but not plastic.
Notice the foreground, it's alive. But not choppy from wind. The sets pile into the reef (top of the frame) and break with or without wind. Look to the right and left of the breakers and you'll see waves rolling towards land. They're almost invisible due to low winds, but they're there. They came from afar... the moon assisting their journey.
1000 times to 1, this is the Pacific you'll see when the winds die out. It takes special conditions to make the Mirror w_clear seems so fond of...
http://www.sk8shop.ch/gfx/mood/Roxy981HD796.jpg
M. Sarsfield
04-16-08, 09:48 AM
I was too focused on the surfer babes. :huh:
AVGWarhawk
04-16-08, 10:08 AM
nope. it looks like a calm habor.
my point about plastic is that while flat as mirror is realistic and nice some of the time. if it means i have to see mirror while 30nm off Guam then i'd rather never see mirror at all. it completely breaks the immersion factor.
IMHO, no mirror is better than BAD mirror.
Use Krillers PE2 mod if you do not care for the water rendering by W_clear. There are always alternatives. :know:
walrusbomb
04-16-08, 10:48 AM
Use Krillers PE2 mod if you do not care for the water rendering by W_clear. There are always alternatives. :know:
awe, AVGWarhawk, I thought you were above pointing out the obvious. Truth is, w_clear's water looks *the best* even with the minor drawback of occasional farmpond/plastic effect.
PE2.1 will have new water, we shall see...
'Notice the foreground, it's alive. But not choppy from wind. The sets pile into the reef (top of the frame) and break with or without wind'
I didn't realise it was breaking wind that causes waves, though bathtime experiments comfirm this.........:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl:
McHibbins
04-16-08, 01:24 PM
I was too focused on the surfer babes. :huh:
Like I was :cool::lol:
Vorkapitan
04-16-08, 02:38 PM
w_Clear,
Looks great to me.....very realistic.
If you had not mentioned it, I would have thought it was a real photo shot.
Keep up the good work.
AVGWarhawk
04-16-08, 02:39 PM
Use Krillers PE2 mod if you do not care for the water rendering by W_clear. There are always alternatives. :know:
awe, AVGWarhawk, I thought you were above pointing out the obvious. Truth is, w_clear's water looks *the best* even with the minor drawback of occasional farmpond/plastic effect.
PE2.1 will have new water, we shall see...
Some of the other posts I read walrusbomb, you would understand why I point out the obvious. :rotfl:
Fincuan
04-16-08, 02:58 PM
If you had not mentioned it, I would have thought it was a real photo shot.
Rofl :lol:
It IS a real photo. There's no Kilo of that quality for SH4
walrusbomb
04-17-08, 07:41 AM
AVGWarhawk, LOL. so true. so true.
this all started when w_clear said he'd been out in an unnamed sea and saw MIRRORED/FARM POND surfaces. Having sailed every sea on this planet more than once, I simply called BS.
Besides, if I wasn't such a big fan of w_clear's Mod, I wouldn't be posting here at all. The first time I saw the farmpond *while* out to sea (EE4.2) I thought I was in the Eye of a Hurricane! Very scurry.
1000 times to 1, this is the Pacific you'll see when the winds die out. It takes special conditions to make the Mirror w_clear seems so fond of...
As seen... from where? If you mean the shore, that in itself is a specific condition that doesn't apply the vast majority of the time in SH4.
This one of my chief "gripes" about how the water is modeled in many cases. It reflects what most people are used to seeing when they think of weather and waves... shallow water near the shore with lots of chaotic chop and breaking/crashing surf.
Deep water behaves differently. The predominant characteristic being deep swell or rollers with long wave lengths... perhaps on the order of 300 or 400 feet... although high winds, such as you might experience during storm conditions, will compress the frequency, increase the amplitude and create spray. But not, I think, create the "bay style" chop you see in SH4.
Look closely at video footage of ships at sea (taken by other ships nearby... obviously anything taken from the shore is too close) in various weather conditions. Watch the way the water works it's way down the length of the hull and note the difference between the high points and low points.
As silly as it sounds, it seems to me that the waves which cause the submarine to fly out of the water in SH4, are not too big... but way too small. The result is that several of them get under the sub at the same time causing part of the hull to be buried deep in a crest while another part is suspended above a trough. If the waves were much larger... say nearly the same length as the hull, or longer... the sub might look more realistic riding up and over the crests and down into troughs.
JD
AVGWarhawk
04-17-08, 01:31 PM
AVGWarhawk, LOL. so true. so true.
this all started when w_clear said he'd been out in an unnamed sea and saw MIRRORED/FARM POND surfaces. Having sailed every sea on this planet more than once, I simply called BS.
Besides, if I wasn't such a big fan of w_clear's Mod, I wouldn't be posting here at all. The first time I saw the farmpond *while* out to sea (EE4.2) I thought I was in the Eye of a Hurricane! Very scurry.
I was just about to post the eye of the hurricane calmness then finished reading your post! Good point and well taken, if you did not think you were adding to his mod with constructive criticism the you would not have posted. I experienced the dead calm of the eye once but on land. I looked up as everything just stopped. To my surprise the eye was overhead, clear and blue with a mass of clouds in a circle spinning around. Very scary indeed. Needless to say I was at college and playing mud football out in the hurricane drunk as a skunk:rotfl:The good ole days.
TheBlobThing
04-17-08, 03:08 PM
Ooops, wrong thread. Delete at moderators discretion, sorry!
walrusbomb
04-18-08, 01:57 PM
I was just about to post the eye of the hurricane calmness then finished reading your post! Good point and well taken, if you did not think you were adding to his mod with constructive criticism the you would not have posted. I experienced the dead calm of the eye once but on land. I looked up as everything just stopped. To my surprise the eye was overhead, clear and blue with a mass of clouds in a circle spinning around. Very scary indeed. Needless to say I was at college and playing mud football out in the hurricane drunk as a skunk:rotfl:The good ole days.
I was attending the University of Hawaii when Hurricane Eva hit, the Marine Biology department north of Makapu'u capture some footage of THE EYE... it was incredibly flat, plastic, and mirrored. It was if that portion of the sea was trying to HIDE from the Hurricane.
DeepIron
04-18-08, 02:05 PM
I've sailed into doldrums and seen sea so smooth it looked like glass... Not a breath of wind, not a cloud in the sky, not a ripple on the water... (Thank God for weather telemetry!);)
akdavis
04-18-08, 02:28 PM
Doldrums:
http://www.riverearth.com/seabird/BECALMED450.jpg
"Oily" water, but there still apears to be some swell.
Bering Sea:
http://www.loc.gov/shop/images/catalog/items/enlarge/enlarge_cph3c10697.jpg
Very flat, but I'm sure also very atypical for the Bering Sea. ;)
andycaccia
04-18-08, 03:41 PM
Flat sea is nice and realistic, but only in quite rare circumstances.
we We need also a nice rough sea and also great storms. I my opinion at least..
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