- [REQ] Lighted sampans (2 replies)
- SH4. Torpedo Bomber Attack ... (12 replies)
- [REL] Samll Radar Contacts Mod Stage 1... (24 replies)
- [TEC] Less Exploding Aircraft (4 replies)
- How to? (0 replies)
- Torp Depth (1 replies)
- [REL] 2RTR US Periscope v1.1 (34 replies)
- [REQ] Transparent Map Names (0 replies)
- [TEC] Recognition Manual Entries (history) (0 replies)
- Sink the Yamatos (0 replies)
- MY First Mod!! Please Try it out! SplashScreen (4 replies)
- Call me Georg.. or (13 replies)
- [REL] Dragons Menu Mod Enhancement (20 replies)
- [REL] Lighted ships Mod V0.1 (1 replies)
- [REL] 8 pack of island music (6 replies)
- Regarding a Grey Wolf type of game improvement for SH4 (4 replies)
- [REL] Small Minelayer (9 replies)
- [TEC] US Submarine Diving Times (5 replies)
- Main Splash Screen Mapping (5 replies)
- Need "Mini Tweaker" help for a Noob (1 replies)
- Disabling the 'in-game' mood music? (17 replies)
- Commander Mod (3 replies)
- [REQ] Make sub slow down faster (4 replies)
- [REQ] In-Game Rec. Manual change.. (0 replies)
- [REL] 30 clasic songs of china (0 replies)
- mod request and TDC problems (1 replies)
- [TEC] Invunerable subs .. (1 replies)
- [REQ] Visually pumping out water (from flooded compartment) (0 replies)
- Lengthy And Repeatative Messages (2 replies)
- 3D models (11 replies)
- [REL] The Model 22 Chronometer Watch (16 replies)
- ? who is Martin Gerner (15 replies)
- [REL] New Campaign: World1.1_SH4 (18 replies)
- [TEC] Hull Integrity (2 replies)
- Attention All Modders: Please include a ReadMe (9 replies)
- [REQ]Lightning Flashes (0 replies)
- [TEC] Submarine tenders needed in port? (2 replies)
- Help Please (3 replies)
- [REL] Us Submaries Id Manual (4 replies)
- Mod confusion, new to this... (10 replies)
- [REQ] Cam going closer (3 replies)
- [REQ] Unknown contacts (6 replies)
- [Req] What files govern this? Size of the Constellations (2 replies)
- [REL] SH3 and SH4 commands.cfg file merger (8 replies)
- Beeryus, here is a wonderful fan of yours. I hope you and everyone here enjoys this (61 replies)
- truk lagoon (9 replies)
- [REL] Speed Calculation Table in NM (0 replies)
- JSGME to add/remove mods (1 replies)
- [REL] Manual Speed Calculator, Merchant (3 replies)
- [TEC] How can I make tweak files? (2 replies)
- [REQ] Missing Japanese Submarines (0 replies)
- [REL] Coral Sea Flottilla v1.1 (3 replies)
- [REQ] Can you mod the zoom limits? (2 replies)
- [IMPORTANT] Mod Installations (17 replies)
- [REQ] Extended career Mod (27 replies)
- [REQ] subs (2 replies)
- [TEC] Tutorial: Deconstructing the menu_1024_768.ini file items (33 replies)
- [REL] Shells.zon Tweak File (7 replies)
- [REL] Real sounds mod V2.0 (3 replies)
- Problem with JSGME (6 replies)
- [REQ] Third Party Keyboard Editor (0 replies)
- Message Log Bug can't be fixed by Modding!!! (43 replies)
- anyone know how to solve this ?? need expert help!! (7 replies)
- [TEC] Radio stations file format/structure (6 replies)
- [REL] Tougher Aircraft (19 replies)
- [REQ] Longer Range to open the Refit/Dock pop-up scren. (3 replies)
- [REQ] No Torpedo Store Scroll Bar reset.... (0 replies)
- [TEC] Increase size of HUD compass gauge (3 replies)
- [REL] TORPEDO +25% more powerful (by CaptainKobuk) (25 replies)
- [WIP] Nav mod joy... (5 replies)
- [REQ] Stopwatch not popping up with TC (18 replies)
- [REL] Real Fleet Boat (1423 replies)
- [TEC] Populating Harbours (7 replies)
- [TEC] Aircraft radius in cfgs (15 replies)
- [REL] Slower & Less damaging Lifeboats (12 replies)
- Jap sub. (18 replies)
- [REL] Custom Interior Cams Mod (48 replies)
- [REL] Colored Torpedoes Stage 1 (12 replies)
- [WIP] New Dial Layout for Chrono (6 replies)
- [REQ] Increased Underwater Visibility (11 replies)
- [TEC] Edit sub location in saved game file? (0 replies)
- [REL] Less Water Limber Holes (34 replies)
- HydroEngine? Real water in games. (0 replies)
- [REQ] sub's speed = 50 knots ??? (15 replies)
- US SUB PAINT SCHEMES for SKINNERS! (1 replies)
- patch 1.2 ?? (6 replies)
- Supersound mod (0 replies)
- [REL] Just More Ammo (9 replies)
- [REL] Ship Conversions SH3 merchants to SH4, Beta Release (58 replies)
- Ocean floor - does this effect performance. (3 replies)
- [TEC] Officer's Caps (11 replies)
- [REQ] Narwhal reference (3 replies)
- [REL] Extended Free Camera Height (61 replies)
- A question re porting sh3 ships to SH4 (17 replies)
- [REQ] Better starting crew configurations (2 replies)
- [REQ] Increase amount of torpedoes (half work already done...) (0 replies)
- [REL] coast watcher radio stations 8 island areas (8 replies)
- Wierdess Again!!! (5 replies)
- [TEC] Gramophone music. (2 replies)
- [WIP] SHIP CONVERSIONS about 20 SH3 merchants to SH4 (39 replies)
- Help to Get SH3 Sub into SH4 (4 replies)
- [REQ] Easy (?) ship mods that need doing (5 replies)
- Opening All Torpedo Doors (35 replies)
- QUESTION regarding Antenna Settings for Radio (3 replies)
- [REL] CLEARER COMPASS MOD for SH4 (12 replies)
- [REL] Gramophone SongRandomizer (53 replies)
- Balao in '43 for campaign (1 replies)
- [TEC] About Fanfara_01.wav (German music in US bases) (12 replies)
- Request (13 replies)
- [TEC]main.cfg question (6 replies)
- [TEC] Notams? (0 replies)
- [REL] 21 actual morse messeges v.1 (7 replies)
- [TEC] - Solved !!!! Lost Radar Contacts When Sub Heading South (90-270) (197 replies)
- [REL] morse code noise for the radio (1 replies)
- [wip] Ship Conversions (0 replies)
- [REQ] ship's crew (1 replies)
- [REQ] Less "water" poping out from the subs (46 replies)
- (REQ) Silent Running WAVs (2 replies)
- [REL] Classic Crew Mod For Sh4 (42 replies)
- (REQ) Incremental Rudder (1 replies)
- [TEC] Crash Speed (33 replies)
- Question to Modders (0 replies)
- WANTED: Forum member with Photoshop/Artistic skills for a small Top Secret Project (4 replies)
- [REQ] Need a new crew voice for "Ahead 2/3" (7 replies)
- [REL] 2 more Lighted merchants in one area (8 replies)
- [REQ] Uberboot Mod SH4 (1 replies)
- [TEC] are availability dates in Roster files used at all? (1 replies)
- Time compression (7 replies)
- Question to JScones about Gramophone randomization (3 replies)
- [TEC] Use of the Roster files? (1 replies)
- [Correction] Kongo class (9 replies)
- [TEC] Want to keep track of your radio stations? (1 replies)
- [TEC] Adjusting the AI - cliff notes version (18 replies)
- [REL] Periscope Lens Kollmorgen Graphics (24 replies)
- [REL] Whaler vessel for nations (17 replies)
- [REQ] Truck speed (4 replies)
- [REL] Smaller Vintage Navigation Tools (19 replies)
- [REL] Lighted Hospital ship (9 replies)
- [TEC] Neutral countries how to add (0 replies)
- [REL] Browning .50 MG v1.1a (81 replies)
- [TEC] Mark 27 power... (7 replies)
- {Mod Q?} Watches .. (1 replies)
- [REL] Input Target Distance on TBT (38 replies)
- [REQ] Campaign improvements required and doable (8 replies)
- Where is this file ? (3 replies)
- An Open Letter to Gizzmoe (47 replies)
- REQ A little more choice re Compression rates (2 replies)
- [REL] Royal Netherlands Navy mod v0.1 (106 replies)
- Modding Tutorials (14 replies)
- [REL] SH4 Japan Recognition Manual v3.1 UPDATED RELEASE! (52 replies)
- [REQ] Tutorial Sticky (4 replies)
- [REL] Armed Transport (0 replies)
- [TEC] Saved Game Editing? (6 replies)
- [REL] Fleet carrier Kaga (12 replies)
- [rel] superman map (6 replies)
- About the Super-DeckGun (4 replies)
- Request for Mod (2 replies)
- [TEC] Working torpedos from DDs? (0 replies)
- Has anyone fixed the 5" 25 cal gun? (3 replies)
- Re-:Seagulls & Plankton (8 replies)
- 3D modding How? (3 replies)
- [REL] Lighted Small tanker (8 replies)
- req what file is the nav map for the int ? (4 replies)
- [REL] Lighted Japanese Transport (9 replies)
- rel 7 pack of jack benny (3 replies)
- [Req] Subnet Screech - Syxx Killer (3 replies)
- Boat Speed (11 replies)
- IXD2 as AI sub? (13 replies)
- Maybe someone can help !! (8 replies)
- Prolong the Porpoise Class beyond 1942 (10 replies)
- [REL] Torpedo Attack Run checklist (6 replies)
- [REL] Hamilton Model 22 Stopwatch Mod Stage 1... (13 replies)
- Do we need a separate Mission Editor/Designers' sub-forum? (10 replies)
- Command Performance On Your Boat's Radio (17 replies)
- Is there a utility out there that can randomly assign names to files? (4 replies)
- [REL] Super Guns v1.0 (126 replies)
- [REL] Italian MOD Conte Rosso (8 replies)
- Grey wolves (1 replies)
- Remove old layer from sub skin (14 replies)
- Anchors Aweigh Music (0 replies)
- [REL] jimimadrid's Bright Periscope/TBT Crosshair (0 replies)
- Please don't make the AI too difficult (106 replies)
- [REQ] Engine switch mod (0 replies)
- [REQ] Oilers to refuel ships mod (2 replies)
- [REQ] Digital bearing selector (0 replies)
- File Hosting (14 replies)
- Help with Skinning (1 replies)
- Sh4 using shells.sim/zon in data/lib dir? (3 replies)
- [REQ] Has anyone looked at swapping out the Lancaster? (0 replies)
- [REQ] Mod to Reduce Air Traffic (2 replies)
- Hula dancers? (4 replies)
- [REQ] New Ships Added To Game (188 replies)
- [WIP] All Torpedo Doors Open at Same Time mod v1.0 (12 replies)
- [REQ] Uniforms:Fubar we need your help! (8 replies)
- [REQ] Radio Contact Dates (1 replies)
- [REQ] Torpedo speed mod (2 replies)
- Mod request (1 replies)
- [TEC] Ammo explosion effect (3 replies)
- [rel] Hmas Codrton V.1 (0 replies)
- [TEC] Browning 50 cal (20 replies)
- sh3 into sh4? (70 replies)
- a circle tool...? (0 replies)
- [Req] Nuclear torpedo (6 replies)
- [REQ] Unlimited/lots more torps (19 replies)
- Request due to WIERDNESS! (11 replies)
- [REL] Rita Hayworth desk picture (39 replies)
- Anybody looking for '40s music to use in a mod? (6 replies)
- SH3 Damage magnament screen to SH4, posible? (1 replies)
- Why does Subsim Allow "Fantasy Mods" to be posted?? (35 replies)
- [REL] for the folks down under (0 replies)
- Japanese coastal defence (2 replies)
- [REQ] SH1 Sounds (0 replies)
- Where's Honolulu radio?! (3 replies)
- [REQ] Victory At Sea (10 replies)
- What cargo are tankers supposed to carry? (8 replies)
- Modders! Please sign your work. (4 replies)
- [REQ] Need "PK" a little darker panel MOD (0 replies)
- Help... please. (3 replies)
- [REQ] Automated Repair Crew (13 replies)
- [REQ] Lights on Jp/Us ports/docs (2 replies)
- [REQ] Map ports color (foe=red/blue=friendly) (0 replies)
- [REQ] Automatic Crew Assign to Damage (1 replies)
- [REQ] Automatic Deck/AA Guns options (9 replies)
- [REL] Torpedo Loadout Editor 1.0.1 (Updated) (56 replies)
- [REQ] SH4 Map Tools size (19 replies)
- [REL] Australian Tribals (10 replies)
- [REL] Automatic Deck Guns v1.0 (41 replies)
- [REL] Radio Station: MTB RON3 Sisiman Cove ch135 (4 replies)
- Found a good diving sequence but need someone to record it (8 replies)
- [REL] Hmas Codrton V.1 (29 replies)
- HMAS Codrton (3 replies)
- Do AI ships fire their TTs? (1 replies)
- [REL] Improved Ammo Mod v1.1b (10 replies)
- [REL] Version of Conte verde corrected (0 replies)
- Need help fixing "rig for red" (0 replies)
- Captains Picture (15 replies)
- Renown: (3 replies)
- gramaphone help (6 replies)
- How do I open a .DDS? (10 replies)
- [REQ] Correct Bearing Report Phrasing (3 replies)
- [REQ] Tweak enviromental effects (5 replies)
- [REQ] Max range at current speed (6 replies)
- Looking for cheats and trainers (6 replies)
- [REL] Periscope Magnification Stage 1 (0 replies)
- [REL] Real Fleet Boat 1.12 is here (67 replies)
- [REQ] getting rid of the more absurd special ops.. (6 replies)
- [REL] Brighter torpedo wakes (17 replies)
- [REQ] Default Zig Zagging for japanese ships? Possible? (6 replies)
- u.s.o. radio command performance (3 replies)
- [REQ] Deck gun help (0 replies)