View Full Version : [REL] Royal Netherlands Navy mod v0.1
*DISCONTINUED*
Royal Netherlands Navy mod v0.2
http://img.photobucket.com/albums/v678/L3TUC3/dubbelegeus.png
I was put off a little by the lack of Dutch naval presence in the game and decided to kitbag some models to at least give them some cruisers and destroyers; an armed trawler will simply not do for our brave sailors. Right now they're one on one copies of American ships with a Dutch flag waving from it. I hope to eventually recreate the vessels and support planes properly and add them to the world map until their demise in march '42.
Changelog:
v0.2 April 13 2007
-Added Battle of the Java Sea Quick Mission
Background by Vincent P. O'Hara
You start submerged between the IJN Java convoy and the IJN escort group intercepting Doorman's ABDAFLOAT group. You can either go and sink the convoy to the north or go watch the spectacle of the battle in progress to the south. Your choice. The battle ends relatively fast but you have a good 14 hours to sink any remaining IJN ships. They dissappear after that. Dock at Surabaya to end the mission.
-Fixed a problem with some the Admiralen class ships decommision dates being on the battle day and therefor unable to initialize
-Changed Djakarta to Batavia in Campaign_LOC.mis
-Changed the initializaton dates of Jap coastal batteries in Jap_CoastalBattery.mis around Java to a later date in March/April to better represent the invasion (they spawned a good two weeks too soon).
v0.1
-Added Java class light cruisers (1 on 1 Cleveland class clone)-Added Hr. Ms. de Ruyter (she's not truly a Java class though she is derived from it, just put her in here for now)
-Added Hr. Ms. Java
-Added Hr. Ms. Sumatra
-Added Admiralen class destroyer escorts (1 on 1 Fletcher class clone)-Added Hr. Ms. Evertsen
-Added Hr. Ms. Witte de With
-Added Hr. Ms. Kortenaer
-Added Hr. Ms. Van Ghent
-Added Hr. Ms. Piet Hein
-Added Hr. Ms. Van Nes
To do:
-Model Java Class Cruisers
-Model Admiralen Class Destroyers
-Add K and O series submarines
-Rename Djakarta to Batavia (Batavia was changed to Djakarta after the japanese invasion)
-Add patrol duty waypoints for the ships
-Add ABDACOM strike force
-Add Dutch East Indies radio station
-Model C11 Fokker W floatplanes
-Add PBY Catalina Searchplanes ( I have a hunch UBI will add these)
-Add Tromp class light cruisers/flotilla leaders (thanks AntEater)
-Add Dornier Do.24 searchplanes/bombers (thanks JScones)
-Add Buffalo Brewsters fighters (thanks OddJobXL)
-Add Dutch Sailors
Install Notes:
1. Extract the data folder to your SHIV folder.
2. Open names.cfg found in data\roster with your favorite editor.
2. Add "DEAdmiralen=Admiralen Destroyer" to the list of ships (without quotations)
3. Add "CLJava=Java Light Cruiser" to the list of ships (without quotations)I know the DOC's are off, the ships don't even look like what they're supposed to represent and the armaments are not accurate, but the top speeds and crews are accurate to the best of my knowledge. I didn't change anything to the drafts and measurements because of incompatibility fears. All you can do for the moment is view them in the museum and add them to a mission in the editor: it doesn't add anything visually.
If anyone wants to take this as a base or reference, please, feel free to use it! Just let me know and I'll try to help you out. While I do have some photoshop experience I'm no modeller and any help, suggestions or comments are appreciated!
Download v0.2: *deleted by filefront*
Jan 29th 2014:
I still receive notifications from subsim once in a while from people interested in the mod. I'm very happy that after all this time it continues to be a popular topic! Unfortunately I gave up SHV modding years ago and I no longer play it. All my work on it has been unfortunately formatted years back and FileFront deleted all my uploads some time ago. I tried salvaging some but unfortunately all I could find was an early v0.1 version I doubt anyone is interested in.
But, if there is still interest I'll upload it.
Thanks for all the support of everyone involved! It was a fun ride for a while with some good memories!
AntEater
04-10-07, 05:45 AM
A lot of dutch stuff could be morphed from SH3 or GWX models.
Actually the best stand in for de Ruyter (and base for future real model) would be a GWX German Pocket Battleship. Resize it and equip it with 15 cm guns and you have de Ruyter
Sumatra and Java looked very similar to Emden III (the 1924 one), but in reality they were a bit larger and older than Emden III, but of course strongly influnced by german WW1 cruisers.
I always thought de Ruyter looked like "Graf Spee's little brother" :)
For Tromp and Heemskerck, the best base would be a Porter class destroyer, as those two were really flotilla leaders.
The Admiralen destroyers look a lot like british A-I class destroyers, but are of course larger.
A lot of dutch stuff could be morphed from SH3 or GWX models.
Actually the best stand in for de Ruyter (and base for future real model) would be a GWX German Pocket Battleship. Resize it and equip it with 15 cm guns and you have de Ruyter
Sumatra and Java looked very similar to Emden III (the 1924 one), but in reality they were a bit larger and older than Emden III, but of course strongly influnced by german WW1 cruisers.
I always thought de Ruyter looked like "Graf Spee's little brother" :)
For Tromp and Heemskerck, the best base would be a Porter class destroyer, as those two were really flotilla leaders.
The Admiralen destroyers look a lot like british A-I class destroyers, but are of course larger.
That's a lot of useful information, I actually forgot about the Tromp and Jacob van Heemskerk, I figured those were captured by the germans in 1940. Guess I'm wrong. I'd do it If I actually had SHIII available to me (SHIV is my entry into the series, I'll be sure to look around for it). For now I'll contend with what I have available for placeholders and then we'll see. I mostly did this to get familiar with SHIV's filestucture and options.
Thanks for the info!
AntEater
04-10-07, 03:17 PM
The captured incomplete cruisers were de zeven Provincien and Eendracht.
One of those was still in service with Peru some years ago (maybe still is) as the world's last active gun cruiser.
Those were "real" cruisers, not Flottilla leaders like Trom and Heemskerck, but I don't know their originally intended armament and specs.
Tromp was complete in 1940 and served in the netherlands east indies navy, but somehow missed the slaughter of 1942 and served on in the british eastern fleet.
Heemskerck was still unarmed when the germans invaded and was competed in britain.
As no 15 cm guns or similar were available, she was converted into an AA cruiser with 10 x 4.1" DP guns in five twin turrets in place of the 15 cm turrets and the torpedo tubes.
I like the story about this Dutch minesweeper:
"HNMS Abraham Crijnssen
The Crijnssen gathered fame during the Second World War, because of her spectacular escape from Surabaya to Australia in March 1942. Covered with treebranches, the minesweeper crossed the Japanese naval lines camouflaged as a tropical island."
:rotfl:
http://www.uboat.net/allies/warships/ship/2849.html
bigboywooly
04-10-07, 03:23 PM
A lot of dutch stuff could be morphed from SH3 or GWX models.
Actually the best stand in for de Ruyter (and base for future real model) would be a GWX German Pocket Battleship. Resize it and equip it with 15 cm guns and you have de Ruyter
Sumatra and Java looked very similar to Emden III (the 1924 one), but in reality they were a bit larger and older than Emden III, but of course strongly influnced by german WW1 cruisers.
I always thought de Ruyter looked like "Graf Spee's little brother" :)
For Tromp and Heemskerck, the best base would be a Porter class destroyer, as those two were really flotilla leaders.
The Admiralen destroyers look a lot like british A-I class destroyers, but are of course larger.
That's a lot of useful information, I actually forgot about the Tromp and Jacob van Heemskerk, I figured those were captured by the germans in 1940. Guess I'm wrong. I'd do it If I actually had SHIII available to me (SHIV is my entry into the series, I'll be sure to look around for it). For now I'll contend with what I have available for placeholders and then we'll see. I mostly did this to get familiar with SHIV's filestucture and options.
Thanks for the info!
What ship ( s ) do you need from SH3
Edit
Dutch naval OOB WW2
http://www.netherlandsnavy.nl/
The Munster
04-10-07, 04:02 PM
I like the story about this Dutch minesweeper:
"HNMS Abraham Crijnssen
The Crijnssen gathered fame during the Second World War, because of her spectacular escape from Surabaya to Australia in March 1942. Covered with treebranches, the minesweeper crossed the Japanese naval lines camouflaged as a tropical island."
:rotfl:
http://www.uboat.net/allies/warships/ship/2849.html
That is so so funny !
:rotfl:
Anyway, bring on the Dutch stuff and we'll sink em' !
[Pst .. are they the good guys or the bad guys ?!]
Anyway, bring on the Dutch stuff and we'll sink em' !
[Pst .. are they the good guys or the bad guys ?!]
Check your war facts or don't give stupid comments , many Dutch lost their lives there.
Mud
The Munster
04-10-07, 05:03 PM
Jeez, it was just a joke ?
We could all take things like this personally if we so wish; lighten up !
What ship ( s ) do you need from SH3
Edit
Dutch naval OOB WW2
http://www.netherlandsnavy.nl/
Well, I'm not sure which classes are represented by UBI or other modders already but I figured the odds are slim because of the different operational theatre. Or did someone take the time to add all the ships?
Basicly I want to represent (to some degree) the dutch naval presence in the East Indies and Australia. So if SHIII has the Admiralen class destroyer, the Java class cruisers, the de Ruyter, the Tromp class cruisers, the K and O class submarines I'd like to see those very much. I don't particularly care too much about minesweepers and the types of lifeboats used (bamboo rafts were quite common).
I'm toying around with the mission editor to add patrols and taskforces until March '42. After that there's only the submarine service and some of the ships left in Australia. I need to find a good tutorial though.
Jeez, it was just a joke ?
We could all take things like this personally if we so wish; lighten up !
I can understand your viewpoint, but please don't underestimate the dutch presence in the east indies. They basicly kept Australia safe from Imperial reach until their eventual downfall. Surabaya was quite a modern and well-stocked port.
Here's a site with dutch subs: http://www.dutchsubmarines.com/
A site with good info on the battles around The Indies: http://www.geocities.com/dutcheastindies/
JScones
04-11-07, 06:02 AM
Unfortunately there are no native Dutch warships in SH3 (to my knowledge). I would really love to see the Tromp class added though (to both SH3 *and* SH4, although it seems that we're not allowed to mention SH3 "over here").
Another nice Dutch addition would be the Dornier Do.24. That does exist as a mod in SH3 and I'm sure could be ported over.
Unfortunately there are no native Dutch warships in SH3 (to my knowledge). I would really love to see the Tromp class added though (to both SH3 *and* SH4, although it seems that we're not allowed to mention SH3 "over here").
Another nice Dutch addition would be the Dornier Do.24. That does exist as a mod in SH3 and I'm sure could be ported over.
Ah yes, the Dornier. Good spot, I'll add it to the "to-do" list.
Sailor Steve
04-11-07, 05:23 PM
(...although it seems that we're not allowed to mention SH3 "over here")
Oh, boy, am I in trouble. Can't play SH4 yet, so I refer to "that other sim" all the time.:rotfl:
I'm working on a Quick mission right now using the placeholders from 0.1 and I've stumbled into some factual errors from UBI.
Basicly when I spawned the ABDACOM fleet they were immediatly taken under fire from jap coastal batteries and sunk.
Rather odd considering the port was still in Dutch hands at the time. I've altered the jap_coastalbatteries.mis a bit so the batteries don't appear around Surabaya until well into april. Takes some time to build em I suppose.
Anyway during my first run the 3 java (houston class in disguise) class got beat by two destroyers and a light cruiser. So far so good.
JScones
04-12-07, 03:13 AM
And if you really wanna get carried away, don't forget that the Dutch had 12 Hurricanes in service there too. ;)
Curiously, from a pedantic point of view, will "Djakarta" maintain the Dutch name throughout the war? I mean, we all know the Japanese changed it to garner support amongst the locals, but the Allies still referred to it as Batavia until after the war when the name was adopted by the Indonesians.
Just like Singapore: the Allies never referred to it by the Japanese-occupied name of "Syonan-to".
(I'm Australian but I have an interest in the Dutch East Indies affairs of pre/early WWII)
Van Diemen
04-12-07, 02:00 PM
I know that you are still in an early fase with this mod, but shouldn't someone introduce some Dutch submarines (even playable) in future?
And if you really wanna get carried away, don't forget that the Dutch had 12 Hurricanes in service there too. ;)
Curiously, from a pedantic point of view, will "Djakarta" maintain the Dutch name throughout the war? I mean, we all know the Japanese changed it to garner support amongst the locals, but the Allies still referred to it as Batavia until after the war when the name was adopted by the Indonesians.
Just like Singapore: the Allies never referred to it by the Japanese-occupied name of "Syonan-to".
(I'm Australian but I have an interest in the Dutch East Indies affairs of pre/early WWII)
It's on my to do. The names are probably stored on a campaign layer somewhere, but I haven't found those yet (haven't looked very hard, to be hounest). I guess it should stay Batavia until Indonesia is recognized as it's own sovereign nation and that's well outside of the game's timeframe.
I know that you are still in an early fase with this mod, but shouldn't someone introduce some Dutch submarines (even playable) in future?
-Add K and O series submarines Oh yes, I'll just copy some subs over and use them as in-game placeholders for the time being. I haven't gotten around to those yet because I fear their system is a little more complicated then the regular ships. I'm still toying around with things but I should have most of the ships down.
The only problem with completely original subs eventually will probably be the interiors, the sailors, voices etc etc. It's going to be a huge time sink.
Man, your thread got me looking at K class subs. Those are pretty boats!
AntEater
04-12-07, 05:22 PM
One huge advantage of (original) dutch subs:
They were very similar to U-Boats!
They even used G7A torpedoes (yes, the dutch actually used german torpedoes to sink japanese ships:rotfl:)
Ok, the G7A had a long and useful life anyway, was used in the postwar german navy and a lot of NATO navies until around 1970 at least.
I suppose the fire control procedures and internal arrangements would be similar.
I did something stupid and had to reinstall SH4. (Remember kids! When modding, always keep a back-up file in case of screw-ups!) Somehow the Campaign_LOC.mis got overwritten and every single location entry was deleted. Makes the campaign map a little bland.
Also, the excellent pack3d tool by Sansal doesn't seem to like planes and subs very much so those are gonna be in a bit later.
Anyway, the Battle of the Java Sea will be included as a Singleplayer mission. It's not totally accurate because there's no Fubuki or Kagero class destroyers yet or any of the heavy cruisers. The Shiratsuyu and Asashio's are there however, as is the Sendai CL.
I've used Tribal's for the Royal Navy destroyers and a Kents for the HMS Exeter and HMAS Perth. The Northhampton class and the Clemson class detroyers are already in the game so at least the Americans are accurately depicted :up:. The battle should be pretty even even though ABDAFLOAT got sunk IRL, but that's because there's no ship-launched torpedo's yet.
You play with a porpoise for now, I'll swap it out with a K class sub once I get em in.
Look for version 0.2 tonight.
Zeer mooi......ben trots op je!!!!!
:D :D
Z.
Fearless
04-12-07, 09:29 PM
Ja, dat is zeer mooi. :D
Great mod thanks!
I wish more Australians knew about the sacrifices made by the Dutch in the Pacific theatre. If it wasn't for you and the Yanks we'd be a nice part of the Empire of Japan.
:know:
Ok, v0.2 is up. Check the startpost for the link and changelog.
The battle of the Java Sea quick mission is a real resourcehog. I have a fairly beefy computer and it was even brought to it's knees by the mayhem going on. There is a lot, and I mean a LOT of shooting going on right of the bat (2 CA 2 CL 10 DD vs 2 CA 3 CL and 9 DD's to your south and a convoy of +/- 25 ships to your north). This is accurate as both sides fired thousands of shells with in the end only 5 or 6 hits. I don't know the outcome of every battle because of the simulation part in SHIV, the one given I do know is that I gave every ship a poor or novice crew rating (with the exception of the convoy DD's they don't partake in the battle). This is to simulate the fatigued ABDA crews and the Jap's lack of torpedo's.
The battle in real life lasted well into the night, but for the sake of the game and your system they'll only fight for about 30 minutes in game. The ABDA will turn tail to Surabaya and the IJN will return to it's merry invasion tour.
I've also noticed some strange problems with the range of the cruiser guns; their range seems to be exactly the same as the destroyers. I'm not sure why, but I'll bet someone will figure it out soon enough.
For the rest I'll try to figure out a way to get some placeholders for the planes and research some more to make the quick mission more historically correct.
bigboywooly
04-13-07, 08:33 AM
Also, the excellent pack3d tool by Sansal doesn't seem to like planes and subs very much so those are gonna be in a bit later.
.
Try versions 2 and 3 of Pack3d
The latest version doesnt open aircraft or the subs
You can get all versions of pack3d here if you dont have them all
http://files.filefront.com/P3dAllVersion7z/;6422266;/fileinfo.html
:up:
I was messing around with a night surface action, and the game is really poor for doing surface engagements since the DDs don't use their primary weapons---their torpedos.
This is a major failing, IMO.
As for the CA guns, I have a feeling all the guns are limited to the overly short visibility distance of the game.
As it is, I think it's better for players to stay the heck away from any battles since they will be pretty disappoiting, IMO.
tater
java`s revenge
04-13-07, 04:51 PM
[quote=LukeFF]I like the story about this Dutch minesweeper:
"HNMS Abraham Crijnssen
The Crijnssen gathered fame during the Second World War, because of her spectacular escape from Surabaya to Australia in March 1942. Covered with treebranches, the minesweeper crossed the Japanese naval lines camouflaged as a tropical island."
That`s a real happened story!! I have been on that ship last year. It lays in
the dutch navy museum at Den Helder. For every dutchman i say get there and
enjoy!!
Really fantastic story how that could done to escape the japanese navy.
java`s revenge
04-13-07, 04:55 PM
Guys,
I become very lunatic now. I have asked this 2 months ago to add the dutch
navy vessels.
My grandpa have served onto the
- java
- sumatra
- hertog hendrik
- Z7
- van Speijk
- Gelderland
So you can maybe understand that i am very proud now that i can see some
dutch vessels into the game.
When somebody want to know more details or photo`s, i have it all.
I own a book The cruisers Java and Sumatra and many other photo`s.
Maybe i can help to model the ships. You tell me!!
Btw i am surprised to read correct details under this subject.
Great guys!!!
java`s revenge
04-13-07, 05:12 PM
I'm working on a Quick mission right now using the placeholders from 0.1 and I've stumbled into some factual errors from UBI.
Basicly when I spawned the ABDACOM fleet they were immediatly taken under fire from jap coastal batteries and sunk.
Rather odd considering the port was still in Dutch hands at the time. I've altered the jap_coastalbatteries.mis a bit so the batteries don't appear around Surabaya until well into april. Takes some time to build em I suppose.
Anyway during my first run the 3 java (houston class in disguise) class got beat by two destroyers and a light cruiser. So far so good.
No that isn`t so far so good. The Java was hitted by a japanese sub. The Java
had mines stored in the backside of the ship. A torpedoe hitted that area.
Java Sunk within 15 minutes.
java`s revenge
04-13-07, 05:22 PM
Btw here follows some. I begin with the most beautiful one.
The Ruyter,
http://img.photobucket.com/albums/v423/hornetsting/800px-De_Ruyter.jpg
http://img.photobucket.com/albums/v423/hornetsting/deruyter6ls.jpg
java`s revenge
04-13-07, 05:22 PM
The Sumatra,
http://img.photobucket.com/albums/v423/hornetsting/Sumatra1939Small.jpg
java`s revenge
04-13-07, 05:24 PM
The Java,
http://img.photobucket.com/albums/v423/hornetsting/javaSmall.jpg
java`s revenge
04-13-07, 05:24 PM
The Hertog Hendrik,
http://img.photobucket.com/albums/v423/hornetsting/Hertoghendrik3Small.jpg
java`s revenge
04-13-07, 05:25 PM
The Gelderland,
http://img.photobucket.com/albums/v423/hornetsting/Gelderland-1937-thumbSmall.jpg
java`s revenge
04-13-07, 05:26 PM
2 O subs near the Kiel canal,
http://img.photobucket.com/albums/v423/hornetsting/IMG_0977Medium.jpg
java`s revenge
04-13-07, 05:27 PM
Some dutch destroyers,
http://img.photobucket.com/albums/v423/hornetsting/IMG_0973Medium.jpg
java`s revenge
04-13-07, 05:28 PM
And finally The K VII sub,
http://img.photobucket.com/albums/v423/hornetsting/IMG_0972Medium.jpg
I know it's not correct, but as the game is right now, it's impossible for destroyers to fire torpedos. Also the ranges on the guns are way off. As soon as someone fixes those things I'll try to make the battle more lifelike (although you're in a sub, there weren't any around during the battle afaik).
We'll have to do with them appearing at a certain date and disappearing after they complete their round for now.
java`s revenge
04-13-07, 05:32 PM
I am proud on you!!
java`s revenge
04-13-07, 05:39 PM
Here is a drawing of the battle.
Its in dutch but i hope you will understand it.
http://img.photobucket.com/albums/v423/hornetsting/javazee-schema.jpg
java`s revenge
04-13-07, 05:47 PM
The two paintings were photographed at the dutch navy museam at Den Helder.
http://img.photobucket.com/albums/v423/hornetsting/IMG_1318.jpg
http://img.photobucket.com/albums/v423/hornetsting/IMG_1316.jpg
java`s revenge
04-13-07, 05:48 PM
I hope you like these photo`s. Maybe i get a warning that i use
too big photo`s but i am so anger to posts these.
Haha, I have a widescreen monitor so you won't hear me complain. I've gone and saved them all for future reference.
Thanks a lot for the pictures. I was actually looking for those paintings you posted!
Edit:
Radio Oranje is coming along nicely. I have about 14 minutes of music and cabaret along with the original announcements.
1. Announcement "Hier is Radio Oranje"
2. "Op de Grebbeberg" by Jaques v. Tol and Gerald Plato. A song musing the soldiers that fell in the defence of Holland. Doubt it was played on the radio, but I'm a little short on stuff.
3. "De watergeus vaart!" by Jetty Pearl, I think it was an in house production. It has a catchy tune. It makes a reference to being on a saturday though, that's too bad but can't be helped for now.
4. "Göbbels liegt (?)" performer unknown, another in house performer I think.
5. "De NSB en de V" yet another in house. It's pretty funny stuff.
Then it loops back to 1.
If anyone knows musicians and other things Radio Nederland/Oranje used to broadcast and where to find them on the web, please let me know! I'm afraid I don't know a whole lot about the music being played back then.
java`s revenge
04-14-07, 05:39 AM
Sssst het zijn Nederlanders!!
Here is the tune...
http://www.helderse.net/indexx2.php
Dit is echt een moeilijke, zal zoeken...
I like the story about this Dutch minesweeper:
"HNMS Abraham Crijnssen
The Crijnssen gathered fame during the Second World War, because of her spectacular escape from Surabaya to Australia in March 1942. Covered with treebranches, the minesweeper crossed the Japanese naval lines camouflaged as a tropical island."
:rotfl:
http://www.uboat.net/allies/warships/ship/2849.html
:rotfl: :rotfl: :rotfl: :rotfl:
java`s revenge
04-14-07, 06:08 AM
Haha, I have a widescreen monitor so you won't hear me complain. I've gone and saved them all for future reference.
Thanks a lot for the pictures. I was actually looking for those paintings you posted!
Edit:
Radio Oranje is coming along nicely. I have about 14 minutes of music and cabaret along with the original announcements.
1. Announcement "Hier is Radio Oranje"
2. "Op de Grebbeberg" by Jaques v. Tol and Gerald Plato. A song musing the soldiers that fell in the defence of Holland. Doubt it was played on the radio, but I'm a little short on stuff.
3. "De watergeus vaart!" performer unknown, I think it was an in house production. It has a catchy tune. It makes a reference to being on a saturday though, that's too bad but can't be helped for now.
4. "Göbbels liegt (?)" performer unknown, another in house performer I think.
5. "De NSB en de V" yet another in house. It's pretty funny stuff.
Then it loops back to 1.
If anyone knows musicians and other things Radio Nederland/Oranje used to broadcast and where to find them on the web, please let me know! I'm afraid I don't know a whole lot about the music being played back then.
He Nederlander,
I have much more, i can post them.....but over 2 weeks we are moving
to another house. So i will be about 6 weeks offline.
Haha, I have a widescreen monitor so you won't hear me complain. I've gone and saved them all for future reference.
Thanks a lot for the pictures. I was actually looking for those paintings you posted!
Edit:
Radio Oranje is coming along nicely. I have about 14 minutes of music and cabaret along with the original announcements.
1. Announcement "Hier is Radio Oranje"
2. "Op de Grebbeberg" by Jaques v. Tol and Gerald Plato. A song musing the soldiers that fell in the defence of Holland. Doubt it was played on the radio, but I'm a little short on stuff.
3. "De watergeus vaart!" performer unknown, I think it was an in house production. It has a catchy tune. It makes a reference to being on a saturday though, that's too bad but can't be helped for now.
4. "Göbbels liegt (?)" performer unknown, another in house performer I think.
5. "De NSB en de V" yet another in house. It's pretty funny stuff.
Then it loops back to 1.
If anyone knows musicians and other things Radio Nederland/Oranje used to broadcast and where to find them on the web, please let me know! I'm afraid I don't know a whole lot about the music being played back then.
He Nederlander,
I have much more, i can post them.....but over 2 weeks we are moving
to another house. So i will be about 6 weeks offline.
I'm not in a hurry, so take your time.
The Gelderland,
http://img.photobucket.com/albums/v423/hornetsting/Gelderland-1937-thumbSmall.jpg
Gelderland is in IL-2 Sturmovik as the Niobe flak cruiser, as it was known after the Germans captured it during the invasion of Holland.
http://rafiger.de/Homepage/Artgallery/Historic02/Niobe.jpg
The Gelderland,
Gelderland is in IL-2 Sturmovik as the Niobe flak cruiser, as it was known after the Germans captured it during the invasion of Holland.
Thanks for that info. I won't add the Gelderland to the mod because I'm focussing more on the Pacific and the Indies. I guess I should change the mod name and clarify the focus premise to represent that.
Edit:
Ok, some more stuff for the to-do list. After some close examination and fiddling with the .eqp files, it seems that UBI doesn't have all it's assets done. Destroyers with depth charges have Japanese sailors manning them, even if the ship is allied. Same thing with some of the guns. When I have the time I'll try to change some of the Jap skins and make some Dutch sailors (Jantjes). Also, thanks to bigbobwooly (thanks for that link man!) I've managed to clone an s18 and use it for a KVIII class placeholder. The only thing that I haven't managed to get a placeholder for is a plane, but I'm sure those'll come along soon enough.
I'll also make the mod JSGME compatible as per request.
java`s revenge
04-15-07, 06:10 AM
The Gelderland,
Gelderland is in IL-2 Sturmovik as the Niobe flak cruiser, as it was known after the Germans captured it during the invasion of Holland.
http://rafiger.de/Homepage/Artgallery/Historic02/Niobe.jpg
That`s correctly said!!!
OddjobXL
04-15-07, 11:49 AM
They also flew Brewster Buffaloes. Not sure if that's in the OOB for SH4 as I haven't checked yet. But the first campaign I did in Il-2: 1946 (admittedly picked at random) was flying for the KNIL from Sumatra in a Buffalo. Did a quick look and found this article too:
http://www.warbirdforum.com/dutch.htm
They also flew Brewster Buffaloes. Not sure if that's in the OOB for SH4 as I haven't checked yet. But the first campaign I did in Il-2: 1946 (admittedly picked at random) was flying for the KNIL from Sumatra in a Buffalo. Did a quick look and found this article too:
http://www.warbirdforum.com/dutch.htm
The Dutch had nothing of interest in the roster. Couple of fishingboats and a trawler.
I have seen no indication of anything of interest for this mod being included by UBI at a later date save for the Catalina (the skin texture is in there somewhere). Thanks for the heads up on the Buffaloes, those indeed flew around the Indies.
I'm going to Holland after my semester here is done and I'm going to visit the Navy museum and the KNIL veterans home to see if I can dig up some neat stuff. I should be able to get some technical drawings of the ships at least.
java`s revenge
04-16-07, 11:58 AM
Here you can find every detail.
http://www.netherlandsnavy.nl/
Peewee noticed that Java is erroneously spelled Jawa in the game. I've hacked up a quick fix for him and others interested until I'm finished with v0.3. This fix will be included with v0.3.
Here's the deal:
Javafix
This little mod fixes the naming error made by UBIsoft and renames Jawa Sea and Jawa to their proper names Java Sea and Java on the world map.
Files modified:
Campaign_NMS.mis
Files Added:
I_Java.dds
N_JavaSea.dds
Install notes JSGME:
Extract the Javafix to the mods folder and enable the mod.
Install notes non-JSGME:
Extract the Data folder in the Javafix folder to your Silent Hunter 4 folder.
Alternatively in case this mod is somehow incompatible with another, follow these steps:
1. Extract the I_Java.dds and N_JavaSea.dds to the Data\Terrain\Locationsmap folders.
2. Open data\Campaigns\Campaign\Campaign_NMS.mis with a text editor such as notepad or wordpad.
3. Replace I_Jawa.dds with I_Java.dds in Maplocation 47
4. Replace N_JawaSea.dds with N_JavaSea.dds in Maplocation 60
Have fun!
-L3TUC3
Download the fix here (http://files.filefront.com/Javafixzip/;7260766;/fileinfo.html).
java`s revenge
04-17-07, 11:18 AM
Jawa is correct. It`s an old name for Java.
So far 0.2 seems to be compatible with the 1.2 patch. Please post if you find anything broken.
A little update: It turns out that the US fighter is in fact a Buffalo Brewster, the very same one the KNIL Air Corps flew. I'm modifying the texture on it right now to have the right camouflage and markings. I should finish it tonight. It's not very pretty though, but a start.
http://img.photobucket.com/albums/v678/L3TUC3/BuffaloB339.jpg
Submerging Dutchman
04-19-07, 03:27 PM
I'm going to Holland after my semester here is done and I'm going to visit the Navy museum and the KNIL veterans home to see if I can dig up some neat stuff. I should be able to get some technical drawings of the ships at least.
Be sure to contact me at the Navy Museum (www.marinemuseum.nl (http://www.marinemuseum.nl)) when you are planning your visit. I'm sure I can provide you with lots of information regarding Dutch ships and subs.
Great job on trying to get the Dutch sailors the attention they deserve. :up:
Mind you, apart from the K- and O-boats, the Dutch used one British T-class sub during WWII. HNlMS Zwaardvisch (ex-HMS Talent) sunk U-168 off the north coast of Java on 6 October 1944. I suppose it will be easier to find a T-class sub on SHIII than a K- or O-boat.
Best regards, Leon Homburg.
I'm going to Holland after my semester here is done and I'm going to visit the Navy museum and the KNIL veterans home to see if I can dig up some neat stuff. I should be able to get some technical drawings of the ships at least.
Be sure to contact me at the Navy Museum (www.marinemuseum.nl (http://www.marinemuseum.nl)) when you are planning your visit. I'm sure I can provide you with lots of information regarding Dutch ships and subs.
Great job on trying to get the Dutch sailors the attention they deserve. :up:
Mind you, apart from the K- and O-boats, the Dutch used one British T-class sub during WWII. HNlMS Zwaardvisch (ex-HMS Talent) sunk U-168 off the north coast of Java on 6 October 1944. I suppose it will be easier to find a T-class sub on SHIII than a K- or O-boat.
Best regards, Leon Homburg.
Thanks for the reply and invitation. I'll be sure to send a notice your way when I've planned my trip. Things are a little hectic right now finishing up my semester, but should all be good to go in a week or so.
For Duch aircraft skins, look here: http://www.1java.org/index.php
These guys do a lot for Il-2 KNIL stuff (there was even a CW-21 done for Il-2, dunno if we'll ever see it though).
tater
GerritJ9
05-29-07, 07:20 AM
"Tromp" was completed in 1938, not 1940; "Jacob van Heemskerck" escaped to Britain in an incomplete condition in May 1940 and was completed there. Since fire control equipment was not available she was completed with ten 4-inch AA guns as main armament. "Tromp" took part in the Battle of Badoeng Strait and received damage which necessitated her repair in Australia, so she was the only major Dutch warship to survive the NEI campaign. "Heemskerck" was in the Indian Ocean and was ordered to proceed to Colombo instead when Java's fall became imminent.
The "Admiralen" class destroyers were developments of the British "Ambuscade" (as were all British destroyers of the "A" to "I" class so perhaps it is possible to modify an early war British destroyer model from SH3? They carried six torpedo tubes rather than eight, and differed in AA armament. The first group of four had two 75mm AA guns, the second four had two twin 40mm AA mounts.
"Van Galen (II)" and "Tjerk Hiddesz" were Royal Navy "N" class so they could be transferred from SH3 without any mods (use "J" class destroyer)- assuming, of course, that that would be (a) workable and (b) legal.
http://www.dutchsubmarines.com/index.htm
FooFighters
05-30-07, 05:43 AM
Man.. I did not no that there were so many dutchies here
:up:
Kapteeni Rantala
09-09-07, 02:17 PM
I appreciate the modders effort in including the Dutch in the game. The Dutch navy, both merchant and war, played an important role in the Pacific War and deserve to be included.
Cheers,
Kapteeni Rantala from Finland.
P.S. Yes, I am a new rat on the boat. Be nice to me!
GerritJ9
09-09-07, 05:21 PM
The Super Ship Power Pack for SH4 includes SH3's "N" class destroyer, two of which served with the RNethN: Hr.Ms. "Van Galen" and Hr.Ms. "Tjerk Hiddes".
The "C&D" class destroyer is also in the pack and this can be adapted to represent the "Admiralen" class, especially the first group: "Evertsen", "Kortenaer", "Piet Hein" and "Van Ghent".
After the Navy's heavy losses in the NEI, it can be argued that the Merchant Navy was the ONLY weapon available to the Netherlands. Certainly the Dutch Merchant Navy's role was crucial to the ultimate success of the New Guinea campaign.
java`s revenge
09-10-07, 10:18 AM
I am really prowd that the modders have made this and disappointed that
ubi have forgotten the dutch navy.
Any good ideas for the traffic patterns of dutch shipping to PNG?
BTW, from the readme:
-Added Java class light cruisers (1 on 1 Cleveland class clone)-Added Hr. Ms. de Ruyter (she's not truly a Java class though she is derived from it, just put her in here for now)
-Added Hr. Ms. Java
-Added Hr. Ms. Sumatra
-Added Admiralen class destroyer escorts (1 on 1 Fletcher class clone)-Added Hr. Ms. Evertsen
-Added Hr. Ms. Witte de With
-Added Hr. Ms. Kortenaer
-Added Hr. Ms. Van Ghent
-Added Hr. Ms. Piet Hein
-Added Hr. Ms. Van Nes
YOu needn't have cloned the 2 ships!
You can do it "Bungo Pete" technique. The roster files stay, but they point to the actual Cleveland and Fletcher. You add a Sea folder for each ship as you have done, but only put the cfg, eqp, sil, sns, and shp files in there. This improves performance by not loading any new models. The only reason to clone the dat is if you changed the dat. I can make a "bungo pete cloned" version for you if that would help.
I think Dido might be a better match, BTW. I will whip up a quick version for you with the eqp changed to look more like Java.
Also, the Dutch DDs looks remarkably like early IJN DDs. But you are right, using the ship power pack makes more sense.
tater
Here is a Dido based version of a Java CL---no dat changes, this points at the default Dido like "Bungo Pete."
http://www0.mediafire.com/imgbnc.php/0df36f776980e873b16703b25ad1bc355g.jpg (http://www.mediafire.com/imageview.php?quickkey=04cnwwch9jh&thumb=4)
http://warships.web4u.cz/netherland/cr/img/rys-sumatra.gif
http://warships.web4u.cz/gb/cr/img/rysargonaut.gif
tater
http://www.mediafire.com/?2vjx3xdqevm
That is a jsgme version for you. Note that the _sil files are from Dido, so the guns are all wrong. (most of Dido's guns don;t show up anyway, they point at SH3 guns never ported to SH4---looks like a new ship to add to my ship epq fixes mod!).
So if you want the rec manual to show a more accurate version, you'll need new images.
BTW, as you get some of the missions nailed down, I'd be happy to add them to my campaign. The only caveat would be that if you did a scripted mission for the campaign, it would be better if the ships started at the ports they began at for that engagement to avoid them appearing out of nowhere.
When over, they should steam to wherever they went (invasion forces to the beach, defenders back to port, etc).
tater
I fixed the C&D Class DD included in the ship power pack, the files were not all named properly, and the guns are not right (the mod includes changes to some old SH3 gun files, but I think they all got moved to Library\ShipParts instead, so I don't think that change will work, need to test).
I changed the guns to a shielded 4.7 on deck (M01 and M04), and an unshielded superimposed above (M02 and M03). Looks pretty good.
Anyway, the only problem I have is that the texture file puts a camo pattern on the DD, I tried to tone down the camo, but even though I eliminated it on the model, it still shows up. The paint in the dat is the base layer for the decks, etc, doesn't show the camo at all. Not sure where it is coming from.
tater
GerritJ9
09-10-07, 03:59 PM
I'd have to check my history of the Dutch Merchant Navy in WW2 to be sure, but the traffic to PNG was mainly between Brisbane and Milne Bay, though also to Port Moresby. The ships were mostly those of the KPM shipping line, which pre-war operated mainly in the NEI (interisland transport). KPM, incidentally, is officially "Koninklijke Paketvaart Maatschappij" or roughly "Royal Packetshipping Company" but was more popularly known as "Komt Pas Morgen"- or "Comes Only Tomorrow".:D
Many of the KMP's ships were less than 3,000 tons gross. Some were still in service in Indonesian waters in 1976!
GerritJ9
09-10-07, 04:08 PM
Apart from the unshielded main guns (B and X), the torpedo tube mounts on the "Admiralen" were triple, not quadruple. Also, the first group had two 3" AA guns on a platform between the funnels, one to port and one to starboard, plus four 12.7mm AA MGs. There are lots of other differences: the mainmast should be mounted on the platform between the torpedo tube banks rather than the aft deckhouse; the aft funnel should be significantly shorter; the first group had two searchlights abreast the fore funnel, one to port and one to starboard- and that's for starters.
My goal was not a reworking of the dat for now, but rather a simple rework of the eqp files for ships already done to try and get a closer match.
The triple TTs are a problem since they don't exist in SH4. There are doubles, quads, and a quad "turret" version in game. It's not a big deal, really, from a submarine you'd not see the difference from the side, and they don;t actually work.
tater
Regarding the DDs, I honestly didn't dig very much. The 1st post in this thread (with the mod) used fletcher for all of them, I merely subbed the C&D Class in a test. I certainly think Dido is a better substitute (until someone builds a real dutch CL) than Cleveland, however.
BTW, Dido has 2 textures, so I could have it only use the non-dazzle painted version if that is more appropriate (I didn;t even look at them, I just copied the Dido roster file and changed the names).
tater
GerritJ9
09-11-07, 06:41 AM
In its SH4 version, the "C&D" has only one camo scheme, but the SH3 original comes with no less than eight schemes. None is 100% suitable for the "Admiralen"- they were usually a uniform light grey with black topping on the funnels, plus the two-letter codes identifying the ship on the hull to port and starboard: "EV" for "Evertsen", "KN" for Kortenaer etc. These were removed after the Netherlands entered the war in May 1940, though I don't know the exact date of removal. There is a 1941(?) photo of "Evertsen" and "Van Ghent" lying side by side in Soerabaja, painted in a camo scheme but this scheme bears no resemblance at all to any of the SH3 schemes for the "C&D". The best scheme to use would, I think, be the SH3 NDD_C&D_T01.tga scheme, until somebody makes a more suitable scheme.
Thanks so much for this!! This 'Grey Wolf' is just getting into SH4 and was stunned to see only one ship for our navy in those territories.
:up:
ReallyDedPoet
09-11-07, 08:17 AM
Just getting the new version, thanks :up:
RDP
I don't have SH3, so I only have the skin in the ship power pack.
GerritJ9
09-11-07, 01:38 PM
I can e-mail you the tga files if you like, just PM me.
java`s revenge
09-11-07, 03:52 PM
The Dido looks small compared to the Java when i look at the screenshot.
Dido is less than 1m longer than the real Java.
java`s revenge
09-11-07, 04:05 PM
Ok look at my sig. The Java looks more, i would i say it, beasty.
java`s revenge
09-11-07, 04:09 PM
Ok look at my sig. The Java looks more, i would i say it, beasty.
If i knew how i could alter/make a ship like the Java i will realy give all
my time for it...but....i only know to use the mods and alter files.
:o
GerritJ9
09-12-07, 05:21 PM
The German cruiser "Emden" would be a better substitute for "Java", but I don't know whether anybody has modelled this ship for SH3- I'll see if I can find anything on this. It won't be a perfect match, but better than an "Omaha" or "Dido".
java`s revenge
09-13-07, 05:27 AM
Correctly said Gerrit.
I don`t think that the Emden has been made for sh3. But it`s almost
a sistership of the java and sumatra.
GerritJ9
09-13-07, 05:46 AM
So far I haven't been able to find the "Emden" so I think I'll ask around if anybody has made her.............
FooFighters
09-13-07, 05:48 AM
So far I haven't been able to find the "Emden" so I think I'll ask around if anybody has made her.............
Have not seen her either..
But Emden would definetly be an improvement over the Dido..
:up:
Hey, my pick of Dido was simply because I thought she was better than Cleveland (used in the mod, post #1), not that Dido was perfect!
tater
FooFighters
09-13-07, 10:35 AM
Hey, my pick of Dido was simply because I thought she was better than Cleveland (used in the mod, post #1), not that Dido was perfect!
tater
Sorry.. but it's not because of your choise :D
You didn't have much to pick from..
;)
Foo
lurker_hlb3
09-14-07, 06:46 PM
From the up coming “Run Silent, Run Deep: the Campaign”
DeRuyter and Java based on the German Kclass cruiser by Sergbuto and Greg Law
Do24K model by denis_469
DeRuyter
http://img.photobucket.com/albums/v516/lurker_hlb3/DeRuyter.jpg
Java
http://img.photobucket.com/albums/v516/lurker_hlb3/Java-1.jpg
Admiralen Class DD
http://img.photobucket.com/albums/v516/lurker_hlb3/Admiralen.jpg
Buffalo
http://img.photobucket.com/albums/v516/lurker_hlb3/B239.jpg
Catalina
http://img.photobucket.com/albums/v516/lurker_hlb3/cat.jpg
Do24K
http://img.photobucket.com/albums/v516/lurker_hlb3/do24k-1.jpg
GerritJ9
09-15-07, 03:20 AM
If I may be allowed to offer some constructive criticism......... the Dutch ML-KNIL aircraft such as the Buffalo, Hurricane and Glenn Martin bombers did not have orange triangles (or, later, the national flag markings) on the upper wing surfaces. Not 100% sure about the MLD aircraft but I think they didn't have them either. Will check and let you know. As for camo colours, the KNIL planes had upper surfaces in two shades of green, the USAF's Vietnam era greens are a perfect match for those shades.
The "Admiralen" destroyer looks pretty much like mine:D:up:, though I use shielded guns for A and Y positions. Using the "K" class cruiser, with all its shortcomings, at least gives "Java" something that resembles the thick foremast- much better than "Dido" or "Omaha". Pity nobody has made "Emden" yet.......
It needs a SH4 set of texture maps though, looks very flat compared to SH4 ships, that's for sure.
lurker_hlb3
09-15-07, 08:37 AM
Comments have been noted
GerritJ9
09-15-07, 11:47 AM
Re the ML Hurricanes: they were on loan from the RAF and thus retained their RAF serial numbers and camouflage, which was either the temperate Dark Green/Dark Earth or Desert scheme of Mid Stone/Dark Earth (both schemes being used on the Singapore/NEI theatre Hurricanes). Roundels on upper wing surfaces and fuselage sides and the fin flashes were painted out with one of the two ML shades of green; the roundels on lower wing surfaces were overpainted with ML light grey.
The ML and MLD switched from the orange triangle nationality marking to the national flag as of 23/2/1942 following several "friendly fire" incidents where the triangle was mistaken for the Japanese Hinomaru.
lurker_hlb3
09-15-07, 02:03 PM
Revised B339D Skins based on the following sites
http://www.simmerspaintshop.com/page-RGB-colors-Holland.html
http://www.fortunecity.com/meltingpot/portland/971/Inbox/a-c/buffalo-b339d-i.htm
http://img.photobucket.com/albums/v516/lurker_hlb3/b339-1.jpg
http://img.photobucket.com/albums/v516/lurker_hlb3/b339-2.jpg
Revised Do24K
http://img.photobucket.com/albums/v516/lurker_hlb3/do24k2.jpg
Revised Weapons configuration
http://img.photobucket.com/albums/v516/lurker_hlb3/dd.jpg
Revised Java skin
http://img.photobucket.com/albums/v516/lurker_hlb3/java2.jpg
You're scary, lurker.
And I mean that in a good way :D
tater
Digital_Trucker
09-15-07, 03:15 PM
You're scary, lurker.
And I mean that in a good way :D
tater
Yeah, what he said!:arrgh!:
java`s revenge
09-17-07, 05:59 AM
The flag is placed wrong.
Look at my sig.
mrbeast
09-17-07, 07:01 AM
The flag looks ok to me. The Java class cruiser in your sig is at anchor. When a ship is in port or at anchor, she flys her ensign from the flag staff on the stern, as your sig shows. When she is at sea the ensign is flown from the gaff staff usually located on the main mast. Not sure if the Dutch Navy practices this but just about every other navy does.
True, when getting underway in the US Navy as soon as the last lines slip the bollards the ships whistle blows and "Underway, shift colors" is passed over the 1MC and the flag at the stern flagstaff and the jack on the bow are taken down.
At the same time the flag is raised on the mast for the duration of the underway period, the process is reversed when pulling in "Moored, shift colors":yep:
Time for liberty call!!!:rock:
java`s revenge
09-25-07, 02:37 PM
Great mod! Played the single mission.
just bringing this old thread back to life for a second because I think it's relevant...
I just spent 2 days in real time SH4
RFB 2.0 plus RSRD
After having patrolled the makassar straits for two weeks, I was ordered to a new area on the other side of Borneo, fuel was getting low-ish so I refueled at Surabaya. The date was february 23rd, 1942 and after checking some of my books I thought: let's assume that HQ re-assigns me to the Java Sea temporarily, to scout for ABDA and to inform them of the incoming Jap invasion fleet.
February 27th, Java Sea north-west of Surabaya
At 1600 we had sonar contacts to our north and south, both appeared to be taskforces and both were heading our way. At 16:30 we spotted the masts of the Jap force coming from the north, we ran at flank speed away from them, to the south, to meet up with the ABDA Striking Force. (The plan was to screen the upcoming battle as it went on and then move in to attack the cruisers while the destroyers were otherwise engaged)
shortly after 1700 the first guns opened fire and several hours of intense action followed.
By 20:00 the Japs had lost all their destroyers and one light cruiser, ABDA was largely intact and running around all over the place, too fast for me to keep up (history is bunk)
Then three Jap destroyers came out of nowhere and sank De Ruyter before being driven off again. bastards!
We found the two Jap heavy cruisers later that night and attacked with torpedoes, but missed. they were too fast for us. During the night, while we sailed back to Surabaya with some heavy damage to the conning tower and most of the watchcrew dead (took one shell hit from a DD early on, to the conning tower). As we went home, scattered remnants of the ABDA strike force limped in and we were told that Java wasn't out base any more, and to end the patrol in Perth instead.
I was stunned by being actually able to witness the battle. Being dutch it even made me slightly sentimental. Silly how a computer game can do that to you.
two things I was wondering about:
-All the Dutch flags on all vessels I saw so far are upside down. Should be red-white-blue but they are blue-white-red instead.
It's either RFB2 or RSRD, I dunno which of the two. anyone know about that?
-The heavy units spent hours firing their guns at each other, scoring hardly any hits at all. this is how the battle actually went and I was impressed by that fact, but why is it that they are somehow able to hit my tiny little submarine? Is it scripted? The salvos on the big ships went all over the place, yet I got straddled by dozens and dozens of shells, and hit once. On this playthrough. (I played the battle from a 14:00 hrs save a few times, just to see how it played out. Often i got hit by gunfire and had to reload)
Again, I am assuming the battle is in my game due to the work that's discussed here, if i'm entirely in the wrong thread, please put me right.
Thanks again for a thrilling experience,
bosje
GerritJ9
05-20-10, 05:20 PM
With the release of SH5, it might be worthwhile to convert SH5's "Emden" for SH4. Quite apart from being useful as "Emden" for the Soviet "Battle for the Baltic" mod (as is "Schleswig-Holstein", more targets are always welcome! :D), "Emden" is a much better standin for "Java" and "Sumatra" until somebody makes a proper model for them.
yamatoforever
05-26-10, 03:22 PM
Download link dead!!!! Any help???
Werewolf
06-01-10, 03:03 AM
is this still available for download? The first link is dead
I still get sporadic requests for the mod even though I've had to give up modding a looong time ago. I no longer play SHV and I lost all of my work on 0.3 after a format a few years back. My apologies for leaving the work so abruptly.
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