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View Full Version : JSGME to add/remove mods


SeniorSpan
04-14-07, 09:55 AM
G'day,

I've got question regarding the use of JSGME.


I used JSGME to add the torpedo damage2x mod and gotta say it really made things blowup, but now believe the later mod TORPEDO +25% more powerful (by CaptainKobuk) is more realistic.

So, in theory, since I used JSGME to add torpedo damage2x to SH4, will using JSGME to remove the torpedo damage2x mod completely uninstall it, allowing the TORPEDO +25% more powerful mod to be added correctly and work as designed?

Thx

Bob

CaptainCox
04-14-07, 10:36 AM
Of course! any mod installed with JSGME will also get deinstalled with JSGME (unless you put stuff manually in the game folders!)

On another note....we have had 3 JSGME threads in as many hours :p