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  1. [TEC] sub.sim files (2 replies)
  2. The RFB Development Discussion Thread (25 replies)
  3. [TEC] SH3 music to SH4 (21 replies)
  4. Changing config.cfg (12 replies)
  5. [REL] Tillabou's USS-187 Sturgeon (13 replies)
  6. [HELP] With Keyboard feature.... (2 replies)
  7. Yellow Underwater Floaters -- Can I delete them? (5 replies)
  8. [REQ] Move tab on TDC Pullout? (1 replies)
  9. file not found error (6 replies)
  10. Special effects from SH3 Missing in Sh4?? (41 replies)
  11. [REQ] (2 replies)
  12. [REL] Flavored To Taste 2.5 (184 replies)
  13. help with Ultimate Soundmod please? (4 replies)
  14. [REQ] Collision Alarm (4 replies)
  15. [REL] Fix US Torpedo Bomber. (38 replies)
  16. Torpedo Discriptions (3 replies)
  17. [REL] Smaller Sub Marker (4 replies)
  18. [REQ] ATTN Modders: Experienced help needed with the bug list. (3 replies)
  19. (REQ) Mystery Contacts (1 replies)
  20. [REQ] IJN Fleet Oiler Needed (6 replies)
  21. [WIP] Mission edition API (6 replies)
  22. Hydrophone Volume (0 replies)
  23. Removing the orange marker? (5 replies)
  24. [REL] Tutorial: How to change buttons (2 replies)
  25. [REL] Kosh 9km Visibility Mod (36 replies)
  26. [REL] SHIP POWER PACK 2 and new nations/flags (34 replies)
  27. Dragon Main Menu Theme 1.2 (0 replies)
  28. Compressed Air bug (10 replies)
  29. Donna Drake Desk Picture (3 replies)
  30. Someone will know.. Where is the texture for DC's? (2 replies)
  31. [rel]7 era charts w/sounding /hyrdographic info (2 replies)
  32. [REQ] Less Ship Contacts (2 replies)
  33. [TEC] Observation scope (22 replies)
  34. Changin Boat Names? (2 replies)
  35. [REQ] add keyboard command for push button (2 replies)
  36. Can you help with finding a designated sound file? (0 replies)
  37. I have a Question (1 replies)
  38. [REQ] no tail on contact (2 replies)
  39. Bow foam (5 replies)
  40. [REQ] Deck Gun use in heavy weather? (6 replies)
  41. [REQ] Lower Wave Height in Storms (2 replies)
  42. [REL] Kakemann's Improved Escorts 1.2 (11 replies)
  43. Turning around... (4 replies)
  44. [TEC] Question. Link/Unlinking/Adding Equipment in the UPC (1 replies)
  45. [REL] Realistic Crew Configs (For All Boats) (72 replies)
  46. The Art of Applying JSGME Mods (21 replies)
  47. [REQ] torp zon tweak (0 replies)
  48. [REQ] How to start docked at tender by default? (11 replies)
  49. [INFO] Mods compatible with RFB (4 replies)
  50. [WIP] even darker recognition manual (11 replies)
  51. [WIP] Moving Between Stations (3 replies)
  52. Who can find this file and revising it . (1 replies)
  53. Hot to make in game tutorials (8 replies)
  54. [REL] Hamilton Chrono, Imperial Nomograph & Compass Line COMBO for v1.2 (5 replies)
  55. [REL] Weathered and worn high res Gato textures by Chock (29 replies)
  56. unlimited career mod ? (5 replies)
  57. [REL] Kakemann's Aggressive Escort Sonar (3 replies)
  58. Kakemann's Aggressive Escort Sonar Fix (0 replies)
  59. [REL] Slower Smoke (29 replies)
  60. [TEC] How resize textures ? (2 replies)
  61. [REQ] Closer view of sub / ships? (10 replies)
  62. [REQ] Closer view of sub / ships? (1 replies)
  63. [REL] Pacific Aces mod Sounds for SHV (14 replies)
  64. [REL] Hull Classification Symbols and Numbers Mod (51 replies)
  65. [REL] Hi-res Gato skin (28 replies)
  66. Looking for "compass" rose on attack map (2 replies)
  67. CTD's (6 replies)
  68. damage model is fixed all read !!!!!!!!!!!!!!!!!! (20 replies)
  69. Do you have dead crew now... after v1.2 ? (9 replies)
  70. Will a sound pack be created for SHIV? (7 replies)
  71. [Req] Darker ship smoke (27 replies)
  72. [REQ] PK at all stations (0 replies)
  73. [WIP] Dud Torpedoes Hardcore - testers needed (122 replies)
  74. Stop Cursor scrolling in NavMap (0 replies)
  75. FTT (2 replies)
  76. [REQ] "SUN" mod? (2 replies)
  77. [REL] Hi-res Salmon skin (34 replies)
  78. Early war escorts have radar enabled!! (35 replies)
  79. [REQ] Looking for helpful hints regarding modifying objective icons on navmap (1 replies)
  80. Just had the "Drum" given to me! (13 replies)
  81. Improved deck gun mod (0 replies)
  82. [bug] crew speak numbers one thru 9 continuously (3 replies)
  83. MoBo Update (36 replies)
  84. [REL] Torpedo .sim Tweak Files for SH4 v1.2 (48 replies)
  85. Radio Honolulu mod help needed (4 replies)
  86. [REL] Slide-out Recognition Manual Stand Alone Version (33 replies)
  87. [REQ] Shipping Lanes on Nav Map (1 replies)
  88. Things I Want to Mod but Unsure how to Proceed (3 replies)
  89. Need a MOD can walk on a deck of submarine. (0 replies)
  90. [TIP] My ATI mouse lag fix... (2 replies)
  91. [REQ] "Slower" Smoke (9 replies)
  92. Attn: Modders - re: Menu_1024_768.ini changes! (9 replies)
  93. JSGME (4 replies)
  94. Adding Sound Files (2 replies)
  95. [REQ] Disable or Remove Hud Periscope Buttons (2 replies)
  96. [REL] Recognition Manual Swastika Enabler and Canadian Flag Fix (1 replies)
  97. AA gun Obstruction (2 replies)
  98. [REL] Hi-res Balao skin V1.1 (63 replies)
  99. help (3 replies)
  100. [REQ] Mod the "Sh.sdl" file (5 replies)
  101. [REQ] Can we check the sensors for escorts? (6 replies)
  102. [REQ] CCIP-Increased Battery life mod (2 replies)
  103. [REL] DarkShip's Chronometers v1.2 ( Onkel Neal's-Hamilton-Night Attack) (0 replies)
  104. [REQ] Harbors in Mission Editor (2 replies)
  105. [REL] DarkShip's Hamilton Navy chronometer v1.2 mod (10 replies)
  106. [TEC] Torpedo tweak file (25 replies)
  107. [TEC] Need Help by Texture Problem (7 replies)
  108. [TEC] Minesweepers and Subchasers (9 replies)
  109. [REL] Three SlideOut Menu for 1.2 Patch (22 replies)
  110. Main Menu Theme Song Mod 1.2 and JSGME ready. (0 replies)
  111. is there any skins for S-18? (3 replies)
  112. [TEC] Help with sound files (7 replies)
  113. [REL] AIR RAID ON PEARL HARBOR Campaigns MOD (21 replies)
  114. [REQ]for compass (16 replies)
  115. [REL] TORPEDO +20% or +25% more powerful (Updated version, patch 1.2 compatible) (7 replies)
  116. (REQ) "Shift + i" Ship ID? (1 replies)
  117. [REL] Fixed FreeCam (2 replies)
  118. [TEC] The magic weather control key (11 replies)
  119. [REQ] Rates of change of depth (14 replies)
  120. [REL] ft and m DepthGauges (9 replies)
  121. Is there any new torpedo editing files? (1 replies)
  122. {req} a way to stop on a dime (13 replies)
  123. [REQ] Question about bottom plants (13 replies)
  124. Sensor sub mod (3 replies)
  125. [rel] 6 pack of real maps (8 replies)
  126. Sub speed (1 replies)
  127. [REQ] Mouse lag (10 replies)
  128. [REL] PULL DOWN PACIFIC MAP for SH4 (77 replies)
  129. [TEC] Correctly Scripting Radio Events? (12 replies)
  130. Flavoured to Taste v Real Fleet Boat Mods (3 replies)
  131. [REQ] Nomograph for v1.2 (8 replies)
  132. [REQ] Ship lengths added to In-Game Recog Manual (0 replies)
  133. [REQ] New Object desperately needed. (13 replies)
  134. Missing Torpedo Path (1 replies)
  135. [REQ] Accurate Night Attacks (13 replies)
  136. [Rel] Move your Screenshots to a temp folder (0 replies)
  137. corect medals mod? (1 replies)
  138. Inverse mouse mod (0 replies)
  139. I've got this gadget... (26 replies)
  140. Rails in storms (0 replies)
  141. [REQ] get AA gun AI to engage surface targets (2 replies)
  142. Balao skin V1.2 JSGME ready (14 replies)
  143. Torpedo Pistol (1 replies)
  144. [TEC]"Hidden" damage and loss of buoyancy. (17 replies)
  145. [REL] Changing radio washington to many small stations (24 replies)
  146. Just a small question (0 replies)
  147. [REQ] Narwhal /Argonaut! (16 replies)
  148. [REL] S18 Early AA Conning Tower (2 replies)
  149. Toning down storms? (6 replies)
  150. tench class mod ? (0 replies)
  151. [REQ] Time of day clock mod (0 replies)
  152. [REQ] Let's get Shift+F2 views re-instated for conning tower & bridge views (2 replies)
  153. Question About Zones.cfg..... (0 replies)
  154. [Req]Red light (0 replies)
  155. Your chance to have a laugh at my voice acting (6 replies)
  156. Giveing up (12 replies)
  157. Chomu's 75% reduce stock watch compatible with 1.2 (0 replies)
  158. [REQ] Stopwatch at both of the maps (0 replies)
  159. stoping the stop watch in time compression (3 replies)
  160. No more contacts on the map (5 replies)
  161. Question about Gun/AA modding (1 replies)
  162. [WIP] Double Deck Guns (7 replies)
  163. [REQ] Accurate Shipping Traffic (14 replies)
  164. [REQ]Bearing/ranging tool (0 replies)
  165. [TEC] 1024_765 ini file bits (3 replies)
  166. Super Gun Mod (3 replies)
  167. [Rel] Sub Specs DIY cheatsheet_v1 (0 replies)
  168. How I deal with the stop watch on time compression (1 replies)
  169. Replacement SH4 intro movie (3 replies)
  170. [TEC] Searchlights (12 replies)
  171. [REQ] External Carmera Annoyances (3 replies)
  172. [REQ] Can someone mod the rain? (15 replies)
  173. [REL1.2] New Depthtrange_Indicator (9 replies)
  174. [REQ] Torpedo Loading....%??????? (21 replies)
  175. [REL] for work-in-progress mod ENTER=TC X 1 (0 replies)
  176. Need some help PLEASE!!!!! (1 replies)
  177. List of WORKING 1.2 MODs (confirmed and tested) (10 replies)
  178. slight problem.. with V1.2 (7 replies)
  179. [REL] Tillabou's Dorothy Lamour Office (0 replies)
  180. [TEC] IJN sonar setting question (2 replies)
  181. Adding weathered effect to hi-res skins (1 replies)
  182. Playable Ships (5 replies)
  183. [REL] Mini Chrono Mod & Imperial Nomograph for v1.2 (12 replies)
  184. JSGME after patching (10 replies)
  185. Re-installing (5 replies)
  186. mods I'm running in 1.2 (6 replies)
  187. Rapidshare/AOL download solution (0 replies)
  188. [REQ] U Mark symbol (4 replies)
  189. [TEC] Combining mods Mini chrono & Nomograph (2 replies)
  190. Mod Question (11 replies)
  191. SH 4 1.2 patch (0 replies)
  192. [REL] Improved Underwater Visibility Stage 2... (38 replies)
  193. [TEC] Deck Gun and Watch Crew slots (0 replies)
  194. [REL] Real Binoculars Mod v.1.0 (16 replies)
  195. Best magnification method. (12 replies)
  196. [REL] TBT Bitmap fix for widescreen users patch 1.2 only (19 replies)
  197. "mini_Chrono" mod not working for 1.2 (9 replies)
  198. Realistic S-Class Crew Configs (25 replies)
  199. [REL] Flavored To Taste 2.3 (105 replies)
  200. Is this a bug or error ? (7 replies)
  201. Question on Sonar Use at Peri Depth (50 replies)
  202. Is it Possible? (0 replies)
  203. Jmjohson36 SHip conversions work (0 replies)
  204. [REL] Keyboard Function Mod 1.2 (includes open all tubes mod) (30 replies)
  205. weird prop effect (1 replies)
  206. [REQ] Nomograph for 1.2 (2 replies)
  207. Idea (0 replies)
  208. [TEC] SH4 v1.1 to v1.2 DATA File changes (5 replies)
  209. My released mods (1 replies)
  210. Is Anyone (3 replies)
  211. [REL] Colored Torpedoes Stage 2... V1.2 ready (12 replies)
  212. [REL] Hamilton model 22 Stage 4... V1.2 ready (4 replies)
  213. Grrrrrrr!!!! (3 replies)
  214. missing mods (11 replies)
  215. A list for the site is it possible ? (2 replies)
  216. Q: Where is the cross texture of the binoculars? (1 replies)
  217. [TEC} What do the "2D Compartments" do in platform.cfgs? (1 replies)
  218. [REQ] Updated Mini-Chrono for 1.2 (0 replies)
  219. REQ: Reposition Torpedo launch "red" button (1 replies)
  220. [REQ] all missing buttons (0 replies)
  221. Manual Aob Calculator Update (4 replies)
  222. Missing file.. please help (3 replies)
  223. Where the He.l is the Navi Map? (8 replies)
  224. The torpedo tweak files don't work anymore. (4 replies)
  225. [REQ] Altered file list for 1.2 (3 replies)
  226. [TEC] Converting SH3 Subs into SH4 the story so far...... (22 replies)
  227. [REL] NO Orange Mark Mod (3 replies)
  228. [TEC] Rendering 3D objects outside SHIV - how to get all bits? (3 replies)
  229. Fix? for message hang-up syndrome (0 replies)
  230. [TEC] Pack3D and SH4... (156 replies)
  231. New Menu Music Added to my Mod! (0 replies)
  232. [REQ] Can we please have this modded? (1 replies)
  233. [REL] CL_Tenryu (10 replies)
  234. [REL] Realistic Crew Ranks and Skills (18 replies)
  235. Modders, after patch 1.2 release, please advise on compatibility (17 replies)
  236. (REQ) End of Patrol messages from US Navy Chiefs of Staff (7 replies)
  237. [REL] Hamilton Model 22 Mod Stage 3 (6 replies)
  238. [REL] Hamilton Model 22 Mod Stage 2 (1 replies)
  239. Dragons New Vargas Girls Menu Screen MOD (6 replies)
  240. [REQ] USS SeaTiger (1 replies)
  241. SH4 Video and Fast 90 practice missions. (0 replies)
  242. Qw: Problem importing .obj in 3dsmax... (2 replies)
  243. Black Submarine sailors (58 replies)
  244. [REQ] TC watch when above 512 speed (1 replies)
  245. Renoun (2 replies)
  246. REQ Java (14 replies)
  247. New Ubisoft SH4 patches(fix's)and added Mods (15 replies)
  248. [TEC] Changing unit types question (3 replies)
  249. Which mod to use with which (0 replies)
  250. Question: 3D files?? (1 replies)