- [TEC] sub.sim files (2 replies)
- The RFB Development Discussion Thread (25 replies)
- [TEC] SH3 music to SH4 (21 replies)
- Changing config.cfg (12 replies)
- [REL] Tillabou's USS-187 Sturgeon (13 replies)
- [HELP] With Keyboard feature.... (2 replies)
- Yellow Underwater Floaters -- Can I delete them? (5 replies)
- [REQ] Move tab on TDC Pullout? (1 replies)
- file not found error (6 replies)
- Special effects from SH3 Missing in Sh4?? (41 replies)
- [REQ] (2 replies)
- [REL] Flavored To Taste 2.5 (184 replies)
- help with Ultimate Soundmod please? (4 replies)
- [REQ] Collision Alarm (4 replies)
- [REL] Fix US Torpedo Bomber. (38 replies)
- Torpedo Discriptions (3 replies)
- [REL] Smaller Sub Marker (4 replies)
- [REQ] ATTN Modders: Experienced help needed with the bug list. (3 replies)
- (REQ) Mystery Contacts (1 replies)
- [REQ] IJN Fleet Oiler Needed (6 replies)
- [WIP] Mission edition API (6 replies)
- Hydrophone Volume (0 replies)
- Removing the orange marker? (5 replies)
- [REL] Tutorial: How to change buttons (2 replies)
- [REL] Kosh 9km Visibility Mod (36 replies)
- [REL] SHIP POWER PACK 2 and new nations/flags (34 replies)
- Dragon Main Menu Theme 1.2 (0 replies)
- Compressed Air bug (10 replies)
- Donna Drake Desk Picture (3 replies)
- Someone will know.. Where is the texture for DC's? (2 replies)
- [rel]7 era charts w/sounding /hyrdographic info (2 replies)
- [REQ] Less Ship Contacts (2 replies)
- [TEC] Observation scope (22 replies)
- Changin Boat Names? (2 replies)
- [REQ] add keyboard command for push button (2 replies)
- Can you help with finding a designated sound file? (0 replies)
- I have a Question (1 replies)
- [REQ] no tail on contact (2 replies)
- Bow foam (5 replies)
- [REQ] Deck Gun use in heavy weather? (6 replies)
- [REQ] Lower Wave Height in Storms (2 replies)
- [REL] Kakemann's Improved Escorts 1.2 (11 replies)
- Turning around... (4 replies)
- [TEC] Question. Link/Unlinking/Adding Equipment in the UPC (1 replies)
- [REL] Realistic Crew Configs (For All Boats) (72 replies)
- The Art of Applying JSGME Mods (21 replies)
- [REQ] torp zon tweak (0 replies)
- [REQ] How to start docked at tender by default? (11 replies)
- [INFO] Mods compatible with RFB (4 replies)
- [WIP] even darker recognition manual (11 replies)
- [WIP] Moving Between Stations (3 replies)
- Who can find this file and revising it . (1 replies)
- Hot to make in game tutorials (8 replies)
- [REL] Hamilton Chrono, Imperial Nomograph & Compass Line COMBO for v1.2 (5 replies)
- [REL] Weathered and worn high res Gato textures by Chock (29 replies)
- unlimited career mod ? (5 replies)
- [REL] Kakemann's Aggressive Escort Sonar (3 replies)
- Kakemann's Aggressive Escort Sonar Fix (0 replies)
- [REL] Slower Smoke (29 replies)
- [TEC] How resize textures ? (2 replies)
- [REQ] Closer view of sub / ships? (10 replies)
- [REQ] Closer view of sub / ships? (1 replies)
- [REL] Pacific Aces mod Sounds for SHV (14 replies)
- [REL] Hull Classification Symbols and Numbers Mod (51 replies)
- [REL] Hi-res Gato skin (28 replies)
- Looking for "compass" rose on attack map (2 replies)
- CTD's (6 replies)
- damage model is fixed all read !!!!!!!!!!!!!!!!!! (20 replies)
- Do you have dead crew now... after v1.2 ? (9 replies)
- Will a sound pack be created for SHIV? (7 replies)
- [Req] Darker ship smoke (27 replies)
- [REQ] PK at all stations (0 replies)
- [WIP] Dud Torpedoes Hardcore - testers needed (122 replies)
- Stop Cursor scrolling in NavMap (0 replies)
- FTT (2 replies)
- [REQ] "SUN" mod? (2 replies)
- [REL] Hi-res Salmon skin (34 replies)
- Early war escorts have radar enabled!! (35 replies)
- [REQ] Looking for helpful hints regarding modifying objective icons on navmap (1 replies)
- Just had the "Drum" given to me! (13 replies)
- Improved deck gun mod (0 replies)
- [bug] crew speak numbers one thru 9 continuously (3 replies)
- MoBo Update (36 replies)
- [REL] Torpedo .sim Tweak Files for SH4 v1.2 (48 replies)
- Radio Honolulu mod help needed (4 replies)
- [REL] Slide-out Recognition Manual Stand Alone Version (33 replies)
- [REQ] Shipping Lanes on Nav Map (1 replies)
- Things I Want to Mod but Unsure how to Proceed (3 replies)
- Need a MOD can walk on a deck of submarine. (0 replies)
- [TIP] My ATI mouse lag fix... (2 replies)
- [REQ] "Slower" Smoke (9 replies)
- Attn: Modders - re: Menu_1024_768.ini changes! (9 replies)
- JSGME (4 replies)
- Adding Sound Files (2 replies)
- [REQ] Disable or Remove Hud Periscope Buttons (2 replies)
- [REL] Recognition Manual Swastika Enabler and Canadian Flag Fix (1 replies)
- AA gun Obstruction (2 replies)
- [REL] Hi-res Balao skin V1.1 (63 replies)
- help (3 replies)
- [REQ] Mod the "Sh.sdl" file (5 replies)
- [REQ] Can we check the sensors for escorts? (6 replies)
- [REQ] CCIP-Increased Battery life mod (2 replies)
- [REL] DarkShip's Chronometers v1.2 ( Onkel Neal's-Hamilton-Night Attack) (0 replies)
- [REQ] Harbors in Mission Editor (2 replies)
- [REL] DarkShip's Hamilton Navy chronometer v1.2 mod (10 replies)
- [TEC] Torpedo tweak file (25 replies)
- [TEC] Need Help by Texture Problem (7 replies)
- [TEC] Minesweepers and Subchasers (9 replies)
- [REL] Three SlideOut Menu for 1.2 Patch (22 replies)
- Main Menu Theme Song Mod 1.2 and JSGME ready. (0 replies)
- is there any skins for S-18? (3 replies)
- [TEC] Help with sound files (7 replies)
- [REL] AIR RAID ON PEARL HARBOR Campaigns MOD (21 replies)
- [REQ]for compass (16 replies)
- [REL] TORPEDO +20% or +25% more powerful (Updated version, patch 1.2 compatible) (7 replies)
- (REQ) "Shift + i" Ship ID? (1 replies)
- [REL] Fixed FreeCam (2 replies)
- [TEC] The magic weather control key (11 replies)
- [REQ] Rates of change of depth (14 replies)
- [REL] ft and m DepthGauges (9 replies)
- Is there any new torpedo editing files? (1 replies)
- {req} a way to stop on a dime (13 replies)
- [REQ] Question about bottom plants (13 replies)
- Sensor sub mod (3 replies)
- [rel] 6 pack of real maps (8 replies)
- Sub speed (1 replies)
- [REQ] Mouse lag (10 replies)
- [REL] PULL DOWN PACIFIC MAP for SH4 (77 replies)
- [TEC] Correctly Scripting Radio Events? (12 replies)
- Flavoured to Taste v Real Fleet Boat Mods (3 replies)
- [REQ] Nomograph for v1.2 (8 replies)
- [REQ] Ship lengths added to In-Game Recog Manual (0 replies)
- [REQ] New Object desperately needed. (13 replies)
- Missing Torpedo Path (1 replies)
- [REQ] Accurate Night Attacks (13 replies)
- [Rel] Move your Screenshots to a temp folder (0 replies)
- corect medals mod? (1 replies)
- Inverse mouse mod (0 replies)
- I've got this gadget... (26 replies)
- Rails in storms (0 replies)
- [REQ] get AA gun AI to engage surface targets (2 replies)
- Balao skin V1.2 JSGME ready (14 replies)
- Torpedo Pistol (1 replies)
- [TEC]"Hidden" damage and loss of buoyancy. (17 replies)
- [REL] Changing radio washington to many small stations (24 replies)
- Just a small question (0 replies)
- [REQ] Narwhal /Argonaut! (16 replies)
- [REL] S18 Early AA Conning Tower (2 replies)
- Toning down storms? (6 replies)
- tench class mod ? (0 replies)
- [REQ] Time of day clock mod (0 replies)
- [REQ] Let's get Shift+F2 views re-instated for conning tower & bridge views (2 replies)
- Question About Zones.cfg..... (0 replies)
- [Req]Red light (0 replies)
- Your chance to have a laugh at my voice acting (6 replies)
- Giveing up (12 replies)
- Chomu's 75% reduce stock watch compatible with 1.2 (0 replies)
- [REQ] Stopwatch at both of the maps (0 replies)
- stoping the stop watch in time compression (3 replies)
- No more contacts on the map (5 replies)
- Question about Gun/AA modding (1 replies)
- [WIP] Double Deck Guns (7 replies)
- [REQ] Accurate Shipping Traffic (14 replies)
- [REQ]Bearing/ranging tool (0 replies)
- [TEC] 1024_765 ini file bits (3 replies)
- Super Gun Mod (3 replies)
- [Rel] Sub Specs DIY cheatsheet_v1 (0 replies)
- How I deal with the stop watch on time compression (1 replies)
- Replacement SH4 intro movie (3 replies)
- [TEC] Searchlights (12 replies)
- [REQ] External Carmera Annoyances (3 replies)
- [REQ] Can someone mod the rain? (15 replies)
- [REL1.2] New Depthtrange_Indicator (9 replies)
- [REQ] Torpedo Loading....%??????? (21 replies)
- [REL] for work-in-progress mod ENTER=TC X 1 (0 replies)
- Need some help PLEASE!!!!! (1 replies)
- List of WORKING 1.2 MODs (confirmed and tested) (10 replies)
- slight problem.. with V1.2 (7 replies)
- [REL] Tillabou's Dorothy Lamour Office (0 replies)
- [TEC] IJN sonar setting question (2 replies)
- Adding weathered effect to hi-res skins (1 replies)
- Playable Ships (5 replies)
- [REL] Mini Chrono Mod & Imperial Nomograph for v1.2 (12 replies)
- JSGME after patching (10 replies)
- Re-installing (5 replies)
- mods I'm running in 1.2 (6 replies)
- Rapidshare/AOL download solution (0 replies)
- [REQ] U Mark symbol (4 replies)
- [TEC] Combining mods Mini chrono & Nomograph (2 replies)
- Mod Question (11 replies)
- SH 4 1.2 patch (0 replies)
- [REL] Improved Underwater Visibility Stage 2... (38 replies)
- [TEC] Deck Gun and Watch Crew slots (0 replies)
- [REL] Real Binoculars Mod v.1.0 (16 replies)
- Best magnification method. (12 replies)
- [REL] TBT Bitmap fix for widescreen users patch 1.2 only (19 replies)
- "mini_Chrono" mod not working for 1.2 (9 replies)
- Realistic S-Class Crew Configs (25 replies)
- [REL] Flavored To Taste 2.3 (105 replies)
- Is this a bug or error ? (7 replies)
- Question on Sonar Use at Peri Depth (50 replies)
- Is it Possible? (0 replies)
- Jmjohson36 SHip conversions work (0 replies)
- [REL] Keyboard Function Mod 1.2 (includes open all tubes mod) (30 replies)
- weird prop effect (1 replies)
- [REQ] Nomograph for 1.2 (2 replies)
- Idea (0 replies)
- [TEC] SH4 v1.1 to v1.2 DATA File changes (5 replies)
- My released mods (1 replies)
- Is Anyone (3 replies)
- [REL] Colored Torpedoes Stage 2... V1.2 ready (12 replies)
- [REL] Hamilton model 22 Stage 4... V1.2 ready (4 replies)
- Grrrrrrr!!!! (3 replies)
- missing mods (11 replies)
- A list for the site is it possible ? (2 replies)
- Q: Where is the cross texture of the binoculars? (1 replies)
- [TEC} What do the "2D Compartments" do in platform.cfgs? (1 replies)
- [REQ] Updated Mini-Chrono for 1.2 (0 replies)
- REQ: Reposition Torpedo launch "red" button (1 replies)
- [REQ] all missing buttons (0 replies)
- Manual Aob Calculator Update (4 replies)
- Missing file.. please help (3 replies)
- Where the He.l is the Navi Map? (8 replies)
- The torpedo tweak files don't work anymore. (4 replies)
- [REQ] Altered file list for 1.2 (3 replies)
- [TEC] Converting SH3 Subs into SH4 the story so far...... (22 replies)
- [REL] NO Orange Mark Mod (3 replies)
- [TEC] Rendering 3D objects outside SHIV - how to get all bits? (3 replies)
- Fix? for message hang-up syndrome (0 replies)
- [TEC] Pack3D and SH4... (156 replies)
- New Menu Music Added to my Mod! (0 replies)
- [REQ] Can we please have this modded? (1 replies)
- [REL] CL_Tenryu (10 replies)
- [REL] Realistic Crew Ranks and Skills (18 replies)
- Modders, after patch 1.2 release, please advise on compatibility (17 replies)
- (REQ) End of Patrol messages from US Navy Chiefs of Staff (7 replies)
- [REL] Hamilton Model 22 Mod Stage 3 (6 replies)
- [REL] Hamilton Model 22 Mod Stage 2 (1 replies)
- Dragons New Vargas Girls Menu Screen MOD (6 replies)
- [REQ] USS SeaTiger (1 replies)
- SH4 Video and Fast 90 practice missions. (0 replies)
- Qw: Problem importing .obj in 3dsmax... (2 replies)
- Black Submarine sailors (58 replies)
- [REQ] TC watch when above 512 speed (1 replies)
- Renoun (2 replies)
- REQ Java (14 replies)
- New Ubisoft SH4 patches(fix's)and added Mods (15 replies)
- [TEC] Changing unit types question (3 replies)
- Which mod to use with which (0 replies)
- Question: 3D files?? (1 replies)