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  1. ROW & RFB (13 replies)
  2. Single missions (2 replies)
  3. REQ...cheers (14 replies)
  4. Periscope target marker (9 replies)
  5. Black square blocks with TM1.6.5? (4 replies)
  6. THAT's AMORE (1 replies)
  7. Learning and asking - along with a mod idea/wip (2 replies)
  8. Green crosslines persicope mod (9 replies)
  9. visibility range (3 replies)
  10. [REL]Mini Chrono, Imperial Nomograph & Classic Worn Better Scopes v1.3 (2 replies)
  11. Question about skinning (2 replies)
  12. [REL] Webster's SH4 Mod v1.0 (4 replies)
  13. [REL] WEBSTER's Improved Torpedo Power for v1.4 and v1.5 (21 replies)
  14. [REL] WEBSTER's Upgraded Deck Gun Mod (7 replies)
  15. [TEC] Gramophone Files resetting to Read Only - any idea why? (6 replies)
  16. help needed with subs (8 replies)
  17. [req] ID target (6 replies)
  18. Would You Like A Windows Icon Packet For SH4? (15 replies)
  19. Modern Modding? (5 replies)
  20. [REL] Maru style recognition manual (7 replies)
  21. JEEEESE , MAN, and i thoot we had History lessons when we went to school (16 replies)
  22. Galley Mod wanted (8 replies)
  23. [tec] Using twin40mm on AA slot (1 replies)
  24. Mods with Historical Japanese Conquest after PH? (9 replies)
  25. Changing .dds files (3 replies)
  26. ship names in recog. manual (9 replies)
  27. [WIP] SubRon 50 (5 replies)
  28. Fuel Issues (1 replies)
  29. WWII Subvet Approved Depth Charge Audio (3 replies)
  30. rediculess windspeeds in SH4 (8 replies)
  31. changing default torpedo settings (5 replies)
  32. better recognition manual? (1 replies)
  33. Searchlight (29 replies)
  34. [REQ] Calling All SH sound or seabed Modders! (9 replies)
  35. Seeking Sub SSN Decal Mod (1 replies)
  36. [REL] Captain's Desk Photos Mods (40 replies)
  37. [REL] Radio Tokyo radio mod (3 replies)
  38. 2D resources for the Mission Editor (3 replies)
  39. ROW Rocks! As does RSRD!!! (20 replies)
  40. download mod?? (1 replies)
  41. Periscope crosslines at night (7 replies)
  42. Unsinkable ships (5 replies)
  43. MARU 1.6 (2 replies)
  44. Historic Naval Sound and Video (3 replies)
  45. My observations (2 replies)
  46. [REL] Sobers better and mre realistic crew (0 replies)
  47. [REQ] NSM needs work. Realism Gods angered... (7 replies)
  48. Hay Tater this might interest you (2 replies)
  49. looking for s-18 skins (3 replies)
  50. [WIP] New Depth Charge Audio File (4 replies)
  51. Post patch 1.4 idea for modders (19 replies)
  52. TM question (3 replies)
  53. Sound for SH4 (1 replies)
  54. Protractor (0 replies)
  55. JSGME Question!!! (4 replies)
  56. Torpedo sounds (would this be to cool?) (2 replies)
  57. The 4 blade Prop fix (32 replies)
  58. Trigger Maru and metric system (7 replies)
  59. Torpedo and recog. manual modification? (0 replies)
  60. [REQ]make ventalator's (fan's) work ? (5 replies)
  61. TDC troubles (3 replies)
  62. Star shell mod anywhere? (43 replies)
  63. Mod's activated or not? (6 replies)
  64. A story for the modders... (5 replies)
  65. weather mod (22 replies)
  66. enabling and disabling mods (12 replies)
  67. Mini Chrono/ Imperial Nomograph 1.3 (9 replies)
  68. [WiP] sobers better boats mod (12 replies)
  69. Compass (1 replies)
  70. Research- War Patrol Reports From any/all US boats on DVD (5 replies)
  71. My Sub Just Won't Stop Drifting (2 replies)
  72. [REQ] A real difference between observation and attack periscopes (8 replies)
  73. Plane frequency / range and medals (1 replies)
  74. Why TM1.64 haven't gramophone icon ? (10 replies)
  75. Can I Mod Using Just The UPC Files? (2 replies)
  76. Seeadler's sky mod, where is it? (4 replies)
  77. [TEC] Visual Glitches on panning - please help! (21 replies)
  78. Someone want to help with new RFB missions? (1 replies)
  79. [REL] Some chronos \ Pocket Watches (33 replies)
  80. Smoke from Damaged ships (4 replies)
  81. Mod Installation Order (9 replies)
  82. [REL] Captain's Desk Photos 10 (1 replies)
  83. SCX3 (0 replies)
  84. Square Flames (15 replies)
  85. I knew it had to be Halloween (15 replies)
  86. [TEC] What sets distance for Contact Reports? (12 replies)
  87. can you hack a save file (5 replies)
  88. Trying To Gather Modding Tools (16 replies)
  89. no idea how to use this thing (2 replies)
  90. Do You Want a Tokyo Rose Radio MOD? (28 replies)
  91. Modding tools- files, graphics,documents & system utilities (37 replies)
  92. Hex editing & Mini Tweaker tutorials (3 replies)
  93. Ships/Subs Wakes (7 replies)
  94. Unlimited Torpedoes 1.3 (6 replies)
  95. [REQ] Home Port Location ... (12 replies)
  96. Submarine file structure / parameter post? (5 replies)
  97. Silly reflections (4 replies)
  98. Great Research data source (0 replies)
  99. [REL] sobers compass mod (6 replies)
  100. TGA Files (4 replies)
  101. USS Sea Tiger? (1 replies)
  102. Chronometer (4 replies)
  103. [TEC] Help with sub draft (5 replies)
  104. Modding tutorials (4 replies)
  105. Faster Dive achieved (19 replies)
  106. Two Qs about campaign layers (3 replies)
  107. Random Layer in SH4 ?? (1 replies)
  108. Replacement intro movies (1 replies)
  109. Texture mapping? (6 replies)
  110. noob;jsgme;vista.LOST! (2 replies)
  111. TM and ROW (3 replies)
  112. Modder cooperation (30 replies)
  113. [wip]Visual sensor revamp for TMaru (103 replies)
  114. Sound Effects (1 replies)
  115. red arrow (7 replies)
  116. Modders!! Developer's testers forum up- for ALL modders (0 replies)
  117. ADD-ONS (3 replies)
  118. anybody know the file that controls your sub's name? (15 replies)
  119. a modding question (1 replies)
  120. Trigger Maru (again) (1 replies)
  121. Silent service (2 replies)
  122. Help! Can't open Trigger-Maru file (2 replies)
  123. More Mod Questions (sorry) (3 replies)
  124. RFB mod installation poll (5 replies)
  125. Mod tools? (5 replies)
  126. more lifeguard duty missions (1 replies)
  127. [???] Need help with "clip distance" in cameras.dat (4 replies)
  128. Question about Trigger Maru Lite (2 replies)
  129. Must have mods list. (23 replies)
  130. Real Fleet Boat ideas and help request (10 replies)
  131. Periscope Bearing Color Change? (3 replies)
  132. [REL] Speedy Typewriter (5 replies)
  133. [REL] JSGME v2.0.0 now available! (68 replies)
  134. [REL] sobers better mountains mod (41 replies)
  135. Rfb 1.31& Mods (8 replies)
  136. Maru (3 replies)
  137. Conning Towers (30 replies)
  138. A Navigation Observation (7 replies)
  139. JSGME and Vista (10 replies)
  140. RFB intro bug crash fix- caused by MP11 (1 replies)
  141. Modders check your mods (3 replies)
  142. Help with Photoshop Nvidia dds plugin (8 replies)
  143. What mods you got? (14 replies)
  144. [REQ] Map elevation data ? (0 replies)
  145. Visual setting- wave factor questions (8 replies)
  146. [REL] Chief , Non-quals, Raincoats (29 replies)
  147. TM 1.63 error? (3 replies)
  148. Look at this incredible piece of work.... (2 replies)
  149. hey modders....Question maybe? (1 replies)
  150. Gramophone Display Issues (6 replies)
  151. missing mods! (1 replies)
  152. Deck Gun Crew Gone?!?! (1 replies)
  153. Is there a mod that places the printed fold out map in game? (2 replies)
  154. Disappearing air radar with ROW (3 replies)
  155. Move Deck Gun? (4 replies)
  156. Permission from modders RFB plus mod (5 replies)
  157. Mod Request - One Sound (6 replies)
  158. "Commander" mod for SH4? (5 replies)
  159. Attention on deck Modders!!! (10 replies)
  160. Question:Realistic Message Traffic (0 replies)
  161. Question about explosion sounds in SH4 (2 replies)
  162. [REQ] All in one "game flaw" patch (34 replies)
  163. [Req] Radar/command bar (0 replies)
  164. [REL] JTxE - Textenabler to merge lines in ini-Files (29 replies)
  165. [REQ] Please post a good JSGME screenshot. (4 replies)
  166. Eye candy vs Reality mods... (15 replies)
  167. Please Help (2 replies)
  168. Removal of stuff (8 replies)
  169. [REQ] British Sub Crew Uniform Recolour (0 replies)
  170. Natural sinking mech mod and a few others, i cant tell if there running (1 replies)
  171. Mini Chrono (I know, covered) (10 replies)
  172. [REL] Run Silent, Run Deep - The Campaign (2348 replies)
  173. [req] Please Include A "read Me" With Your Mods (7 replies)
  174. [TEC] SEARCH,less than helpful ? (3 replies)
  175. need help with patch 1.3 (5 replies)
  176. The new (awsome) GWX aircraft. (126 replies)
  177. jsgme question (14 replies)
  178. New to SH4 and it's mod's (8 replies)
  179. [reg]depth damage increase (7 replies)
  180. [REL] [WIP] IJN DC mod (121 replies)
  181. Rapidshare (14 replies)
  182. [TEC]Conning Tower Refits and Other Career Events. (1 replies)
  183. Sound effects? (5 replies)
  184. [REL] BBC Radio MOD (28 replies)
  185. [req] Info anyone ? (0 replies)
  186. False contacts while on the surface? (16 replies)
  187. [REL] Sub underwater FX (bubbles+caustics/per sub) (41 replies)
  188. Question about the torp files please. (11 replies)
  189. A cool idea... (4 replies)
  190. New JSGME update coming - feedback sought (47 replies)
  191. Number of aircraft (5 replies)
  192. [tec] how do i do this (2 replies)
  193. Clear water (1 replies)
  194. Which mod is this... (6 replies)
  195. Trees in the Aleutians? (8 replies)
  196. new to modding (13 replies)
  197. game glitch (0 replies)
  198. Any ideas? (4 replies)
  199. uhg - and another sound mod... (8 replies)
  200. Problem torpedoes (TM1.6) (4 replies)
  201. TM patch 1.6.3, ROW, and other misc errata (4 replies)
  202. [REL]Sobers comminity mods for RFB1.31 Ver 2 (1 replies)
  203. Harbors? (4 replies)
  204. [TEC] Disappearing Torpedo (2 replies)
  205. Design decisions in TMaru (7 replies)
  206. computers (9 replies)
  207. ship skins (4 replies)
  208. thank you (2 replies)
  209. [THANKS] (1 replies)
  210. Need more optics mods like this one! (0 replies)
  211. MY SIMPLIFICATION OF TM 1.6 mod (33 replies)
  212. How to ask for speed estimate in 1.3 (2 replies)
  213. HELP! CTD with Ship Identification Book & ROW/TM mods (5 replies)
  214. [REL] Sobers better crew (25 replies)
  215. REL] Mini Tweaker Download with SH3 and SH4 Tweak Files (3 replies)
  216. Where is CaptainCox ? (18 replies)
  217. special missions (1 replies)
  218. Need Help w/Song Randomizer (11 replies)
  219. Atlantic Captain back and in need of help (2 replies)
  220. [TEC] Crew members upc file (1 replies)
  221. I have a question of Campaign Mission of Trigger Maru (6 replies)
  222. [WIP] Run Silent, Run Deep - The Campaign (40 replies)
  223. how can i add smoke to the fire left on the water? (18 replies)
  224. Am I crazy - Planning a Cold War SH4 mod (20 replies)
  225. Mini chrono (0 replies)
  226. Coming back...what mods do I need? (6 replies)
  227. [REL] Kill Flags Mod (1622 replies)
  228. Stock skins at High res???? (11 replies)
  229. Help,trying (12 replies)
  230. fire on the water (2 replies)
  231. Caustics or not? (31 replies)
  232. Prop Direction fix? (0 replies)
  233. [REQ] Submarine damage model overhaul (25 replies)
  234. Extending submerged range (3 replies)
  235. Can't Get Sound Pack to Work (3 replies)
  236. Look what the SH3 guys have come up with! (8 replies)
  237. RFB Deck Gun Shooting Blanks? (15 replies)
  238. Sorting it out (3 replies)
  239. Shift F2 in conning tower? (4 replies)
  240. [TEC] Improved SD radar (10 replies)
  241. Chaos reigns (38 replies)
  242. [TEC] Dept Charges? (13 replies)
  243. .dds files (6 replies)
  244. ?Normal Maps Sub Skins? (16 replies)
  245. REQ-Ammo (3 replies)
  246. Conning Tower interior (2 replies)
  247. [REQ] New light and reflection map's for ships and objects (0 replies)
  248. [REL] Captain's Desk Photos 9 (11 replies)
  249. ship damage question (9 replies)
  250. Help and suggestions with the sim file (1 replies)