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View Full Version : [REL] WEBSTER's Upgraded Deck Gun Mod


Webster
11-13-07, 12:47 AM
this thread will be reposted

DrBeast
11-14-07, 09:03 AM
Why is there a basic.cfg file included that changes the fatigue coefficients?

Webster
11-14-07, 11:10 AM
well since this was far from a realistic type mod with unlimited ammo and all i just eliminated the need to bother with crew management issues by reducing fatigue to nothing.

DrBeast
11-15-07, 05:58 AM
Or one can simply deactivate the mod, delete the Cfg folder it ships with, and reactivate ;)

Webster
11-15-07, 04:43 PM
Or one can simply deactivate the mod, delete the Cfg folder it ships with, and reactivate ;)

DrBeast is right, to restore stock fatigue levels all you have to do is delete the basic cfg file from the mod.

DrBeast
11-16-07, 05:04 AM
Oh...my files comparer only caught the Fatigue Coef changes. Maybe another deck-gun related mod I'm using has altered the basic.cfg file already...my bad then.

Webster
11-21-07, 10:54 PM
i went back and edited my previous posts so they address the fatigue issue.

Webster
12-20-07, 05:44 PM
I have not gotten any reports of this mod not working in 1.4 so untill i hear otherwise i will assume it is 1.4 ready