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View Full Version : [REL] Some chronos \ Pocket Watches


De@dMe@t
11-03-07, 05:52 AM
ive been pilfering every mod going in here for almost a year without saying a thing so i think its time i gave something back, these were done for my own use because after the 1.2 patch there wasnt a clock i liked at all, theyre probebly not perfect but i liked using them , as you can see by the number i got a bit carried away. anyway if you want them your welcome to them. ignore my silly nick ive had it since 1999 in my cs days

http://i239.photobucket.com/albums/ff276/Gertudedubeef/model22.jpg

http://rapidshare.com/files/74340080/Model22Ham.zip

http://i239.photobucket.com/albums/ff276/Gertudedubeef/model23.jpg

http://rapidshare.com/files/74340156/Model23Ham.zip

http://i239.photobucket.com/albums/ff276/Gertudedubeef/OmegaWD.jpg

http://rapidshare.com/files/74340029/BritishWWII-Omega.zip

http://i239.photobucket.com/albums/ff276/Gertudedubeef/NSaniv.jpg

http://rapidshare.com/files/74340236/StevensAniv.zip

my own preferances are the black & gold model 22 or omega with biege hands, each zip contains the pictured pocket watches, with the usual readme and image ect. all the faces lettering and lenses are new as is the top addon on the 22 models and casings on the omegas, the rest is some recolouring texture editing and lighting ect. all are jsgme ready in theyre respective folders.

jdkbph
11-03-07, 09:50 AM
Nice!

Thank you.

Digital_Trucker
11-03-07, 09:57 AM
Nice work :up: Thanks for sharing. Looks like you did kinda go overboard (pun instended) on the number, but variety is the spice of life. Now if I could just figure out how to get a random chrono to show up in game each time you start it, I'd do "A Watch in Every Pocket"

swdw
11-03-07, 10:09 AM
Very cool!! :rock: Deciding which one to use will be the biggest problem- but it's a wonderful problem to have.:up:

Rotor
11-03-07, 10:25 AM
Thanks - looks great!

Von Hinten
11-03-07, 11:40 AM
Very nice collection, thanks for sharing m8. :up:

Sailor Steve
11-03-07, 12:36 PM
Lovely work!:rock:

And WELCOME ABOARD!

Also, your screen name isn't so silly. And besides, there's nothing wrong with a silly name...isn't that what screen names are for?:sunny:

mrbeast
11-03-07, 01:09 PM
Very well done and plenty of variety too:up:

LukeFF
11-03-07, 04:40 PM
Very nice!

leovampire
11-03-07, 04:44 PM
Nice of you to do. Other then Jaketoox work no one had released a Chrono mod since the new clock's came out in the 1.3 patch.

Very cool work.

FIREWALL
11-03-07, 05:30 PM
Beautiful work :up: Now all I have to decide is which one do I want the most.

Ah hell I want them all :rotfl:

Fearless
11-03-07, 05:41 PM
Awesome work. Is it JSGME enabled because the chrono hasn't changed when I enabled it via JSGME.

Canonicus
11-03-07, 05:48 PM
Thanks for the nice work on these....love the choices!.....
I think i'll take the gold Hamilton...

Too bad you can't mod a nice gold watch fob to match it!

Cheers!

leovampire
11-03-07, 05:54 PM
Awesome work. Is it JSGME enabled because the chrono hasn't changed when I enabled it via JSGME.

Pick the one you like and copy that folder and paste it into the Mod folder for JSGME then turn it on and activate it and you are good go to.

Fearless
11-03-07, 06:04 PM
Awesome work. Is it JSGME enabled because the chrono hasn't changed when I enabled it via JSGME.

Pick the one you like and copy that folder and paste it into the Mod folder for JSGME then turn it on and activate it and you are good go to.

thanks leo, I had an extra folder :oops:

THE_MASK
11-04-07, 01:24 AM
The old extra folder trick .

De@dMe@t
11-04-07, 09:01 AM
my fault should have used winrar or 7zip, they generally do as theyre told compressing :oops:

fireship4
11-04-07, 10:06 AM
No relation to freshmeat?

Digital_Trucker
11-04-07, 10:23 AM
my fault should have used winrar or 7zip, they generally do as theyre told compressing :oops:

Well, it could be the difference between the "extract here" option and the "extract" option, too. I think any compressor/extractor has the possibility of adding an extra folder layer.

ATR-42
11-07-07, 01:26 AM
Nice job on the chronos!

can somone post the menu changes to make the chrono "mini"? will that also require a new chrono graphic?

Metl
11-07-07, 01:32 AM
the graphic is completely optional and works with either the mini or regular, I think anyway. I prefer the night attack watch, with the green-tipped hands. Great job de@me@t!

De@dMe@t
11-07-07, 06:03 AM
mini chrono edits for 1024_7658.ini

[G29 I2]
Name=Chrono
Type=1026;Menu group
ItemID=0x29020000
ParentID=0x29000000
Pos=412,0,312,300
Zone= 412 768 234 225 0 1 0x29000000 1.23 0 0x29020000 -1 0 -300 0
Color=0xFFFFFFFF

[G29 I3]
Name=Center
Type=1030;Static bmp
ItemID=0x29020006
ParentID=0x29020000
Pos=154,-172,4,4
Zone= 566 596 3 3 0 1 0x2902000C 0.5 -0.5 0x29020006 -0.5 0.5 0 0
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/Chrono.tga
Crop 0=0.0625,0.960938,1,0.984375
MatFlags=0x29
TexFmt=0x0

[G29 I4]
Name=Chronometer Second
Type=1031;Stat bmp array
ItemID=0x2902000E
ParentID=0x29020000
Pos=150,-82,12,184
Zone= 562 686 9 138 0 1 0x2902000C 0.5 -0.5 0x2902000E -0.5 0.5 0 0
Color=0x80FE
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.84375,0.03125,0.0234375,0.71875
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I5]
Name=Estimated Second
Type=1031;Stat bmp array
ItemID=0x29020010
ParentID=0x29020000
Pos=150,-82,12,184
Zone= 562 686 9 138 0 1 0x2902000C 0.5 -0.5 0x29020010 -0.5 0.5 0 0
Color=0x800000FE
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.84375,0.03125,0.0234375,0.71875
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I6]
Name=TimeOfDay Hour
Type=1031;Stat bmp array
ItemID=0x29020008
ParentID=0x29020000
Pos=145,-87,22,174
Zone= 557 681 16.5 130.5 0 1 0x2902000C 0.5 -0.5 0x29020008 -0.5 0.5 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.699219,0.21875,0.0429688,0.679688
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I7]
Name=TimeOfDay Minute
Type=1031;Stat bmp array
ItemID=0x29020009
ParentID=0x29020000
Pos=148,-76,16,196
Zone= 560 692 12 147 0 1 0x2902000C 0.5 -0.5 0x29020009 -0.5 0.5 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.771484,0.1875,0.03125,0.765625
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I8]
Name=TimeOfDay Second
Type=1031;Stat bmp array
ItemID=0x29020011
ParentID=0x29020000
Pos=151,-201,8,60
Zone= 563 567 6 45 0 1 0x2902000C 0.5 -1 0x29020011 -0.5 1 -1 11
Color=0xFF
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.972656,0.40625,0.015625,0.234375
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I9]
Name=Chronometer Minute
Type=1031;Stat bmp array
ItemID=0x2902000F
ParentID=0x29020000
Pos=152,-94,8,52
Zone= 564 674 6 39 0 1 0x2902000C 0.5 -0.09 0x2902000F -0.5 0 0 0
Color=0x80FE
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.910156,0.410156,0.015625,0.203125
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I10]
Name=Torpedo Sec
Type=1031;Stat bmp array
ItemID=0x29020002
ParentID=0x29020000
Pos=152,-201,10,62
Zone= 564 567 7.5 46.5 0 1 0x29020007 0.5 -0.5 0x29020002 -0.5 0.5 0 -7
Color=0x0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.972656,0.40625,0.0195313,0.242188
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I11]
Name=Torpedo Min
Type=1031;Stat bmp array
ItemID=0x29020003
ParentID=0x29020000
Pos=153,-185,8,80
Zone= 565 583 6 60 0 1 0x29020007 0.5 -0.5 0x29020003 -0.5 0.5 0 0
Color=0xFFFFFF00
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.888672,0.253906,0.015625,0.3125
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I12]
Name=Estim Sec
Type=1031;Stat bmp array
ItemID=0x29020004
ParentID=0x29020000
Pos=152,-195,10,60
Zone= 564 573 7.5 45 0 1 0x29020007 0.5 -0.5 0x29020004 -0.5 0.5 0 0
Color=0xFFFFFF00
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/Chrono.tga
Crop 0=0.6875,0,0.3125,0.9375
MatFlags=0x29
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I13]
Name=Estim Min
Type=1031;Stat bmp array
ItemID=0x29020005
ParentID=0x29020000
Pos=152,-94,8,52
Zone= 564 674 6 39 0 1 0x2902000F 0.5 -0.5 0x29020005 -0.5 0.5 0 0
Color=0x800000FE
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.910156,0.410156,0.015625,0.203125
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I14]
Name=Small Dial
Type=1031;Stat bmp array
ItemID=0x29020007
ParentID=0x29020000
Pos=117,-185,80,80
Zone= 529 583 60 60 0 1 0x2902000C 0.5 -0.965 0x29020007 -0.5 1 1 0
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0.154297,0.554688,0.15625,0.3125
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I15]
Name=Close button
Type=1032;Button
ItemID=0x2902000D
ParentID=0x29020000
Pos=146,-48,20,18
Zone= 558 720 15 14 0 1 0x29020000 0.5 -0.16 0x2902000D -0.5 0 0 0
Materials=4
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0.521484,0.21875,0.0390625,0.0703125
Mat 1=data/menu/gui/clock.tga
Crop 1=0.521484,0.21875,0.0390625,0.0703125
Mat 2=data/menu/gui/clock.tga
Crop 2=0.640625,0.21875,0.0390625,0.0703125
Mat 3=data/menu/gui/clock.tga
Crop 3=0.638672,0.214844,0.0390625,0.0703125
MatFlags=0x9
TexFmt=0x0
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=78

[G29 I16]
Name=Big Dial
Type=1031;Stat bmp array
ItemID=0x2902000C
ParentID=0x29020000
Pos=58,-76,196,196
Zone= 470 692 147 147 0 1 0x29020001 0.5 -0.505 0x2902000C -0.5 0.5 0 0
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0.0390625,0.128906,0.382813,0.765625
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I17]
Name=Handle Circular Outside
Type=1031;Stat bmp array
ItemID=0x2902000B
ParentID=0x29020000
Pos=38,-66,236,234
Zone= 450 702 177 176 0 1 0x29020001 0.5 -1 0x2902000B -0.5 1 0 0
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0,0.0898438,0.460938,0.914063
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I18]
Name=Big picture
Type=1031;Stat bmp array
ItemID=0x29020001
ParentID=0x29020000
Pos=38,-46,236,254
Zone= 450 722 177 191 0 1 0x29020000 0.5 -1 0x29020001 -0.5 1 0 0
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0,0.0078125,0.460938,0.992188
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I19]
Name=Chronometer Checkbox
Type=1033;Check box
ItemID=0x2902000A
ParentID=0x29020000
Pos=132,-10,48,36
Zone= 544 758 36 27 0 1 0x29020001 0.5 0 0x2902000A -0.5 1 0 0
Materials=8
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0.494141,0.03125,0.09375,0.140625
Mat 1=data/menu/gui/clock.tga
Crop 1=0.494141,0,0.09375,0.140625
Mat 2=data/menu/gui/clock.tga
Crop 2=0.494141,0.03125,0.09375,0.140625
Mat 3=data/menu/gui/clock.tga
Crop 3=0.494141,0,0.09375,0.140625
Mat 4=data/menu/gui/clock.tga
Crop 4=0.613281,0.03125,0.09375,0.140625
Mat 5=data/menu/gui/clock.tga
Crop 5=0.613281,0,0.09375,0.140625
Mat 6=data/menu/gui/clock.tga
Crop 6=0.613281,0.03125,0.09375,0.140625
Mat 7=data/menu/gui/clock.tga
Crop 7=0.613281,0,0.09375,0.140625
MatFlags=0x9
TexFmt=0x0
Font=1
TextFlags=0x0
CheckBoxWidth=0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=2202


hope thats ok cant remember where i got this but it gives a 60% reduction in size.

Reece
12-06-07, 08:28 PM
These are excellent, great work!:up:
Thanks.

Capt Jack Harkness
12-12-07, 05:32 AM
Just a small problem, but you really can't see the second hands with the black faces... Is there a way to get them white to match the white handed watch?

AVGWarhawk
12-15-07, 02:01 PM
These are very nice. I just loaded up one. Nice work!

AVGWarhawk
12-31-07, 05:36 PM
I'm back for another model:up:

Thendash
01-06-08, 05:19 PM
Just a small problem, but you really can't see the second hands with the black faces... Is there a way to get them white to match the white handed watch?
I would like to know too. I really like your night attack clocks but you can't read it very well at night, which kind of defeats its purpose. Good work otherwise.

Doolittle81
01-30-08, 04:40 PM
mini chrono edits for 1024_7658.ini

[G29 I2]
Name=Chrono
Type=1026;Menu group
ItemID=0x29020000
ParentID=0x29000000
Pos=412,0,312,300
Zone= 412 768 234 225 0 1 0x29000000 1.23 0 0x29020000 -1 0 -300 0
Color=0xFFFFFFFF

[G29 I3]
Name=Center
Type=1030;Static bmp
ItemID=0x29020006
ParentID=0x29020000
Pos=154,-172,4,4
Zone= 566 596 3 3 0 1 0x2902000C 0.5 -0.5 0x29020006 -0.5 0.5 0 0
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/Chrono.tga
Crop 0=0.0625,0.960938,1,0.984375
MatFlags=0x29
TexFmt=0x0

[G29 I4]
Name=Chronometer Second
Type=1031;Stat bmp array
ItemID=0x2902000E
ParentID=0x29020000
Pos=150,-82,12,184
Zone= 562 686 9 138 0 1 0x2902000C 0.5 -0.5 0x2902000E -0.5 0.5 0 0
Color=0x80FE
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.84375,0.03125,0.0234375,0.71875
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I5]
Name=Estimated Second
Type=1031;Stat bmp array
ItemID=0x29020010
ParentID=0x29020000
Pos=150,-82,12,184
Zone= 562 686 9 138 0 1 0x2902000C 0.5 -0.5 0x29020010 -0.5 0.5 0 0
Color=0x800000FE
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.84375,0.03125,0.0234375,0.71875
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I6]
Name=TimeOfDay Hour
Type=1031;Stat bmp array
ItemID=0x29020008
ParentID=0x29020000
Pos=145,-87,22,174
Zone= 557 681 16.5 130.5 0 1 0x2902000C 0.5 -0.5 0x29020008 -0.5 0.5 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.699219,0.21875,0.0429688,0.679688
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I7]
Name=TimeOfDay Minute
Type=1031;Stat bmp array
ItemID=0x29020009
ParentID=0x29020000
Pos=148,-76,16,196
Zone= 560 692 12 147 0 1 0x2902000C 0.5 -0.5 0x29020009 -0.5 0.5 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.771484,0.1875,0.03125,0.765625
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I8]
Name=TimeOfDay Second
Type=1031;Stat bmp array
ItemID=0x29020011
ParentID=0x29020000
Pos=151,-201,8,60
Zone= 563 567 6 45 0 1 0x2902000C 0.5 -1 0x29020011 -0.5 1 -1 11
Color=0xFF
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.972656,0.40625,0.015625,0.234375
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I9]
Name=Chronometer Minute
Type=1031;Stat bmp array
ItemID=0x2902000F
ParentID=0x29020000
Pos=152,-94,8,52
Zone= 564 674 6 39 0 1 0x2902000C 0.5 -0.09 0x2902000F -0.5 0 0 0
Color=0x80FE
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.910156,0.410156,0.015625,0.203125
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I10]
Name=Torpedo Sec
Type=1031;Stat bmp array
ItemID=0x29020002
ParentID=0x29020000
Pos=152,-201,10,62
Zone= 564 567 7.5 46.5 0 1 0x29020007 0.5 -0.5 0x29020002 -0.5 0.5 0 -7
Color=0x0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.972656,0.40625,0.0195313,0.242188
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I11]
Name=Torpedo Min
Type=1031;Stat bmp array
ItemID=0x29020003
ParentID=0x29020000
Pos=153,-185,8,80
Zone= 565 583 6 60 0 1 0x29020007 0.5 -0.5 0x29020003 -0.5 0.5 0 0
Color=0xFFFFFF00
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.888672,0.253906,0.015625,0.3125
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I12]
Name=Estim Sec
Type=1031;Stat bmp array
ItemID=0x29020004
ParentID=0x29020000
Pos=152,-195,10,60
Zone= 564 573 7.5 45 0 1 0x29020007 0.5 -0.5 0x29020004 -0.5 0.5 0 0
Color=0xFFFFFF00
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/Chrono.tga
Crop 0=0.6875,0,0.3125,0.9375
MatFlags=0x29
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I13]
Name=Estim Min
Type=1031;Stat bmp array
ItemID=0x29020005
ParentID=0x29020000
Pos=152,-94,8,52
Zone= 564 674 6 39 0 1 0x2902000F 0.5 -0.5 0x29020005 -0.5 0.5 0 0
Color=0x800000FE
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/clock.tga
Crop 0=0.910156,0.410156,0.015625,0.203125
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=false
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I14]
Name=Small Dial
Type=1031;Stat bmp array
ItemID=0x29020007
ParentID=0x29020000
Pos=117,-185,80,80
Zone= 529 583 60 60 0 1 0x2902000C 0.5 -0.965 0x29020007 -0.5 1 1 0
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0.154297,0.554688,0.15625,0.3125
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I15]
Name=Close button
Type=1032;Button
ItemID=0x2902000D
ParentID=0x29020000
Pos=146,-48,20,18
Zone= 558 720 15 14 0 1 0x29020000 0.5 -0.16 0x2902000D -0.5 0 0 0
Materials=4
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0.521484,0.21875,0.0390625,0.0703125
Mat 1=data/menu/gui/clock.tga
Crop 1=0.521484,0.21875,0.0390625,0.0703125
Mat 2=data/menu/gui/clock.tga
Crop 2=0.640625,0.21875,0.0390625,0.0703125
Mat 3=data/menu/gui/clock.tga
Crop 3=0.638672,0.214844,0.0390625,0.0703125
MatFlags=0x9
TexFmt=0x0
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=78

[G29 I16]
Name=Big Dial
Type=1031;Stat bmp array
ItemID=0x2902000C
ParentID=0x29020000
Pos=58,-76,196,196
Zone= 470 692 147 147 0 1 0x29020001 0.5 -0.505 0x2902000C -0.5 0.5 0 0
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0.0390625,0.128906,0.382813,0.765625
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I17]
Name=Handle Circular Outside
Type=1031;Stat bmp array
ItemID=0x2902000B
ParentID=0x29020000
Pos=38,-66,236,234
Zone= 450 702 177 176 0 1 0x29020001 0.5 -1 0x2902000B -0.5 1 0 0
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0,0.0898438,0.460938,0.914063
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I18]
Name=Big picture
Type=1031;Stat bmp array
ItemID=0x29020001
ParentID=0x29020000
Pos=38,-46,236,254
Zone= 450 722 177 191 0 1 0x29020000 0.5 -1 0x29020001 -0.5 1 0 0
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0,0.0078125,0.460938,0.992188
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G29 I19]
Name=Chronometer Checkbox
Type=1033;Check box
ItemID=0x2902000A
ParentID=0x29020000
Pos=132,-10,48,36
Zone= 544 758 36 27 0 1 0x29020001 0.5 0 0x2902000A -0.5 1 0 0
Materials=8
Display=2;Linear
Mat 0=data/menu/gui/clock.tga
Crop 0=0.494141,0.03125,0.09375,0.140625
Mat 1=data/menu/gui/clock.tga
Crop 1=0.494141,0,0.09375,0.140625
Mat 2=data/menu/gui/clock.tga
Crop 2=0.494141,0.03125,0.09375,0.140625
Mat 3=data/menu/gui/clock.tga
Crop 3=0.494141,0,0.09375,0.140625
Mat 4=data/menu/gui/clock.tga
Crop 4=0.613281,0.03125,0.09375,0.140625
Mat 5=data/menu/gui/clock.tga
Crop 5=0.613281,0,0.09375,0.140625
Mat 6=data/menu/gui/clock.tga
Crop 6=0.613281,0.03125,0.09375,0.140625
Mat 7=data/menu/gui/clock.tga
Crop 7=0.613281,0,0.09375,0.140625
MatFlags=0x9
TexFmt=0x0
Font=1
TextFlags=0x0
CheckBoxWidth=0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=2202


hope thats ok cant remember where i got this but it gives a 60% reduction in size.

Can this be done as a JSGME enabled MOD?

STEED
01-31-08, 06:40 AM
Nice selection there. :yep: I shall grab the British ones as I'm a Brit, well done sir. :up: :rock:

AkbarGulag
01-31-08, 07:58 AM
ignore my silly nick ive had it since 1999 in my cs days


Pity, I thought you were fine until you said 'CS'... (nah joking, I went by the name sheepshagger when playing at Melbourne cafe's)

Cheers for compiling these Chrono's. Had started doing it but you had more than I realised were available.

Quick question on the .ini entries.

1. By using that funky tool to add them to my .ini rather than by hand, will I then be able to activate/unactivate any particular chrono with no other changes needed?

jimimadrid
01-31-08, 04:32 PM
1) For those people who like to get randomized chronos when starting SH4, i have upgrade my songrandomizer to randomize also the chronos.
on each start of the proggie one clock is selected and installed in the sh4 Data Folder. Pressing the randomize Clock button, another new clock is randomized.( If you donīt like the former one)

http://img177.imageshack.us/img177/4765/randomizerda5.jpg

1)http://www.file-upload.net/download-643487/Chronos.rar.html

Please unpack the chronos.rar file in your SH4 Mainfolder. (See 1)

http://img177.imageshack.us/img177/2521/demonv4.jpg


2) If you want to get a mini chrono but don't like to play in the menu1024.ini, you can download JTxE with minichrono.ini. Unpack the MiniChrono.rar in the SH4 Main Folder, start JTxE and install the mini chrono mod. JtxE will change only the necessary lines in the menu1024.ini. (No interference to other installed Mods)

2) http://www.file-upload.net/download-643140/MiniChrono.rar.html

http://img144.imageshack.us/img144/612/minichronoaw0.jpg

Enjoy it.

Doolittle81
01-31-08, 04:46 PM
... If you want to get a mini chrono but don't like to play in the menu1024.ini, you can download JTxE with minichrono.ini. Unpack the MiniChrono.rar in the SH4 Main Folder, start JTxE and install the mini chrono mod. JtxE will change only the necessary lines in the menu1024.ini. (No interference to other installed Mods)

... Thanks very much...Just what I wanted...

MikeVictor
02-06-08, 01:45 AM
Nice watches.

I'm using the gold hamilton. The small hand on the small stop watch dial at the bottom of the face is too long. It extends out past the watch edge when it rotates. Can you fix without too much trouble?

Thanks,

Mike

Flopper
04-18-10, 05:05 PM
I got sh3 back around Christmas for 5 bucks. Liked it so well, purchased sh4 and ubm for about 30. Didn't take me too long to determine that 3 was far superior to 4 (the mods made it that way), so left 4 layin' there for a few months. Today, I decided to give sh4 one more try.

The first thing I noticed when I used the stopwatch was, "oh, I've got the Hamilton quartz model in 1941 (tick... tick...tick...huh?)" Correct me if I'm wrong, shouldn't that second hand be sweeping in '41?? I hope I'm wrong.

Does this mod address this? Also, these links are broken. Any help appreciated.