View Full Version : Harbors?
SlimDuce
10-05-07, 10:03 PM
How hard is to change the layout and the buildings in any given harbor? Take away some cranes and mutilstory buildings. I ported in Midway last night and the harbor just bothered me to no end. Thanks ya'll.
leovampire
10-05-07, 10:10 PM
How hard is to change the layout and the buildings in any given harbor? Take away some cranes and mutilstory buildings. I ported in Midway last night and the harbor just bothered me to no end. Thanks ya'll.
For his mod so your best bet would be to ask him how to do it
SlimDuce
10-05-07, 10:14 PM
Cool, many thanks. I've done any real modding before but I really would like to see some work on the harbors in SH4. Do you know if the over all shape and placement of the land can be changed or is hardcoded?
leovampire
10-05-07, 10:19 PM
Cool, many thanks. I've done any real modding before but I really would like to see some work on the harbors in SH4. Do you know if the over all shape and placement of the land can be changed or is hardcoded?
Before this game was made back when it was done for SHIII's release. You have to get the map and land object's to match the ground layout as best as possable not an easy task making it look act and work right. I only did it for 1 port I added in one of my mod's. Water base object's are not that bad to do but I can imagine how hard it is to do the land one's. Even with the port placing the ship's in it so they wouldn't wreck in bad weather wasn't easy.
Right now you are limited to using the existing port objects. In many cases, the most realistic pacific harbors are had by deleting what is in SH4 and having none at all.
You open Campaign_LOC.mis with the editor and under tools check the map location edit box.
Make sure you save the mission as a standard mission (ignore player sub checked in proporties). Use a copy, too, it's easy to erase by mistake :)
tater
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