Log in

View Full Version : SH5 Mods Workshop


Pages : 1 2 3 4 5 6 7 [8] 9 10 11 12 13 14 15 16 17 18 19 20 21

  1. Damage in SH5 (2 replies)
  2. Ships log and U-boat number (5 replies)
  3. Mod's list 2013 (7 replies)
  4. Map tools issues with MegaMod (2 replies)
  5. Looking for a Stock Sh5 AI Sensors .GR2 and .SIM (3 replies)
  6. Hydrophone light (4 replies)
  7. Loading screens mod ? (4 replies)
  8. [WIP] U-Boat Type IXB AI Unit (11 replies)
  9. [REQ] AI tweak? (9 replies)
  10. SUB_hyd_Fix_SH5? (3 replies)
  11. Thank you! (4 replies)
  12. Possible [REQ] SH5 Mega Mod possibilities (18 replies)
  13. Community projects? (219 replies)
  14. Mod for different coloured map tool lines (2 replies)
  15. Engine sound (0 replies)
  16. Mod soup advice on order. (2 replies)
  17. Advice on sound mods (7 replies)
  18. Ships Info - how to disable with TDW OptionViever (4 replies)
  19. Submarine "Bobbing" (0 replies)
  20. Open Horizons II (7 replies)
  21. ..just to confirm... (3 replies)
  22. [REQ] Don´t "pause on task switch". (4 replies)
  23. wrecks disappear on the map? (2 replies)
  24. Snorkel problem (1 replies)
  25. Independant engine control (11 replies)
  26. [REL] JayJay's Hydrophone Fix v1.0.rar (12 replies)
  27. Hacker atacked me.. (1 replies)
  28. Actor DLL (6 replies)
  29. Reflect nodes in GR2 (13 replies)
  30. (REQ) MultiSH5? (2 replies)
  31. Fistful Emblems and Upgrade Fix - where? (5 replies)
  32. Explosions, SH4 vs SH5. (4 replies)
  33. How do I maintain a target lock when.. (7 replies)
  34. About "All Sounds (sh.sdl)" mod (7 replies)
  35. Hey (3 replies)
  36. TDW generic patcher Q (4 replies)
  37. Question for TheDarkWraith (12 replies)
  38. Game crashes before as game loads (9 replies)
  39. Propeller speed in hydro station (8 replies)
  40. [REQ] - Remove scratches in Periscope_Mask_1024_SH5 (2 replies)
  41. [?] Physical Command Station for your desk. (14 replies)
  42. [REL] SH5 Wooden Lifeboats (92 replies)
  43. [TEC] Dbgbiew output (1 replies)
  44. Real Diving Mod (18 replies)
  45. I'm STILL being surprised on the surface... (11 replies)
  46. Deck gun reload time (4 replies)
  47. Little boat's speed detection problems in SH5 (1 replies)
  48. Editing Zon files? (2 replies)
  49. Docking Issues (6 replies)
  50. Help w colours of map markings (6 replies)
  51. Depth charge attacks and TC (8 replies)
  52. Help No Torpedo (6 replies)
  53. why is my crew blind?? (9 replies)
  54. Help me please "Issue" (1 replies)
  55. Simple request (0 replies)
  56. Need Support ( Mods wont work) (13 replies)
  57. Hey (3 replies)
  58. Is it possible to determine class of the target without locking on ? (9 replies)
  59. this game wave is bad (1 replies)
  60. Merchant fleet in SH5 (3 replies)
  61. Convoy smoke... (5 replies)
  62. Ctd at certain date/time (22 replies)
  63. How to: Disable previous/next unit buttons (6 replies)
  64. Was working fine, but then Microsoft stepped in... TEARING my hair out (7 replies)
  65. Bigger Compass Question (8 replies)
  66. Annoucement: RADIONE texture looking for UI mod (30 replies)
  67. Locked conning tower hatch door? (2 replies)
  68. Missing ship textures Open Horizons 2 (5 replies)
  69. Is there playable ships for SHV? (5 replies)
  70. mod red lights interior in the night? (2 replies)
  71. Help! some display problems of TDW UIs in my game (6 replies)
  72. Looking for U-Boat Type IXB blueprints/plans/schematics/layouts (32 replies)
  73. Help Hydrophone please (15 replies)
  74. I want to apologize for ruining the financial foundation of SubSim (7 replies)
  75. [WIP] Dive times&crew not going below deck in time fix (37 replies)
  76. PC overload with mods (0 replies)
  77. This may Help Sum People with PC overload with mods (10 replies)
  78. TDW's UI ver 7.2.0 for SH5 Crash problem (56 replies)
  79. RadCapTools_0_2_alpha? (4 replies)
  80. keyboard mapping? (6 replies)
  81. Bow Stack (5 replies)
  82. Just an idea... (16 replies)
  83. (Work in progress) Destroyer Depth charge Fix (6 replies)
  84. About Wave problem.. (7 replies)
  85. [REL] Dynamic Environment SH5 (679 replies)
  86. No ship reflections (ddrgn) VS ship inertia (TDW) (5 replies)
  87. Jumping boats (2 replies)
  88. My essential installation list for the easy mode casual gamer new to SH5 (10 replies)
  89. Best way to open/edit .FX files?? (7 replies)
  90. Modding underwater light/clarity (30 replies)
  91. [TEC] How to use TDWs Option Editor (30 replies)
  92. Windows 7 ,JSGME (5 replies)
  93. Help (5 replies)
  94. Need help finding best mods for....Type VIIc41 and funnel smoke (7 replies)
  95. new to modding (3 replies)
  96. [WIP] Naval Operations (16 replies)
  97. [TEC] Indicator loops needed . (0 replies)
  98. Searching for an mod that modifies contact reports (2 replies)
  99. [REL] sobers smoke screen V1 SH5 (90 replies)
  100. Aircraft bombs (3 replies)
  101. Some Problem with MissionEditor (19 replies)
  102. TDW: no hydrophone on the surface (2 replies)
  103. Stoianm1 modsoup please? (1 replies)
  104. magnum opus (1 replies)
  105. The Game Blew UP!!! (3 replies)
  106. Want to make a Donation ! (6 replies)
  107. Nav Map Help (2 replies)
  108. Requesting Help - CTD (6 replies)
  109. how to receive victorypoints etc (3 replies)
  110. TheDarkWraith SH4 style ui question (5 replies)
  111. Please help : ) (5 replies)
  112. i want to see raincoat.. (1 replies)
  113. [REL] Bearing only for visual contacts (6 replies)
  114. Is there a Type VIIC/41 skin in the works? (1 replies)
  115. Ability to repair destroyed (0%) system (15 replies)
  116. some info on crew behavours please (1 replies)
  117. Merchants hitting sub while submerged? (9 replies)
  118. [Question] Aircraft Graphics Improvement (5 replies)
  119. Download Question regarding 7zip files (6 replies)
  120. Call me crazy, but: British Campaign? (14 replies)
  121. Watch Officer files? (4 replies)
  122. What setting file? (27 replies)
  123. So subsim closed to download mods? (14 replies)
  124. Running Lights? (4 replies)
  125. Can Trevally's scripts and AvM's scripts co-exist? (23 replies)
  126. Mods are not working at all. (11 replies)
  127. For Uboat Interior Modders..... (0 replies)
  128. Mechanical Failure (13 replies)
  129. What mods do I need. (3 replies)
  130. Task screen problem (3 replies)
  131. Creating node in SH5 (3 replies)
  132. torpedo doors and maintenance (10 replies)
  133. U-boat searchlight (25 replies)
  134. Iceland flag? (1 replies)
  135. New UIs 7.2.0 test (5 replies)
  136. Smoke,Fire,and Things that roll over in the Night..... (17 replies)
  137. [Question] Battle Stations Mod (2 replies)
  138. mega mod issue,Torpedo loadout (8 replies)
  139. Das Boot gramophone mod (25 replies)
  140. [REL] U-Boot Logbook or "Kriegstagebuch" V1.0 by M4XDmG (16 replies)
  141. Anti-Aircraft Guns (2 replies)
  142. The colored lines with tools map ? (23 replies)
  143. CTD Help and Support (5 replies)
  144. Importing units? (11 replies)
  145. boring fleet encounters (4 replies)
  146. Ghost contacts (9 replies)
  147. Water clarity (4 replies)
  148. Real running U-boat MAN diesal (7 replies)
  149. PT Boat Bug? (17 replies)
  150. [TEC] silly yellow shell tracers (9 replies)
  151. i need help very new to this whole sh3 (1 replies)
  152. [Req] No boats reflexions through fog (7 replies)
  153. Surface Ships (2 replies)
  154. Flag of the ship does not move (13 replies)
  155. How do you get the SOS message mod from SH3 to work in SH5? (3 replies)
  156. Help..3 Screen Setup (0 replies)
  157. Change day in bunker (5 replies)
  158. Sub Icon showing with Real Navigation on (2 replies)
  159. Is it worth it? (9 replies)
  160. Grid coordinates. (16 replies)
  161. Wellcome back, TheDarkWraith !!! (12 replies)
  162. Silent hunter 5 (UI mod) stretched/washed out advanced depth control (27 replies)
  163. Is there a mod for fire spreading, sinking ships? (7 replies)
  164. Has anyone tried to build a class IX for SH5 out of the IX in SH4? (0 replies)
  165. CTD IM DESPERATE (40 replies)
  166. [REQ] Does the captain ever sleep ? (13 replies)
  167. Mods that add ships (2 replies)
  168. [REQ] Surcouf Submarine (7 replies)
  169. Visual contacts mod? (1 replies)
  170. Max depth adjustment? (9 replies)
  171. Need some assistance with SH5 (13 replies)
  172. Is surfacing with modded SH5 realistic? [Video] (2 replies)
  173. [Req] Helmets On Crew At Battle Stations (12 replies)
  174. [Req] Helmets On Crew At Battle Stations (0 replies)
  175. [INF] How to download from gamefront in blocked country! (8 replies)
  176. Dowload at gamefront a real DuD (8 replies)
  177. cant resupply (8 replies)
  178. Mod related inappropriate aircraft A.I. behavior (31 replies)
  179. Sub Flags for SH5 by TDW (3 replies)
  180. Can't get TheDarkWraith's Multiple UIs mod to work (Crash) (19 replies)
  181. Question about TDW's new UI (5 replies)
  182. Rush to SH5 (5 replies)
  183. Happy Captain (5 replies)
  184. What is the right order to install these mods and what are you recommend (0 replies)
  185. loading newui tdc (0 replies)
  186. Distant waters suggestion? (8 replies)
  187. Help: gradual fire damage to ships (2 replies)
  188. [REL] sobers game loading tips SH5 (16 replies)
  189. Please help me download Real Environment mod (2 replies)
  190. finding mods (0 replies)
  191. Hi Everyone (4 replies)
  192. Help with one small problem on Mod Soup! (4 replies)
  193. How to know if a mod is efective (2 replies)
  194. Playable submarines SH5 (2 replies)
  195. Mod Soup (7 replies)
  196. looking for mods! (4 replies)
  197. Link JSGME to SH5 (5 replies)
  198. My mods compilation (450 replies)
  199. Little help Please (3 replies)
  200. Question about square and non-square Textures (4 replies)
  201. Problems Relating to mods (1 replies)
  202. Merry Christmas (2 replies)
  203. Known bug? (41 replies)
  204. Thomsen is back on modding! First stop: Soundpack (15 replies)
  205. undownloadble mods (2 replies)
  206. [WIP] silentmichal's new interior mod (622 replies)
  207. REKNOWN (3 replies)
  208. SH5.exe patches to fix bugs and add functionality (2 replies)
  209. merry Xmas (25 replies)
  210. Begging for help (6 replies)
  211. CTD After Windows Update. (12 replies)
  212. Boats smoke? (12 replies)
  213. [WIP] PIFT (89 replies)
  214. CTD Related to OHII (0 replies)
  215. TDW NEW UI's Options Editor (3 replies)
  216. Problems with Magnus Opus mod, anyone help? (16 replies)
  217. PROBLEM WITH SH5.exe TDW PATCHES To FIX HYDROPHONE STATION (5 replies)
  218. range in meters instead long medium range (4 replies)
  219. [Req]Medical Officer Mod (11 replies)
  220. Some questions that require answers! :) (5 replies)
  221. Help please (0 replies)
  222. Can Somenone? (2 replies)
  223. Question (9 replies)
  224. SH5's Map Contacts (5 replies)
  225. Having problems with TDW's new ui mod (10 replies)
  226. Campaign progress in OHII (3 replies)
  227. Low FPS with Sobers Mega mod. (11 replies)
  228. What is causing my CTD with this "soup?" (5 replies)
  229. Help Please (3 replies)
  230. Sub icon (3 replies)
  231. ‘Precise range to target’ and ‘estimate range to target’ (7 replies)
  232. HI to all and Merry Christmas (2 replies)
  233. /3gb 3gb switch XP memory AMD (7 replies)
  234. MMM PEDROBAS. Sonar does NOT work (0 replies)
  235. Diving me mad - CTD (24 replies)
  236. Finding IRAI (2 replies)
  237. U-Play Problems.....help needed please. (5 replies)
  238. Ship Damage Not Showing (6 replies)
  239. how many mods can you put in a game (12 replies)
  240. [REL] sobers waves mod 4122012 (14 replies)
  241. New to SH5 (2 replies)
  242. Help with mod list (1 replies)
  243. is there a mod like this (2 replies)
  244. Help - Bunker Graphics Corrupted with Either Real or Dynamic Enviroment Mods (10 replies)
  245. Any news about TheDarkWraith ? (25 replies)
  246. RAOFB is blocked with MMM by Pedrobas (7 replies)
  247. Back after a uhnm (5 replies)
  248. Refused Downloads (12 replies)
  249. Project for a modder? (6 replies)
  250. Create the Battleship Roma for SH5 (74 replies)