- Looking for no magic skills & IRAI update (2 replies)
- I'm back (19 replies)
- get the boat off rails (2 replies)
- Target lock and "OK" message, also dissapearing keyboard guide (1 replies)
- Looking for a CO2 *dial* (5 replies)
- Help with tutorials... and attack disc (17 replies)
- HELP constant game CTD (13 replies)
- [REQ] Community Patch (1 replies)
- Playing Sounds by scripting in Phyton (2 replies)
- Mod list (7 replies)
- GREAT GAME (3 replies)
- [req] Detailed caustics revisited. (13 replies)
- [REL] KZS Hull Wetness for U-Boats (139 replies)
- Still forced on the eternal DRM? (4 replies)
- hull integrity ? repair ? (10 replies)
- Corrected gauge labels (2 replies)
- [TEC] Hull water film (17 replies)
- Bunker Lights On/Off problem! (2 replies)
- Advice... (22 replies)
- contact icon colors grey or black ? (2 replies)
- Officer injuries mod. (2 replies)
- Having a look in the game dll's (2 replies)
- [Rel]MadMax´s superb SH5 Subdiesel (14 replies)
- [REL] Radio Messages Engine (49 replies)
- Real navigation issue (22 replies)
- Magnum Opus vs Open Horizon II? (5 replies)
- Noob wants to install UI-Boat v4.14 on SH5 (3 replies)
- Game freezes if a german vessel is attacked? (5 replies)
- Question to Watch-Officer Cap (22 replies)
- [REQ] Task Force Sighted issue (2 replies)
- Sonar guy reporting wrong bearing? (2 replies)
- Is there a crew animation mod for SH5? (1 replies)
- OH II support (420 replies)
- [REL] Campaign Radio Messages (OH II) (74 replies)
- AI MODS (5 replies)
- UI mod closest to stock game? (1 replies)
- Periscope filters? (0 replies)
- Reduce time compression? (0 replies)
- [REQ] Navigator plots Marks and course line. (0 replies)
- Download fail. (2 replies)
- Activating mod in order (4 replies)
- Campain Query (7 replies)
- How Ships Sink? (4 replies)
- Ship convoys or single ships? (5 replies)
- Screenshots as loading pics (1 replies)
- Errors occur by playing sound by scripting (2 replies)
- Propose Magic1111 newbie's mod pack suggestion as a sticky (19 replies)
- Keycode problem,again. (0 replies)
- Sound Files (0 replies)
- Sonar sound problems (3 replies)
- [REQ] Fiz for Dissapearing Camo (0 replies)
- How to access my radio? (3 replies)
- Ships in ports (0 replies)
- No diesel engine upgrades in Open Horizons? (9 replies)
- Requesting Advice about Real Navigation with TDW's Magnum Opus & UIs. (5 replies)
- [TEC] Sh.sdl (game's master sound mixer) Editor/Viewer (41 replies)
- A lot of mod questions (2 replies)
- super mods (1 replies)
- Is this possible with torps (2 replies)
- Newbie questions (1 replies)
- Settings,Emblems (4 replies)
- Gamefront can´t find any of the mod files? (6 replies)
- [REQ] The all beginners regularly published easy to use Modpack (23 replies)
- Help Needed with my Mod installation (17 replies)
- Production ADDON is not feasible;development Silent Hunter 6 is a must (24 replies)
- Just recieved new SH5 (2 replies)
- No Docks in campaign (15 replies)
- sound (0 replies)
- help (3 replies)
- [TEC] Modding Knowledge Database (11 replies)
- New game front adress for my mods (0 replies)
- Modder suggestion/challenge (0 replies)
- Ships sinks instantly (7 replies)
- Noob ask for help about the behaviour of destroyers in single mission (7 replies)
- After Campaign Change... what next ...Crew? (14 replies)
- My list of faults and ideas for SH5 (8 replies)
- [TEC] Ingame applets (5 replies)
- [TEC] *.exe Reverse-Engineering (65 replies)
- Hydrophone acting weird (4 replies)
- Some Points / Questions About Depth (7 replies)
- Mod List - Dark Wraith (3 replies)
- U-Boat War Ace (48 replies)
- I go away for a bit... (2 replies)
- Help me with Mission Editor pls? (5 replies)
- newb questions (16 replies)
- Newbie trouble with NewUIs_TDC_6_5_1_ByTheDarkWraith (5 replies)
- decks awash button possible? (13 replies)
- voice recog with DrathWraith 6_4 (4 replies)
- Travel Mode broken? (2 replies)
- What I would like to see done in mods!! (5 replies)
- new cheat mod that someone can do (2 replies)
- Help with TDW new UI/TDC 6.4.0 install (7 replies)
- TDW New UI TDC 6_4_0--Utube installation (1 replies)
- Help a noob (23 replies)
- [REL] Repaired Equipment MOD by Xrundel and TheBeast (308 replies)
- [REQ] Navigational Running Lights (0 replies)
- Radio Stations Mod? (16 replies)
- Siemens dials for SH4/5, who made them? (2 replies)
- Inverted emblems (0 replies)
- Help needed. (20 replies)
- Installing mods (2 replies)
- The unmoddable game (9 replies)
- [REQ] Radar feedback needed. (22 replies)
- Help please (8 replies)
- Help opening Mag Opus file (2 replies)
- Not getting depth under keel (1 replies)
- TDW / MODDERS What the hell? (0 replies)
- Torps go under destroyers now (30 replies)
- Mare Nostrum CO2 won't clear (7 replies)
- SH5 is like a new game now. Do we need a revised manual? (6 replies)
- sonan book missing - need help (2 replies)
- [REL]Depth-dependent hydrophone by TheBeast and Xrundel. (21 replies)
- Community-based AddOn in coop with UBI - Enlist here! (164 replies)
- [REL]Imported Ship Pack (129 replies)
- Trying to Mod my game, Help appreciated (6 replies)
- IRAI (6 replies)
- Annoyances (1 replies)
- (REQ) Emblems (2 replies)
- any chance for these mods to be made? (1 replies)
- Sub sounds and Videos link (2 replies)
- Game Graphics Location? (2 replies)
- SH3 Campaign Style for SH5 (9 replies)
- so much fog (15 replies)
- [REL] Periscope and Antennas fix (37 replies)
- need an advice (7 replies)
- RSRDC v401? Need link for GFO. (0 replies)
- teleporting error (0 replies)
- How to make the blockade ship? (1 replies)
- Need help Magnum Opus mod : black points on waves (3 replies)
- [WIP] Real Uboat crew (186 replies)
- [REL]SteelViking's Bunker Fixes (29 replies)
- TDW Add-on mods (20 replies)
- Talking to Crew? (3 replies)
- Immersion? (0 replies)
- crew in bunks (0 replies)
- My submarine is a small pulls in water.Help me ! (5 replies)
- u-boat flag and flagstaff (1 replies)
- Full foul weather oilskin gear for bridge crew (2 replies)
- Cant get away from escorts in Magnum Opus (4 replies)
- Depthcharge shake and lights going out (7 replies)
- A note to every modder and reader in this SH5 subforum (31 replies)
- Repainting U-Boat Deck Color (5 replies)
- external camera moving like sh3 (11 replies)
- Torpedous always passing right in front of the ship (5 replies)
- [REL] SH 5 Lifeboats (259 replies)
- Coloured lines/markers on NavMap (2 replies)
- Hydrophone fix? (28 replies)
- 1st post (ouch) looking for a mod in MagnumOpus that sinks torpedoed boats over time. (2 replies)
- [WIP] tiny! - Torpedo Mod (23 replies)
- [REL] stoianm pitch&roll for SH5 (33 replies)
- [REL] stoianm crew abilities available mod compatible MO (46 replies)
- Museum empty ? (2 replies)
- [REQ] Navigation bouys in SH5 (113 replies)
- [TEC] Terrain editor . (4 replies)
- type II in sh5 (0 replies)
- [REQ]How to change the conning tower upgrade date? (0 replies)
- Cat and Mouse Game? (0 replies)
- nice intro movie mod (7 replies)
- Attack disc (3 replies)
- Silent hunter 5 Crashing (6 replies)
- depth charge click (20 replies)
- Too many Mods? (16 replies)
- [RE]Wave cap spray modding tips? (2 replies)
- Delightful Music (0 replies)
- Fixing the Hydrophone Station (4 replies)
- [REQ] Enigma (26 replies)
- Stations shortcuts (3 replies)
- Idea For Mod (8 replies)
- Radio.ini (0 replies)
- [REL] SALLAND SMALL MERCHANT FOR SH5 (35 replies)
- [REQ] TDC Maintain data when scope is down (4 replies)
- Stopwatch (7 replies)
- Plotting Marks (13 replies)
- GT 240 (3 replies)
- [WIP] AOB Trainer within the Museum (4 replies)
- [REL] Open Horizons II (old thread) (1720 replies)
- My SH5 is crashing all time, help please ... (7 replies)
- magnum opus megamod (2 replies)
- [REL] gap - HD 1 deg Scope Bearing (38 replies)
- Some problems (4 replies)
- [REQ] ships on the bottom (1 replies)
- [REL] Skins for radio and gramophone (30 replies)
- [REL] NOZAURIO'S SKIN (U-Boot-Type-VIIC) (231 replies)
- funnel smoke (17 replies)
- Have I a problem with Magnum Opus ? (9 replies)
- [REL] Trevally TDC help (37 replies)
- [REQ] Fogged up scopes (2 replies)
- jsgme (1 replies)
- jsgme /mods/silenthunter 5 (4 replies)
- [REQ] Need help to create DC secondary effect (0 replies)
- [TEC] Adding/Importing new units / SH5 Damage/collision models (602 replies)
- [REQ] Map Contact Mod. Is it possible to... (15 replies)
- What mod is it? (8 replies)
- Pascal'skin crew mod (1 replies)
- How to place moving ships in Mission editor (5 replies)
- uboat to low in the water when on surface (3 replies)
- Mute the engine when we are in the periscope of attack and observation? (2 replies)
- Got to get a handle on my mods... (10 replies)
- Waypoints and crew on front and back deck (17 replies)
- How do ditch the radar (7 replies)
- Question about Crew Behavior During Interaction (1 replies)
- uboat number (2 replies)
- [REQ] Rain Hoods/ Rain Hats for the Watch (19 replies)
- Bug video or mods, or I have some texture too corrupt? (11 replies)
- Round Fire Button (34 replies)
- Where to find mods? (2 replies)
- About the SH5 campaigns - what you like/dislike (76 replies)
- TDW (16 replies)
- Invert Mouse (@TDW) (0 replies)
- No ships nor smoke on the horizon? (11 replies)
- looking for these (3 replies)
- [WIP] Dynamic Environment SH5 (982 replies)
- Okay, so I got my PC up here... (3 replies)
- MOD Soup causing CTD I think (10 replies)
- underwater (11 replies)
- Quick Question On Yellow NPC Halos (3 replies)
- [TEC] PCI Latency CTD fix (2 replies)
- An interesting little problem... (5 replies)
- An IDEA (1 replies)
- Control damage\repair (25 replies)
- My boat does not dive correctly. (19 replies)
- [REL]Equipmen Upgrades Fix by TheBeast (628 replies)
- Submerged water environment (1 replies)
- Help with underwater lights (8 replies)
- [TEC] How to change your u-boat draft (13 replies)
- real naviguation (0 replies)
- [REQ]Need Assistance for Snorkle (11 replies)
- Vennatore's German language crew mod crashes JSGME (4 replies)
- real nav (0 replies)
- stoainm's colored exterior mod (5 replies)
- Which Crew mod am i looking for? (4 replies)
- [REL] Kriegsmarine Grid Map for MO and TDW UIs by stoianm (10 replies)
- Game crashing when trying to load or start a mission (3 replies)
- How deep do they DC you ? (33 replies)
- Large red glow around damaged ships (9 replies)
- flak gunner is blind (22 replies)
- cant find magnum opus patch 1 (1 replies)
- magnum opus patch 2 question (37 replies)
- Map contact Identification (2 replies)
- How to install capthelms audio mod? (5 replies)
- Navigator messages too much (1 replies)
- Contacted ubi and got my problem fixed (1 replies)
- Need help with my mod order please. (4 replies)
- [REL]SKIN: SH5 Typ-VIIC Arctic Zebra Camo (6 replies)
- Ok I know why cant complete mission. (5 replies)
- how to finish a mission.pissin me off (12 replies)
- ocean water and sky are a greyish white (1 replies)
- schnellboot pour sh5 (0 replies)
- looking for the map mod thats in magnum opus (8 replies)
- Sober's Base Wave Mechanic's (1 replies)