Meldric
07-13-11, 02:24 AM
Hi everyone!
If I start a new campaign and send a torpedo to a german vessel in the harbour, the game will freeze to me as soon as the vessel is destroyed. I know that this is not something you are intended to do, but I just wanted to check explosion effects after changing things in my NVIDIA driver, so I wanted to just quickly sink a ship...
It will not happen, if all mods are disabled.
My mods are:
Generic Mod Enabler - v2.6.0.157
[C:\Spiele\Silent Hunter 5\MODS]
001_00_RemoveLogoIntroTheDarkWraith
001_02_SD_MapLocationNameFix_v1_2
002_00_Real Environment MOD Reworked
002_02_EnhancedFunnelSmoke1.2_SH5
002_03_ShadowImprovement LR
002_04_Detailed Caustics v1.0
002_04_OldStyleExplosions V1.1
002_05_ConusGraphicMod v1.1
002_07_NoDamnBubblesNoDamnHalo
002_20_AilRain 1.0
002_21_AilClouds 3.0
002_99_CustomEmblem - Wolf
003_00_MightyFineCrewMod v1.2.1 - Alt w beards
003_03_LiteCampaign v1.21
003_05_CriticalhitsTorpedos v1.1
004_00_CapthelmsAudioMod
004_03_Stormys DBSM SH5 v1.3 Basemod
004_04_Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
004_05_Stormys DBSM SH5 v1.3 optional NavMap babelling
004_06_Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
004_07_Stormys DBSM SH5 v1.3 HOTFIX 3
004_08_DBSM Music 1_0_5
004_10_MightyFineLessAnnoyingFootsteps v1.0
004_12_GrossdeutscherRundfunk
005_10_BRF 1.3 full
006_00_NewUIs_TDC_6_5_1_ByTheDarkWraith
006_01_NewUIs_TDC_6_5_1_Das_Boot_Crew_Mod_by_Illyu strator
006_03_NewUIs_TDC_6_5_1_Scopes - Patch for 5x4
006_05_NewUIs_TDC_6_5_1_ERM_Reaper7_NightVision
006_06_NewUIs_TDC_6_5_1_ERM_Reaper7_NightVision_Bl ack_Skin
006_07_NewUIs_TDC_6_5_1_New_radio_messages_German
006_20_IRAI_0_0_30_ByTheDarkWraith
006_21_IRAI_0_0_30_No_Aircraft_Spotting_At_Depth
006_24_AirTorpedoes
006_50_Sub_Exhaust_1_0_5_byTheDarkWraith
006_51_SubFlags_0_0_5_byTheDarkWraith
007_04_EQuaTool 01.01 by AvM - double set - Large plus Flat Style
007_10_Trevally Harbour & Kiel Canal Pilot v2.4
100_00_Open_Horizons
Thanks for every comment!
Meldric
If I start a new campaign and send a torpedo to a german vessel in the harbour, the game will freeze to me as soon as the vessel is destroyed. I know that this is not something you are intended to do, but I just wanted to check explosion effects after changing things in my NVIDIA driver, so I wanted to just quickly sink a ship...
It will not happen, if all mods are disabled.
My mods are:
Generic Mod Enabler - v2.6.0.157
[C:\Spiele\Silent Hunter 5\MODS]
001_00_RemoveLogoIntroTheDarkWraith
001_02_SD_MapLocationNameFix_v1_2
002_00_Real Environment MOD Reworked
002_02_EnhancedFunnelSmoke1.2_SH5
002_03_ShadowImprovement LR
002_04_Detailed Caustics v1.0
002_04_OldStyleExplosions V1.1
002_05_ConusGraphicMod v1.1
002_07_NoDamnBubblesNoDamnHalo
002_20_AilRain 1.0
002_21_AilClouds 3.0
002_99_CustomEmblem - Wolf
003_00_MightyFineCrewMod v1.2.1 - Alt w beards
003_03_LiteCampaign v1.21
003_05_CriticalhitsTorpedos v1.1
004_00_CapthelmsAudioMod
004_03_Stormys DBSM SH5 v1.3 Basemod
004_04_Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
004_05_Stormys DBSM SH5 v1.3 optional NavMap babelling
004_06_Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
004_07_Stormys DBSM SH5 v1.3 HOTFIX 3
004_08_DBSM Music 1_0_5
004_10_MightyFineLessAnnoyingFootsteps v1.0
004_12_GrossdeutscherRundfunk
005_10_BRF 1.3 full
006_00_NewUIs_TDC_6_5_1_ByTheDarkWraith
006_01_NewUIs_TDC_6_5_1_Das_Boot_Crew_Mod_by_Illyu strator
006_03_NewUIs_TDC_6_5_1_Scopes - Patch for 5x4
006_05_NewUIs_TDC_6_5_1_ERM_Reaper7_NightVision
006_06_NewUIs_TDC_6_5_1_ERM_Reaper7_NightVision_Bl ack_Skin
006_07_NewUIs_TDC_6_5_1_New_radio_messages_German
006_20_IRAI_0_0_30_ByTheDarkWraith
006_21_IRAI_0_0_30_No_Aircraft_Spotting_At_Depth
006_24_AirTorpedoes
006_50_Sub_Exhaust_1_0_5_byTheDarkWraith
006_51_SubFlags_0_0_5_byTheDarkWraith
007_04_EQuaTool 01.01 by AvM - double set - Large plus Flat Style
007_10_Trevally Harbour & Kiel Canal Pilot v2.4
100_00_Open_Horizons
Thanks for every comment!
Meldric