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Stew U-582
07-06-11, 02:24 AM
Hi Guys,

I am up to 6th March 1940 and completed the first 3 missions
but I am not being offered Operation Weserubung.
Am I just too early or has may campain got stuck for some
reason. I can still go on patrol but without any mission objectives.
I have included my modlist to help.

Thanks

Stewy

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Accurate German Flags
Capthelms SH5 Audio Mod
Loading Screens Mod
Radio Mods
No Logo Intro Menu_Animation v. 01.00 by AvM
Shadow Improvement ModLR
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
Icebergs v2.4
Lite Campaign with Ice
sobers talking conning crew mod
Speech fixes and additions (english version)
FX_Update_0_0_16_2_ByTheDarkWraith
NewUIs_TDC_6_6_0_ByTheDarkWraith
NewUIs_TDC_6_6_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_6_0_AltAdvSpeedGraphics_by_naights
Emtgufs Aspect ratio 16_9forme
NewUIs_TDC_6_6_0_U-Jagd_Chrono
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
FX_Update_0_0_16_2_UHS_Fix
SUB_hyd_fix_SH5
IO_StrategicMap_4_3_for_TDWv651&MO
IO_MapCourseLine_sharp pencil_mod new
TheDarkWraith_DC_Water_Disturbance_v4_0_SH3
Trevally Harbour & Kiel Canal Pilot v2.4
Trevally Automated Scripts v0.6
Critical hits 1.1 Torpedos
Critical hits v 1.2
Krauters Automated Scripts (v5_0_0 compatible)
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environment SH5 DarkerNights V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Sounds V2.1
German U-Boat Internal Routine SFX
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
U-Boat Ballast Tanks SFX
SH5Lifeboats_2.0
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
AntiLag
Sh5_SDLSoundFile_No_Doppler_Effect
SOAN - ship dataNEW
Patrol Routine Scripts v. 01.02 by AvM Updated bt stu
Equipment_Upgrades_Fix_1_2_byTheBeast

THE_MASK
07-06-11, 02:30 AM
Just keep patrolling anywhere until you reach the campaign end date , usually the latest macro objective complete date . The macro objectives will dissapear from the top left campaign info box found on the campaign map screen . When this happens head to base and end patrol . Another macro objective might appear depending on how you are going in the campaign .

Stew U-582
07-06-11, 02:41 AM
Thanks , im using the lite campain and now that ive got the
hang of the game its been pritty easy to complete the objectives.
Allthough I must admit I had extreme luck running into the carrier
taskforce in the middle of the night on that missions first patroll.
I spose Im just getting to be too good a captain:har:

Thanks again for your assurences I keep starting new carrers
due to changing mods and im trying to build up the crew points.
I would have been devestated to find ive played the first campain
all over again only to have it get stuck.

stewy

Cheeze
07-06-11, 03:16 AM
To my knowledge Operation Weserubung will only be available in the beginning of april. You will have to work on your tonnage until then.

Happy hunting!

Stew U-582
07-06-11, 04:39 AM
All good now , I did two patrols with no mission objectives then
the norway op came up.

Thanks

Stewy

Obelix
07-06-11, 05:35 AM
Hi Guys,
...
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
...
NewUIs_TDC_6_6_0_ByTheDarkWraith
...
IO_StrategicMap_4_3_for_TDWv651&MO
...

To work correctly, you should use NewUIs_TDC_6_6_0_ByTheDarkWraith with new version IO_StrategicMap - IO_StrategicMap_4_4_for_TDWv660 & MO. IO_StrategicMap_4_3_for_TDWv651 & MO will not work correctly with version 6.6.0

New version is here
http://www.subsim.com/radioroom/showthread.php?p=1697288#post1697288

THE_MASK
07-06-11, 06:52 AM
These 5 mods in this order .

Lite Campaign
No magic skills v1.5 MCCD compatible
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions

Stew U-582
07-06-11, 06:41 PM
Thanks Guys,

Im fixing things now.

Stewy