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  1. Small Mod List... getting CTD. (5 replies)
  2. How to solve Conflict between two mods? (2 replies)
  3. [TEC] Create Ambient Occlusions the way the Devs did! (11 replies)
  4. NewUIs with TDC for SH5 by TheDarkWraith (2 replies)
  5. New UIs Pattern Torpedoes--dial settings? (23 replies)
  6. SH5 Mod Guide for Beginners (469 replies)
  7. TDW's 4 gig program, cant find it. help (3 replies)
  8. help please modders (3 replies)
  9. File path to long (0 replies)
  10. To Obelix (1 replies)
  11. Long Break , Checking in - : ) What are the next steps for SH5? (9 replies)
  12. Question About Flags On your U Boat ! (1 replies)
  13. Thank you (3 replies)
  14. need help (1 replies)
  15. Stormy option files for new UIs 6.8.0 (3 replies)
  16. Can someone help me? (0 replies)
  17. How Do I ? (7 replies)
  18. MOD install question ... (2 replies)
  19. FX_Update_0_0_16_2_UHS_Fix Question (1 replies)
  20. Just a question regarding a 'super-mod'... (0 replies)
  21. Mod Order help! (13 replies)
  22. [REL]sobers Alt crew names SH5 (9 replies)
  23. A game or mod bug? Can you please help. (8 replies)
  24. SH 5 dirt mod (0 replies)
  25. Destroyer underwatersound tune up (12 replies)
  26. Time For Change (2 replies)
  27. CTD when attacked by plane (6 replies)
  28. Days in Refit (1 replies)
  29. Synchronizing saved games with server...ARGH (2 replies)
  30. Recommended Mods for SH5 (28 replies)
  31. HELP! TDC and some buttons not working (17 replies)
  32. How to make the MOD changes by watching on youtube (2 replies)
  33. Hydrophone sounds (0 replies)
  34. May i one question? (1 replies)
  35. Is it OK to re-install SH5 in a different location? (6 replies)
  36. Sub marker (3 replies)
  37. A Big hello and a few questions (10 replies)
  38. Unable to play OHII MOD..HELP (3 replies)
  39. radio message (7 replies)
  40. About the correct sequence of MODS installations (5 replies)
  41. [Bug] listed sunk type is diffrent to what was shot. (6 replies)
  42. Torpedo magnetic pistol (4 replies)
  43. Faces icons... ? (3 replies)
  44. Captains, help the regular sailor with choosing the right mod (1 replies)
  45. How do i? (4 replies)
  46. change camera unit (1 replies)
  47. [REL] Open Horizons II (6021 replies)
  48. map problem (1 replies)
  49. Mod compatibility (UIs, IRAI, FX Update) (5 replies)
  50. Searching for some information (0 replies)
  51. no more voices after re-installing SH5 (4 replies)
  52. Help please (2 replies)
  53. where is the hydrophone device-sound file located? (12 replies)
  54. a playable type II,Possible? (51 replies)
  55. TheDarkWraith SH5 applications and programs. (8 replies)
  56. (Rel) Smaller trees (40 replies)
  57. Spoiled by SH3, some questions moding SH5 (1 replies)
  58. Frustration with SH5 (6 replies)
  59. Lost Home Ports features (6 replies)
  60. Need help modifying submerged range (4 replies)
  61. Sound_chronometer_by Vchoba (3 replies)
  62. Can not download anymore (0 replies)
  63. i need u-boat war ace mod.. (1 replies)
  64. i deleted importedship packs.. (0 replies)
  65. Lights for my u boot... (24 replies)
  66. [REL] sobers best ever fog SH5 (40 replies)
  67. [REL] sobers Stock fog + V2 SH5 (3 replies)
  68. TCx1 when ship is spotted? (17 replies)
  69. Hydrophone isn't working even after patches and mods (10 replies)
  70. Real_Sink_1.0 (2 replies)
  71. Battle stations (4 replies)
  72. Help (5 replies)
  73. Want all GMT, TIme changing due to Time Zones (33 replies)
  74. Mod List Question (0 replies)
  75. [TEC] Automatic campaign generation & conversion - has this been attempted by anyone? (2 replies)
  76. Mod Check (9 replies)
  77. Big thanks to the modders (2 replies)
  78. All destroyers passive (3 replies)
  79. i want to play megamod.. (0 replies)
  80. [REQ] To which extent can Silent Hunter 5 be modded? (19 replies)
  81. Remaining Immersion Breakers - what are yours?...Here are Mine (19 replies)
  82. Mod Help (5 replies)
  83. Searching forums for [REL] finds no matches? (2 replies)
  84. QUESTION ABOUT BATTLE STATIONS COMMAND (4 replies)
  85. dooms decks (2 replies)
  86. Guess who is back. (2 replies)
  87. OH western coast mission (4 replies)
  88. [REQ]Explosions (3 replies)
  89. Can I use Mods with the Steam version of SH5? (3 replies)
  90. LOAD PROBLEM AFTER INSTALL OHll V1.4 (22 replies)
  91. Need help finding a MOD (4 replies)
  92. Plz help me with my graphics problem (2 replies)
  93. [REQ] Stability Mod - is that possible? (21 replies)
  94. Graphic changes mid patrol? (1 replies)
  95. Screenshot folders ? (4 replies)
  96. Mod Problems - Crashes (0 replies)
  97. How to add new sound to the in game speech? (2 replies)
  98. Obs periscope strikes back (25 replies)
  99. Clock position (2 replies)
  100. mods advice (3 replies)
  101. help!sh5 stadimeter bug fix issue (1 replies)
  102. ctd at scapa observation (0 replies)
  103. [REL] sobers green crew training SH5 (31 replies)
  104. look of the obsscope's tube (12 replies)
  105. [WIP] sobers green crew SH5 (2 replies)
  106. Patches and updates... (2 replies)
  107. So sh3/4 style Crew managment is not possible? (12 replies)
  108. [REQ] Editing depth charges & lauchers (4 replies)
  109. [TEC/WIP] Torpedo Malfunctions (23 replies)
  110. Help (47 replies)
  111. Where are the current mods? (1 replies)
  112. [TEST] sobers SH5 repair sub damage test 1 (10 replies)
  113. frozen flag, it's annoying me..what's the probelm? (1 replies)
  114. Harour Additions & Environment Enhancement? (5 replies)
  115. [REL] Conning_7C_01.GR2 CRC fixed (6 replies)
  116. compass key (1 replies)
  117. about frozen flag.. (2 replies)
  118. MODS - help (4 replies)
  119. [REL] 400m Depth gauge v 0.1 (6 replies)
  120. FOG UNDERWATER (2 replies)
  121. GR2 Editor/Viewer/Extractor/Importer (2513 replies)
  122. trevally help!! (4 replies)
  123. diesel engine sound (1 replies)
  124. commands.cfg combine two files? (Tutorial or method)? (1 replies)
  125. [REL] Change days in bunker (22 replies)
  126. Magnetic Pistol Keel Shot (1 replies)
  127. What / Where is this 'Anti-Lag' mod? (1 replies)
  128. Any chances of a team for a megamod? (3 replies)
  129. Trevally's Harbour Pilot Scripts and OH II (23 replies)
  130. Magnum Opus Problem (24 replies)
  131. [REQ] Fonts sizes, colours and background colours (0 replies)
  132. Manos Scopes (5 replies)
  133. IRAI 1_0_0 TDW (0 replies)
  134. new fire button (5 replies)
  135. Mod soup - help requested (5 replies)
  136. [REL] Coastal Boat (13 replies)
  137. Lost sea walls at Wilemshaven? d3d antilag to blame or OHII? (19 replies)
  138. [WIP]The first new Unit in GR2 format (15 replies)
  139. [TEC]GR2 File Editing Information (44 replies)
  140. how to use SH5 patcher? (5 replies)
  141. Remove the Information Panel ... (1 replies)
  142. what are you using antisubmarine sonar? (0 replies)
  143. I installed open horizon v1.3 but.. (2 replies)
  144. speed of the submarine (0 replies)
  145. I still have a problem.. (4 replies)
  146. [WIP] Das Only Open Bunker In Existance (80 replies)
  147. [REQ] Any SH5 apps for Logitech G510 keyboard? (0 replies)
  148. How can we help modders? (4 replies)
  149. 2 little questions about OH 2 please (8 replies)
  150. A question for all (2 replies)
  151. Officer quarter for SH5? (11 replies)
  152. I wanna play an megamod for SH5.. (7 replies)
  153. [REL] SAS special abilities simplified (SH5) (36 replies)
  154. (REQ) Some issues with my mod order? (10 replies)
  155. Very odd game behavior. (8 replies)
  156. REL; one torp one ship (17 replies)
  157. Crew hurt, hull damaged after loading save (11 replies)
  158. Massive Addon-Problems (5 replies)
  159. problem with periscope (8 replies)
  160. Fog (1 replies)
  161. OPen Horizons II and NewUI problem.. (34 replies)
  162. Any torpedo mods for unlimited? (5 replies)
  163. please HELP (5 replies)
  164. Is there a chance for this? (4 replies)
  165. Ekkkk Problem with mods.. including list, looking for advice.. (2 replies)
  166. music in sh5 (1 replies)
  167. Das boot audio files stuck on (5 replies)
  168. Command.cfg (1 replies)
  169. one day a type II in SH5? (40 replies)
  170. [REL] SH5 Map viewer/gradient editor (6 replies)
  171. Can't find "TDW DC Water Disturbances v2.0" (3 replies)
  172. Help please... !!! (2 replies)
  173. cdt --> Failed to read packet from client (23 replies)
  174. downloading issue (4 replies)
  175. Noob Gimper need help from Experianced Gimper! (3 replies)
  176. free Cam around the sub (2 replies)
  177. Reported convoy speed....0 kts (!) (2 replies)
  178. SH5 Crashing... (9 replies)
  179. [REL] JSGME mod validator (58 replies)
  180. ping target to get range (0 replies)
  181. Okay, my mod list... (1 replies)
  182. I still have a problem (1 replies)
  183. [REL} Diesel sounds (4 replies)
  184. what graphics tools do you use (6 replies)
  185. A Question about water (3 replies)
  186. [REL] Enhanced Caustics - for NSS_Uboat7A, NSS_Uboat7B, NSS_Uboat7C & NSS_Uboat7C4 (2 replies)
  187. mob help (2 replies)
  188. Help please (1 replies)
  189. about rain coat.. (2 replies)
  190. God Knows How I did it! (11 replies)
  191. flag issue (5 replies)
  192. [REL] Enhanced Caustics - Finally (40 replies)
  193. help from modders please (11 replies)
  194. [TEC] CTDs (5 replies)
  195. Is it possible to access the Windowed mode in SH5? (10 replies)
  196. Smaller transparent rain drops (0 replies)
  197. Manual range input? (0 replies)
  198. Just starting back... (2 replies)
  199. Tiny problems with Magnum Opus. (2 replies)
  200. [REL] SH5 Validator (91 replies)
  201. [Question] Sound level in engine room (2 replies)
  202. Changing Max dive depth !! (1 replies)
  203. [WIP] BdU Online (23 replies)
  204. Environment mod (3 replies)
  205. [Question] BdU Position Tracker (5 replies)
  206. fps help (18 replies)
  207. Speed (9 replies)
  208. Wide Screen Resolution fix (1 replies)
  209. Framedrops and Flickering (15 replies)
  210. [Question] Sea floor collision damage & room access. (22 replies)
  211. Promotion points (5 replies)
  212. how do you upload your mods? (2 replies)
  213. Game saves (4 replies)
  214. SH5 Medals & Promotions (15 replies)
  215. Newbie on this tread (3 replies)
  216. request (1 replies)
  217. [REL] MarineQuadratKarte - mod for navigation map (102 replies)
  218. [REL]sobers terrain editor mod (Kiel) (28 replies)
  219. Old Kaleun Back - Need help (3 replies)
  220. convoys? (1 replies)
  221. CTD - moving from 6_6_0 to 6_7_0 (39 replies)
  222. [REQ] Improved Dive Alarm Sound (2 replies)
  223. req (1 replies)
  224. Map Colors in campaign ? (3 replies)
  225. So what's with the new campaign? (0 replies)
  226. [REL] sobers start campaign mod SH5 (7 replies)
  227. Bunkersounds 1.0 (3 replies)
  228. [REL] Uboat Snorkel (139 replies)
  229. I almost fixed it , just testing . (28 replies)
  230. Why do mods mess with depth under keel? (2 replies)
  231. Is it possible to extract 3d objects from GR2 Files? (4 replies)
  232. A praise to the modders (5 replies)
  233. Auto identification (3 replies)
  234. Orbitgamefacade.cpp Problem (1 replies)
  235. [Help]Cant open torpedo door (5 replies)
  236. [WIP] More Crew (168 replies)
  237. Found small mistake in stock game files. (13 replies)
  238. Corrupt screnshot image files (6 replies)
  239. Lite radio traffic (0 replies)
  240. Ships sinking mechanic (68 replies)
  241. Not a MOD question, but a thanks (0 replies)
  242. How to troulbeshoot CTD? (6 replies)
  243. Questions about underwater mines: (5 replies)
  244. SilentOtto (20 replies)
  245. THX to all Modders (5 replies)
  246. Game closing - Why ? (8 replies)
  247. [REL] sobers screens V2 SH5 (0 replies)
  248. Need a hint for Goblin (9 replies)
  249. I'm getting the ubiquitous freezing (3 replies)
  250. depth charge shake (4 replies)