View Full Version : [WIP] Das Only Open Bunker In Existance
Madox58
09-08-11, 03:00 PM
Or Doobie as I call it.
:D
What it is:
The start of opening the Bunker to walkabout in for one thing.
It is most important as a proving ground for a few Tools and techniques that will finally allow massive modifications to existing GR2 files.
Or the creation of NEW GR2 files.
It is the preview of nearly 1.5 years of messing about and learning and searching for Tools that work with SH5.
Once a bit more testing is completed by the Primary tester and approved?
I'll need a few more testers.
Once they spend some time with it?
I'll start the release of information and Tools links.
Hey J,
I don't play that game myself as I don't even have the computer with appropriate specifications - but be sure I'll be following this thread with much attention. ;)
Can't wait to see what you've been doing for all this time. :Kaleun_Salute:
Madox58
09-08-11, 04:51 PM
New video link.
http://www.youtube.com/watch?v=AgR26wQAKPg
Sorry to all my German Friends!
Seems this video is blocked only there!
lesec74
09-09-11, 01:20 AM
very very good!!!:yeah:
BigBANGtheory
09-09-11, 03:22 AM
That's very cool dude, well done.
Have you experimented much with the animation side of things in gr2 so far?
Madox58
09-09-11, 04:24 PM
In the Bunker Video if you pay attention you'll see alot of errors with the Models.
You can see Sky where some faces are flipped,
part of a wall has faces flipped,
A step ladder laying on it's side that does not touch the floor,
and some missing textures it seems on a few objects.
(Of course We were never suppose to see these areas!)
And where I moved the gate there is still a shadow from the textureing that needs fixed.
I've not done much with animations yet.
But I plan to have the Gate clickable to pass it.
tonschk
09-09-11, 04:36 PM
:yeah: Amazing video :DL well done :salute: privateer
Thunder
09-09-11, 04:48 PM
:yeah:Nice going mate
Madox58
09-09-11, 04:50 PM
Here's a link for those who may be blocked by Youtube.
http://www.mediafire.com/?141175d8yg5d7vy
Magic1111
09-09-11, 06:17 PM
Here's a link for those who may be blocked by Youtube.
http://www.mediafire.com/?141175d8yg5d7vy
Thx:yeah:, because for me the video was blocked !
Best regards,
Magic
Magic1111
09-10-11, 05:23 AM
Hi privateer!
Very nice video indeed! :yeah:
BTW, can you tell me please what is this for a nice Background-Music? What is this for a song and by whom?
Best regards,
Magic:salute:
Madox58
09-10-11, 08:12 AM
Magic,
The first song is "I'm not Jesus",
by Apocalyptica featureing Corey Taylor from SlipKnot.
The second song is "Veteran of Psychic Wars",
Originally by Blue Oyster Cult,
this version is performed by Tarot.
Both Bands are Finnish by the way.
To me it just seems they have the Old School Heavy Metal thing I love.
:rock:
Madox58
09-10-11, 12:39 PM
I need another tester for Doobie at this time.
:03:
PM me for details please.
Jimbuna
09-10-11, 02:45 PM
Thanks for the package, it works nicely http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
tonschk
09-10-11, 03:18 PM
:DL Very nice :salute: Well done Privateer :yeah: a few screenshot
http://i194.photobucket.com/albums/z58/tonschk/SH5Img2011-09-10_210143.jpg
http://i194.photobucket.com/albums/z58/tonschk/SH5Img2011-09-10_210212.jpg
http://i194.photobucket.com/albums/z58/tonschk/SH5Img2011-09-10_205711.jpg
http://i194.photobucket.com/albums/z58/tonschk/SH5Img2011-09-10_205759.jpg
Madox58
09-10-11, 03:30 PM
I've seen several AO maps that will remove the shadow for the removed Gate.
Those can be adjusted.
Watch for open Sky showing.
Those I need to flip the faces for.
:nope:
All this so far is done in a hex editor.
The biggest difference?
The CRC has been adjusted to allow GrannyViewer to open it!
:o
In SH5 the Devs for some reason, saw fit to exclude the CRC check.
I would like to think they saw limitations if it remained and did this purposely.
But I have no official statement to that fact from them.
I only bother to correct the CRC as it's much easier to work with Granny Viewer then Goblin.
GrannyViewer provides the information needed to edit things at the base level.
Ferret approves your choice of music. :salute:
Doobie looks cool too. :O:
Madox58
09-10-11, 05:22 PM
Ferret approves your choice of music. :salute:
Doobie looks cool too. :O:
Ferret taught me to look outside my borders for the good stuff!
:yeah:
Jimbuna
09-10-11, 05:35 PM
Nice 'cut and pastes' Padawan :)
Faamecanic
09-10-11, 07:48 PM
Magic,
The first song is "I'm not Jesus",
by Apocalyptica featureing Corey Taylor from SlipKnot.
The second song is "Veteran of Psychic Wars",
Originally by Blue Oyster Cult,
this version is performed by Tarot.
Both Bands are Finnish by the way.
To me it just seems they have the Old School Heavy Metal thing I love.
:rock:
My thoughts exactly! :rock: I was thinking to myself watching the vid "I love privateers taste in music"..lol
Madox58
09-11-11, 11:16 AM
My thoughts exactly! :rock: I was thinking to myself watching the vid "I love privateers taste in music"..lol
I'm an old Heavy Metal fan from WAY back!
:haha:
As an ex-SoundMan for different Bands in my area I have a deep Love of Music.
I also worked as a SoundMan in different Clubs in days gone by.
I once ran the Sound System for Blue Oyster Cult in one of those clubs!
Dowly turned me on to the Finnish scene and I have to say it ROCKS!
Dowly ROCKS also.
:rock:
I usually have the sound system cranked up as I work on different things.
With 75 watts pounding out the tunes?
I sometimes wonder what the neighbors are thinking I'm doing.
:haha:
On the Bunker project............
I have an extracter that exports the 2nd UV (AO) channel working.
This makes finding burned shadows an easy task now.
I'll remove the shadow from the Gate I removed now.
Madox58
09-11-11, 12:17 PM
2 people have the modified Bunker at this time.
I am takeing no reports as a sign that there are no CTD issues or anything like that?
:hmmm:
Once I adjust a few more simple things then, I'll do a general release.
Faamecanic
09-11-11, 01:09 PM
I'm an old Heavy Metal fan from WAY back!
:haha:
As an ex-SoundMan for different Bands in my area I have a deep Love of Music.
I also worked as a SoundMan in different Clubs in days gone by.
I once ran the Sound System for Blue Oyster Cult in one of those clubs!
Dowly turned me on to the Finnish scene and I have to say it ROCKS!
Dowly ROCKS also.
:rock:
Amen brother... although I come from the days of Big Hair and dudes wearing makeup (Dude looks like a LADY!). I remember when Metallica had Dave Mustaine as thier lead singer :rock: and most metalheads looked at "Kill'em All" and went WTH is this .... lol
Im gonna have to download that song with Corey Taylor and Apopcalyptica.. Love it! and his voice just compliments thier style of music (dude is talented!)
anywho...sorry to hi-jack... to quote Monty Python "and now for something completely different....a man with two buttocks"... :rotfl2:
Oh and Dowly Rocks...even if he is on the Axis side in WWII Online LOL...
Madox58
09-11-11, 01:21 PM
I've got everything by Apocalyptica.
They ROCK in a way that is just so Cool!
Tarot is pretty kick arse also.
I've heard very few Bands in the U.S.A. that still drive this way.
Most seem to have lost the thing I want.
:nope:
And if you wish to go a bit off topic in this thread?
It's my thread and it's OK with me.
I hope the Moderators will follow this thought also.
I just now saw this movie.
...
Excellent! Jeff. :yeah:
Open Bunker means a new era in SH5 modding.
What a pity that I do not have a computer until now...
and i can't run SH3 even... :O:
...
To me it just seems they have the Old School Heavy Metal thing I love.
... "I love privateers taste in music"..lol
I'm too. :rock:
tonschk
09-11-11, 04:48 PM
Open Bunker means a new era in SH5 modding.
:rock:
:salute: Well done :rock:Privateer :yeah::woot:
Madox58
09-11-11, 04:54 PM
:salute: Well done :rock:Privateer :yeah::woot:
So in testing you have no issues at this time?
:hmmm:
tonschk
09-11-11, 05:58 PM
So in testing you have no issues at this time?
:hmmm:
Hello Privateer :DL, The game was running normally :up: with your Mod , no conflicts with other Mods, but I was just testing inside the Bunker, do you think is better to test the full new carreer outside the bunker ?
Madox58
09-11-11, 06:08 PM
I highly doubt the modified Bunker should affect any part of the Game.
Only simple 3D parts were adjusted to get the results so far.
Leave the Bunker and do whatever is needed until you return.
The return to the bunker should allow the same walk about.
tonschk
09-11-11, 06:12 PM
:03: Thank you very :yeah: very :up: MUCH :salute: Privateer :woot:
Faamecanic
09-11-11, 06:17 PM
I've heard very few Bands in the U.S.A. that still drive this way.
Most seem to have lost the thing I want.
:nope:
Agreed... I think there are a few out there (Disturbed, Korn, Five finger death Punch, Maryln Manson, and of course anything with Corey like Slipknot and Stone Sour). But most are going more and more commerical, all sounding like eachother. Do your own thing...if the big label producers dont like it, release on a private label on iTunes. If your good enough you will get there. But be true to the sound you want to create, not what gets airplay on the radio (...metallica...ahem....)
I do admire how Corey does hard core with Slipknot, but has the talent to do melodic Metal with Stone Sour, and now singing with Apocalyptica.
Ok ...Ill stop now...lol. Keep jamming with the mods (and music accompanyment...lol)! :up:
Madox58
09-11-11, 06:20 PM
Future adjustments planned would only affect your saves if you saved in the Bunker.
And even I have not tested saves to the other areas open now!
That's why I ask for testers.
So they can lock up thier systems or CTD while I keep working.
:D
Kind of cold hearted I admit, but it gets things done at a controlled pace!
:up:
tonschk
09-11-11, 06:29 PM
The ladder is a bit floating (apparently) on air but just a little , difficult to notice
http://i194.photobucket.com/albums/z58/tonschk/SH5Img2011-09-10_205937.jpg
Madox58
09-11-11, 06:39 PM
Apocalyptica has had me since that crazy Ferret, Dowly, turned me on to them!!
:yep:
I also enjoy the Sound tracks from Cirque du Soleil
:o
Saw them in Las Vegas a few years back.
And one of my favorite songs (Mostly because the Grand kid likes it)
By the Zoo Gang.
'I like to move it'
http://www.youtube.com/watch?v=34z5DGZMf_s
:haha:
Crank that up on a 75 watt system and things get jumping!
I use to have a video of me working on things and that was the sound track.
Madox58
09-11-11, 07:06 PM
The ladder is a bit floating (apparently) on air but just a little , difficult to notice
http://i194.photobucket.com/albums/z58/tonschk/SH5Img2011-09-10_205937.jpg
That's one of the things I noted also.
:up:
Easily fixed by lowering the Y setting of it's position.
We don't even need to adjust the normals or faces settings.
;)
WOW!:yeah: Great work!:rock: SH5 continues to gain momentum! Keep it up!:up:
Magic1111
09-12-11, 05:47 AM
Magic,
The first song is "I'm not Jesus",
by Apocalyptica featureing Corey Taylor from SlipKnot.
The second song is "Veteran of Psychic Wars",
Originally by Blue Oyster Cult,
this version is performed by Tarot.
Both Bands are Finnish by the way.
To me it just seems they have the Old School Heavy Metal thing I love.
:rock:
Many thx for reply Jeff!!!:rock::rock::rock:
Best regards,
Magic:salute:
urfisch
09-12-11, 06:49 AM
great work, private. havent found any probs in the open bunker, beside the blinkin sky.
:salute:
:yeah:
thfeu58
09-12-11, 07:21 AM
The start of opening the Bunker to walkabout in for one thing.
It is most important as a proving ground for a few Tools and techniques that will finally allow massive modifications to existing GR2 files.
Or the creation of NEW GR2 files.
It is the preview of nearly 1.5 years of messing about and learning and searching for Tools that work with SH5.
You are already very much and your work is very valuable and irreplaceable. :salute:
Maybe it's us, thanks to your work sometime possible to start in SH5 not only from the bunker, but also from the wharf.
Thanks, I'm happy! :yeah:
Madox58
09-12-11, 03:06 PM
great work, private. havent found any probs in the open bunker, beside the blinkin sky.
:salute:
:yeah:
I'll flip a few faces to close those flaws and post a link here ASAP.
It will also include the AO textures adjusted so the shadow of the Gate is removed.
I won't call it a release at this time but anyone can try it out as they wish.
All I ask is that everyone look for things that need fixed!
The floating ladder is an example, as was the Sky issue.
I will also start explaining how this Bunker was adjusted to allow Us to move around,
Some of the issues I found with moveing outside of the Bunker and possible solutions,
and how I started with no Bunker at all and how we can replace the Bunker and have docks instead.
Once I've completed helping Everyone learn a few things?
(And complete the first New Ship imported in GR2 format!)
I plan to sit back and relax and see what you all do.
:up:
I've only wanted to solve the GR2 issues from the start.
My Goal is nearing it's end at this point in time and that feels GREAT!
:rock:
THE_MASK
09-12-11, 11:09 PM
Nice :salute:
lesec74
09-13-11, 04:34 AM
Hi privateer,
can you explain when you say "the first new ship" ? that is to say a new playable sub?
thanks for answer and sorry for my english:salute:
@ lesec74 : Hmm, non, je pense que non.
Mais bon, prends place, il devrait te plaire, ce nouveau navire.*
*Erm, I don't think so.
But still, take a seat, I think you'll not be disappointed.
:03:
reaper7
09-13-11, 07:45 AM
Just seen the Thread and video you posted, finally you can get a good workout running the full bunker :up: great work will really add to the immersion factor.
Also look forward to seeing your new GR2 ship sailing the sea's :yeah:
Madox58
09-16-11, 06:28 PM
Was a rough week and had no time to work on a public example.
Played Tunnel Rat for a few days,
Got stung by a Hornet while doing that and couldn't walk for 2 days,
and had to baby sit younger workers who think they know it all!
:nope:
I'll get it done this weekend and post it here.
Again, this is not a release that I would call anywhere near it's potential.
You will not be able to walk the entire Bunker,
There are major 3D problems that need corrected,
stuff added or moved.
The list is nearly endless!
I hope that all that check it out keep a sharp eye for the details!
It can all be fixed and more over time.
In the interm?
If you wish to do the same things you will need a few programs and learn to use them.
A Hex Editor (I recommend SweetScape's 010)
A 3D modeling program that works with obj files for now.
EditPad Pro.
tonschk
09-16-11, 06:38 PM
A Hex Editor (I recommend SweetScape's 010)
A 3D modeling program that works with obj files for now.
EditPad Pro.
:DL Hello there :salute:, thank you very VERY much Privateer :yeah: . sorry I dont understand, there are three programs in the list you told us or just two programs :hmmm:?
Madox58
09-16-11, 06:49 PM
Sorry Mate.
Yes 3 programs.
Hex Editor
3D model program
Editpad pro
Those are what I use and will use to explain as I go.
tonschk
09-17-11, 07:19 AM
http://download.cnet.com/HxD-Hex-Editor/3000-2352_4-10891068.html (http://download.cnet.com/HxD-Hex-Editor/3000-2352_4-10891068.html)
Hello, thank you for the answer :DL, for the hex editor , is ok to download and install the link above :hmmm:?
Madox58
09-17-11, 02:04 PM
I have not done any more work from the original test version as yet.
But here's a link to that version that you can try out for yourself.
http://www.mediafire.com/?j5bn4zf4iq594m4
It's JSGME ready and should not conflict with any other Mods unless the Bunker.gr2 file has been altered.
It should also not conflict with a campaign in progress UNLESS you have saved in the Bunker.
Try it at your own risk!!
There are many areas that need attention in the Bunker!!
And this is not to be considered 'as good as it gets'
:D
Spot the problem areas and report something I missed?
And I'll give the first one reporting it with a screenshot something special.
:03:
Madox58
09-19-11, 01:27 PM
Going through the Bunker.GR2 File showed me why some Oxygen tanks show up Black.
Although the 3D mesh involved has the needed UV channel?
The Specular Lighting material was not assigned!
Thus a black Bottle shows up.
:nope:
oscar19681
09-20-11, 12:23 PM
Does this mean we finally will get a captains office once again?
Madox58
09-20-11, 06:54 PM
It's a do-able now that I understand how things are working with collisions and such.
A lot of work Yes, but do-able.
It's a do-able now that I understand how things are working with collisions and such.
A lot of work Yes, but do-able.
Good luck in your hard work! :salute::up:
Magic1111
09-21-11, 03:30 AM
Good luck in your hard work! :salute::up:
Yes, 2nd this!!! :up:
urfisch
09-21-11, 06:13 AM
It's a do-able now that I understand how things are working with collisions and such.
A lot of work Yes, but do-able.
This sounds very nice...! Indeed...
tonschk
10-12-11, 02:25 PM
:DL Hello Privateer :salute: It is very likely you already spotted the thin wall inside the bunker, just in case here is the screenshot
http://i194.photobucket.com/albums/z58/tonschk/SH5Img2011-10-12_194457.jpg
http://i194.photobucket.com/albums/z58/tonschk/SH5Img2011-10-12_194327.jpg
Madox58
10-13-11, 09:14 PM
There's several places in the Bunker that have flipped faces.
I have the faces flipped but have not calculated the Tangents and bitangents yet.
The texture assigned to the flipped walls is wrong also.
I've found alot of mistakes going through the Bunker.GR2 .
Madox58
10-30-13, 06:26 PM
Anyone still have a copy of this? Mediafire decided to delete it awhile ago and I can't find a copy here at home!
:/\\!!
Cybermat47
10-30-13, 07:01 PM
Anyone still have a copy of this? Mediafire decided to delete it awhile ago and I can't find a copy here at home!
:/\\!!
I take it my comment on the YouTube video bought this to your attention?
I hope you can find an existing mod file, it looks like you put a lot of work into this.
Madox58
10-30-13, 07:05 PM
I edited everything by hand and had a DVD with it and other stuff at one time.
The DVD went missing and the original Dev System decided to pine for the fijords!
:/\\!!
The external HD was wiped once the DVD was burned so it's not there.
tonschk
10-31-13, 03:04 AM
Hello Privateer, Apparently I have the files I downloaded for this mod, how can I send you ?
I edited everything by hand and had a DVD with it and other stuff at one time.
The DVD went missing and the original Dev System decided to pine for the fijords!
:/\\!!
The external HD was wiped once the DVD was burned so it's not there.
Hello Privateer, Apparently I have the files I downloaded for this mod, how can I send you ?
It seems I had missed this WIP in the past, but I am glad that our tonschk save a copy of it :up:
On a side note, we are in need of one or more models of open u-boat pens for use during early war or in u-boat bases which never had a bunker. Do you think it is feasible? :hmmm:
Madox58
10-31-13, 10:52 AM
Thanks Guys I have the file now. :D
The one I lost was a little further ahead on some fixes but this will save a lot of time.
Thanks Guys I have the file now. :D
The one I lost was a little further ahead on some fixes but this will save a lot of time.
:yeah:
P.S: nice signature :haha:
Madox58
10-31-13, 11:17 AM
On a side note, we are in need of one or more models of open u-boat pens for use during early war or in u-boat bases which never had a bunker. Do you think it is feasible? :hmmm:
Not sure what you mean by "never had a bunker"?
You mean just the Game is missing them or Real Life never had them?
Not sure what you mean by "never had a bunker"?
You mean just the Game is missing them or Real Life never had them?
The latter: most u-boat bases outside France had not bunkers, and for many of the bases which at some point had one or more bunkers, construction works ended (and/or started) long after they had become operative bases.
uboataces (http://www.uboataces.com/articles-uboat-bunker.shtml) got a table listing all the bunkers with their construction dates, but I can provide further information on the topic if needed. :up:
Madox58
10-31-13, 01:43 PM
I don't see any reason other bunkers can not be created as far as 3D modeling goes. Makeing them work in Game is something others would need to do of course.
I don't see any reason other bunkers can not be created as far as 3D modeling goes. Makeing them work in Game is something others would need to do of course.
yep this is exactly the point :yep:
Madox58
10-31-13, 02:00 PM
I do the 3D mesh work on this Open bunker with 010 hex editor.
I have to re-write some templates and scripts but they allow me to do quick and direct edits that don't change the GR2 much at all. A quick CRC correction and it's done.
One thing 010 couldn't do is being coded into a future release after I requested it. :)
That addition will make it even easier to directly do what I want to do.
Madox58
10-31-13, 02:29 PM
One thing I want to follow up on is the issue of leaveing the Bunker in walk mod after it's modded to allow so.
http://i108.photobucket.com/albums/n12/privateer_2006/SH5Img2011-09-02_002747.jpg
This is going out the far wall.
:hmmm:
Are going to convert this game into an urban warfare simulator? :D
Madox58
10-31-13, 03:59 PM
:haha:
No! Got Door Kickers for that.
:up:
When I opened the side wall at the far end and went through? That's what you see.
Now inside your at near sea level. Step out and your up in the air!
I'd like to know why that is.
:hmmm:
Say We want to build a place you could walk to from the bunker.
If there is this problem of high wire walking?
It needs to be looked at.
Jeff-Groves
05-15-21, 10:17 AM
WOW! Digging through old hard drives I FOUND the Original Open Bunker!!
It's dated 9/8/11
If anyone is interested I can upload it.
If anyone is interested I can upload it.
Please do! And then we can model a night club somewhere in town :D
d@rk51d3
05-19-21, 05:38 PM
Please do! And then we can model a night club somewhere in town :D
With blackjack, and hookers?
Please do! And then we can model a night club somewhere in town :D
Lol :D
@ Jeff:
glad you finally found the mod, please re-share it :up:
Here are some photos of the bunker in our time.
https://www.hostpic.org/images/2105201202130099.jpg
https://www.hostpic.org/images/2105201203040093.jpg
https://www.hostpic.org/images/2105201203280111.jpg
https://upload.wikimedia.org/wikipedia/commons/5/55/Keroman_III_-_alvéole_%281%29.JPG
tonschk
05-20-21, 11:20 AM
Thank you U-190 :up:
Thank you U-190 :up:
:Kaleun_Salute:
https://i.pinimg.com/originals/dc/ed/42/dced4231bafc4d5ca5ff0cc43ad1fb68.jpg
Jeff-Groves
11-14-21, 12:21 PM
https://www.mediafire.com/file/edigvehm1d6p5pc/bunker.gr2/file
This version has the CRC corrected so a stock Grannyviewer will open it.
In case anyone wants them? Here's the 3d models from the bunker. AO mapping not included.
https://www.mediafire.com/file/nf87654e26wqs3n/bunker.7z/file
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.