Whos-Your-Daddy
09-05-11, 09:53 AM
Hey there guys.
So I have this odd behavior from the game all of a sudden. My game is modded ofcourse. I modded the game after I finnished the tutorial, and the first mission (Brithis costal war) I finnished with no problem at all. So I`m happy thinking I finnaly have a list of mods that works well.
I return victorious to base for repairs and restock. I request my second mission (The one south west of british isle). I sail through the english canal, dodging all patrols.
Here I encounter the first oddness :hmmm: Suddenly there is a enemy ship, following my course, allways staying at the same range. If I cange bearing, so does he. He followed me all the way through the canal, and suddenly just as fast as he appears, he is gone. Whats up with that?
I go deep to do a sonar sweep, no contacts. I surface the boat, and notised that my crew and the watch officer dont go to theyr look out posts. My watch officer is still down in the boat chatting it up with my sonar guy. So I check his moral to see if he is fed up with me, the moral is at 98%. So he loves me.
I can go outside no problems. And I see the icon for surface to the right side, takes forever to get to 100% So I time compress for a while and the surface action symbol goes away, but my CO2 is rising, like I`m under the water. I drive at 7 knots with my diesel engins, so I am ontop of the water.
Do anyone know what up with the ghost ship following me, and this surface bug?
My mod list.
Magnus Opus (patched)
nvidia missing lights
original map colors
Shadow improvement mod
NewUIs TDC_6_7_0 By TDW
Manos Scopes patch for 8X5
FX Update_0_0_19 by TDW
IRAI_0_0_30 by TDW
IRAI_0_0_30_No hydrophone on surface....
TDW_DC water disturbance V2_0
DE SH5 basemod (realistic version V2.1)
DE SH5 sounds V2.1
DE SH5 atlantic floor V2.1
DE SH5 Shallow water v2.1
DE SH5 Realistic colors v2.1
DE SH5 Waves (realistic version) v2.1
DE SH5 Undersea (temperate and polar) v2.1
DE SH5 brighter night v2.1
reduced mission tonnage v02
Sobers & Stoianm base fog mechanics v16
Sobesr 3d deck spray mod v7
Sobers base wave mechanics v17
Sobesr see through wake fix
Steel Viking sky banding mod
Speech fixws an additions (German version)
DBSM music 1_0_4
Depth keeping problem UHS patch HB 1_0_0 By TDW
Enchanced funel smoke 1.2 By HanSolo
Equa Tool 01_01 by AvM
Air torpedos
Thats my mod list in the install order. As you can see most of the mods are only eye candy mods.
Can someone please look through this list and see if the install order is ok and/or some of the mods dont go together at all.
Thanks allot :O:
So I have this odd behavior from the game all of a sudden. My game is modded ofcourse. I modded the game after I finnished the tutorial, and the first mission (Brithis costal war) I finnished with no problem at all. So I`m happy thinking I finnaly have a list of mods that works well.
I return victorious to base for repairs and restock. I request my second mission (The one south west of british isle). I sail through the english canal, dodging all patrols.
Here I encounter the first oddness :hmmm: Suddenly there is a enemy ship, following my course, allways staying at the same range. If I cange bearing, so does he. He followed me all the way through the canal, and suddenly just as fast as he appears, he is gone. Whats up with that?
I go deep to do a sonar sweep, no contacts. I surface the boat, and notised that my crew and the watch officer dont go to theyr look out posts. My watch officer is still down in the boat chatting it up with my sonar guy. So I check his moral to see if he is fed up with me, the moral is at 98%. So he loves me.
I can go outside no problems. And I see the icon for surface to the right side, takes forever to get to 100% So I time compress for a while and the surface action symbol goes away, but my CO2 is rising, like I`m under the water. I drive at 7 knots with my diesel engins, so I am ontop of the water.
Do anyone know what up with the ghost ship following me, and this surface bug?
My mod list.
Magnus Opus (patched)
nvidia missing lights
original map colors
Shadow improvement mod
NewUIs TDC_6_7_0 By TDW
Manos Scopes patch for 8X5
FX Update_0_0_19 by TDW
IRAI_0_0_30 by TDW
IRAI_0_0_30_No hydrophone on surface....
TDW_DC water disturbance V2_0
DE SH5 basemod (realistic version V2.1)
DE SH5 sounds V2.1
DE SH5 atlantic floor V2.1
DE SH5 Shallow water v2.1
DE SH5 Realistic colors v2.1
DE SH5 Waves (realistic version) v2.1
DE SH5 Undersea (temperate and polar) v2.1
DE SH5 brighter night v2.1
reduced mission tonnage v02
Sobers & Stoianm base fog mechanics v16
Sobesr 3d deck spray mod v7
Sobers base wave mechanics v17
Sobesr see through wake fix
Steel Viking sky banding mod
Speech fixws an additions (German version)
DBSM music 1_0_4
Depth keeping problem UHS patch HB 1_0_0 By TDW
Enchanced funel smoke 1.2 By HanSolo
Equa Tool 01_01 by AvM
Air torpedos
Thats my mod list in the install order. As you can see most of the mods are only eye candy mods.
Can someone please look through this list and see if the install order is ok and/or some of the mods dont go together at all.
Thanks allot :O: